Difference between revisions of "Demon Crystals"

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== PENIS ==
 
 
Demon Crystals are key items to boost Player's stats. They can be obtained from drop, reward, tri-fusion, event or from "Crystallize Demon" [[Synthesis]] skill. To Crystallize, the Demon's Friendship needs to be summoned while in "Open Hearts" or higher and a Gem corresponding to the demon family. If the crystallize succeeds, you will gain the Demon Crystal to be used in either Tarot or Soul Stone Fusion and lose the gem. If it fails, the Demon's Friendship level will decrease a bit and the gem used will be gone.<br>
 
Demon Crystals are key items to boost Player's stats. They can be obtained from drop, reward, tri-fusion, event or from "Crystallize Demon" [[Synthesis]] skill. To Crystallize, the Demon's Friendship needs to be summoned while in "Open Hearts" or higher and a Gem corresponding to the demon family. If the crystallize succeeds, you will gain the Demon Crystal to be used in either Tarot or Soul Stone Fusion and lose the gem. If it fails, the Demon's Friendship level will decrease a bit and the gem used will be gone.<br>
 
Demon Crystals are not the only means of improving your gear through synthesis, but it has the most varied selection of effects. Other synthesis materials can be found [[Synthesis Materials|here]].
 
Demon Crystals are not the only means of improving your gear through synthesis, but it has the most varied selection of effects. Other synthesis materials can be found [[Synthesis Materials|here]].
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!style="background:#BDEDFF;" class="unsortable"| Soul Stone<br> Effect
 
!style="background:#BDEDFF;" class="unsortable"| Soul Stone<br> Effect
 
!style="background:#E3E4FA;" class="unsortable" width=120px| Soul Stone<br> Title
 
!style="background:#E3E4FA;" class="unsortable" width=120px| Soul Stone<br> Title
 +
|-
 +
|height=65px style="background:#BDEDFF;"| '''[[Luvah]]''' || [[Entity]] || Ruby || 2 || 40 ||
 +
* Partner's Force-based skill effects +2%
 +
* Partner's Max HP -5
 +
| 50 || Face ||
 +
* +20% Damage to demons of the [[Demon Species#Elemental|Elemental]] Race
 +
* If Player is <span style="color:#0000FF">LAW</span>, 10% chance to reflect Force, +10% Force-based skill effects
 +
| of the East
 +
|-
 +
|height=65px style="background:#BDEDFF;"| '''[[Urthona]]''' || [[Entity]] || Ruby || 2 || 40 ||
 +
* Partner's Electric-based skill effects +2%
 +
* Partner's Max HP -5
 +
| 50 || Neck ||
 +
* +20% Damage to demons of the [[Demon Species#Elemental|Elemental]] Race
 +
* If Player is <span style="color:#0000FF">LAW</span>, 10% chance to reflect Electric, +10% Electric-based skill effects
 +
| of the North
 +
|-
 +
|height=65px style="background:#BDEDFF;"| '''[[Urizen]]''' || [[Entity]] || Ruby || 2 || 30 ||
 +
* Partner's fire-based skill effects +2%
 +
* Partner's Max HP -5
 +
| 50 || Extra ||
 +
* +20% Damage to demons of the [[Demon Species#Elemental|Elemental]] Race
 +
* If Player is <span style="color:#0000FF">LAW</span>, 10% chance to reflect Fire, +10% Fire-based skill effects
 +
| of the South
 +
|-
 +
|height=65px style="background:#BDEDFF;"| '''[[Tharmas]]''' || [[Entity]] || Ruby || 2 || 40 ||
 +
* Partner's Ice-based skill effects +2%
 +
* Partner's Max HP -5
 +
| 50 || Talisman ||
 +
* +20% Damage to demons of the [[Demon Species#Elemental|Elemental]] Race
 +
* If Player is <span style="color:#0000FF">LAW</span>, 10% chance to reflect Ice, +10% Ice-based skill effects
 +
| of the West
 +
|-
 +
|height=65px style="background:#BDEDFF;"| '''[[Albion]]''' || [[Entity]] || Ruby || 3 || 40 ||
 +
* Max HP + 5, HP Regeneration + 5
 +
* If Player is below level 80: +3% Macca gain
 +
* Close-range/Long-range/Magic Damage Dealt -3%
 +
| 60 || Back ||
 +
* HP Cost of all skills -5%
 +
* HP Cost of all skills -4% for each class of [[Guard]]
 +
|  of Towering Pride
 +
|-
 +
|height=65px style="background:#BDEDFF;"| '''[[Alilat]]''' || [[Entity]] || Ruby || 4 || 40 ||
 +
* Magical/Physical Defense +3
 +
* If Player is below level 80: +3% Magnetite gain
 +
* Close-range/Long-range/Magic Damage Dealt -3%
 +
| 70 || Arms ||
 +
* +1 INT to party members
 +
* If [[Synthesis]] is class 3 or higher: LUCK + 2, Bethel earned +5%
 +
|  of Obsidian
 +
|-
 +
|height=65px style="background:#BDEDFF;"| '''[[Black Maria]]''' || [[Entity]] || Ruby || 5 || 60 ||
 +
* Almighty damage + 4% to demons of the [[Entity]] or [[Earth Mother]] races
 +
| 80 || Talisman ||
 +
* Digitalize experience earned + 30%
 +
* Close-range/Long-range/Magic damage done - 50%
 +
|  Mother Earth-
 
|-
 
|-
 
|height=65px style="background:#BDEDFF;"| '''[[Thoth]]''' || [[Demon God]] || Ruby || 2 || 35 ||
 
|height=65px style="background:#BDEDFF;"| '''[[Thoth]]''' || [[Demon God]] || Ruby || 2 || 35 ||
Line 30: Line 85:
 
* If Player is <span style="color:#0000FF">LAW</span>, MAX MP +15
 
* If Player is <span style="color:#0000FF">LAW</span>, MAX MP +15
 
| -of Hieratics
 
| -of Hieratics
 +
|-
 +
|height=65px style="background:#BDEDFF;"| '''[[Indra]]''' || [[Demon God]] || Ruby || 3 || 50 ||
 +
* Close-range +1
 +
* If Player is <span style="color:#0000FF">LAW</span>, HP Cost -2%
 +
| 55 || Arms ||
 +
* -3% Cooldown time for each class of [[Weapon Knowledge]]
 +
| ?
 
|-
 
|-
 
|height=65px style="background:#BDEDFF;"| '''[[Odin]]''' || [[Demon God]] || Ruby || 4 || 40 ||
 
|height=65px style="background:#BDEDFF;"| '''[[Odin]]''' || [[Demon God]] || Ruby || 4 || 40 ||
Line 37: Line 99:
 
* If Player is <span style="color:#0000FF">LAW</span>, Expel-based skill effects +10%
 
* If Player is <span style="color:#0000FF">LAW</span>, Expel-based skill effects +10%
 
| -of Runes
 
| -of Runes
 +
|-
 +
|height=65px style="background:#BDEDFF;"| '''[[Atavaka]]''' || [[Demon God]] || Ruby || 3 || 50 ||
 +
* Party member's close-range +1
 +
| 55 || Arms ||
 +
* +5% Attack/Spin/Rush damage
 +
* If Player is <span style="color:#0000FF">LAW</span>, HP Cost -10%
 +
| -Generalissimo of the Ming
 
|-
 
|-
 
|height=65px style="background:#BDEDFF;"| '''[[Mithra]]''' || [[Demon God]] || Ruby || 4 || 45 ||
 
|height=65px style="background:#BDEDFF;"| '''[[Mithra]]''' || [[Demon God]] || Ruby || 4 || 45 ||
Line 55: Line 124:
 
* If Player is <span style="color:#FF0000">CHAOS</span>, Electric-based skill effects -15%
 
* If Player is <span style="color:#FF0000">CHAOS</span>, Electric-based skill effects -15%
 
| -of Bilskirnir  
 
| -of Bilskirnir  
 +
|-
 +
|height=65px style="background:#BDEDFF;"| '''[[Horus]]''' || [[Demon God]] || Ruby || 4 || 70 ||
 +
* Rapid skill stack + 1
 +
| 70 || Ring ||
 +
* +300% Close-range/Long-range/Magic damage against [[Seth]]
 +
| -?
 +
|-
 +
|height=65px style="background:#BDEDFF;"| '''[[Baal]]''' || [[Demon God]] || Ruby || 4 || 75 ||
 +
* Party Member's Luck + 3
 +
* User receives +5% Close-range/Long-range/Magic damage
 +
| 70 || Face ||
 +
* Demon Partner's Rush/Rapid damage + 20%
 +
| -?
 
|-
 
|-
 
|height=65px style="background:#BDEDFF;"| '''[[Vishnu]]''' || [[Demon God]] || Ruby || 4 || 70 ||
 
|height=65px style="background:#BDEDFF;"| '''[[Vishnu]]''' || [[Demon God]] || Ruby || 4 || 70 ||
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|-
 
|-
 
|height=65px style="background:#BDEDFF;"| '''[[Sarasvati]]''' || [[Goddess]] || Sapphire || 1 || 10 ||
 
|height=65px style="background:#BDEDFF;"| '''[[Sarasvati]]''' || [[Goddess]] || Sapphire || 1 || 10 ||
* LUC +1
+
* LUCK +1
 
| 20 || Top ||
 
| 20 || Top ||
 
* Damage suffered from [[Demon_Species#Fouls| Foul]] species -20%
 
* Damage suffered from [[Demon_Species#Fouls| Foul]] species -20%
Line 88: Line 170:
 
* Void Mute
 
* Void Mute
 
| -of Vanadis
 
| -of Vanadis
 +
|-
 +
|height=65px style="background:#BDEDFF;"| '''[[Fortuna]]''' || [[Goddess]] || Sapphire || 2 || 30 ||
 +
* Luck + 4 <br> If Player is <span style="color:#0000FF">LAW</span>, +2% Macca/Magnetite earned.
 +
| 40 || COMP ||
 +
* Partner's Spin damage +5% <br> -4% Incantation time for each class of [[Bless]] <br> If Player is <span style="color:#0000FF">LAW</span>, Partner's HP/MP cost for Spins -30%
 +
| Wheel of-
 
|-
 
|-
 
|height=65px style="background:#BDEDFF;"| '''[[Sati]]''' || [[Goddess]] || Sapphire || 3 || 40 ||
 
|height=65px style="background:#BDEDFF;"| '''[[Sati]]''' || [[Goddess]] || Sapphire || 3 || 40 ||
Line 106: Line 194:
 
[ [[Demon Crystal Set Bonus| Set Bonus]] ]
 
[ [[Demon Crystal Set Bonus| Set Bonus]] ]
 
| Gallant Heroine's-
 
| Gallant Heroine's-
 +
|-
 +
|height=65px style="background:#BDEDFF;"| '''[[Norn]]''' || [[Goddess]] || Sapphire || 3 || 50 ||
 +
* INT + 3
 +
* Support + 2
 +
| 55 || Earring ||
 +
* INT + (level * 0.1)
 +
* Close-range damage suffered +20%
 +
| ?
 
|-
 
|-
 
|height=65px style="background:#BDEDFF;"| '''[[Pallas Athena]]''' || [[Goddess]] || Sapphire || 4.5 || 65 ||
 
|height=65px style="background:#BDEDFF;"| '''[[Pallas Athena]]''' || [[Goddess]] || Sapphire || 4.5 || 65 ||
Line 112: Line 208:
 
* If Player is <span style="color:#0000FF">LAW</span>, STR +2
 
* If Player is <span style="color:#0000FF">LAW</span>, STR +2
 
| 70 || Arms ||
 
| 70 || Arms ||
* Void Stone<font color=#666666>'', Mute, Muddle''</font>, LV x 0.25% Magic-affinity reflect
+
* Void Stone, LVL x 0.25% Mystic-affinity reflect
 
* If Player is <span style="color:#0000FF">LAW</span>, STR, MAG +1
 
* If Player is <span style="color:#0000FF">LAW</span>, STR, MAG +1
 
* If Player is <span style="color:#FF0000">CHAOS</span>, Rush damage -10%
 
* If Player is <span style="color:#FF0000">CHAOS</span>, Rush damage -10%
 
| Saint Cloth-
 
| Saint Cloth-
 
|-
 
|-
|height=65px style="background:#BDEDFF;"| <font color=#666666>'''''Lakshmi'''''</font> || [[Goddess]] || Sapphire || 4 || 45 ||
+
|height=65px style="background:#BDEDFF;"| '''[[Anat]]'''|| [[Goddess]] || Sapphire || 4 || 75 ||
* <font color=#666666>''Demon/ Soul Stone is not yet implemented!''</font>
+
* If Player is <font color=blue>LAW</font color>, Rapid damage + 6%
* <font color=#666666>''STR -5, INT +3
+
* If Player is <font color=red>CHAOS</font color>, Rush damage + 6%
* ''Charm success rate +4%</font>
+
| 70 || Neck ||
 +
* If Player is <font color=blue>LAW</font color>, (Level * 0.5)% Null Mind
 +
* If Player is <font color=red>CHAOS</font color>, (Level * 0.5)% Null Nerve
 +
| -of Insanity
 +
|-
 +
|height=65px style="background:#BDEDFF;"| '''[[Lakshmi]]'''|| [[Goddess]] || Sapphire || 4 || 45 ||
 +
* STR -5, INT +3
 +
* Charm success rate +4%
 
| 60 || Talisman ||
 
| 60 || Talisman ||
* <font color=#666666>''LV x 0.25% Void Nerve, Magic Defense +10</font>
+
* LV x 0.25% Void Nerve, Magic Defense +10
 
| -
 
| -
 
|-
 
|-
Line 132: Line 235:
 
|-
 
|-
 
|height=65px style="background:#BDEDFF;"| '''[[Tao Tie]]''' || [[Vile]] || Ruby || 3 || 30 ||
 
|height=65px style="background:#BDEDFF;"| '''[[Tao Tie]]''' || [[Vile]] || Ruby || 3 || 30 ||
* <font color=#666666>''Demon/ Soul Stone is not yet implemented!''</font>
+
* STR +2, VIT +1, INT -1
* <font color=#666666>''STR +2, VIT +1, INT -1''</font>
+
 
| 75 || Neck ||
 
| 75 || Neck ||
* ''<font color=#666666>Death Resistance +5%
+
* Death Resistance +5%
*If Player is <span style="color:#0000FF">LAW</span>, Death-based skill effects +10%
+
* If Player is <span style="color:#0000FF">LAW</span>, Death-based skill effects +10%
 
[ [[Demon Crystal Set Bonus| Set Bonus]] ]
 
[ [[Demon Crystal Set Bonus| Set Bonus]] ]
 
| -
 
| -
 +
|-
 +
|height=65px style="background:#BDEDFF;"| '''[[Mishaguji-Sama]]''' || [[Vile]] || Ruby || 3 || 50 ||
 +
* Luck + 2
 +
* Vitality + 2
 +
* If [[Psychology]] is class 1 or higher: All Status-Changing Skills Success Rate +3%
 +
| 55 || Talisman ||
 +
* -3% Cooldown for each class of [[Magic Control]]
 +
| -of the Fortress
 
|-
 
|-
 
|height=65px style="background:#BDEDFF;"| '''[[Pazuzu]]''' || [[Vile]] || Ruby || 3 || 45 ||
 
|height=65px style="background:#BDEDFF;"| '''[[Pazuzu]]''' || [[Vile]] || Ruby || 3 || 45 ||
Line 152: Line 262:
 
* If Player is <span style="color:#0000FF">LAW</span>, Received Close-range damage -1%
 
* If Player is <span style="color:#0000FF">LAW</span>, Received Close-range damage -1%
 
| 65 || Talisman ||
 
| 65 || Talisman ||
* Bind, Charm, Muddle skill success rate +20%</font>
+
* Bind, Charm, Muddle skill success rate +20%
 
* If Player is <span style="color:#0000FF">LAW</span>, Poison, Paralyze, Stone skill success rate +30%
 
* If Player is <span style="color:#0000FF">LAW</span>, Poison, Paralyze, Stone skill success rate +30%
 
| -
 
| -
Line 160: Line 270:
 
| 80 || Bottom ||
 
| 80 || Bottom ||
 
* Block Critical +5, Spell damage +20%
 
* Block Critical +5, Spell damage +20%
* If Player is <span style="color:#0000FF">LAW</span>, Mind-based, Magic-based skill effects +10%
+
* If Player is <span style="color:#0000FF">LAW</span>, Mind-based, Mystic-based skill effects +10%
 
* If Player is <span style="color:#FF0000">CHAOS</span>, MAG -10, Fire resistance -25%
 
* If Player is <span style="color:#FF0000">CHAOS</span>, MAG -10, Fire resistance -25%
 
| -of Crawling Chaos
 
| -of Crawling Chaos
 
|-
 
|-
|height=65px style="background:#BDEDFF;"| <font color=#666666>'''''Samael'''''</font> || [[Vile]] || Ruby || 5 || 60 ||
+
|height=65px style="background:#BDEDFF;"| '''[[Samael]]''' || [[Vile]] || Ruby || 5 || 60 ||
* <font color=#666666>''Demon/ Soul Stone is not yet implemented!''</font>
+
* MAX HP -8, LUCK +2 to all Party members
* <font color=#666666>''MAX HP -8, LUC +2 to all Party members''</font>
+
 
| 80 || Back ||
 
| 80 || Back ||
* <font color=#666666>''Death resistance +15%
+
* Death resistance +15%
* ''Poison skill success rate +40%</font>
+
* Poison skill success rate +40%
 
| -
 
| -
 +
|-
 +
|height=65px style="background:#BDEDFF;"| '''[[Seth]]''' || [[Vile]] || Ruby || 5 || 75 ||
 +
* If Player is <span style="color:#0000FF">LAW</span>, MAG + 2, Close-range + 3
 +
* If Player is <span style="color:#FF0000">CHAOS</span>, Spell + 3, STR + 2
 +
| 85 || Weapon ||
 +
* Critical +15, Technical Attack power + 5%
 +
| -of Sand and Storm
 
|-
 
|-
 
|height=65px style="background:#BDEDFF;"| '''[[Omoikane]]''' || [[Heavenly God]] || Pearl || 2 || 20 ||
 
|height=65px style="background:#BDEDFF;"| '''[[Omoikane]]''' || [[Heavenly God]] || Pearl || 2 || 20 ||
* INT +1, LUC +2, MAG -1
+
* INT +1, LUCK +2, MAG -1
 
| 25 || Head, Face ||
 
| 25 || Head, Face ||
* INT +2, LCK +1, If Player have Class 2 [[Synthesis]] or more, INT +2, LUC +1
+
* INT +2, LUCK +1, If Player have Class 2 [[Synthesis]] or more, INT +2, LUCK +1
 
| All-Encompassing-
 
| All-Encompassing-
 +
|-
 +
|height=65px style="background:#BDEDFF;"| '''[[Tajikarao]]''' || [[Heavenly God]] || Pearl || 2 || 20 ||
 +
* HP Cost of Spin -2%
 +
* HP Cost of Rush -2%
 +
* If Player is Level 70 or higher, MP Cost -2%
 +
| 30 || Arms ||
 +
* Null Bind
 +
* Party member's STR + 1
 +
* If Player have Class 3 [[Crushing Technique]] or more, Critical + 20
 +
| -of Superhuman Strength
 +
|-
 +
|height=65px style="background:#BDEDFF;"| '''[[Hino-Kagutsuchi]]''' || [[Heavenly God]] || Pearl || 3 || 20 ||
 +
* Fire resistance + 2%
 +
* Fire damage + 2%
 +
* Ice resistance - 1%
 +
| 50 || Weapon ||
 +
* Weapon gains Fire-affinity
 +
* Fire affinity cap + 50%
 +
* When using Fire-affinity skills, +10% Final critical correction
 +
* While Digitalized, +100% Fire damage
 +
| Moment of Burn out-
 
|-
 
|-
 
|height=65px style="background:#BDEDFF;"| '''[[Take-Mikazuchi]]''' || [[Heavenly God]] || Pearl || 3 || 30 ||
 
|height=65px style="background:#BDEDFF;"| '''[[Take-Mikazuchi]]''' || [[Heavenly God]] || Pearl || 3 || 30 ||
Line 185: Line 322:
 
* If Player is <span style="color:#0000FF">LAW</span>, Electric-based skill effects +5%
 
* If Player is <span style="color:#0000FF">LAW</span>, Electric-based skill effects +5%
 
| Lightning-
 
| Lightning-
 +
|-
 +
|height=65px style="background:#BDEDFF;"| '''[[Tsukuyomi]]''' || [[Heavenly God]] || Pearl || 4 || 60 ||
 +
* Spell + 2
 +
* Long-range + 2
 +
| 75 || Face ||
 +
* From 18:01 to 6:00, Magic damage + 15%, Limit Break power + 30%
 +
* During the Full Moon: Magic damage + 85%, Limit Break power + 60%
 +
* If Player is <span style="color:#0000FF">LAW</span>, Reflect all magic at (Level * 0.07)%
 +
[ [[Soul Stone Set Bonus|Set Bonus]] ]
 +
| -dominating the night
 +
|-
 +
|height=65px style="background:#BDEDFF;"| '''[[Amaterasu (M)|Amaterasu (Male)]]''' || [[Heavenly God]] || Pearl || 5 || 70 ||
 +
* MAG + 4
 +
* HP Regen + 3
 +
* If Player is <span style="color:#0000FF">LAW</span>, Party member's MAG + 1
 +
| 80 || Head ||
 +
* -10 Speed
 +
* +10 Luck
 +
* Cooldown of all magic skills -20%
 +
* If Player is <span style="color:#0000FF">LAW</span>, During the day, Magic damage +25%
 +
[ [[Soul Stone Set Bonus|Set Bonus]] ]
 +
| -of Hinomoto
 +
|-
 +
|height=65px style="background:#BDEDFF;"| '''[[Amaterasu (F)|Amaterasu (Female)]]''' || [[Heavenly God]] || Pearl || 5 || 70 ||
 +
* MAG + 4
 +
* MP Regen + 3
 +
* If Player is <span style="color:#0000FF">LAW</span>, Party member's MAG + 1
 +
| 80 || Head ||
 +
* -10 Intelligence
 +
* +10 Luck
 +
* Cooldown of all magic skills -20%
 +
* If Player is <span style="color:#0000FF">LAW</span>, During the day, Magic damage +25%
 +
[ [[Soul Stone Set Bonus|Set Bonus]] ]
 +
| -of Mahoroba
 
|-
 
|-
 
|height=65px style="background:#BDEDFF;"| '''[[Apsaras]]''' || [[Yoma]] || Peridot || 0 || 1 ||
 
|height=65px style="background:#BDEDFF;"| '''[[Apsaras]]''' || [[Yoma]] || Peridot || 0 || 1 ||
Line 203: Line 374:
 
* Damage suffered from [[Demon_Species#Magica| Magica]] species -20%
 
* Damage suffered from [[Demon_Species#Magica| Magica]] species -20%
 
| -of Destiny
 
| -of Destiny
 +
|-
 +
|height=65px style="background:#BDEDFF;"| '''[[Kinnari]]''' || [[Yoma]] || Peridot || 1 || 20 ||
 +
* Demon Partner's Curative +5%
 +
| 30 || Face ||
 +
* Null Mute
 +
* If [[Curative Magic]] is Class 3 or more, INT + 5
 +
| ?
 
|-
 
|-
 
|height=65px style="background:#BDEDFF;"| '''[[Onkot ]]''' || [[Yoma]] || Peridot || 1 || 10 ||
 
|height=65px style="background:#BDEDFF;"| '''[[Onkot ]]''' || [[Yoma]] || Peridot || 1 || 10 ||
Line 210: Line 388:
 
| -of Generals
 
| -of Generals
 
|-
 
|-
|height=65px style="background:#BDEDFF;"| <font color=#666666>'''''Efreet'''''</font> || [[Yoma]] || Peridot || 3 || 30  ||
+
|height=65px style="background:#BDEDFF;"| '''[[Efreet]]''' || [[Yoma]] || Peridot || 3 || 30  ||
* <font color=#666666>''Demon/ Soul Stone is not yet implemented!''</font>
+
* Experienced gained -3%
* <font color=#666666>''Experienced gained -3%
+
* Expertise gained +6%
* ''Expertise gained +6%</font>
+
 
| 40 || Shoes ||
 
| 40 || Shoes ||
* <font color=#666666>''Fire-based skill effects +5%
+
* Fire-based skill effects +5%
* ''If Player is Level 42+, void Fire-based attacks LV x 0.5%</font>
+
* If Player is Level 42+, void Fire-based attacks LV x 0.5%
 
| -
 
| -
 
|-
 
|-
Line 225: Line 402:
 
* If Player is 44+, LV x 0.1%  void Force
 
* If Player is 44+, LV x 0.1%  void Force
 
| -of 1,000 Nights
 
| -of 1,000 Nights
 +
|-
 +
|height=65px style="background:#BDEDFF;"| '''[[Purski]]''' || [[Yoma]] || Peridot || 1 || 50 ||
 +
* Damage to demons of the [[Evil Dragon]] race +3%
 +
| 50 || Weapon ||
 +
* Damage to demons of the [[Evil Dragon]] race +30%
 +
| -of the Elephant-headed God
 
|-
 
|-
 
|height=65px style="background:#BDEDFF;"| '''[[Ganesha]]''' || [[Yoma]] || Peridot || 3 || 30 ||
 
|height=65px style="background:#BDEDFF;"| '''[[Ganesha]]''' || [[Yoma]] || Peridot || 3 || 30 ||
* <font color=#666666>''Demon/ Soul Stone is not yet implemented!''</font>
+
* INT, LUCK +1
* <font color=#666666>''INT, LUC +1
+
* If Player is <span style="color:#0000FF">LAW</span>, Macca earned +1%
* ''If Player is <span style="color:#0000FF">LAW</span>, Macca earned +1%''
+
 
| 40 || Ring ||
 
| 40 || Ring ||
* <font color=#666666>''INT +3, Macca gained +5%</font>
+
* INT +3, Macca gained +5%
 
| Lord of Obstacles-
 
| Lord of Obstacles-
 
|-
 
|-
|height=65px style="background:#BDEDFF;"| '''[[Uriel]]''' || [[Seraph]] || Diamond || 5 || 50 ||
+
|height=65px style="background:#BDEDFF;"| '''[[Uriel]]''' || [[Seraphim]] || Diamond || 5 || 50 ||
 
* STR +1
 
* STR +1
 
* Fire resistance +3%, Ice resistance -2%
 
* Fire resistance +3%, Ice resistance -2%
Line 243: Line 425:
 
| -of Tartatus
 
| -of Tartatus
 
|-
 
|-
|height=65px style="background:#BDEDFF;"| '''[[Rafael]]''' || [[Seraph]] || Diamond || 5 || 60 ||
+
|height=65px style="background:#BDEDFF;"| '''[[Rafael]]''' || [[Seraphim]] || Diamond || 5 || 60 ||
 
* Critical +5
 
* Critical +5
 
* Block Critical +5
 
* Block Critical +5
 
| 80 || Earring ||
 
| 80 || Earring ||
* Damage suffered from [[Demon_Species#Magica| Magica]] species -30%, LUC +2 to all Party members
+
* Damage suffered from [[Demon_Species#Magica| Magica]] species -30%, LUCK +2 to all Party members
* If Player is <span style="color:#0000FF">LAW</span>, LUC +5, Critical +20, Block Critical +5
+
* If Player is <span style="color:#0000FF">LAW</span>, LUCK +5, Critical +20, Block Critical +5
* If Player is<span style="color:#FF0000"> CHAOS</span>, LUC -5, Critical -20, Block Critical -15
+
* If Player is<span style="color:#FF0000"> CHAOS</span>, LUCK -5, Critical -20, Block Critical -15
 
| -of Azaleas
 
| -of Azaleas
 
|-
 
|-
|height=65px style="background:#BDEDFF;"| <font color=#666666>'''''Gabriel'''''</font> || [[Seraph]] || Diamond || 5 || 40 ||
+
|height=65px style="background:#BDEDFF;"| '''[[Gabriel]]''' || [[Seraphim]] || Diamond || 5 || 40 ||
* <font color=#666666>''Demon/ Soul Stone is not yet implemented!''</font>
+
* Partner inflicts Electric-based skill effects +1%
* <font color=#666666>''Partner inflicts Electric-based skill effects +1%''</font>
+
 
| 85 || Ring ||
 
| 85 || Ring ||
* <font color=#666666>''Void Paralyze, Electric Stun</font>
+
* Void Paralyze, Electric Stun
* ''If Player is <span style="color:#0000FF">LAW</span>, Electric-based skill effects +5%<br> Partner inflicts Electric-based skill effects +15%</font>''
+
* If Player is <span style="color:#0000FF">LAW</span>, Electric-based skill effects +5%<br> Partner inflicts Electric-based skill effects +15%
 
| -of Madonna Lilies
 
| -of Madonna Lilies
 
|-
 
|-
|height=65px style="background:#BDEDFF;"| <font color=#666666>'''''Michael'''''</font> || [[Seraph]] || Diamond || 5 || 80 ||
+
|height=65px style="background:#BDEDFF;"| '''[[Michael]]''' || [[Seraphim]] || Diamond || 5 || 80 ||
* ''<font color=#666666>Demon/ Soul Stone is not yet implemented!''</font>
+
* STR, SPD, MAG +2, All Skill Cooldown -1%
* <font color=#666666>''STR, SPD, MAG +2, All Skill Cooldown -1%</font>''
+
 
| 90 || Weapon ||
 
| 90 || Weapon ||
* <font color=#666666>''Damage to <span style="color:#FF0000">CHAOS</span> enemies +30%''</font>
+
* Damage to <span style="color:#FF0000">CHAOS</span> enemies +30%
* ''If Player is <span style="color:#0000FF">LAW</span>, Spell Skill Stack +1''
+
* If Player is <span style="color:#0000FF">LAW</span>, Spell Skill Stack +1
* ''If Player is <span style="color:#FF0000"> CHAOS</span>, All Skill Cooldown +50%''
+
* If Player is <span style="color:#FF0000"> CHAOS</span>, All Skill Cooldown +50%
 
| -of Justification
 
| -of Justification
 
|-
 
|-
|height=65px style="background:#BDEDFF;"| '''[[Metatron]]''' || [[Seraph]] || Diamond || 5 || 50 ||
+
|height=65px style="background:#BDEDFF;"| '''[[Seraph]]''' || [[Seraphim]] || Diamond || 5 || 70 ||
* ''<font color=#666666>Demon/ Soul Stone is not yet implemented!''</font>
+
* Player/Demon Almighty damage + 2%
* <font color=#666666>''STR, MAG +1, Expel-based skill effects +5%</font>''
+
* If Player is <span style="color:#0000FF">LAW</span>, Player/Demon Fire damage +3%
 +
| 90 || Back ||
 +
* Final Critical Correction + 3%
 +
* Level * (0.05)% Absorb Fire for Demon
 +
* If Player is <span style="color:#0000FF">LAW</span>, Pursuit chance + (Luck * 0.01)%, Pursuit Power + 5%
 +
| -of Seraphim
 +
|-
 +
|height=65px style="background:#BDEDFF;"| '''[[Metatron]]''' || [[Seraphim]] || Diamond || 5 || 50 ||
 +
* STR, MAG +1, Expel-based skill effects +5%
 
| 90 || Neck ||
 
| 90 || Neck ||
* <font color=#666666>''STR, MAG +2''</font>
+
* STR, MAG +2
* ''If Player is <span style="color:#0000FF">LAW</span>, Expel-based skill effects +15%<br> Void Physical LVL * 0.1%''
+
* If Player is <span style="color:#0000FF">LAW</span>, Expel-based skill effects +15%<br> Void Physical LVL * 0.1%
* ''If Player is <span style="color:#FF0000"> CHAOS</span>, Expel Resistance -30%''
+
* If Player is <span style="color:#FF0000"> CHAOS</span>, Expel Resistance -30%
 
| -of Enoch
 
| -of Enoch
 
|-
 
|-
Line 311: Line 499:
 
|-
 
|-
 
|height=65px style="background:#BDEDFF;"| '''[[Dominion]]''' || [[Divine]] || Turquoise || 3 || 30 ||
 
|height=65px style="background:#BDEDFF;"| '''[[Dominion]]''' || [[Divine]] || Turquoise || 3 || 30 ||
* INT +3, VIT -5, LUC -2
+
* INT +3, VIT -5, LUCK -2
 
| 40 || Bottom ||
 
| 40 || Bottom ||
 
* MAX MP +50, MAX HP -25, Expel-based skill effects +5%
 
* MAX MP +50, MAX HP -25, Expel-based skill effects +5%
Line 318: Line 506:
 
|-
 
|-
 
|height=65px style="background:#BDEDFF;"| '''[[Throne]]''' || [[Divine]] || Turquoise || 3 || 30 ||
 
|height=65px style="background:#BDEDFF;"| '''[[Throne]]''' || [[Divine]] || Turquoise || 3 || 30 ||
* MAG +3, STR, LUC -3
+
* MAG +3, STR, LUCK -3
 
| 45 || Top ||
 
| 45 || Top ||
 
* Fire resistance +20%, Fire-based skill effects +5%
 
* Fire resistance +20%, Fire-based skill effects +5%
 
* If Player is <span style="color:#0000FF">LAW</span> or <span style="color:#009900">NEUTRAL</span>, Spin cool-down time -20%
 
* If Player is <span style="color:#0000FF">LAW</span> or <span style="color:#009900">NEUTRAL</span>, Spin cool-down time -20%
 
| -of the Ophanim
 
| -of the Ophanim
 +
|-
 +
|height=65px style="background:#BDEDFF;"| '''[[Ose Hallel]]''' || [[Divine]] || Turquoise || 3 || 30 ||
 +
* While Digitalized: +6% Close-range damage
 +
* If [[Bless]] is Class 9 or higher: Close-range/Long-range/Spell + 4
 +
| 40 || Bottom ||
 +
* While Digitalized: +20% Close-range/Long-range/Magic damage<br>
 +
*If player is <font color=#009900>Neutral</font>: <font color=red>+10% Close-range/Long-range/Magic damage received</font><br>
 +
*If player is <font color=red>Chaos</font>: <font color=red>+20% Close-range/Long-range/Magic damage received</font>
 +
*[[Demon Crystal Set Bonus| Set Bonus]]
 +
| ?
 +
|-
 +
|height=65px style="background:#BDEDFF;"| '''[[Flauros Hallel]]''' || [[Divine]] || Turquoise || 3 || 30 ||
 +
* While Digitalized: +2% Close-range damage
 +
* If Player is <font color=blue>LAW</font color>, Strength + 4
 +
* If [[Bless]] is Class 9 or higher: Technical Attack chance/power + 1%
 +
| 40 || Face ||
 +
* While Digitalized: +10% Limit Break power<br>
 +
*If player is <font color=#009900>Neutral</font>: <font color=red>+10% Close-range/Long-range/Magic damage received</font><br>
 +
*If player is <font color=red>Chaos</font>: <font color=red>+20% Close-range/Long-range/Magic damage received</font>
 +
*[[Demon Crystal Set Bonus| Set Bonus]]
 +
| ?
 
|-
 
|-
 
|height=65px style="background:#BDEDFF;"| '''[[Feng Huang]]''' || [[Avian]] || Emerald || 1 || 10 ||
 
|height=65px style="background:#BDEDFF;"| '''[[Feng Huang]]''' || [[Avian]] || Emerald || 1 || 10 ||
Line 347: Line 556:
 
|-
 
|-
 
|height=65px style="background:#BDEDFF;"| '''[[Suparna]]''' || [[Avian]] || Emerald || 2 || 20 ||
 
|height=65px style="background:#BDEDFF;"| '''[[Suparna]]''' || [[Avian]] || Emerald || 2 || 20 ||
* <font color=#666666>''Demon/ Soul Stone is not yet implemented!''</font>
+
* Demon/ Soul Stone is not yet implemented!
* <font color=#666666>''HP regeneration +2, MP regeneration +3</font>
+
* HP regeneration +2, MP regeneration +3
 
| 30 || Head, Face ||
 
| 30 || Head, Face ||
* <font color=#666666>''Partner of [[Demon_Species#Birds| Birds]] species, HP and MP regeneration +5''</font>
+
* Partner of [[Demon_Species#Birds| Birds]] species, HP and MP regeneration +5
* ''If the Player is <span style="color:#0000FF">LAW</span>, Fire-based skill cool-down -10%
+
* If the Player is <span style="color:#0000FF">LAW</span>, Fire-based skill cool-down -10%
 
| -
 
| -
 
|-
 
|-
Line 369: Line 578:
 
|-
 
|-
 
|height=65px style="background:#BDEDFF;"| '''[[Garuda]]''' || [[Avian]] || Emerald || 3 || 40 ||
 
|height=65px style="background:#BDEDFF;"| '''[[Garuda]]''' || [[Avian]] || Emerald || 3 || 40 ||
* Magic-based, Nerve resistance +5%
+
* Mystic-based, Nerve resistance +5%
 
| 50 || Head, Face ||
 
| 50 || Head, Face ||
 
* Partner of [[Demon_Species#Birds| Birds]] species, HP and MP regeneration +10
 
* Partner of [[Demon_Species#Birds| Birds]] species, HP and MP regeneration +10
Line 384: Line 593:
 
* Force resistance +1%, Electric resistance -1%
 
* Force resistance +1%, Electric resistance -1%
 
| 10 || Weapon ||
 
| 10 || Weapon ||
* If Player have 20 Luck or more, Critical +14
+
* If Player have 20 LUCK or more, Critical +14
 
[ [[Demon Crystal Set Bonus| Set Bonus]] ]
 
[ [[Demon Crystal Set Bonus| Set Bonus]] ]
 
| -of Ravens
 
| -of Ravens
Line 395: Line 604:
 
| Sonic Speed-
 
| Sonic Speed-
 
|-
 
|-
|height=65px style="background:#BDEDFF;"| '''[[Kelaino]]''' || [[Wild Bird]] || Jade || 1 || 10 ||
+
|height=65px style="background:#BDEDFF;"| '''[[Celaeno]]''' || [[Wild Bird]] || Jade || 1 || 10 ||
 
* Charge resistance +2%, Blunt resistance -1%
 
* Charge resistance +2%, Blunt resistance -1%
 
| 20 || Top ||
 
| 20 || Top ||
Line 410: Line 619:
 
|-
 
|-
 
|height=65px style="background:#BDEDFF;"| '''[[Badb Catha]]''' || [[Wild Bird]] || Jade || 1 || 10 ||
 
|height=65px style="background:#BDEDFF;"| '''[[Badb Catha]]''' || [[Wild Bird]] || Jade || 1 || 10 ||
* MAG, SPD +1, INT, LUC -1
+
* MAG, SPD +1, INT, LUCK -1
 
| 20 || Weapon ||
 
| 20 || Weapon ||
 
* Damage to [[Vile]] family +20%
 
* Damage to [[Vile]] family +20%
Line 429: Line 638:
 
* MAX HP and MP +10
 
* MAX HP and MP +10
 
| Moaning-
 
| Moaning-
 +
|-
 +
|height=65px style="background:#BDEDFF;"| '''[[Moh Shuvuu]]''' || [[Raptor]] || Amethyst || 1 || 15 ||
 +
* Force damage +1%
 +
* MAG + 2
 +
| 20 || Back ||
 +
* MAG + 2, SPD + 2
 +
* Suicide resistance +50%
 +
* Suicide damage +50%
 +
| -of Fluttering Wings
 
|-
 
|-
 
|height=65px style="background:#BDEDFF;"| '''[[Zhen]]''' || [[Raptor]] || Amethyst || 1 || 10 ||
 
|height=65px style="background:#BDEDFF;"| '''[[Zhen]]''' || [[Raptor]] || Amethyst || 1 || 10 ||
Line 443: Line 661:
 
|-
 
|-
 
|height=65px style="background:#BDEDFF;"| '''[[Camazotz]]''' || [[Raptor]] || Amethyst || 2 || 50 ||
 
|height=65px style="background:#BDEDFF;"| '''[[Camazotz]]''' || [[Raptor]] || Amethyst || 2 || 50 ||
* <font color=#666666>''Demon/ Soul Stone is not yet implemented!''</font>
+
* Close-range damage -3%
* <font color=#666666>''Close-range damage -3%
+
* Partner inflicts Blunt-based skill effects +3%
* ''Partner inflicts Blunt-based skill effects +3%</font>
+
 
| 50 || Weapon ||
 
| 50 || Weapon ||
* <font color=#666666>''Damage to [[Demon_Species#Birds| Birds]] species +10%
+
* Damage to [[Demon_Species#Birds| Birds]] species +10%
* ''If Player has 50+ Speed, Critical +8, Long-range damage +8%''</font>
+
* If Player has 50+ Speed, Critical +8, Long-range damage +8%
 
| -of Vectors
 
| -of Vectors
 +
|-
 +
|height=65px style="background:#BDEDFF;"| '''[[Anzu]]''' || [[Raptor]] || Amethyst || 3 || 50 ||
 +
* Damage suffered from demons of the [[Demon_Species#Dragons|Dragons]] Species -1%
 +
| 50 || Bottom ||
 +
* Damage suffered from demons of the [[Demon_Species#Dragons|Dragons]] Species -20%
 +
| ?
 
|-
 
|-
 
|height=65px style="background:#BDEDFF;"| '''[[Hresvelgr]]''' || [[Raptor]] || Amethyst || 3 || 35 ||
 
|height=65px style="background:#BDEDFF;"| '''[[Hresvelgr]]''' || [[Raptor]] || Amethyst || 3 || 35 ||
Line 458: Line 681:
 
| -of Soultakers
 
| -of Soultakers
 
|-
 
|-
|height=65px style="background:#BDEDFF;"| <font color=#666666>'''''Gurr'''''</font> || [[Raptor]] || Amethyst || 2 || 50 ||
+
|height=65px style="background:#BDEDFF;"| '''[[Gurr]]''' || [[Raptor]] || Amethyst || 2 || 50 ||
* <font color=#666666>''Demon/ Soul Stone is not yet implemented!''</font>
+
* Death Resistance +5%, Mind Resistance +5%
* <font color=#666666>''Death Resistance +5%, Mind Resistance +5%''</font>
+
 
| 60 || Arms ||
 
| 60 || Arms ||
* <font color=#666666>''Partner of [[Demon_Species#Birds| Birds]] species, HP and MP regeneration +5, Max HP and MP +5
+
* Partner of [[Demon_Species#Birds| Birds]] species, HP and MP regeneration +5, Max HP and MP +5
* ''If Player is <span style="color:#0000FF">LAW</span>, Fire-based skill effects +15%</font>''
+
* If Player is <span style="color:#0000FF">LAW</span>, Fire-based skill effects +15%
 
| -
 
| -
 
|-
 
|-
Line 502: Line 724:
 
| Artisan's-
 
| Artisan's-
 
|-
 
|-
|height=65px style="background:#BDEDFF;"| <font color=#666666>'''''Sarutahiko'''''</font> || [[Earth Element]] || Topaz || 3 || 540 ||
+
|height=65px style="background:#BDEDFF;"| '''[[Sarutahiko]]''' || [[Earth Element]] || Topaz || 3 || 40 ||
* <font color=#666666>''Demon/ Soul Stone is not yet implemented!''</font>
+
* Spell Damage -3%, Partner's Slash-based skill effects +3%
* <font color=#666666>''Spell Damage -3%, Partner's Slash-based skill effects +3%''</font>
+
 
| 40 || Weapon ||
 
| 40 || Weapon ||
* <font color=#666666>''Damage to [[Demon_Species#Guardians|Guardians]] species +20%
+
* Damage to [[Demon_Species#Guardians|Guardians]] species +20%
* ''If Player is <span style="color:#0000FF">LAW</span>, damage to [[Demon_Species#Guardians|Guardians]] species -10%, To summoned [[Demon_Species#Guardians|Guardians]] species Critical +20</font>''
+
* If Player is <span style="color:#0000FF">LAW</span>, damage to [[Demon_Species#Guardians|Guardians]] species -10%, To summoned [[Demon_Species#Guardians|Guardians]] species Critical +20
| -
+
* [ [[Demon Crystal Set Bonus| Set Bonus]] ]
 +
| -of the Illuminated Road
 
|-
 
|-
 
|height=65px style="background:#BDEDFF;"| '''[[Ubelluris]]''' || [[Earth Element]] || Topaz || 2 || 20 ||
 
|height=65px style="background:#BDEDFF;"| '''[[Ubelluris]]''' || [[Earth Element]] || Topaz || 2 || 20 ||
Line 518: Line 740:
 
|-
 
|-
 
|height=65px style="background:#BDEDFF;"| '''[[Titan]]''' || [[Earth Element]] || Topaz || 4 || 40 ||
 
|height=65px style="background:#BDEDFF;"| '''[[Titan]]''' || [[Earth Element]] || Topaz || 4 || 40 ||
* <font color=#666666>''Demon/ Soul Stone is not yet implemented!''</font>
+
* STR +4, MAG, SPD -2
* <font color=#666666>''STR +4, MAG, SPD -2
+
* Physical defense +2
* ''Physical defense +2</font>
+
 
| 50 || Bottom ||
 
| 50 || Bottom ||
* <font color=#666666>''STR +4, MAG, SPD -1''</font>
+
* STR +4, MAG, SPD -1
* ''If Player is <span style="color:#009900">NEUTRAL</span>, Force resistance +15%''
+
* If Player is <span style="color:#009900">NEUTRAL</span>, Force resistance +15%
 +
| -
 +
|-
 +
|height=65px style="background:#BDEDFF;"| '''[[Gogmagog]]''' || [[Earth Element]] || Topaz || 5 || 50 ||
 +
* Counter damage + 20%
 +
| 60 || Shoes ||
 +
* Ice resistance + 20%
 +
* Electric resistance + 20%
 +
* If Player is <font color=blue>LAW</font color=blue>, (Level * 0.07)% Null all physical
 
| -
 
| -
 
|-
 
|-
Line 539: Line 768:
 
| Protection-
 
| Protection-
 
|-
 
|-
|height=65px style="background:#BDEDFF;"| <font color=#666666>'''''Edimmu'''''</font> || [[Evil Demon]] || Opal || 2 || 20 ||
+
|height=65px style="background:#BDEDFF;"| '''[[Edimmu]]''' || [[Evil Demon]] || Opal || 2 || 20 ||
* <font color=#666666>''Demon/ Soul Stone is not yet implemented!''</font>
+
* Macca gained -2%
* <font color=#666666>''Macca gained -2%
+
* XP earned +3%
* XP earned +3%</font>''
+
 
| 30 || Arms ||
 
| 30 || Arms ||
* <font color=#666666>''Electric-based skill effects +5%
+
* Electric-based skill effects +5%
* For Players 41+, Lvl*0.5% Null Electric</font>''
+
* For Players 41+, Lvl*0.5% Null Electric
 
| -
 
| -
 
|-
 
|-
Line 555: Line 783:
 
|-
 
|-
 
|height=65px style="background:#BDEDFF;"| '''[[Girimehkala]]''' || [[Evil Demon]] || Opal || 3 || 30 ||
 
|height=65px style="background:#BDEDFF;"| '''[[Girimehkala]]''' || [[Evil Demon]] || Opal || 3 || 30 ||
* <font color=#666666>''Demon/ Soul Stone is not yet implemented!''</font>
+
* STR+2, VIT+5
* <font color=#666666>''STR+2, VIT+5
+
* Force Resistance -15%
* Force Resistance -15%</font>''
+
 
| 40 || Ring ||
 
| 40 || Ring ||
* <font color=#666666>''Close-range Damage +5%, Force Resistance -50%
+
* Close-range Damage +5%, Force Resistance -50%
* ''If Player is <span style="color:#0000FF">LAW</span>, Lvl*0.1% Reflect Physical''</font>
+
* If Player is <span style="color:#0000FF">LAW</span>, Lvl*0.1% Reflect Physical
 
| -
 
| -
 
|-
 
|-
Line 586: Line 813:
 
| -of Obliteration
 
| -of Obliteration
 
|-
 
|-
|height=65px style="background:#C3FDB8;"| <font color=#666666>'''''Guede'''''</font> || [[Reaper]] || Pearl || 4 || 50 ||
+
|height=65px style="background:#C3FDB8;"| '''[[Guede]]''' || [[Reaper]] || Pearl || 4 || 50 ||
* ''<font color=#666666>Demon/ Soul Stone is not yet implemented!''</font>
+
* Death Resistance +4%
* <font color=#666666>''Death Resistance +4%
+
* All Skill Incantation -2%
* ''All Skill Incantation -2%
+
* If Pursuit Expertise is Class 2+, MAG +3, Critical +7
* ''If Chase Expertise is Class 2+, MAG +3, Critical +7
+
* If Player is <span style="color:#FF0000"> CHAOS</span>, All Skill Cooldown Time +5%
* ''If Player is <span style="color:#FF0000"> CHAOS</span>, All Skill Cooldown Time +5%</font>''
+
 
| 50 || Weapon ||
 
| 50 || Weapon ||
* <font color=#666666>''Damage to <span style="color:#0000FF">LAW</span> enemies +25%
+
* Damage to <span style="color:#0000FF">LAW</span> enemies +25%
* ''If Player is <span style="color:#0000FF">LAW</span>, damage to <span style="color:#0000FF">LAW</span> enemies -20%
+
* If Player is <span style="color:#0000FF">LAW</span>, damage to <span style="color:#0000FF">LAW</span> enemies -20%
* ''If Player is <span style="color:#FF0000"> CHAOS</span>, All Skill Cooldown Time +30%''</font>
+
* If Player is <span style="color:#FF0000"> CHAOS</span>, All Skill Cooldown Time +30%''
 
| -
 
| -
 
|-
 
|-
Line 623: Line 849:
 
|-
 
|-
 
|height=65px style="background:#C3FDB8;"| '''[[Valkyrie]]''' || [[Demigod]] || Sapphire || 2 || 20 ||
 
|height=65px style="background:#C3FDB8;"| '''[[Valkyrie]]''' || [[Demigod]] || Sapphire || 2 || 20 ||
* INT, VIT, LUC +1
+
* INT, VIT, LUCK +1
 
| 30 || Ring, Earring, Extra ||
 
| 30 || Ring, Earring, Extra ||
 
* Physical defense +1, Magic defense +1
 
* Physical defense +1, Magic defense +1
Line 632: Line 858:
 
* Critical +2
 
* Critical +2
 
| 40 || Weapon ||
 
| 40 || Weapon ||
* Weapon gains Magic-affinity
+
* Weapon gains Mystic-affinity
 
[ [[Soul Stone Set Bonus|Set Bonus]] ]
 
[ [[Soul Stone Set Bonus|Set Bonus]] ]
 
| -of Geis
 
| -of Geis
 +
|-
 +
|height=65px style="background:#C3FDB8;"| '''[[Frost Ace]]''' || [[Demigod]] || Sapphire || 3 || 35 ||
 +
* STR +4
 +
* Ice resistance + 3%
 +
| 45 || Arms ||
 +
* LVL * 0.5% Null Ice
 +
* Ice-based effects +5%
 +
| ?
 
|-
 
|-
 
|height=65px style="background:#C3FDB8;"| '''[[Kurama-Tengu]]''' || [[Demigod]] || Sapphire || 3 || 30 ||
 
|height=65px style="background:#C3FDB8;"| '''[[Kurama-Tengu]]''' || [[Demigod]] || Sapphire || 3 || 30 ||
Line 643: Line 877:
 
|-
 
|-
 
|height=65px style="background:#C3FDB8;"| '''[[Hayagriva]]''' || [[Demigod]] || Sapphire || 3 || 50 ||
 
|height=65px style="background:#C3FDB8;"| '''[[Hayagriva]]''' || [[Demigod]] || Sapphire || 3 || 50 ||
* <font color=#666666>''Demon/ Soul Stone is not yet implemented!''</font>
+
* Partner of [[Holy Beast]] family, Fire-based skill effects +3%
* <font color=#666666>''Partner of [[Holy Beast]] family, Fire-based skill effects +3%
+
* Partner of [[Holy Beast]] family, Physical defense +2
* ''Partner of [[Holy Beast]] family, Physical defense +2</font>''
+
 
| 50 || Top ||
 
| 50 || Top ||
* ''<font color=#666666>If Player is <span style="color:#009900">NEUTRAL</span>, MAX HP +100''
+
* If Player is <span style="color:#009900">NEUTRAL</span>, MAX HP +100
* ''If Player is <span style="color:#0000FF">LAW</span>, Fire and Electric-based skill effects +15%''
+
* If Player is <span style="color:#0000FF">LAW</span>, Fire and Electric-based skill effects +15%
* ''If Player is <span style="color:#FF0000">CHAOS</span>, Spin damage +5%</font>''
+
* If Player is <span style="color:#FF0000">CHAOS</span>, Spin damage +5%
 
| -
 
| -
 +
|-
 +
|height=65px style="background:#C3FDB8;"| '''[[Kresnik]]''' || [[Demigod]] || Sapphire || 3 || 50||
 +
* Force resistance + 1%
 +
* If [[Crushing Technique]] is Class 4 or higher, spin damage + 3%
 +
| 55 || Neck ||
 +
* Critical + 30
 +
*  If Player is <span style="color:#0000FF">LAW</span> or <span style="color:#FF0000">CHAOS</span>, Charge resistance -20%
 +
| ?
 
|-
 
|-
 
|height=65px style="background:#C3FDB8;"| '''[[Hanuman]]''' || [[Demigod]] || Sapphire || 4 || 65||
 
|height=65px style="background:#C3FDB8;"| '''[[Hanuman]]''' || [[Demigod]] || Sapphire || 4 || 65||
* STR +3, LUC +1, VIT -2
+
* STR +3, LUCK +1, VIT -2
 
| 55 || Ring ||
 
| 55 || Ring ||
 
* (Lv × 0.1%) Chance to drain Force  
 
* (Lv × 0.1%) Chance to drain Force  
Line 698: Line 939:
 
[ [[Soul Stone Set Bonus|Set Bonus]] ]
 
[ [[Soul Stone Set Bonus|Set Bonus]] ]
 
| -of Nymphomania
 
| -of Nymphomania
 +
|-
 +
|height=65px style="background:#C3FDB8;"| '''[[Black Frost]]''' || [[Nocturne]] || Topaz || 4 || 50 ||
 +
* Demon partner's Fire resistance + 2%
 +
* Demon partner's Ice resistance + 2%
 +
* Demon partner's INT -1
 +
| 60 || Head, Face ||
 +
* Close-range damage + 1%
 +
* Magic damage + 1%
 +
* Ice-based skills effect +5%
 +
* Maximum HP - 20
 +
| -of the Dark Hero
 
|-
 
|-
 
|height=65px style="background:#C3FDB8;"| '''[[Kaiwan]]''' || [[Nocturne]] || Topaz || 2 || 25 ||
 
|height=65px style="background:#C3FDB8;"| '''[[Kaiwan]]''' || [[Nocturne]] || Topaz || 2 || 25 ||
* LUC to all Party members +1
+
* LUCK to all Party members +1
 
| 30 || Top ||
 
| 30 || Top ||
* INT +3, VIT +2
+
* INT +3, LUCK+2
* If Player have Class 3 [[Synthesis]] or more, INT +3, LUC +2
+
* If Player have Class 3 [[Synthesis]] or more, INT +3, LUCK +2
 
| Starry-Night-
 
| Starry-Night-
 
|-
 
|-
 
|height=65px style="background:#C3FDB8;"| '''[[Loa]]''' || [[Nocturne]] || Topaz || 3 || 40 ||
 
|height=65px style="background:#C3FDB8;"| '''[[Loa]]''' || [[Nocturne]] || Topaz || 3 || 40 ||
* <font color=#666666>''Demon/ Soul Stone is not yet implemented!''</font>
+
* Critical +7
* <font color=#666666>''Critical +7
+
* MAG +3
* <font color=#666666>''MAG +3
+
* Death-based skill cool-down time -7%
* <font color=#666666>''Death-based skill cool-down time -7%
+
* If Player is <span style="color:#FF0000">CHAOS</span>, All Skill Incantation Time +5%
* <font color=#666666>''If Player is <span style="color:#FF0000">CHAOS</span>, All Skill Incantation Time +5%</font>''
+
 
| 50 || Talisman ||
 
| 50 || Talisman ||
* <font color=#666666>''MAG +3''</font>
+
* MAG +3
* ''If Player is <span style="color:#0000FF">LAW</span>, Void Confusion
+
* If Player is <span style="color:#0000FF">LAW</span>, Void Confusion
* ''If Player is <span style="color:#FF0000">CHAOS</span>, MAG -3, Status ailment resistance -100</font>''
+
* If Player is <span style="color:#FF0000">CHAOS</span>, MAG -3, Status ailment resistance -100
 
| -
 
| -
 
|-
 
|-
Line 726: Line 977:
 
* If Player have Class 5 [[Destruction Magic]] or more, Electric absorb 5%
 
* If Player have Class 5 [[Destruction Magic]] or more, Electric absorb 5%
 
| -of Neverland
 
| -of Neverland
 +
|-
 +
|height=65px style="background:#C3FDB8;"| '''[[Nyx]]''' || [[Nocturne]] || Topaz || 3 || 50 ||
 +
* Magic damage suffered +2%
 +
* If [[Bless]] is Class 3 or higher, Demon partner's spell + 3
 +
| 55 || Weapon ||
 +
* If [[Demonology]] is Class 2 or higher, Soul points earned +5%
 +
* If [[Occultism]] is Class 2 or higher, +25% experience earned to Demon partner.
 +
| -
 
|-
 
|-
 
|height=65px style="background:#C3FDB8;"| '''[[Lilith]]''' || [[Nocturne]] || Topaz || 5 || 75 ||
 
|height=65px style="background:#C3FDB8;"| '''[[Lilith]]''' || [[Nocturne]] || Topaz || 5 || 75 ||
Line 752: Line 1,011:
 
* MAX MP +1 to all Party members
 
* MAX MP +1 to all Party members
 
| 11 || Ring, Earring, Extra ||
 
| 11 || Ring, Earring, Extra ||
* STR, MAG, SPD, INT, VIT, LUC +1
+
* STR, MAG, SPD, INT, VIT, LUCK +1
 
[ [[Soul Stone Set Bonus|Set Bonus]] ]
 
[ [[Soul Stone Set Bonus|Set Bonus]] ]
 
| -of Snow White
 
| -of Snow White
Line 759: Line 1,018:
 
* MAX HP +1 to all Party members
 
* MAX HP +1 to all Party members
 
| 11 || Ring, Earring, Extra ||
 
| 11 || Ring, Earring, Extra ||
*  STR, MAG, SPD, INT, VIT, LUC +1
+
*  STR, MAG, SPD, INT, VIT, LUCK +1
 
[ [[Soul Stone Set Bonus|Set Bonus]] ]
 
[ [[Soul Stone Set Bonus|Set Bonus]] ]
 
| -of New Beginnings
 
| -of New Beginnings
Line 772: Line 1,031:
 
* MAX MP +1 to all Party members
 
* MAX MP +1 to all Party members
 
| 11 || Ring, Earring, Extra ||
 
| 11 || Ring, Earring, Extra ||
* STR, MAG, SPD, INT, VIT, LUC +1
+
* STR, MAG, SPD, INT, VIT, LUCK +1
 
[ [[Soul Stone Set Bonus|Set Bonus]] ]
 
[ [[Soul Stone Set Bonus|Set Bonus]] ]
 
| -of White Holly
 
| -of White Holly
Line 807: Line 1,066:
 
* Damage suffered from Yoma family -20%
 
* Damage suffered from Yoma family -20%
 
| Powerful Blessing-
 
| Powerful Blessing-
 +
|-
 +
|height=65px style="background:#C3FDB8;"| '''[[Tam Lin]]''' || [[Fairy]] || Aquamarine || ? || 40 ||
 +
* Critical + 10
 +
* MAG + 3
 +
* INT - 5, SPD - 5
 +
| 40|| Ring, Extra ||
 +
* SPD + 2
 +
* Shot damage + 5%
 +
* If Player is <span style="color:#009900">NEUTRAL</span>, Null Stone
 +
| ?
 +
|-
 +
|height=65px style="background:#C3FDB8;"| '''[[Vivian]]''' || [[Fairy]] || Aquamarine || ? || 30 ||
 +
* Demon partner's MAG, SPD, STR + 1
 +
| 50|| Weapon ||
 +
* Critical + 5
 +
* Slash-based skill effects + 5%
 +
* If Player has 50 Close-range or more, weapon-based damage + 8%, critical + 8
 +
| ?
 
|-
 
|-
 
|height=65px style="background:#C3FDB8;"| '''[[Oberon]]''' || [[Fairy]] || Aquamarine || 3 || 30 ||
 
|height=65px style="background:#C3FDB8;"| '''[[Oberon]]''' || [[Fairy]] || Aquamarine || 3 || 30 ||
Line 835: Line 1,112:
 
|-
 
|-
 
|height=65px style="background:#C3FDB8;"| '''[[Mizuchi]]''' || [[Dragon King]] || Coral || 2 || 20 ||
 
|height=65px style="background:#C3FDB8;"| '''[[Mizuchi]]''' || [[Dragon King]] || Coral || 2 || 20 ||
* <font color=#666666>''Demon/ Soul Stone is not yet implemented!''
+
* Ice-based skill effects +1%
* ''Ice-based skill effects +1%''
+
* Ice resistance +1%
* ''Ice resistance +1%''</font>
+
 
| 30 || Shoes ||
 
| 30 || Shoes ||
* <font color=#666666>'' Ice-based skill effects incantation -10%''
+
* Ice-based skill effects incantation -10%
* ''Ice-based skill cool-down -10%''</font>
+
* Ice-based skill cool-down -10%
 
| Underwater Lord-  
 
| Underwater Lord-  
 
|-
 
|-
Line 851: Line 1,127:
 
| Dragonite General-
 
| Dragonite General-
 
|-
 
|-
|height=65px style="background:#C3FDB8;"| <font color=#666666>'''''Yamatano-Orochi'''''</font> || [[Dragon King]] || Coral || 4 || 50 ||
+
|height=65px style="background:#C3FDB8;"| '''[[Vouivre]]''' || [[Dragon King]] || Coral || 3 || 45 ||
* <font color=#666666>''Demon/ Soul Stone is not yet implemented!''</font>
+
* STR + 2
* <font color=#666666>''STR, +3, SPD +2''</font>
+
* Close-range + 2
 +
* MAG + 1
 +
* LUCK - 10
 +
| 50 || Weapon ||
 +
* If Player is <span style="color:#0000FF">LAW</span> or <span style="color:#FF0000">CHAOS</span>, Fire-based skill effects +5%
 +
* If Player is <span style="color:#009900">NEUTRAL</span>, Fire-based skill effects + 10%
 +
| -of Flames
 +
|-
 +
|height=65px style="background:#C3FDB8;"| '''[[Vritra]]''' || [[Dragon King]] || Coral || 3 || 45 ||
 +
* Fire affinity cap + 5%
 +
* While using Fire affinity skills: Limit Break Chance + 1%, Limit Break Power + 3%
 +
| 40 || Extra ||
 +
* Mind/Mystic damage + 25%
 +
* For each class of [[Crushing Technique]], -4% HP cost for all skills
 +
* If Player is <span style="color:#009900">NEUTRAL</span>, Success Rate of all Status Changing skills + (Level * 0.12)
 +
| Sky Covering-
 +
|-
 +
|height=65px style="background:#C3FDB8;"| '''[[Yamatano-Orochi]]''' || [[Dragon King]] || Coral || 4 || 50 ||
 +
* STR, +3, SPD +2
 
| 50 || Back ||
 
| 50 || Back ||
* ''<font color=#666666>Death resistance +10%, Spin damage +10%''
+
* Death resistance +10%, Spin damage +10%
* ''If Player is <span style="color:#009900">NEUTRAL</span>, LV x 0.1% Null Fire''</font>
+
* If Player is <span style="color:#009900">NEUTRAL</span>, LV x 0.1% Null Fire
 
| -
 
| -
 
|-
 
|-
|height=65px style="background:#C3FDB8;"| <font color=#666666>'''''Yurlungur'''''</font> || [[Dragon King]] || Coral || 3.5 || 45 ||
+
|height=65px style="background:#C3FDB8;"| '''[[Yurlungur]]''' || [[Dragon King]] || Coral || 3.5 || 45 ||
* ''<font color=#666666>Demon/ Soul Stone is not yet implemented!''
+
* Physical defense, Magic defense -2
* ''Physical defense, Magic defense -2
+
* VIT, INT +1 to all Party members
* ''VIT, INT +1 to all Party members</font>
+
 
| 60 || Ring ||
 
| 60 || Ring ||
* ''<font color=#666666>Fire, Ice, Electric, Force resistance +20%
+
* Fire, Ice, Electric, Force resistance +20%
* ''Magic-affinity resistance -50%</font>''
+
* Mystic-affinity resistance -50%
 
| -
 
| -
 
|-
 
|-
 
|height=65px style="background:#C3FDB8;"| '''[[Makami]]''' || [[Godly Beast]] || Pearl || 1 || 10 ||
 
|height=65px style="background:#C3FDB8;"| '''[[Makami]]''' || [[Godly Beast]] || Pearl || 1 || 10 ||
* Force resistance +1%, Electric resistance -1%
+
* Chance of inflicting aflame ailment +5%
 
| 20 || Bottom ||
 
| 20 || Bottom ||
 
* Damage suffered from [[Demigod]] family -20%
 
* Damage suffered from [[Demigod]] family -20%
Line 879: Line 1,172:
 
| 20 || Neck ||
 
| 20 || Neck ||
 
* Void Bind
 
* Void Bind
* INT, LUC +1, STR -1
+
* INT, LUCK +1, STR -1
 
| The Auctioneer-
 
| The Auctioneer-
 
|-
 
|-
Line 886: Line 1,179:
 
* Curative-based skill effects +3%
 
* Curative-based skill effects +3%
 
| 30 || Top ||
 
| 30 || Top ||
 +
* Null [[Abnormal Status#Mute|Mute]]
 
* INT +2, STR -2
 
* INT +2, STR -2
 
* If Player's Level is between 44 -54, Support-based consecutive skill +1
 
* If Player's Level is between 44 -54, Support-based consecutive skill +1
Line 892: Line 1,186:
 
|-
 
|-
 
|height=65px style="background:#C3FDB8;"| '''[[Narasimha]]''' || [[Godly Beast]] || Pearl || 4 || 40 ||
 
|height=65px style="background:#C3FDB8;"| '''[[Narasimha]]''' || [[Godly Beast]] || Pearl || 4 || 40 ||
* ''<font color=#666666>Demon/ Soul Stone is not yet implemented!
+
* STR +2, VIT +1, MAG -1, LUCK -2
* STR +2, VIT +1, MAG -1, LUC -2</font>''
+
 
| 50 || Arms ||
 
| 50 || Arms ||
* ''<font color=#666666>STR +3, SPD, MAG +2''
+
* STR +3, SPD, MAG +2
* ''If Player is <span style="color:#009900">NEUTRAL</span>, Critical +10, Block Critical +5</font>''
+
* If Player is <span style="color:#009900">NEUTRAL</span>, Critical +10, Block Critical +5
 +
| -
 +
|-
 +
|height=65px style="background:#C3FDB8;"| '''[[Sphinx]]''' || [[Godly Beast]] || Pearl || 4 || 45 ||
 +
* Party member's Magic/Intelligence + 1 <br>
 +
| 55 || Talisman ||
 +
* Status ailment resistance + 10
 +
* If Player is <span style="color:#009900">NEUTRAL</span>, -15% MP cost for all skills, +1 Mystic-affinity stack
 +
| -
 +
|-
 +
|height=65px style="background:#C3FDB8;"| '''[[Xuan Wu]]''' || [[Godly Beast]] || Pearl || 2 || 30 ||
 +
* Electric-based skill cool down -1%
 +
| 40 || Shoes ||
 +
* Electric resistance + 10%
 +
* Force Resistance + 10%
 +
[ [[Soul Stone Set Bonus|Set Bonus]] ]
 +
| -
 +
|-
 +
|height=65px style="background:#C3FDB8;"| '''[[Anubis]]''' || [[Godly Beast]] || Pearl || 3 || 30 ||
 +
* Null Expel 5% <br> Null Death 5%
 +
| 55 || Head ||
 +
* Speed + 5
 +
* Vitality - 10
 +
* Rapid Damage +5%
 +
* If Player is <span style="color:#009900">NEUTRAL</span>, Rapid damage +5%
 +
| -
 +
|-
 +
|height=65px style="background:#C3FDB8;"| '''[[Barong]]''' || [[Godly Beast]] || Pearl || 4 || 60 ||
 +
* Demon Partner's Expel-based skills + 3%
 +
| 70 || Ring ||
 +
* Ailment resistance - 20
 +
* Null Instant Death
 
| -
 
| -
 
|-
 
|-
|height=65px style="background:#C3FDB8;"| '''[[Shiisaa]]''' || [[Holy Beast]] || Sapphire || 1 || 10 ||
+
|height=65px style="background:#C3FDB8;"| '''[[Shiisa]]''' || [[Holy Beast]] || Sapphire || 1 || 10 ||
 
* Charge-based skill effects +1%
 
* Charge-based skill effects +1%
 
| 13 || Bottom ||
 
| 13 || Bottom ||
Line 918: Line 1,242:
 
|-
 
|-
 
|height=65px style="background:#C3FDB8;"| '''[[Bai Ze]]''' || [[Holy Beast]] || Sapphire || 2 || 20 ||
 
|height=65px style="background:#C3FDB8;"| '''[[Bai Ze]]''' || [[Holy Beast]] || Sapphire || 2 || 20 ||
* INT, LUC +1, VIT -2
+
* INT, LUCK +1, VIT -2
 
| 27 || Bottom ||
 
| 27 || Bottom ||
* LUC + 3
+
* LUCK + 3
* If Player have 20 Intelligence or more, LUC +2
+
* If Player have 20 Intelligence or more, LUCK +2
 
| Purified Disaster-
 
| Purified Disaster-
 
|-
 
|-
Line 935: Line 1,259:
 
* Force resistance +2%
 
* Force resistance +2%
 
| 30 || Neck ||
 
| 30 || Neck ||
* Void Stun, LUC +1
+
* Void Stun, LUCK +1
 
| Mist Claw-
 
| Mist Claw-
 
|-
 
|-
 
|height=65px style="background:#C3FDB8;"| '''[[Kirin]]''' || [[Holy Beast]] || Sapphire || 2 || 35 ||
 
|height=65px style="background:#C3FDB8;"| '''[[Kirin]]''' || [[Holy Beast]] || Sapphire || 2 || 35 ||
* INT +1, LUC +2
+
* INT +1, LUCK +2
* Magic-affinity resistance -2%
+
* Mystic-affinity resistance -2%
 
| 30 || Bottom ||
 
| 30 || Bottom ||
* Fire, Ice, Electric, Force resistance +2%, Magic-affinity - 8%
+
* Fire, Ice, Electric, Force resistance +2%, Mystic-affinity - 8%
 
* If Player have Class 4 [[Curative Magic]] or more, Curative-based skill effects +15%
 
* If Player have Class 4 [[Curative Magic]] or more, Curative-based skill effects +15%
 
* If Player have Class 4 [[Support Magic]] or more, Support-based skill cool-down time -10%
 
* If Player have Class 4 [[Support Magic]] or more, Support-based skill cool-down time -10%
 
| Loyal Beast-
 
| Loyal Beast-
 
|-
 
|-
|height=65px style="background:#C3FDB8;"| <font color=#666666>'''''Chimera'''''</font> || [[Holy Beast]] || Sapphire || 3 || 40 ||
+
|height=65px style="background:#C3FDB8;"| '''[[Chimera]]''' || [[Holy Beast]] || Sapphire || 3 || 40 ||
* <font color=#666666>''Demon/ Soul Stone is not yet implemented!''</font>
+
* Partner inflicts Fire-based skill effects +1%
* <font color=#666666>''Partner inflicts Fire-based skill effects +1%''</font>
+
 
| 55 || Weapon ||
 
| 55 || Weapon ||
* ''<font color=#666666>STR +5, Fire resistance +10%, Ice resistance -5%</font>''
+
* STR +5, Fire resistance +10%, Ice resistance -5%
* ''If Player is <span style="color:#009900">NEUTRAL</span>, Fire-based skill effects +10%''
+
* If Player is <span style="color:#009900">NEUTRAL</span>, Fire-based skill effects +10%
 
| -
 
| -
 
|-
 
|-
Line 963: Line 1,286:
 
| Distance Dash-
 
| Distance Dash-
 
|-
 
|-
|height=65px style="background:#C3FDB8;"| <font color=#666666>'''''Bai Hu'''''</font> || [[Holy Beast]] || Sapphire || 2 || 30 ||
+
|height=65px style="background:#C3FDB8;"| '''[[Bai Hu]]''' || [[Holy Beast]] || Sapphire || 2 || 30 ||
* <font color=#666666>''Demon/ Soul Stone is not yet implemented!''</font>
+
* Ice-based skill cool-down time -1%
* <font color=#666666>''Ice-based skill cool-down time -1%''</font>
+
 
| 45 || Arms ||
 
| 45 || Arms ||
* <font color=#666666>''Ice resistance +15%, Fire resistance -5%
+
* Ice resistance +15%, Fire resistance -5%
* ''Ice-based skill cool-down time -10%</font>''
+
* Ice-based skill cool-down time -10%
 
[ [[Soul Stone Set Bonus|Set Bonus]] ]
 
[ [[Soul Stone Set Bonus|Set Bonus]] ]
 
| -
 
| -
Line 1,003: Line 1,325:
 
| -of Watchdogs
 
| -of Watchdogs
 
|-
 
|-
|height=65px style="background:#C3FDB8;"| '''[[Tan-ki]]''' || [[Beast]] || Garnet || 1 || 10 ||
+
|height=65px style="background:#C3FDB8;"| '''[[Tan-Ki]]''' || [[Beast]] || Garnet || 1 || 10 ||
 
* VIT +1
 
* VIT +1
 
| 20 || Top ||
 
| 20 || Top ||
Line 1,011: Line 1,333:
 
|-
 
|-
 
|height=65px style="background:#C3FDB8;"| '''[[Dawon]]''' || [[Beast]] || Garnet || 2 || 40 ||
 
|height=65px style="background:#C3FDB8;"| '''[[Dawon]]''' || [[Beast]] || Garnet || 2 || 40 ||
* <font color=#666666>''Tarot/ Soul Stone is not yet implemented!''</font>
+
* STR +3, INT -2, MAG -2
* <font color=#666666>''STR +3, INT -2, MAG -2''
+
* Partner's Fire resistance +2%
* ''Partner's Fire resistance +2% ''</font>
+
 
| 40 || Shoes ||
 
| 40 || Shoes ||
* <font color=#666666>''STR, MAG +1, Fire resistance +25%, Fire-based skill effects +5%'' </font>
+
* STR, MAG +1, Fire resistance +25%, Fire-based skill effects +5%
 
[ [[Soul Stone Set Bonus|Set Bonus]] ]
 
[ [[Soul Stone Set Bonus|Set Bonus]] ]
 
| Spiraling Flame-
 
| Spiraling Flame-
Line 1,025: Line 1,346:
 
[ [[Soul Stone Set Bonus|Set Bonus]] ]
 
[ [[Soul Stone Set Bonus|Set Bonus]] ]
 
| -of Hellhounds
 
| -of Hellhounds
 +
|-
 +
|height=65px style="background:#C3FDB8;"| '''[[Gryphon]]''' || [[Beast]] || Garnet || 3 || 40 ||
 +
* +2% final critical correction for demons of the [[Demon_Species#Beasts|Beast]] species
 +
| 60 || Earring ||
 +
* Null [[Abnormal Status#Instant Death|Instant Death]]
 +
* If Player is <span style="color:#0000FF">LAW</span> or <span style="color:#009900">NEUTRAL</span>, Magic damage received -50%
 +
* If Player is <span style="color:#009900">NEUTRAL</span> or <span style="color:#FF0000"> CHAOS</span>, Close-range damage received -50%
 +
| -of Curved Beak
 
|-
 
|-
 
|height=65px style="background:#C3FDB8;"| '''[[Garm]]''' || [[Wilder]] || Garnet || 0 || 1 ||
 
|height=65px style="background:#C3FDB8;"| '''[[Garm]]''' || [[Wilder]] || Garnet || 0 || 1 ||
Line 1,045: Line 1,374:
 
|-
 
|-
 
|height=65px style="background:#C3FDB8;"| '''[[Raiju]]''' || [[Wilder]] || Garnet || 1 || 10 ||
 
|height=65px style="background:#C3FDB8;"| '''[[Raiju]]''' || [[Wilder]] || Garnet || 1 || 10 ||
* ''<font color=#666666>Demon/ Soul Stone is not yet implemented!''
+
* Electric-based skill effects +1%
* ''Electric-based skill effects +1%''
+
* Electric-based skill incantation time -1%
* ''Electric-based skill incantation time -1%''</font>
+
 
| 20 || Earring ||
 
| 20 || Earring ||
* <font color=#666666>''LV x 0.1% absorb Electric''</font>
+
* LV x 0.1% absorb Electric
 
| -
 
| -
 
|-
 
|-
 
|height=65px style="background:#C3FDB8;"| '''[[Nue]]''' || [[Wilder]] || Garnet || 2 || 20 ||
 
|height=65px style="background:#C3FDB8;"| '''[[Nue]]''' || [[Wilder]] || Garnet || 2 || 20 ||
* ''<font color=#666666>Demon/ Soul Stone is not yet implemented!''
+
* VIT +2, STR +1, INT/LUCK -1
* ''VIT +2, STR +1, INT/LCK -1''</font>
+
 
| 30 || Neck ||
 
| 30 || Neck ||
* <font color=#666666>''VIT +5''
+
* VIT +5''
* ''If Player is <span style="color:#009900">NEUTRAL</span>, Blunt-based Skill Effects +3%''</font>
+
* If Player is <span style="color:#009900">NEUTRAL</span>, Blunt-based Skill Effects +3%
 
| -
 
| -
 
|-
 
|-
 
|height=65px style="background:#C3FDB8;"| '''[[Mothman]]''' || [[Wilder]] || Garnet || 2 || 20 ||
 
|height=65px style="background:#C3FDB8;"| '''[[Mothman]]''' || [[Wilder]] || Garnet || 2 || 20 ||
* Magic-affinity resistance +1%
+
* Mystic-affinity resistance +1%
 
| 30 || Talisman ||
 
| 30 || Talisman ||
 
* Muddle skill success rate +50%
 
* Muddle skill success rate +50%
Line 1,079: Line 1,406:
 
|-
 
|-
 
|height=65px style="background:#C3FDB8;"| '''[[Tao Wu]]''' || [[Wilder]] || Garnet || 4 || 60 ||
 
|height=65px style="background:#C3FDB8;"| '''[[Tao Wu]]''' || [[Wilder]] || Garnet || 4 || 60 ||
* ''<font color=#666666>Demon/ Soul Stone is not yet implemented!</font>''
+
* VIT +2, SPD -1
* ''<font color=#666666>VIT +2, SPD -1
+
* Weapon-based skill cool-down time -1%
* ''Weapon-based skill cool-down time -1%
+
* If Player is <span style="color:#009900">NEUTRAL</span>, Bad Status Resistance +3
* ''If Player is <span style="color:#009900">NEUTRAL</span>, Bad Status Resistance +3</font>''
+
 
| 60 || Top ||
 
| 60 || Top ||
* ''<font color=#666666>Death-based skill effect +20%
+
* Death-based skill effect +20%
* ''If Player is <span style="color:#009900">NEUTRAL</span>, Close-range, Long-range, Spell damage suffered -10%</font>''
+
* If Player is <span style="color:#009900">NEUTRAL</span>, Close-range, Long-range, Spell damage suffered -10%
 +
* [ [[Soul Stone Set Bonus|Set Bonus]] ]
 
| -
 
| -
 
|-
 
|-
Line 1,111: Line 1,438:
 
* Weapon gains Fire-affinity
 
* Weapon gains Fire-affinity
 
| -of Clubs
 
| -of Clubs
 +
|-
 +
|height=65px style="background:#C3FDB8;"| '''[[Aramitama]]''' || [[Sacred Soul]] || Emerald || 2 || 15 ||
 +
* STR + 1
 +
* Demon Partner's STR + 1
 +
| 15 || Back ||
 +
* STR + 2
 +
* MAG - 1
 +
* If Player's level is 50 or lower, STR + 1, Maximum HP + 15, MAG - 1
 +
* If [[Demonology]] is Class 2 or higher, STR + 2, Close-range + 5
 +
[ [[Demon Crystal Set Bonus| Set Bonus]] ]
 +
| Violent-
 +
|-
 +
|height=65px style="background:#C3FDB8;"| '''[[Nigimitama]]''' || [[Sacred Soul]] || Emerald || 2 || 15 ||
 +
* MAG + 1
 +
* Demon Partner's MAG + 1
 +
| 19 || Arms ||
 +
* MAG + 2
 +
* STR - 1
 +
* If Player's level is 50 or lower, MAG + 1, Maximum MP + 10, STR - 1
 +
* If [[Demonology]] is Class 2 or higher, MAG + 2, Spell + 5
 +
[ [[Demon Crystal Set Bonus| Set Bonus]] ]
 +
| ?
 +
|-
 +
|height=65px style="background:#C3FDB8;"| '''[[Kushimitama]]''' || [[Sacred Soul]] || Emerald || 2 || 15 ||
 +
* SPD + 1
 +
* Demon Partner's SPD + 1
 +
| 22 || Earring ||
 +
* SPD + 2
 +
* LUCK - 1
 +
* If Player's level is 50 or lower, SPD + 1, Magical Defense + 5, LUCK - 1
 +
* If [[Demonology]] is Class 2 or higher, SPD + 3, Long-range + 5
 +
[ [[Demon Crystal Set Bonus| Set Bonus]] ]
 +
| ?
 +
|-
 +
|height=65px style="background:#C3FDB8;"| '''[[Sakimitama]]''' || [[Sacred Soul]] || Emerald || 2 || 15 ||
 +
* LUCK + 1
 +
* Demon Partner's LUCK + 1
 +
| 19 || Ring ||
 +
* LUCK + 2
 +
* SPD - 1
 +
* If Player's level is 50 or lower, LUCK + 1, Physical Defense + 5, SPD - 1
 +
* If [[Demonology]] is Class 2 or higher, LUCK + 3, Support + 5
 +
[ [[Demon Crystal Set Bonus| Set Bonus]] ]
 +
| ?
 
|-
 
|-
 
|height=65px style="background:#C3FDB8;"| '''[[Matador]]''' || [[Fiend]] || Diamond || 5 || 30 ||
 
|height=65px style="background:#C3FDB8;"| '''[[Matador]]''' || [[Fiend]] || Diamond || 5 || 30 ||
* ''<font color=#666666>Demon/ Soul Stone is not yet implemented!</font>''
+
* SPD +1, Slash-based Skill effects +1%, Blunt Resistance -2%
* ''<font color=#666666>SPD +1, Slash-based Skill effects +1%, Blunt Resistance -2%</font>''
+
 
| 30 || Bottom ||
 
| 30 || Bottom ||
* ''<font color=#666666>SPD +3, Slash-based Skill effects +5%''
+
* SPD +3, Slash-based Skill effects +5%
* ''If Player is <span style="color:#0000FF">LAW</span> or <span style="color:#FF0000"> CHAOS</span>, Blunt Resistance -10%</font>''
+
* If Player is <span style="color:#0000FF">LAW</span> or <span style="color:#FF0000"> CHAOS</span>, Blunt Resistance -10%
 
| -
 
| -
 
|-
 
|-
 
|height=65px style="background:#C3FDB8;"| '''[[Alice]]''' || [[Fiend]] || Diamond || 5 || 35 ||
 
|height=65px style="background:#C3FDB8;"| '''[[Alice]]''' || [[Fiend]] || Diamond || 5 || 35 ||
* ''<font color=#666666>Demon/ Soul Stone is not yet implemented!</font>''
+
* STR -1, MAG +2
* ''<font color=#666666>STR -1, MAG +2</font>''
+
* If Player is <span style="color:#009900">NEUTRAL</span>, Death-based skill effects +2%
* ''<font color=#666666>If Player is <span style="color:#009900">NEUTRAL</span>, Death-based skill effects +2%</font>''
+
 
| 35 || Top ||
 
| 35 || Top ||
* ''<font color=#666666>Player gains the [[Soul_Stone_Skills#M._Tea_Party| M. Tea Party]] skill</font>''
+
* Player gains the [[Soul_Stone_Skills#M._Tea_Party| M. Tea Party]] skill
 
| -
 
| -
 +
|-
 +
|height=65px style="background:#C3FDB8;"| '''[[David]]''' || [[Fiend]] || Diamond || 5 || 30 ||
 +
* STR +1, SPD +1
 +
* If Player is <span style="color:#009900">NEUTRAL</span>, low chance of causing Instant Death when knocking back the enemy
 +
| 35 || COMP ||
 +
* Close-range, Long-range, Magic damage received -10% <br> Success Rate of all Status Changing skills + (Level * 0.15) <br> Partner's STR/SPD/MAG + 8
 +
| The Lure of Death-
 
|-
 
|-
 
|height=65px style="background:#C3FDB8;"| '''[[Hell Biker]]''' || [[Fiend]] || Diamond || 5 || 42 ||
 
|height=65px style="background:#C3FDB8;"| '''[[Hell Biker]]''' || [[Fiend]] || Diamond || 5 || 42 ||
* ''<font color=#666666>Demon/ Soul Stone is not yet implemented!</font>''
+
* STR +1, SPD +2, LUCK -2
* ''<font color=#666666>STR +1, SPD +2, LCK -2</font>''
+
* If Player is <span style="color:#009900">NEUTRAL</span>, Fire-based Skill Effects +2%, Rush +1%
* ''<font color=#666666>If Player is <span style="color:#009900">NEUTRAL</span>, Fire-based Skill Effects +2%, Rush +1%</font>''
+
 
| 42 || Shoes ||
 
| 42 || Shoes ||
* ''<font color=#666666>STR +3, SPD +4</font>''
+
* STR +3, SPD +4
* ''<font color=#666666>If Player is <span style="color:#009900">NEUTRAL</span>, Fire-based Skill Effects +20%</font>''
+
* If Player is <span style="color:#009900">NEUTRAL</span>, Fire-based Skill Effects +20%
* ''<font color=#666666>If Rush Expertise is Class 5+, Rush +20%</font>''
+
* If Rush Expertise is Class 5+, Rush +20%
 +
| -
 +
|-
 +
|height=65px style="background:#C3FDB8;"| '''[[White Rider]]''' || [[Fiend]] || Diamond || 5 || 50 ||
 +
* SPD +5
 +
| 52 || Arms ||
 +
* SPD +10
 +
* Handgun/Penetrade/Spread based Skill Effects +2%
 
| -
 
| -
 
|-
 
|-
 
|height=65px style="background:#C3FDB8;"| '''[[Daisoujou]]''' || [[Fiend]] || Diamond || 5 ||  50 ||
 
|height=65px style="background:#C3FDB8;"| '''[[Daisoujou]]''' || [[Fiend]] || Diamond || 5 ||  50 ||
* ''<font color=#666666>Demon/ Soul Stone is not yet implemented!</font>''
+
* +1% Mind, Nerve, Death, Curse, and Expel based damage
* ''<font color=#666666>+1% Mind, Nerve, Death, Curse, and Expel based damage</font>''
+
* Max HP - 15
* ''<font color=#666666>Max HP - 15</font>''
+
* If Player is <span style="color:#009900">NEUTRAL</span>: +1% Electric, Force, Ice, Fire damage, Maximum HP + 10
* ''<font color=#666666>If Player is <span style="color:#009900">NEUTRAL</span>: +1% Electric, Force, Ice, Fire damage, Maximum HP + 10</font>''
+
 
| 55 || Talisman ||
 
| 55 || Talisman ||
* ''<font color=#666666>Null Instant Death</font>''
+
* Null Instant Death
* ''<font color=#666666> Null Mind Lvl * .5%</font>''
+
* Null Mind Lvl * .5%
* ''<font color=#666666> If <span style="color:#009900">NEUTRAL</span>: +50% Nerve affinity, MP cost of all skills +50%</font>''
+
* If <span style="color:#009900">NEUTRAL</span>: +50% Nerve affinity, MP cost of all skills +50%
 +
| -
 +
|-
 +
|height=65px style="background:#C3FDB8;"| '''[[Red Rider]]''' || [[Fiend]] || Diamond || 5 ||  50 ||
 +
* STR+5
 +
| 55 || Back ||
 +
* STR+10
 +
* Slash/Blunt/Charge based skills +2%
 +
| -
 +
|-
 +
|height=65px style="background:#C3FDB8;"| '''[[Black Rider]]''' || [[Fiend]] || Diamond || 5 ||  50 ||
 +
* MAG+5
 +
| 60 || Head ||
 +
* MAG+10
 +
* MP Cost -3%
 +
| -
 +
|-
 +
|height=65px style="background:#C3FDB8;"| '''[[Pale Rider]]''' || [[Fiend]] || Diamond || 5 ||  50 ||
 +
* Critical+5
 +
* Cooldown-2%
 +
| 60 || Top ||
 +
* Critical+10
 +
* Cooldown-10%
 +
| -
 +
|-
 +
|height=65px style="background:#C3FDB8;"| '''[[Jeanne D'Arc]]''' || [[Fiend]] || Diamond || 5 ||  50 ||
 +
* If Neutral: Weapon based skill+2%
 +
| 50 || Weapon ||
 +
* Weapon based skill+3%
 +
* Curative based skill+10%
 +
* If Neutral: Damage against Law and Chaos +15%
 +
* If Law/Chaosl: Damage taken +10%
 
| -
 
| -
 
|-
 
|-
 
|height=65px style="background:#C3FDB8;"| '''[[Tokisada]]''' || [[Fiend]] || Diamond || 5 ||  50 ||
 
|height=65px style="background:#C3FDB8;"| '''[[Tokisada]]''' || [[Fiend]] || Diamond || 5 ||  50 ||
* ''<font color=#666666>Demon/ Soul Stone is not yet implemented!</font>''
+
* Maximum MP - 15, Almighty Damage +2%
* ''<font color=#666666>Maximum MP - 15, Almighty Damage +2% </font>''
+
* If Player is <span style="color:#009900">NEUTRAL</span>: Maximum MP +5
* ''<font color=#666666>If Player is <span style="color:#009900">NEUTRAL</span>: Maximum MP +5</font>''
+
 
| 60 || Head ||
 
| 60 || Head ||
* ''<font color=#666666>+10% Almighty damage </font>''
+
* +10% Almighty damage  
* ''<font color=#666666> If Player is <span style="color:#009900">NEUTRAL</span>: Cool-down for all Almighty skills -10% </font>''
+
* If Player is <span style="color:#009900">NEUTRAL</span>: Cool-down for all Almighty skills -10%
* ''<font color=#666666> If Player is <span style="color:#0000FF">LAW</span>/<span style="color:#FF0000">CHAOS</span>: Cool-down for all skills +10%''
+
* If Player is <span style="color:#0000FF">LAW</span>/<span style="color:#FF0000">CHAOS</span>: Cool-down for all skills +10%
 
| -Makai
 
| -Makai
 +
|-
 +
|height=65px style="background:#C3FDB8;"| '''[[Yoshitsune]]''' || [[Fiend]] || Diamond || 5 ||  50 ||
 +
* Demon Partner's HP - 5
 +
* Demon Partner's Close-range + 2
 +
* If Player is has Class 3 or higher [[Weapon Knowledge]], Demon Partner's Close-range + 1
 +
| 60 || Extra ||
 +
* Demon Partner's STR + 10
 +
* If Player is <span style="color:#009900">NEUTRAL</span>: Demon Partner's Slash, Blunt, and Charge based damage + 8%
 +
| ?
 +
|-
 +
|height=65px style="background:#C3FDB8;"| '''[[Masakado]]''' || [[Fiend]] || Diamond || 5 ||  65 ||
 +
* Limit Break Damage Cap + 60
 +
| 70 || Top ||
 +
*Demon Partner's Spin damage + 10%
 +
*While Digitalized,
 +
Demon Partner's Almighty damage + 10%, Close-range damage + 30%
 +
|New Emperor's-
 +
|-
 +
|height=65px style="background:#C3FDB8;"| '''[[Trumpeter]]''' || [[Fiend]] || Diamond || 5 || 65 ||
 +
* MAG + 4
 +
* SPD + 3
 +
* INT + 2
 +
* STR + 1
 +
* If Player is <span style="color:#009900">NEUTRAL</span>: Support + 3
 +
| 70 || Back ||
 +
* +10 MAG
 +
* +10% Shot damage (Includes Destruction Magic)
 +
| -of Sound
 +
|-
 +
|height=65px style="background:#C3FDB8;"| '''[[Mother Harlot]]''' || [[Fiend]] || Diamond || 6 ||  70 ||
 +
* Magic damage + 4%
 +
* Critical + 15
 +
| 80 || Arms ||
 +
* +10 LUCK
 +
* LVL * 0.1% Null all Physical
 +
| -of Babylon
 +
|-
 +
|height=65px style="background:#ff9999;"| '''[[Ares]]''' || [[Destroyer]] || Ruby || 3 || 40 ||
 +
* Slash damage +2%
 +
* Charge damage +2%
 +
| 50 || Weapon ||
 +
* Attack damage +10%
 +
* If Player is <span style="color:#FF0000">CHAOS</span>, Close-range + 5
 +
| -
 
|-
 
|-
 
|height=65px style="background:#ff9999;"| '''[[Dionysus]]''' || [[Destroyer]] || Ruby || 4 || 40 ||
 
|height=65px style="background:#ff9999;"| '''[[Dionysus]]''' || [[Destroyer]] || Ruby || 4 || 40 ||
* ''<font color=#666666>Demon/ Soul Stone is not yet implemented!</font>''
+
* Rapid damage +2%
* ''<font color=#666666>Rapid damage +2%</font>''
+
* If Player is <span style="color:#FF0000">CHAOS</span>, Fire-based skill effects +3%
* ''If Player is <span style="color:#FF0000">CHAOS</span>, Fire-based skill effects +3%
+
 
| 50 || Head ||
 
| 50 || Head ||
* ''<font color=#666666>If Player is <span style="color:#FF0000">CHAOS</span>, Long-range damage +10%, Nerve resistance +20%</font>''
+
* If Player is <span style="color:#FF0000">CHAOS</span>, Long-range damage +10%, Nerve resistance +20%
 +
| -
 +
|-
 +
|height=65px style="background:#ff9999;"| '''[[Indrajit]]''' || [[Destroyer]] || Ruby || 3 || 50 ||
 +
* MAG + 1
 +
* If Player is <span style="color:#FF0000">CHAOS</span>, MP cost -2%
 +
| 55 || Back ||
 +
* -3% cooldown for all skills for each class of [[Gun Knowledge]]
 
| -
 
| -
 
|-
 
|-
|height=65px style="background:#ff9999;"| '''''<font color=#666666>Kartikeya</font>''''' || [[Destroyer]] || Ruby || 4 || 50 ||
+
|height=65px style="background:#ff9999;"| '''[[Kartikeya]]''' || [[Destroyer]] || Ruby || 4 || 50 ||
* ''<font color=#666666>Demon/ Soul Stone is not yet implemented!</font>''
+
* Fire-based Skill Effects +2%''
* ''<font color=#666666>Fire-based Skill Effects +2%''
+
* If Player is <span style="color:#FF0000">CHAOS</span>, Fire Resistance +2%
* ''If Player is <span style="color:#FF0000">CHAOS</span>, Fire Resistance +2%</font>''
+
 
| 60 || Back ||
 
| 60 || Back ||
* ''<font color=#666666>Fire-based Skill Effects +5%
+
* Fire-based Skill Effects +5%
* ''If Player is <span style="color:#FF0000">CHAOS</span>, Lvl*0.1% Null Slash</font>''
+
* If Player is <span style="color:#FF0000">CHAOS</span>, Lvl*0.1% Null Slash
 +
| -
 +
|-
 +
|height=65px style="background:#ff9999;"| '''[[Susano-o]]''' || [[Destroyer]] || Ruby || 5 || 50 ||
 +
* STR + 3, VIT + 3, MAG - 3
 +
* If Player has class 5 [[Attack]] or higher, Attack damage + 2%
 +
| 60 || Neck ||
 +
* Electric-based Skill Effects +15%
 +
* If Player is <span style="color:#0000FF">LAW</span> Close-range damage received +20%
 +
* If Player is <span style="color:#FF0000">CHAOS</span>, Ice-based skill effects + 15%, Close-range damage +5%
 +
[ [[Soul Stone Set Bonus|Set Bonus]] ]
 
| -
 
| -
 
|-
 
|-
Line 1,237: Line 1,707:
 
[ [[Soul Stone Set Bonus|Set Bonus]] ]
 
[ [[Soul Stone Set Bonus|Set Bonus]] ]
 
| -of Nation Handover
 
| -of Nation Handover
 +
|-
 +
|height=65px style="background:#ff9999;"| '''[[Oyamatsumi]]''' || [[Nation Ruler]] || Pearl || 3 || 45 ||
 +
* If Player is <span style="color:#FF0000">CHAOS</span>, +2% Macca/Magnetite earned.
 +
| 50 || Shoes ||
 +
* Party Member's Maximum HP + 50 <br>
 +
* If Player is <span style="color:#FF0000">CHAOS</span>, Party Member's Strength + 5
 +
| ?
 
|-
 
|-
 
|height=65px style="background:#ff9999;"| '''[[Okuninushi]]''' || [[Nation Ruler]] || Pearl || 3 || 45 ||
 
|height=65px style="background:#ff9999;"| '''[[Okuninushi]]''' || [[Nation Ruler]] || Pearl || 3 || 45 ||
 
* STR +1 to all Party members
 
* STR +1 to all Party members
 
| 55 || Top ||
 
| 55 || Top ||
 +
* Party members' max HP + 25
 
* If Player is <span style="color:#FF0000">CHAOS</span>, VIT, INT +5 to all Party members
 
* If Player is <span style="color:#FF0000">CHAOS</span>, VIT, INT +5 to all Party members
 
| Nation-Building-
 
| Nation-Building-
 +
|-
 +
|height=65px style="background:#ff9999;"| '''[[Take-Minakata]]''' || [[Nation Ruler]] || Pearl || 3 || 30 ||
 +
* Spin damage +1%
 +
* Electric damage +1%
 +
| 50 || Earring ||
 +
* Damage taken from demons of the [[Demon Species#Guardian|Guardian species]] -15%
 +
* If Player is <span style="color:#FF0000">CHAOS</span>, Electric damage + 15%, Fire resistance + 10%, Electric resistance +10%
 +
|
 
|-
 
|-
 
|height=65px style="background:#ff9999;"| '''[[Arahabaki]]''' || [[Nation Ruler]] || Pearl || 4 || 40 ||
 
|height=65px style="background:#ff9999;"| '''[[Arahabaki]]''' || [[Nation Ruler]] || Pearl || 4 || 40 ||
Line 1,274: Line 1,760:
 
| 26 || Ring, Earring, Extra ||
 
| 26 || Ring, Earring, Extra ||
 
* MAG +1, MAX MP +3
 
* MAG +1, MAX MP +3
 +
[ [[Demon Crystal Set Bonus| Set Bonus]] ]
 
| Jade Hairpin-
 
| Jade Hairpin-
 
|-
 
|-
 
|height=65px style="background:#ff9999;"| '''[[Artemis]]''' || [[Earth Mother]] || Sapphire || 2 || 40 ||
 
|height=65px style="background:#ff9999;"| '''[[Artemis]]''' || [[Earth Mother]] || Sapphire || 2 || 40 ||
* MAG, LUC +1
+
* MAG, LUCK +1
 
| 30 || Talisman ||
 
| 30 || Talisman ||
 
* Player gains the [[Soul_Stone_Skills#Protection_of_the_Silver_Moon| Protection of the Silver Moon]] skill
 
* Player gains the [[Soul_Stone_Skills#Protection_of_the_Silver_Moon| Protection of the Silver Moon]] skill
Line 1,304: Line 1,791:
 
| -of Srymheimr
 
| -of Srymheimr
 
|-
 
|-
|height=65px style="background:#ff9999;"| '''''<font color=#666666>Isis</font>''''' || [[Earth Mother]] || Sapphire || 4 || 40 ||
+
|height=65px style="background:#ff9999;"| '''[[Diana]]''' || [[Earth Mother]] || Sapphire || 4 || 50 ||
* ''<font color=#666666>Demon/ Soul Stone is not yet implemented!
+
* If [[Demonology]] is Class 5 or higher, Long-range/Penetrate/Spread damage + 6%
* ''Partner inflicts Ice-based skill effects +1%</font>''
+
| 70 || Extra ||
 +
* If Player is <span style="color:#0000FF">LAW</span>, Spell + 20
 +
* If Player is <span style="color:#FF0000">CHAOS</span>, Long-range + 20
 +
| -of Witchwood
 +
|-
 +
|height=65px style="background:#ff9999;"| '''[[Isis]]''' || [[Earth Mother]] || Sapphire || 4 || 40 ||
 +
* Partner inflicts Ice-based skill effects +1%
 
| 85 || Weapon ||
 
| 85 || Weapon ||
* ''<font color=#666666>Partner inflicts Curative-based skill effects +20%
+
* Partner inflicts Curative-based skill effects +20%
* ''<font color=#666666>If Player is <span style="color:#FF0000">CHAOS</span>, Ice-based skill effects +5%<br> Partner inflicts Ice-based skill effects +5%''</font>
+
* If Player is <span style="color:#FF0000">CHAOS</span>, Ice-based skill effects +5%<br> Partner inflicts Ice-based skill effects +5%
 
| -
 
| -
 +
|-
 +
|height=65px style="background:#ff9999;"| '''[[Ishtar]]''' || [[Earth Mother]] || Sapphire || 5 || 75 ||
 +
* MAG + 2
 +
* VIT + 2
 +
* Magic damage + 2%
 +
* If Player has Class 3 [[Support Magic]] or higher, Magic damage + 1%
 +
* If Player has Class 3 [[Curative Magic]] or higher, Magic damage + 1%
 +
| 85 || Bottom ||
 +
* MP + 25
 +
* Skill incantation time -20%
 +
* If Player is <span style="color:#FF0000">CHAOS</span>, Party member's HP/MP regeneration + 5
 +
| The Sealed-
 
|-
 
|-
 
|height=65px style="background:#ff9999;"| '''[[King Frost]]''' || [[Tyrant]] || Diamond || 3 || 30 ||
 
|height=65px style="background:#ff9999;"| '''[[King Frost]]''' || [[Tyrant]] || Diamond || 3 || 30 ||
Line 1,328: Line 1,833:
 
|-
 
|-
 
|height=65px style="background:#ff9999;"| '''[[Moloch]]''' || [[Tyrant]] || Diamond ||  4 || 35 ||
 
|height=65px style="background:#ff9999;"| '''[[Moloch]]''' || [[Tyrant]] || Diamond ||  4 || 35 ||
* ''<font color=#666666>Demon/ Soul Stone is not yet implemented!
+
* Max HP +5, Spell Damage +2%
* ''Max HP +5, Spell Damage +2%
+
* Partner's Max HP -25
* ''Partner's Max HP -25</font>''
+
 
| 50 || Bottom ||
 
| 50 || Bottom ||
* ''<font color=#666666>Damage taken from [[Fiend]] family -20%
+
* Damage taken from [[Fiend]] family -20%
* ''If Player is <span style="color:#FF0000">CHAOS</span>, Lvl*0.05% Null Physical
+
* If Player is <span style="color:#FF0000">CHAOS</span>, Lvl*0.05% Null Physical
* ''Partner's Received Damage +20%</font>''
+
* Partner's Received Damage +20%
 
| -
 
| -
 
|-
 
|-
 
|height=65px style="background:#ff9999;"| '''[[Loki]]''' || [[Tyrant]] || Diamond || 4 || 40 ||
 
|height=65px style="background:#ff9999;"| '''[[Loki]]''' || [[Tyrant]] || Diamond || 4 || 40 ||
 
* MAG +2
 
* MAG +2
* Magic-affinity resistance +2%
+
* Mystic-affinity resistance +2%
 
| 50 || Weapon ||
 
| 50 || Weapon ||
 
* Player gains the [[Soul_Stone_Skills#Bloody_Attack| Bloody Attack]] skill
 
* Player gains the [[Soul_Stone_Skills#Bloody_Attack| Bloody Attack]] skill
* If Player is <span style="color:#FF0000">CHAOS</span>, Magic-affinity skill effects +15%
+
* If Player is <span style="color:#FF0000">CHAOS</span>, Mystic-affinity skill effects +15%
* If Player is <span style="color:#0000FF">LAW</span>, Magic-affinity skill effects -10%
+
* If Player is <span style="color:#0000FF">LAW</span>, Mystic-affinity skill effects -10%
 
| -of Tricksters
 
| -of Tricksters
 +
|-
 +
|height=65px style="background:#ff9999;"| '''[[Tzitzimitl]]''' || [[Tyrant]] || Diamond || 5 || 60 ||
 +
* MAG +3
 +
* Mystic-affinity damage +1%
 +
| 80 || Weapon ||
 +
* MAG + 4
 +
* Mystic-affinity skill effects +2%
 +
* If Player is <span style="color:#FF0000">CHAOS</span>, damage to Women +20%
 +
| -
 
|-
 
|-
 
|height=65px style="background:#ff9999;"| '''[[Surt]]''' || [[Tyrant]] || Diamond || 4 || 40 ||
 
|height=65px style="background:#ff9999;"| '''[[Surt]]''' || [[Tyrant]] || Diamond || 4 || 40 ||
Line 1,354: Line 1,867:
 
* If Player is <span style="color:#0000FF">LAW</span>, STR, SPD -10
 
* If Player is <span style="color:#0000FF">LAW</span>, STR, SPD -10
 
| -of Twilight
 
| -of Twilight
 +
|-
 +
|height=65px style="background:#ff9999;"| '''[[Chi You]]''' || [[Tyrant]] || Diamond || 4 || 40 ||
 +
* Blunt resistance +1%
 +
* Rush/Spin damage +1%
 +
* Fire resistance -3%
 +
| 50 || Weapon ||
 +
* Damage to [[Demon_Species#Fiend| Fiend]] species +20%
 +
* Force-based skill effects +10%
 +
| ?
 
|-
 
|-
 
|height=65px style="background:#ff9999;"| '''[[Astaroth]]''' || [[Tyrant]] || Diamond || 4 || 40 ||
 
|height=65px style="background:#ff9999;"| '''[[Astaroth]]''' || [[Tyrant]] || Diamond || 4 || 40 ||
* ''<font color=#666666>Demon/ Soul Stone is not yet implemented!''
+
* Max MP +2, MAG +4
* ''Max MP +2, MAG +4</font>''
+
 
| 50 || Back ||
 
| 50 || Back ||
* ''<font color=#666666>Max MP +30 , MAG +5, LUC -10, Electric-based skill effects +5%''
+
* Max MP +30 , MAG +5, LUCK -10, Electric-based skill effects +5%
* ''If player is <font color=#FF0000>CHAOS</font>, cool-down time -10%</font>''
+
* If player is <font color=#FF0000>CHAOS</font>, cool-down time -10%
 
| -
 
| -
 
|-
 
|-
|height=65px style="background:#ff9999;"| '''[[Mara]]''' || [[Tyrant]] || Diamond || 4 || 40 ||
+
|height=65px style="background:#ff9999;"| '''[[Lucifuge]]''' || [[Tyrant]] || Diamond || 5 || 90 ||
* ''<font color=#666666>Demon/ Soul Stone is not yet implemented!''
+
* Player/Demon's Limit Break damage cap + 150
* ''Charge-based skill effects +3%''
+
| 90 || COMP ||
* ''If player is <font color=#FF0000>CHAOS</font>, +2% Rush damage</font>''
+
* While Digitalized, Player/Demon's Final Critical rate correction/Limit Break chance + 5%, Limit Break power + 10%
 +
| -Avoiding the Light
 +
|-
 +
|height=65px style="background:#ff9999;"| '''Alciel''' || [[Tyrant]] || Diamond || 4 || 40 ||
 +
* While Digitalized, Demon Partner's Pursuit Chance/Power + 3%
 +
| 50 || Head ||
 +
* Demon Partner's Limit Break Damage Cap + 500
 +
* Demon Partner's Technical Attack Chance + 3%
 +
* Demon Partner's Technical Attack Power + 5%
 +
| -of Black Sun
 +
|-
 +
|height=65px style="background:#ff9999;"| '''[[Mara (Amorphous)]]''' || [[Tyrant]] || Diamond || 4 || 40 ||
 +
* Charge-based skill effects +3%
 +
* If player is <font color=#FF0000>CHAOS</font>, +2% Rush damage
 
| 50 || Bottom ||
 
| 50 || Bottom ||
* <font color=#666666>''+25% Rush damage, Rush-based skill incantation time +100%
+
* +25% Rush damage, Rush-based skill incantation time +100%
* ''If Player is <font color=#FF0000>CHAOS</font>, Charge-based skill effects +30%, Rush-based skill incantation time -50%''
+
* If Player is <font color=#FF0000>CHAOS</font>, Charge-based skill effects +30%, Rush-based skill incantation time -50%''
* ''If Player is <font color=#0000FF>LAW</font>, Charge-based skill effects -30%</font>''
+
* If Player is <font color=#0000FF>LAW</font>, Charge-based skill effects -30%
 
| -
 
| -
 
|-
 
|-
|height=65px style="background:#ff9999;"| '''''<font color=#666666>Beelzebub (Fly)</font>''''' || [[Tyrant]] || Diamond || 4 || 80 ||
+
|height=65px style="background:#ff9999;"| '''[[Mara]]''' || [[Tyrant]] || Diamond || 5 || 50 ||
* ''<font color=#666666>Demon/ Soul Stone is not yet implemented!
+
* +2 STR, SPD, INT
* ''MAG +5
+
* If player is <font color=#FF0000>CHAOS</font>, +5% Charge, Mind, and Nerve damage
* ''Shot Damage +5%</font>''
+
| 60 || Bottom ||
 +
* For each class of [[Fusion]], HP/MP cost of all skills -3%
 +
* Player temporarily learns [[Maralagidyne]]
 +
| -of Desire
 +
|-
 +
|height=65px style="background:#ff9999;"| '''[[Beelzebub (Fly)]]''' || [[Tyrant]] || Diamond || 4 || 80 ||
 +
* MAG +5
 +
* Shot Damage +5%
 
| 50 || Face ||
 
| 50 || Face ||
* ''<font color=#666666>MAG +5, Shot Damage +15%
+
* MAG +5, Shot Damage +15%
* ''If Player is <span style="color:#FF0000">CHAOS</span>, Death-based Skill Effects +30%
+
* If Player is <span style="color:#FF0000">CHAOS</span>, Death-based Skill Effects +30%
* ''If Player is <span style="color:#0000FF">LAW</span>, MAG -5</font>''
+
* If Player is <span style="color:#0000FF">LAW</span>, MAG -5
 
| -
 
| -
 
|-
 
|-
 
|height=65px style="background:#ff9999;"| '''[[Beelzebub (Human)]]''' || [[Tyrant]] || Diamond || 5 || 70 ||
 
|height=65px style="background:#ff9999;"| '''[[Beelzebub (Human)]]''' || [[Tyrant]] || Diamond || 5 || 70 ||
* SPD, LUC +5
+
* SPD, LUCK +5
 
* CRT +4
 
* CRT +4
 
| 85 || Top ||
 
| 85 || Top ||
Line 1,427: Line 1,968:
 
|-
 
|-
 
|height=65px style="background:#ff9999;"| '''[[Orobas]]''' || [[Fallen Angel]] || Turquoise || 3 || 30 ||
 
|height=65px style="background:#ff9999;"| '''[[Orobas]]''' || [[Fallen Angel]] || Turquoise || 3 || 30 ||
* ''<font color=#666666>Demon/ Soul Stone is not yet implemented!
+
* Physical Defense +2
* ''Physical Defense +2
+
* Counter Damage +5%
* ''Counter Damage +5% </font>''
+
 
| 50 || Back ||
 
| 50 || Back ||
* ''<font color=#666666>LVL X 0.5% Null Force
+
* LVL X 0.5% Null Force
 
* Negotiation Skill Success Rate +20%
 
* Negotiation Skill Success Rate +20%
* If Player is <span style="color:#FF0000">CHAOS</span> or <span style="color:#009900">NEUTRAL</span>: +20% Curative effects</font>
+
* If Player is <span style="color:#FF0000">CHAOS</span> or <span style="color:#009900">NEUTRAL</span>: +20% Curative effects
 
| -
 
| -
 
|-
 
|-
 
|height=65px style="background:#ff9999;"| '''[[Ose]]''' || [[Fallen Angel]] || Turquoise || 3 || 30 ||
 
|height=65px style="background:#ff9999;"| '''[[Ose]]''' || [[Fallen Angel]] || Turquoise || 3 || 30 ||
* ''<font color=#666666>Demon/ Soul Stone is not yet implemented!
+
* Slash-based Skill Effects +2%
* ''Slash-based Skill Effects +2%
+
* If Level 73 or Below, STR +2, MAG +2, INT +2
* ''If Level 73 or Below, STR +2, MAG +2, INT +2</font>''
+
 
| 70 || Head ||
 
| 70 || Head ||
* ''<font color=#666666>STR +2, Slash-based Skill Effects +15%
+
* STR +2, Slash-based Skill Effects +15%
* ''If Player is <span style="color:#FF0000">CHAOS</span>, Rush Damage +15%
+
* If Player is <span style="color:#FF0000">CHAOS</span>, Rush Damage +15%
* ''If Player is <span style="color:#009900">NEUTRAL</span>, Party Members' STR +3, MAG +3</font>''
+
* If Player is <span style="color:#009900">NEUTRAL</span>, Party Members' STR +3, MAG +3
 
| -of Hell's Fuehrer
 
| -of Hell's Fuehrer
 
|-
 
|-
|height=65px style="background:#ff9999;"| '''''<font color=#666666>Flauros</font>''''' || [[Fallen Angel]] || Turquoise || 4 || 40 ||
+
|height=65px style="background:#ff9999;"| '''[[Flauros]]''' || [[Fallen Angel]] || Turquoise || 4 || 40 ||
* ''<font color=#666666>Demon/ Soul Stone is not yet implemented!</font>''
+
* Partner's Slash and Blunt-based skill effects +1%
* ''<font color=#666666>Partner's Slash and Blunt-based skill effects +1%
+
* Partner's MAX HP -10
* ''Partner's MAX HP -10
+
* Partner's Ice Resistance -2%
* ''Partner's Ice Resistance -2%</font>''
+
 
| 30 || Weapon ||
 
| 30 || Weapon ||
* ''<font color=#666666>Weapon gains Mind-affinity</font>''
+
* Weapon gains Mind-affinity
 +
| -
 +
|-
 +
|height=65px style="background:#ff9999;"| '''[[Gomory]]''' || [[Fallen Angel]] || Turquoise || 3 || 30 ||
 +
* Intelligence + 5
 +
* Luck + 5
 +
* Macca earned +3%
 +
| 40 || Earrings ||
 +
* For every class of [[Pursuit]], HP/MP cost -4%, <br>
 +
* If [[Curse of the Wretched]] is Class 8 or higher, All Status-Changing Skills Success Rate +(Level * 0.2)%
 +
| -
 +
|-
 +
|height=65px style="background:#ff9999;"| '''[[Abraxas]]''' || [[Fallen Angel]] || Turquoise || 4 || 50 ||
 +
* Support damage + 2%
 +
| 70 || COMP ||
 +
* If [[Occultism]] is Class 4 or higher, Weapon-based skill effects +50%
 +
| 365-
 +
|-
 +
|height=65px style="background:#ff9999;"| '''[[Azazel]]''' || [[Fallen Angel]] || Turquoise || 4 || 65 ||
 +
* LUCK + 3
 +
* Close-range, Magic damage + 2%
 +
* Partner's MAX HP -100
 +
* If Player has Class 3 [[Occultism]] or higher, STR + 5, MAG + 5
 +
| 75 || Neck ||
 +
* STR + 5
 +
* Critical + 10
 +
* If Player is <span style="color:#FF0000">CHAOS</span>, Critical + 10
 +
* If Player is <span style="color:#0000FF">LAW</span>, LUCK - 10
 
| -
 
| -
 
|-
 
|-
Line 1,479: Line 2,044:
 
|-
 
|-
 
|height=65px style="background:#ff9999;"| '''[[Qing-Long]]''' || [[Dragon]] || Emerald || 2 || 20 ||
 
|height=65px style="background:#ff9999;"| '''[[Qing-Long]]''' || [[Dragon]] || Emerald || 2 || 20 ||
* ''<font color=#666666>Demon/ Soul Stone is not yet implemented!''
+
* Force-based skill cool-down -1%
* ''Force-based skill cool-down -1%</font>''
+
 
| 30 || Head ||
 
| 30 || Head ||
* ''<font color=#666666>Force-based skill cool-down -10%, Electric-based skill cool-down -10%''
+
* Force-based skill cool-down -10%, Electric-based skill cool-down -10%
''[ [[Demon Crystal Set Bonus| Set Bonus]] ]</font>''
+
''[ [[Demon Crystal Set Bonus| Set Bonus]] ]
 
| -
 
| -
 
|-
 
|-
Line 1,505: Line 2,069:
 
* Damage suffered from [[Demon_Species#Beasts| Beast]] species -20%
 
* Damage suffered from [[Demon_Species#Beasts| Beast]] species -20%
 
| Steel Hide-
 
| Steel Hide-
 +
|-
 +
|height=65px style="background:#ff9999;"| '''[[Bai Suzhen]]''' || [[Evil Dragon]] || Amethyst || 1 || 15 ||
 +
* Curative Boost + 3%, Curative received + 2%, Ailment resistance - 2
 +
| 20 || Face ||
 +
* Demon Partner's Intelligence + 20
 +
* If Player is <span style="color:#FF0000">CHAOS</span>, +15% Mystic damage, +15% Curative boost
 +
| -Of White Snake
 
|-
 
|-
 
|height=65px style="background:#ff9999;"| '''[[Basilisk]]''' || [[Evil Dragon]] || Amethyst || 2 || 20 ||
 
|height=65px style="background:#ff9999;"| '''[[Basilisk]]''' || [[Evil Dragon]] || Amethyst || 2 || 20 ||
Line 1,528: Line 2,099:
 
| -of World Eaters
 
| -of World Eaters
 
|-
 
|-
|height=65px style="background:#ff9999;"| '''''<font color=#666666>Vasuki</font>''''' || [[Evil Dragon]] || Amethyst || 4 || 45 ||
+
|height=65px style="background:#ff9999;"| '''[[Kingu]]''' || [[Evil Dragon]] || Amethyst || 3 || 50 ||
* ''<font color=#666666>Demon/ Soul Stone is not yet implemented!
+
* Damage to [[Demon Species#Dragon]] species +2%
* ''MAG -5, VIT +3
+
| 50 || Weapon ||
* ''Poison Success Rate +4%</font>''
+
* Damage to [[Demon Species#Dragon]] species +20%
 +
| -of World Eaters
 +
|-
 +
|height=65px style="background:#ff9999;"| '''[[Fafnir]]''' || [[Evil Dragon]] || Amethyst || 3 || 55 ||
 +
* Close-range/Long-range damage received - 2%, Luck - 3
 +
* If Player is <font color=red>CHAOS</font color=red>, +1% Clench chance while HP is 2 or greater
 +
| 50 || Ring ||
 +
* Player obtains +30% Macca
 +
* Player/Demon's Luck - 15
 +
* If Player is <font color=red>CHAOS</font color=red>, + (Level * 0.08)% Repel all Physical
 +
| -of the Iron Worm
 +
|-
 +
|height=65px style="background:#ff9999;"| '''[[Vasuki]]''' || [[Evil Dragon]] || Amethyst || 4 || 45 ||
 +
* MAG -5, VIT +3
 +
* Poison Success Rate +4%
 
| 60 || Extra ||
 
| 60 || Extra ||
* ''<font color=#666666>Lvl*0.25% Null Death Affinity
+
* Lvl*0.25% Null Death Affinity
* ''Physical Defense +10</font>''
+
* Physical Defense +10
 
| -
 
| -
 
|-
 
|-
Line 1,545: Line 2,130:
 
* If Player have Class 3 [[Curse Magic]] or more, INT, MAG +2
 
* If Player have Class 3 [[Curse Magic]] or more, INT, MAG +2
 
| -of Tormentors
 
| -of Tormentors
 +
|-
 +
|height=65px style="background:#ff9999;"| '''[[Acheri]]''' || [[Femme]] || Opal || 1 || 40 ||
 +
* MAG +1
 +
* SPD + 1
 +
* STR -2
 +
* Bind, Paralyze, and Poison success rates + 5%
 +
| 30 || Neck ||
 +
* Null Paralyze and Poison ailments
 +
| -of Red Code
 
|-
 
|-
 
|height=65px style="background:#ff9999;"| '''[[Taraka]]''' || [[Femme]] || Opal || 1 || 10 ||
 
|height=65px style="background:#ff9999;"| '''[[Taraka]]''' || [[Femme]] || Opal || 1 || 10 ||
Line 1,566: Line 2,160:
 
* If Player is <span style="color:#FF0000">CHAOS</span>, Bind, Charm, Muddle skill success rate +15%
 
* If Player is <span style="color:#FF0000">CHAOS</span>, Bind, Charm, Muddle skill success rate +15%
 
| Manhunting-
 
| Manhunting-
 +
|-
 +
|height=65px style="background:#ff9999;"| '''[[Leanan Sidhe]]''' || [[Femme]] || Opal || 2 || 45 ||
 +
* MAG + 1
 +
* MP + 1
 +
* If Player is <span style="color:#FF0000">CHAOS</span>, Partner's nerve-based damage + 3%
 +
| 45 || Head ||
 +
* MAG + 1
 +
* INT + 3
 +
* Fire resistance - 10%
 +
* Ice resistance + 10%
 +
| ?
 +
|-
 +
|height=65px style="background:#ff9999;"| '''[[Yuki Jyorou]]''' || [[Femme]] || Opal || 3 || 30 ||
 +
* Fire resistance -3%
 +
* Demon Partner's Ice damage +2%
 +
| 40 || Shoes ||
 +
* Frozen (Ice stun effect) success rate + 50%
 +
* Null frozen (Ice stun effect)
 +
| ?
 
|-
 
|-
 
|height=65px style="background:#ff9999;"| '''[[Lamia]]''' || [[Femme]] || Opal || 2 || 30 ||
 
|height=65px style="background:#ff9999;"| '''[[Lamia]]''' || [[Femme]] || Opal || 2 || 30 ||
Line 1,574: Line 2,187:
 
| Full of Melting Love-
 
| Full of Melting Love-
 
|-
 
|-
|height=65px style="background:#ff9999;"| '''''<font color=#666666>Clotho</font>''''' || [[Femme]] || Opal || 4 || 30 ||
+
|height=65px style="background:#ff9999;"| '''[[Clotho]]''' || [[Femme]] || Opal || 4 || 30 ||
* ''<font color=#666666>Demon/ Soul Stone is not yet implemented!
+
* MAG +1, INT +3
* ''MAG +1, INT +3
+
* If [[Curative Magic]] is Class 1+, Party Members' HP Regeneration +1
* ''If [[Curative Magic]] is Class 1+, Party Members' HP Regeneration +1</font>''
+
 
| 60 || Head, Face ||
 
| 60 || Head, Face ||
* ''<font color=#666666>MP Regeneration +15
+
* MP Regeneration +15
* ''If Luck is 30+, Max MP +30, Party Members' LCK +5, VIT +5</font>''
+
* If LUCK is 30+, Max MP +30, Party Members' LUCK +5, VIT +5
 +
[ [[Demon Crystal Set Bonus| Set Bonus]] ]
 
| -
 
| -
 
|-
 
|-
|height=65px style="background:#ff9999;"| '''''<font color=#666666>Lachesis</font>''''' || [[Femme]] || Opal || 4 || 40 ||
+
|height=65px style="background:#ff9999;"| '''[[Arachne]]''' || [[Femme]] || Opal || 3 || 50 ||
* ''<font color=#666666>Demon/ Soul Stone is not yet implemented!
+
* SPD + 3
* ''MAG +2, INT +2
+
* If Player is <span style="color:#FF0000">CHAOS</span>, Cool down of all skills -1%
* ''If [[Support Magic]] is Class 1+, All Status-Changing Skills Success Rate +3%</font>''
+
| 50 || Arms ||
 +
* Null Paralyze, LVL * 0.25 Reflect Nerve
 +
* If Player is <span style="color:#0000FF">LAW</span>, Weapon-based damage -5%
 +
* If Player is <span style="color:#FF0000">CHAOS</span>, Weapon-based damage +5%
 +
| -
 +
|-
 +
|height=65px style="background:#ff9999;"| '''[[Lachesis]]''' || [[Femme]] || Opal || 4 || 40 ||
 +
* MAG +2, INT +2
 +
* If [[Support Magic]] is Class 1+, All Status-Changing Skills Success Rate +3%
 
| 60 || Bottom ||
 
| 60 || Bottom ||
* ''<font color=#666666>Spell Incantation -30%
+
* Spell Incantation -30%
* ''If Luck is 30+, Critical Defense +15, Party Members' LCK +5, STR +5</font>''
+
* If LUCK is 30+, Critical Defense +15, Party Members' LUCK +5, STR +5
 +
[ [[Demon Crystal Set Bonus| Set Bonus]] ]
 
| -
 
| -
 
|-
 
|-
Line 1,599: Line 2,221:
 
| Luxurious-
 
| Luxurious-
 
|-
 
|-
|height=65px style="background:#ff9999;"| '''''<font color=#666666>Atropos</font>''''' || [[Femme]] || Opal || 4 || 40 ||
+
|height=65px style="background:#ff9999;"| '''[[Atropos]]''' || [[Femme]] || Opal || 4 || 40 ||
* ''<font color=#666666>Demon/ Soul Stone is not yet implemented!
+
* MAG +3, INT +1
* ''MAG +3, INT +1
+
* If [[Destruction Magic]] is Class 1+, MP Regeneration +3
* ''If [[Destruction Magic]] is Class 1+, MP Regeneration +3</font>''
+
 
| 60 || Top ||
 
| 60 || Top ||
* ''<font color=#666666>Spell Damage +15%
+
* Spell Damage +15%
* ''If Luck is 30+, Max HP +30, Party Members' LCK +5, MAG +5</font>''
+
* If LUCK is 30+, Max HP +30, Party Members' LUCK +5, MAG +5
 +
[ [[Demon Crystal Set Bonus| Set Bonus]] ]
 
| -
 
| -
 
|-
 
|-
 
|height=65px style="background:#ff9999;"| '''[[Dakini]]''' || [[Femme]] || Opal || 3 || 30 ||
 
|height=65px style="background:#ff9999;"| '''[[Dakini]]''' || [[Femme]] || Opal || 3 || 30 ||
* ''<font color=#666666>Demon/ Soul Stone is not yet implemented!
+
* STR +2, Critical +15, VIT -10
* ''STR +2, Critical +15, VIT -10</font>''
+
 
| 40 || Arms ||
 
| 40 || Arms ||
* ''<font color=#666666>Rush Damage +5%
+
* Rush Damage +5%
* '' Party Members' STR +1
+
* Party Members' STR +1
* ''If Player is <span style="color:#FF0000">CHAOS</span>, Critical +15</font>''
+
* If Player is <span style="color:#FF0000">CHAOS</span>, Critical +15
 
| -of Sky Dancers
 
| -of Sky Dancers
 +
|-
 +
|height=65px style="background:#ff9999;"| '''[[Rangda]]''' || [[Femme]] || Opal || 5 || 60 ||
 +
* Demon Partner's Death-based damage +3%
 +
| 70 || Earring ||
 +
* All Status-Changing Skills Success Rate +10%
 +
* LVL * 0.1% Null Death
 +
| -
 
|-
 
|-
 
|height=65px style="background:#ff9999;"| '''[[Shikigami]]''' || [[Brute]] || Peridot || 0 || 1 ||
 
|height=65px style="background:#ff9999;"| '''[[Shikigami]]''' || [[Brute]] || Peridot || 0 || 1 ||
Line 1,627: Line 2,255:
 
* Ice-based skill effects +1%
 
* Ice-based skill effects +1%
 
| 10 || Shoes ||
 
| 10 || Shoes ||
* STR, LUC +2
+
* STR, LUCK +2
 
* Ice resistance +5%
 
* Ice resistance +5%
 
| -of Divers
 
| -of Divers
Line 1,664: Line 2,292:
 
|-
 
|-
 
|height=65px style="background:#ff9999;"| '''[[Yomotsu-Ikusa]]''' || [[Brute]] || Peridot || 3 || 30 ||
 
|height=65px style="background:#ff9999;"| '''[[Yomotsu-Ikusa]]''' || [[Brute]] || Peridot || 3 || 30 ||
* ''<font color=#666666>Demon/ Soul Stone is not yet implemented!''
+
* Charge-based Skill Effects +5%
* ''Charge-based Skill Effects +5%</font>''
+
 
| 40 || Talisman ||
 
| 40 || Talisman ||
* ''<font color=#666666>Max HP -10, STR -5
+
* Max HP -10, STR -5
* ''Party Members' Max HP +25, STR +10
+
* Party Members' Max HP +25, STR +10
* ''If Player is <span style="color:#FF0000">CHAOS</span>, Charge-based Skill Effects +10%''</font>
+
* If Player is <span style="color:#FF0000">CHAOS</span>, Charge-based Skill Effects +10%''
 
| -
 
| -
 
|-
 
|-
 
|height=65px style="background:#ff9999;"| '''[[Yaksa]]''' || [[Brute]] || Peridot || 2 || 30 ||
 
|height=65px style="background:#ff9999;"| '''[[Yaksa]]''' || [[Brute]] || Peridot || 2 || 30 ||
* ''<font color=#666666>Demon/ Soul Stone is not yet implemented!''
+
* Damage from [[Divine|Divines]] -1%
* ''Damage from [[Divine|Divines]] -1%
+
* If [[Attack]] is Class 3+, Close-range Damage +1%
* '' If [[Attack]] is Class 3+, Close-range Damage +1%</font>''
+
 
| 50 || Earring ||
 
| 50 || Earring ||
* ''<font color=#666666>Critical +5
+
* Critical +5
* ''Party Members' STR +1
+
* Party Members' STR +1
* ''If Player is <span style="color:#FF0000">CHAOS</span>, Rush Damage +15%''</font>
+
* If Player is <span style="color:#FF0000">CHAOS</span>, Rush Damage +15%
 
| -
 
| -
 
|-
 
|-
|height=65px style="background:#ff9999;"| '''[[Shiki Ouji]]''' || [[Brute]] || Peridot || 3 || 30 ||
+
|height=65px style="background:#ff9999;"| '''[[Shiki-Ouji]]''' || [[Brute]] || Peridot || 3 || 30 ||
 
* Electric resistance +1%
 
* Electric resistance +1%
 
* Attack damage +1%
 
* Attack damage +1%
Line 1,692: Line 2,318:
 
| Shiki-gami Curse-
 
| Shiki-gami Curse-
 
|-
 
|-
|height=65px style="background:#ff9999;"| '''[[Kin-Ki]]''' || [[Brute]] || Peridot || 3.25 || 50 ||
+
|height=65px style="background:#ff9999;"| '''[[Kinki]]''' || [[Brute]] || Peridot || 3.25 || 50 ||
 
* STR +1
 
* STR +1
 
* Electric-based skill effects +1%
 
* Electric-based skill effects +1%
Line 1,702: Line 2,328:
 
| Endless Lightning-  
 
| Endless Lightning-  
 
|-
 
|-
|height=65px style="background:#ff9999;"| '''[[Sui-Ki]]''' || [[Brute]] || Peridot || 3.25 || 50 ||
+
|height=65px style="background:#ff9999;"| '''[[Suiki]]''' || [[Brute]] || Peridot || 3.25 || 50 ||
 
* STR +1
 
* STR +1
 
* Ice-based skill effects +1%
 
* Ice-based skill effects +1%
Line 1,713: Line 2,339:
 
| Turbid Stream-
 
| Turbid Stream-
 
|-
 
|-
|height=65px style="background:#ff9999;"| '''[[Fuu-Ki]]''' || [[Brute]] || Peridot || 3.25 || 50 ||
+
|height=65px style="background:#ff9999;"| '''[[Fuki]]''' || [[Brute]] || Peridot || 3.25 || 50 ||
 
* STR +1
 
* STR +1
 
* Force-based skill effects +1%
 
* Force-based skill effects +1%
Line 1,751: Line 2,377:
 
|-
 
|-
 
|height=65px style="background:#ff9999;"| '''[[Ghoul]]''' || [[Haunt]] || Jade || 0 || 1 ||
 
|height=65px style="background:#ff9999;"| '''[[Ghoul]]''' || [[Haunt]] || Jade || 0 || 1 ||
* Magic-affinity skill effects +1%
+
* Mystic-affinity skill effects +1%
 
| 10 || Top ||
 
| 10 || Top ||
 
* MAX HP +20
 
* MAX HP +20
Line 1,796: Line 2,422:
 
* Weapon gains Nerve-affinity
 
* Weapon gains Nerve-affinity
 
| Zombie Master-  
 
| Zombie Master-  
 +
|-
 +
|height=65px style="background:#ff9999;"| '''[[Utai-Gaikotsu]]''' || [[Haunt]] || Jade || 2 || 25 ||
 +
* Demon's Suicide-affinity damage + 3%
 +
* Player's Intelligence - 2
 +
| 50 || Face ||
 +
* Demon's Suicide-affinity damage + 50%
 +
* Player's Intelligence - 9
 +
* If Player is <font color=red>CHAOS</font color=red>, +25% chance to null Fire-affinity skills
 +
| -of the Singing Corpse
 +
|-
 +
|height=65px style="background:#ff9999;"| '''[[Kumbhanda]]''' || [[Haunt]] || Jade || 3 || 50 ||
 +
* HP/MP - 10
 +
* Demon Partner's Physical/Magical defense + 1
 +
| 55 || Extra ||
 +
* HP regeneration + 50
 +
* MP regeneration + 30
 +
* HP cost + 50%
 +
* MP cost + 100%
 +
 +
|-
 +
|height=65px style="background:#ff9999;"| '''[[Kudlak]]''' || [[Haunt]] || Jade || 3 || 50 ||
 +
* Ice resistance + 1%
 +
* If Player has Class 4 or higher [[Crushing Technique]], Shot damage + 3% (Includes Destruction Magic)
 +
| 55 || Extra ||
 +
* LVL * 0.25% absorb Mystic-affinity skills
 +
* SPD + 2
 +
 
|-
 
|-
 
|height=65px style="background:#ff9999;"| '''[[Will O'Wisp]]''' || [[Foul]] || Aquamarine || 0 || 1 ||
 
|height=65px style="background:#ff9999;"| '''[[Will O'Wisp]]''' || [[Foul]] || Aquamarine || 0 || 1 ||
Line 1,837: Line 2,490:
 
|-
 
|-
 
|height=65px style="background:#ff9999;"| '''[[Shadow]]''' || [[Foul]] || Aquamarine || 3 || 40 ||
 
|height=65px style="background:#ff9999;"| '''[[Shadow]]''' || [[Foul]] || Aquamarine || 3 || 40 ||
* ''<font color=#666666>Demon/ Soul Stone is not yet implemented!''
+
* Block Critical -5
* ''Block Critical -5
+
* Death-based Skill Effects +3%
* ''Death-based Skill Effects +3%</font>''
+
 
| 65 || Weapon ||
 
| 65 || Weapon ||
* ''<font color=#666666>If Player is <span style="color:#009900">NEUTRAL</span>, Damage received from <span style="color:#009900">NEUTRAL</span> -20%''
+
* If Player is <span style="color:#009900">NEUTRAL</span>, Damage received from <span style="color:#009900">NEUTRAL</span> -20%
* ''If Player is <span style="color:#0000FF">LAW</span>, Damage to enemies of <span style="color:#0000FF">LAW</span> alignment +20%''
+
* If Player is <span style="color:#0000FF">LAW</span>, Damage to enemies of <span style="color:#0000FF">LAW</span> alignment +20%
* ''If Player is <span style="color:#FF0000">CHAOS</span>, Damage to enemies of <span style="color:#FF0000">CHAOS</span> alignment +20%</font>''
+
* If Player is <span style="color:#FF0000">CHAOS</span>, Damage to enemies of <span style="color:#FF0000">CHAOS</span> alignment +20%
 
| -
 
| -
 
|-
 
|-
Line 1,854: Line 2,506:
 
* If Player is <span style="color:#FF0000">CHAOS</span>, Rush damage +20%, Suicide-based skill incantation -30%
 
* If Player is <span style="color:#FF0000">CHAOS</span>, Rush damage +20%, Suicide-based skill incantation -30%
 
| -of Stand-by
 
| -of Stand-by
 +
|-
 +
|height=65px | '''Thirsty Man's Crystal''' || None || None || ? || 70 ||
 +
* STR, MAG, SPD + 7
 +
| 80 || Bottom ||
 +
* Close-range, Long-range, Spell Damage + 7%
 +
| ?
 +
|-
 +
|height=65px | '''Magatama''' || None || None || ? || 60 ||
 +
* VIT, INT + 5
 +
* Maximum HP + 50
 +
* Maximum MP + 25
 +
| 80 || Ring ||
 +
* HP/MP Regen + 20
 +
* Limit break chance +10%
 +
| -of Half-human, half-demon
 +
|-
 +
|height=65px | '''Iron Cage of the Underworld''' || None || None || ? || 60 ||
 +
* Physical/Magical Defense + 5
 +
* Party Member's HP + 10
 +
* Party Member's MP + 5
 +
| 85 || Face ||
 +
* Damage to demons of the [[Demon Species#Magica|Magica]] Race +50%
 +
* Damage suffered from demons of the [[Demon Species#Magica|Magica]] Race -50%
 +
* Damage done by [[Equipment Skills#Darkness Unleashed|Darkness Unleashed]] + 50%
 +
* Limit Break chance + 6%
 +
| Darkness Drinking(?)-
 +
|-
 +
|height=65px | '''Crown of the Seven Hills''' || None || None || ? || 75 ||
 +
* Demon Partner's Almighty-based damage +3%
 +
* Demon Partner's MP +20
 +
| 85 || Head ||
 +
* Demon Partner's Critical + 10
 +
* Demon Partner's Technical Attack Chance + 5%
 +
* Demon Partner's Technical Attack Power + 5%
 +
| ?
 +
|-
 +
|height=65px | '''Angel's Music''' || None || None || ? || 75 ||
 +
* +10 HP Regeneration
 +
* +5 MP Regeneration
 +
| 85 || Weapon ||
 +
* +1 Almighty Skill Stack
 +
* Cool time of the skills [[Equipment Skills#Overture|Overture]], [[Equipment Skills#Aria of the Void|Aria of the Void]], and [[Equipment Skills#Glorious Death|Glorious Death]] -30%
 +
| ?
 +
|-
 +
|height=65px | '''Devil's Music''' || None || None || ? || 75 ||
 +
* Close-range, Long-range, Spell + 5
 +
| 85 || Weapon ||
 +
* Damage done by [[Equipment Skills#Overture|Overture]], [[Equipment Skills#Aria of the Void|Aria of the Void]], and [[Equipment Skills#Glorious Death|Glorious Death]] +100%
 +
* Limit Break chance +10%
 +
| ?
 +
|-
 +
|height=65px | '''Memory of a Hero consumed by his dream''' || None || None || ? || ? ||
 +
* While Digitalized, Demon's Almighty damage + 2%, Demon's Close-range/Long-Range/Magic damage +2%, Demon's Critical + 25, Demon's Limit Break Chance +1%, Demon's Limit Break Power + 3%
 +
| ? || Weapon ||
 +
* Damage done by [[Equipment Skills#Destruction Ray|Destruction Ray]], [[Equipment Skills#Arrow of Thunder|Arrow of Thunder]], and [[Equipment Skills#Full Power|Full Power]] +100%
 +
| ?
 +
|-
 +
|height=65px | '''Memory of a Saint who was sacrificed to God''' || None || None || ? || ? ||
 +
* While Digitalized, Almighty damage + 2%, Close-range/Long-Range/Magic damage +2%, Critical + 25, Limit Break Chance +1%, Limit Break Power + 3%
 +
| ? || Weapon ||
 +
* On knockback, [[Equipment Skills#Destruction Ray|Destruction Ray]], [[Equipment Skills#Arrow of Thunder|Arrow of Thunder]], and [[Equipment Skills#Full Power|Full Power]] have a chance of inflicting the [[Abnormal Status#Daze|Daze]] ailment.
 +
| ?
 +
|-
 +
|height=65px | '''Abyss''' || None || None || ? || ? ||
 +
* Limit Break Power + 2%
 +
* Technical Attack Power + 2%
 +
| ? || Top ||
 +
* Maximum HP + 500
 +
* If Player is <font color=red>CHAOS</font color>, 100% chance to null Knockback and Damage Stun.
 +
| ?
 +
|-
 +
|height=65px | '''God's Majesty''' || None || None || ? || ? ||
 +
* Final Critical Correction + 5%
 +
| ? || All ||
 +
* Limit Break Damage Cap + 900
 +
* + 10 Close-range/Long-range/Spell
 +
* + 10 Luck
 +
| ?
 +
|-
 +
|height=65px | '''Purgatory Ore''' || None || None || ? || 75 ||
 +
* Digitalize duration +2%
 +
* While Digitalized, +3% Pursuit chance/power
 +
| 85 || Shoes ||
 +
* [[Equipment Skills#Black Sun|Black Sun]] will not inflict knockback on targets.
 +
* + 1 Consecutive use of [[Equipment Skills#Black Sun|Black Sun]]
 +
| ?
 +
|-
 
|}
 
|}
 
<br>
 
<br>

Latest revision as of 12:18, 15 July 2020

Demon Crystals are key items to boost Player's stats. They can be obtained from drop, reward, tri-fusion, event or from "Crystallize Demon" Synthesis skill. To Crystallize, the Demon's Friendship needs to be summoned while in "Open Hearts" or higher and a Gem corresponding to the demon family. If the crystallize succeeds, you will gain the Demon Crystal to be used in either Tarot or Soul Stone Fusion and lose the gem. If it fails, the Demon's Friendship level will decrease a bit and the gem used will be gone.
Demon Crystals are not the only means of improving your gear through synthesis, but it has the most varied selection of effects. Other synthesis materials can be found here.

Synthesis Difficultly = Synth.
Demon
Family
Gem
Synth.
Level
Tarot Fusion
Effect
Level
Slot
Soul Stone
Effect
Soul Stone
Title
Luvah Entity Ruby 2 40
  • Partner's Force-based skill effects +2%
  • Partner's Max HP -5
50 Face
  • +20% Damage to demons of the Elemental Race
  • If Player is LAW, 10% chance to reflect Force, +10% Force-based skill effects
of the East
Urthona Entity Ruby 2 40
  • Partner's Electric-based skill effects +2%
  • Partner's Max HP -5
50 Neck
  • +20% Damage to demons of the Elemental Race
  • If Player is LAW, 10% chance to reflect Electric, +10% Electric-based skill effects
of the North
Urizen Entity Ruby 2 30
  • Partner's fire-based skill effects +2%
  • Partner's Max HP -5
50 Extra
  • +20% Damage to demons of the Elemental Race
  • If Player is LAW, 10% chance to reflect Fire, +10% Fire-based skill effects
of the South
Tharmas Entity Ruby 2 40
  • Partner's Ice-based skill effects +2%
  • Partner's Max HP -5
50 Talisman
  • +20% Damage to demons of the Elemental Race
  • If Player is LAW, 10% chance to reflect Ice, +10% Ice-based skill effects
of the West
Albion Entity Ruby 3 40
  • Max HP + 5, HP Regeneration + 5
  • If Player is below level 80: +3% Macca gain
  • Close-range/Long-range/Magic Damage Dealt -3%
60 Back
  • HP Cost of all skills -5%
  • HP Cost of all skills -4% for each class of Guard
of Towering Pride
Alilat Entity Ruby 4 40
  • Magical/Physical Defense +3
  • If Player is below level 80: +3% Magnetite gain
  • Close-range/Long-range/Magic Damage Dealt -3%
70 Arms
  • +1 INT to party members
  • If Synthesis is class 3 or higher: LUCK + 2, Bethel earned +5%
of Obsidian
Black Maria Entity Ruby 5 60 80 Talisman
  • Digitalize experience earned + 30%
  • Close-range/Long-range/Magic damage done - 50%
Mother Earth-
Thoth Demon God Ruby 2 35
  • INT +2, MAG +1
  • Spell incantation time -1%
40 Head
  • MAX MP +10, STR, SPD -5
  • If Player have 50 INT or more, void Muddle
  • If Player is LAW, MAX MP +15
-of Hieratics
Indra Demon God Ruby 3 50
  • Close-range +1
  • If Player is LAW, HP Cost -2%
55 Arms  ?
Odin Demon God Ruby 4 40
  • Almighty-based skill effects +2%
50 Weapon
  • Weapon gains Expel-affinity
  • If Player is LAW, Expel-based skill effects +10%
-of Runes
Atavaka Demon God Ruby 3 50
  • Party member's close-range +1
55 Arms
  • +5% Attack/Spin/Rush damage
  • If Player is LAW, HP Cost -10%
-Generalissimo of the Ming
Mithra Demon God Ruby 4 45
  • Blunt, Charge, Slash resistance +2%
55 Head
  • Shot damage +10%
  • Magic +5 to all Party members
  • If Player is LAW, LV x 0.25% void Blunt, Charge, Slash-based attacks
-of Maitreya
Thor Demon God Ruby 4 60
  • Electric-based skill effects +2%
  • If Player is LAW, STR +3, VIT +1
75 Top
  • STR +5, MAG +3, Void Electric 5%
  • If Player is LAW, Electric-based skill effects +15%
  • If Player is CHAOS, Electric-based skill effects -15%
-of Bilskirnir
Horus Demon God Ruby 4 70
  • Rapid skill stack + 1
70 Ring
  • +300% Close-range/Long-range/Magic damage against Seth
-?
Baal Demon God Ruby 4 75
  • Party Member's Luck + 3
  • User receives +5% Close-range/Long-range/Magic damage
70 Face
  • Demon Partner's Rush/Rapid damage + 20%
-?
Vishnu Demon God Ruby 4 70
  • MAG, INT +5
  • If Player is LAW, Electric-based skill effects +3%
85 Top
  • Magic +10, Critical +15, Electric-based skill effects +30%
  • If Player is LAW, Spell damage +8%
  • If Player is CHAOS or NEUTRAL, MAX MP -20, Block Critical -20
-of Avetara
Hathor Goddess Sapphire 1 10
  • INT +1
18 Top Fortunate-
Ameno-Uzume Goddess Sapphire 1 10
  • Fire resistance +2%, Electric resistance -1%
20 Bottom Dancer's-
Sarasvati Goddess Sapphire 1 10
  • LUCK +1
20 Top
  • Damage suffered from Foul species -20%
Abundant-
Freya Goddess Sapphire 2 20
  • Fire, Mind resistance +1%
30 Neck
  • Void Mute
-of Vanadis
Fortuna Goddess Sapphire 2 30
  • Luck + 4
    If Player is LAW, +2% Macca/Magnetite earned.
40 COMP
  • Partner's Spin damage +5%
    -4% Incantation time for each class of Bless
    If Player is LAW, Partner's HP/MP cost for Spins -30%
Wheel of-
Sati Goddess Sapphire 3 40
  • MAG+2, Fire resistance +3%, Ice resistance -2%
55 Back
  • LV x 0.25% Chance to Reflect Fire, Ice resistance -50%
  • If Player is LAW, Ice resistance +15%
Virtuous-
Scathach Goddess Sapphire 3.5 60
  • STR, MAG +1
  • Electric resistance -5%
  • If Player is LAW, MAG +2
65 Bottom
  • STR, MAG +2, Electric-based skill effects -15%
  • If Player is LAW, LV x 0.3% Rush damage
  • If Player is CHAOS, Spell damage -20%

[ Set Bonus ]

Gallant Heroine's-
Norn Goddess Sapphire 3 50
  • INT + 3
  • Support + 2
55 Earring
  • INT + (level * 0.1)
  • Close-range damage suffered +20%
 ?
Pallas Athena Goddess Sapphire 4.5 65
  • STR, MAG +1
  • Death resistance -5%
  • If Player is LAW, STR +2
70 Arms
  • Void Stone, LVL x 0.25% Mystic-affinity reflect
  • If Player is LAW, STR, MAG +1
  • If Player is CHAOS, Rush damage -10%
Saint Cloth-
Anat Goddess Sapphire 4 75
  • If Player is LAW, Rapid damage + 6%
  • If Player is CHAOS, Rush damage + 6%
70 Neck
  • If Player is LAW, (Level * 0.5)% Null Mind
  • If Player is CHAOS, (Level * 0.5)% Null Nerve
-of Insanity
Lakshmi Goddess Sapphire 4 45
  • STR -5, INT +3
  • Charm success rate +4%
60 Talisman
  • LV x 0.25% Void Nerve, Magic Defense +10
-
Baphomet Vile Ruby 1 10
  • MAG +1
20 Top
  • Damage suffered from God species -20%
-de Grimoire
Tao Tie Vile Ruby 3 30
  • STR +2, VIT +1, INT -1
75 Neck
  • Death Resistance +5%
  • If Player is LAW, Death-based skill effects +10%

[ Set Bonus ]

-
Mishaguji-Sama Vile Ruby 3 50
  • Luck + 2
  • Vitality + 2
  • If Psychology is class 1 or higher: All Status-Changing Skills Success Rate +3%
55 Talisman -of the Fortress
Pazuzu Vile Ruby 3 45
  • Force resistance +1%
  • Spell damage +1%
70 Extra
  • MAG +3, INT +2, Force Absorb +5%
  • If Player is LAW, Force-based skill effects +15%
Swirling Miasma-
Mada Vile Ruby 5 55
  • STR +3, Critical +10
  • If Player is LAW, Received Close-range damage -1%
65 Talisman
  • Bind, Charm, Muddle skill success rate +20%
  • If Player is LAW, Poison, Paralyze, Stone skill success rate +30%
-
Nyarlathotep Vile Ruby 4 75
  • Spell damage +3%, Fire resistance -5%
80 Bottom
  • Block Critical +5, Spell damage +20%
  • If Player is LAW, Mind-based, Mystic-based skill effects +10%
  • If Player is CHAOS, MAG -10, Fire resistance -25%
-of Crawling Chaos
Samael Vile Ruby 5 60
  • MAX HP -8, LUCK +2 to all Party members
80 Back
  • Death resistance +15%
  • Poison skill success rate +40%
-
Seth Vile Ruby 5 75
  • If Player is LAW, MAG + 2, Close-range + 3
  • If Player is CHAOS, Spell + 3, STR + 2
85 Weapon
  • Critical +15, Technical Attack power + 5%
-of Sand and Storm
Omoikane Heavenly God Pearl 2 20
  • INT +1, LUCK +2, MAG -1
25 Head, Face
  • INT +2, LUCK +1, If Player have Class 2 Synthesis or more, INT +2, LUCK +1
All-Encompassing-
Tajikarao Heavenly God Pearl 2 20
  • HP Cost of Spin -2%
  • HP Cost of Rush -2%
  • If Player is Level 70 or higher, MP Cost -2%
30 Arms
  • Null Bind
  • Party member's STR + 1
  • If Player have Class 3 Crushing Technique or more, Critical + 20
-of Superhuman Strength
Hino-Kagutsuchi Heavenly God Pearl 3 20
  • Fire resistance + 2%
  • Fire damage + 2%
  • Ice resistance - 1%
50 Weapon
  • Weapon gains Fire-affinity
  • Fire affinity cap + 50%
  • When using Fire-affinity skills, +10% Final critical correction
  • While Digitalized, +100% Fire damage
Moment of Burn out-
Take-Mikazuchi Heavenly God Pearl 3 30
  • Electric resistance +1%, Rush damage +1%
50 Ring
  • LV x 0.1% Electric absorb
  • Rush damage +5%, Penetrate resistance -25%
  • If Player is LAW, Electric-based skill effects +5%
Lightning-
Tsukuyomi Heavenly God Pearl 4 60
  • Spell + 2
  • Long-range + 2
75 Face
  • From 18:01 to 6:00, Magic damage + 15%, Limit Break power + 30%
  • During the Full Moon: Magic damage + 85%, Limit Break power + 60%
  • If Player is LAW, Reflect all magic at (Level * 0.07)%

[ Set Bonus ]

-dominating the night
Amaterasu (Male) Heavenly God Pearl 5 70
  • MAG + 4
  • HP Regen + 3
  • If Player is LAW, Party member's MAG + 1
80 Head
  • -10 Speed
  • +10 Luck
  • Cooldown of all magic skills -20%
  • If Player is LAW, During the day, Magic damage +25%

[ Set Bonus ]

-of Hinomoto
Amaterasu (Female) Heavenly God Pearl 5 70
  • MAG + 4
  • MP Regen + 3
  • If Player is LAW, Party member's MAG + 1
80 Head
  • -10 Intelligence
  • +10 Luck
  • Cooldown of all magic skills -20%
  • If Player is LAW, During the day, Magic damage +25%

[ Set Bonus ]

-of Mahoroba
Apsaras Yoma Peridot 0 1
  • MAX MP +2
8 Shoes
  • SPD +2, MAG +2, Electric resistance +5%
-of Swans
Isora Yoma Peridot 0 1
  • Electric-based skill effects +1%
10 Ring, Earring, Extra
  • Ice resistance +2%, Fire resistance -1%
Sea Breeze-
Dis Yoma Peridot 1 10
  • MAX MP +3
20 Top
  • Damage suffered from Magica species -20%
-of Destiny
Kinnari Yoma Peridot 1 20
  • Demon Partner's Curative +5%
30 Face  ?
Onkot Yoma Peridot 1 10
  • Stun skill success rate +5%
20 Weapon
  • Damage to Yoma family +20%
-of Generals
Efreet Yoma Peridot 3 30
  • Experienced gained -3%
  • Expertise gained +6%
40 Shoes
  • Fire-based skill effects +5%
  • If Player is Level 42+, void Fire-based attacks LV x 0.5%
-
Jinn Yoma Peridot 1 10
  • Macca earned +1%
20 Back
  • Force-based skill effects +5%
  • If Player is 44+, LV x 0.1% void Force
-of 1,000 Nights
Purski Yoma Peridot 1 50 50 Weapon -of the Elephant-headed God
Ganesha Yoma Peridot 3 30
  • INT, LUCK +1
  • If Player is LAW, Macca earned +1%
40 Ring
  • INT +3, Macca gained +5%
Lord of Obstacles-
Uriel Seraphim Diamond 5 50
  • STR +1
  • Fire resistance +3%, Ice resistance -2%
60 Ring
  • LV x 0.5% Fire absorb, Ice resistance -50%, Close-range damage +5%
  • If Player is LAW with less than 30% HP, CLS-R damage +50%
  • If Player is CHAOS, HP cost of all skills +50%
-of Tartatus
Rafael Seraphim Diamond 5 60
  • Critical +5
  • Block Critical +5
80 Earring
  • Damage suffered from Magica species -30%, LUCK +2 to all Party members
  • If Player is LAW, LUCK +5, Critical +20, Block Critical +5
  • If Player is CHAOS, LUCK -5, Critical -20, Block Critical -15
-of Azaleas
Gabriel Seraphim Diamond 5 40
  • Partner inflicts Electric-based skill effects +1%
85 Ring
  • Void Paralyze, Electric Stun
  • If Player is LAW, Electric-based skill effects +5%
    Partner inflicts Electric-based skill effects +15%
-of Madonna Lilies
Michael Seraphim Diamond 5 80
  • STR, SPD, MAG +2, All Skill Cooldown -1%
90 Weapon
  • Damage to CHAOS enemies +30%
  • If Player is LAW, Spell Skill Stack +1
  • If Player is CHAOS, All Skill Cooldown +50%
-of Justification
Seraph Seraphim Diamond 5 70
  • Player/Demon Almighty damage + 2%
  • If Player is LAW, Player/Demon Fire damage +3%
90 Back
  • Final Critical Correction + 3%
  • Level * (0.05)% Absorb Fire for Demon
  • If Player is LAW, Pursuit chance + (Luck * 0.01)%, Pursuit Power + 5%
-of Seraphim
Metatron Seraphim Diamond 5 50
  • STR, MAG +1, Expel-based skill effects +5%
90 Neck
  • STR, MAG +2
  • If Player is LAW, Expel-based skill effects +15%
    Void Physical LVL * 0.1%
  • If Player is CHAOS, Expel Resistance -30%
-of Enoch
Angel Divine Turquoise 0 1
  • Expel resistance +1%, Death resistance -1%
10 Neck
  • Void Charm
-of Millenarian
Archangel Divine Turquoise 1 10
  • Slash-based skill effects +1%
17 Weapon -of Punishers
Principality Divine Turquoise 1 10
  • Expel resistance +2%, Death resistance -1%
20 Weapon
  • Damage to Haunt family +20%
-of Evangelis
Power Divine Turquoise 2 20
  • Damage to Foul family +3%
30 Weapon
  • Damage to Foul family +20%
  • If Player is LAW or NEUTRAL, damage to Foul family +20%
-of Vanguards
Virtue Divine Turquoise 2 20
  • Expel-based skill cool-down -2%
35 Head, Face
  • INT +5, VIT -5
  • If Player is LAW or NEUTRAL, Expel-based skill effects incantation -50%
-of the Cosmos
Dominion Divine Turquoise 3 30
  • INT +3, VIT -5, LUCK -2
40 Bottom
  • MAX MP +50, MAX HP -25, Expel-based skill effects +5%
  • If Player is LAW or NEUTRAL, Spell cool-down time -20%
-of the Hashmalim
Throne Divine Turquoise 3 30
  • MAG +3, STR, LUCK -3
45 Top
  • Fire resistance +20%, Fire-based skill effects +5%
  • If Player is LAW or NEUTRAL, Spin cool-down time -20%
-of the Ophanim
Ose Hallel Divine Turquoise 3 30
  • While Digitalized: +6% Close-range damage
  • If Bless is Class 9 or higher: Close-range/Long-range/Spell + 4
40 Bottom
  • While Digitalized: +20% Close-range/Long-range/Magic damage
  • If player is Neutral: +10% Close-range/Long-range/Magic damage received
  • If player is Chaos: +20% Close-range/Long-range/Magic damage received
  • Set Bonus
 ?
Flauros Hallel Divine Turquoise 3 30
  • While Digitalized: +2% Close-range damage
  • If Player is LAW, Strength + 4
  • If Bless is Class 9 or higher: Technical Attack chance/power + 1%
40 Face
  • While Digitalized: +10% Limit Break power
  • If player is Neutral: +10% Close-range/Long-range/Magic damage received
  • If player is Chaos: +20% Close-range/Long-range/Magic damage received
  • Set Bonus
 ?
Feng Huang Avian Emerald 1 10
  • VIT +1
20 Neck
  • HP regeneration +3, MP regeneration +1
  • If VIT is 30+, HP regeneration +7
  • If INT is 30+, MP regeneration +3
-of Energy
Jatayu Avian Emerald 1 10
  • SPD +1
20 Weapon
  • Damage to Wilder family +20%
-of Vultures
Phoenix Avian Emerald 2 20
  • MAX HP, MAX MP +5
30 Neck
  • MAX HP, MAX MP +10
  • If VIT is 30+, MAX HP +20
  • If INT is 30+, MAX MP +20
Firebird's-
Suparna Avian Emerald 2 20
  • Demon/ Soul Stone is not yet implemented!
  • HP regeneration +2, MP regeneration +3
30 Head, Face
  • Partner of Birds species, HP and MP regeneration +5
  • If the Player is LAW, Fire-based skill cool-down -10%
-
Zhu Que Avian Emerald 2 30
  • Fire-based skill cool-down time -1%
45 Back
  • Fire resistance +15%, Ice resistance -5%
  • Fire-based skill cool-down time -10%

[ Set Bonus ]

Scarlet Plumed-
Yatagarasu Avian Emerald 3 30
  • Force, Nerve resistance +1%
40 Weapon -of Sunlight
Garuda Avian Emerald 3 40
  • Mystic-based, Nerve resistance +5%
50 Head, Face
  • Partner of Birds species, HP and MP regeneration +10
  • If Player is LAW, Fire-based skill cool-down time -20%
Winged Lord-
Harpy Wild Bird Jade 0 1
  • SPD +1, STR -1
7 Head, Face
  • SPD +1
-of Raptors
Macha Wild Bird Jade 0 1
  • Force resistance +1%, Electric resistance -1%
10 Weapon
  • If Player have 20 LUCK or more, Critical +14

[ Set Bonus ]

-of Ravens
Ocypete Wild Bird Jade 1 10
  • Blunt resistance +2%, Slash resistance -1%
20 Bottom
  • MAX HP +10, MAX MP +10

[ Set Bonus ]

Sonic Speed-
Celaeno Wild Bird Jade 1 10
  • Charge resistance +2%, Blunt resistance -1%
20 Top
  • Critical +4

[ Set Bonus ]

Stormcloud-
Aello Wild Bird Jade 1 10
  • Slash resistance +2%, Charge resistance -1%
20 Head, Face
  • SPD +1

[ Set Bonus ]

Gale-
Badb Catha Wild Bird Jade 1 10
  • MAG, SPD +1, INT, LUCK -1
20 Weapon
  • Damage to Vile family +20%

[ Set Bonus ]

-of Wings
Morrigan Wild Bird Jade 2 40
  • Critical +10
  • SPD +2, MAG -5
30 Back
  • MP regeneration +10, SPD, VIT +5

[ Set Bonus ]

-of Great Queen
Onmoraki Raptor Amethyst 0 1
  • Death resistance +1%, Expel resistance -1%
1 Top
  • MAX HP and MP +10
Moaning-
Moh Shuvuu Raptor Amethyst 1 15
  • Force damage +1%
  • MAG + 2
20 Back
  • MAG + 2, SPD + 2
  • Suicide resistance +50%
  • Suicide damage +50%
-of Fluttering Wings
Zhen Raptor Amethyst 1 10
  • SPD +2, STR, MAG -1
20 Top
  • Damage suffered from Dragon species -20%
Poison Fowl-
Furiae Raptor Amethyst 1 10
  • Ice resistance +2%, Force resistance -1%
45 Weapon
  • Damage to Brute family +20%
-of Jailers
Camazotz Raptor Amethyst 2 50
  • Close-range damage -3%
  • Partner inflicts Blunt-based skill effects +3%
50 Weapon
  • Damage to Birds species +10%
  • If Player has 50+ Speed, Critical +8, Long-range damage +8%
-of Vectors
Anzu Raptor Amethyst 3 50
  • Damage suffered from demons of the Dragons Species -1%
50 Bottom
  • Damage suffered from demons of the Dragons Species -20%
 ?
Hresvelgr Raptor Amethyst 3 35
  • SPD +3, VIT -3
60 Back
  • SPD +10, INT +5, MP regeneration -10
  • If Player is LAW and have less than 20% HP, Long-range damage +50%
-of Soultakers
Gurr Raptor Amethyst 2 50
  • Death Resistance +5%, Mind Resistance +5%
60 Arms
  • Partner of Birds species, HP and MP regeneration +5, Max HP and MP +5
  • If Player is LAW, Fire-based skill effects +15%
-
Kodama Earth Element Topaz 0 1
  • If Player's Level is between 3 and 20, MAX HP +4
3 Talisman
  • Void Electric (Null Shock Stun Effect)
Wavering-
Hua Po Earth Element Topaz 0 1
  • Fire resistance +1%, Ice resistance -1%
5 Talisman
  • Void Fire (Null Blaze Stun Effect)
Abloom-
Knocker Earth Element Topaz 0 1
  • Blunt resistance +1%, Slash resistance -1%
11 Bottom
  • MAX HP +20
-of Miners
Sudama Earth Element Topaz 1 10
  • Charge resistance +2%, Slash resistance -1%
17 Weapon -of Exorcism
Bucca-Boo Earth Element Topaz 1 10
  • Electric resistance +2%, Fire resistance -1%
24 Weapon Silver Rain-
Dwarf Earth Element Topaz 2 20
  • Blunt, Electric resistance +1%
30 Weapon Artisan's-
Sarutahiko Earth Element Topaz 3 40
  • Spell Damage -3%, Partner's Slash-based skill effects +3%
40 Weapon -of the Illuminated Road
Ubelluris Earth Element Topaz 2 20
  • Electric resistance +3%, Force resistance -1%
30 Top
  • STR -3, SPD -3, MAG -3
  • Physical defense +5, Block Critical +15
-of Ullikummi
Titan Earth Element Topaz 4 40
  • STR +4, MAG, SPD -2
  • Physical defense +2
50 Bottom
  • STR +4, MAG, SPD -1
  • If Player is NEUTRAL, Force resistance +15%
-
Gogmagog Earth Element Topaz 5 50
  • Counter damage + 20%
60 Shoes
  • Ice resistance + 20%
  • Electric resistance + 20%
  • If Player is LAW, (Level * 0.07)% Null all physical
-
Ogre Evil Demon Opal 0 1
  • STR +1, MAG -1
10 Arms
  • STR +2, MAG, SPD -1
  • If Player have Class 3 Attack or more, STR +2
-of Hercules
Rakshasa Evil Demon Opal 1 10
  • STR, SPD +1, VIT, MAG -1
20 Top
  • Damage suffered from Birds species -20%
Protection-
Edimmu Evil Demon Opal 2 20
  • Macca gained -2%
  • XP earned +3%
30 Arms
  • Electric-based skill effects +5%
  • For Players 41+, Lvl*0.5% Null Electric
-
Cyclops Evil Demon Opal 1 10
  • Blunt-based skill effects +1%
20 Weapon Herokiller-
Girimehkala Evil Demon Opal 3 30
  • STR+2, VIT+5
  • Force Resistance -15%
40 Ring
  • Close-range Damage +5%, Force Resistance -50%
  • If Player is LAW, Lvl*0.1% Reflect Physical
-
Hecatonchires Evil Demon Opal 3 35
  • Rapid damage +4%
50 Head
  • Counter damage +300%
  • If Player is LAW, Counter incantation time -20%
  • If Player have Class 5 Rapid or more, Counter-based damage +200%
One hundred arms Giant's
Hel Reaper Pearl 3 35
  • MAG +2
  • MAX MP +2
40 Extra
  • MAG +3
  • If Player is NEUTRAL, Ice-based skill cool-down time -20%
-of the Underworld
Chernobog Reaper Pearl 3 40
  • Death-based skill effects +2%
60 Head
  • STR +10, Blunt resistance -30%, Fire resistance -20%
  • If Player is NEUTRAL, STR +5
-of Obliteration
Guede Reaper Pearl 4 50
  • Death Resistance +4%
  • All Skill Incantation -2%
  • If Pursuit Expertise is Class 2+, MAG +3, Critical +7
  • If Player is CHAOS, All Skill Cooldown Time +5%
50 Weapon
  • Damage to LAW enemies +25%
  • If Player is LAW, damage to LAW enemies -20%
  • If Player is CHAOS, All Skill Cooldown Time +30%
-
Mot Reaper Pearl 4.75 75
  • Cool-down time for all skills -2%
  • Incantation time for all skills -1%
70 Weapon
  • Critical +5, damage to CHAOS enemies +25%
  • If Player is LAW, damage to CHAOS enemies -20%
  • If Player is CHAOS, damage to CHAOS enemies -50%
-of the Dead
Beiji Weng Reaper Pearl 5.25 80
  • Critical +7, Expel resistance +7%
  • If Player is NEUTRAL, Instant Death skill success rate +1%
80 Weapon
  • Damage to LAW and CHAOS enemies +20%
  • If Player is LAW, cool-down time for all skills +30%
  • if Player is CHAOS, incantation time for all skills +30%
Reflecting Seven Stars-
Setanta Demigod Sapphire 1 10
  • STR +1
20 Weapon Beast Slaying-
Valkyrie Demigod Sapphire 2 20
  • INT, VIT, LUCK +1
30 Ring, Earring, Extra
  • Physical defense +1, Magic defense +1
Triumphant Spirit-
Cu Chulainn Demigod Sapphire 3 30
  • STR +1
  • Critical +2
40 Weapon
  • Weapon gains Mystic-affinity

[ Set Bonus ]

-of Geis
Frost Ace Demigod Sapphire 3 35
  • STR +4
  • Ice resistance + 3%
45 Arms
  • LVL * 0.5% Null Ice
  • Ice-based effects +5%
 ?
Kurama-Tengu Demigod Sapphire 3 30
  • Expel resistance +2%
40 Weapon Black Lacquer-
Hayagriva Demigod Sapphire 3 50
  • Partner of Holy Beast family, Fire-based skill effects +3%
  • Partner of Holy Beast family, Physical defense +2
50 Top
  • If Player is NEUTRAL, MAX HP +100
  • If Player is LAW, Fire and Electric-based skill effects +15%
  • If Player is CHAOS, Spin damage +5%
-
Kresnik Demigod Sapphire 3 50 55 Neck
  • Critical + 30
  • If Player is LAW or CHAOS, Charge resistance -20%
 ?
Hanuman Demigod Sapphire 4 65
  • STR +3, LUCK +1, VIT -2
55 Ring
  • (Lv × 0.1%) Chance to drain Force
  • If Player is NEUTRAL, Force-based skill effects +10%, Spin damage +5%
White Monkey-
Alp Nocturne Topaz 0 1
  • If Player's Level is between 8 and 20, MP cost for all skills -5%
8 Head, Face
  • MAG +1
Risque-
Empusa Nocturne Topaz 0 1
  • MAG +1, SPD -1
14 Top
  • MP cost for all skills -5%
-of Stardust
Lilim Nocturne Topaz 1 10
  • Electric resistance +2%, Force resistance -1%
10 Talisman
  • Void Sleep, MAG +1
Covert-
Fomorian Nocturne Topaz 1 10
  • STR +2, MAG, SPD -1
10 Bottom
  • Damage suffered from Fairy family -20%
-of Giants
Incubus Nocturne Topaz 2 20
  • Nerve resistance +1%
  • Nerve-based skill effects +2%
30 Bottom
  • VIT +4, MAX HP +20

[ Set Bonus ]

-of Satyriasis
Succubus Nocturne Topaz 2 20
  • Mind resistance +1%
  • Mind-based skill effects +2%
30 Top
  • INT +4, MAX MP +10

[ Set Bonus ]

-of Nymphomania
Black Frost Nocturne Topaz 4 50
  • Demon partner's Fire resistance + 2%
  • Demon partner's Ice resistance + 2%
  • Demon partner's INT -1
60 Head, Face
  • Close-range damage + 1%
  • Magic damage + 1%
  • Ice-based skills effect +5%
  • Maximum HP - 20
-of the Dark Hero
Kaiwan Nocturne Topaz 2 25
  • LUCK to all Party members +1
30 Top
  • INT +3, LUCK+2
  • If Player have Class 3 Synthesis or more, INT +3, LUCK +2
Starry-Night-
Loa Nocturne Topaz 3 40
  • Critical +7
  • MAG +3
  • Death-based skill cool-down time -7%
  • If Player is CHAOS, All Skill Incantation Time +5%
50 Talisman
  • MAG +3
  • If Player is LAW, Void Confusion
  • If Player is CHAOS, MAG -3, Status ailment resistance -100
-
Queen Mab Nocturne Topaz 3 40
  • Electric-based skill effects +2%
  • Electric resistance +1%
40 Extra
  • MAG, INT +2
  • If Player is NEUTRAL, Electric-based skill effects +10%
  • If Player have Class 5 Destruction Magic or more, Electric absorb 5%
-of Neverland
Nyx Nocturne Topaz 3 50
  • Magic damage suffered +2%
  • If Bless is Class 3 or higher, Demon partner's spell + 3
55 Weapon
  • If Demonology is Class 2 or higher, Soul points earned +5%
  • If Occultism is Class 2 or higher, +25% experience earned to Demon partner.
-
Lilith Nocturne Topaz 5 75
  • Talk-based skill success rate +2%
  • MAG +2
  • MAX MP +5
75 Talisman -of Black Moon
Pixie Fairy Aquamarine 0 1
  • MAX HP +3
2 Ring, Earring, Extra
  • MAX MP +8
Scintillating-
Jack Frost Fairy Aquamarine 0 1
  • Ice resistance +1%, Fire resistance -1%
10 Arms

[ Set Bonus ]

Chill Hee-ho Punch-
Santa Frost Fairy Aquamarine 2 11
  • MAX MP +1 to all Party members
11 Ring, Earring, Extra
  • STR, MAG, SPD, INT, VIT, LUCK +1

[ Set Bonus ]

-of Snow White
Shishimai Frost Fairy Aquamarine 2 11
  • MAX HP +1 to all Party members
11 Ring, Earring, Extra
  • STR, MAG, SPD, INT, VIT, LUCK +1

[ Set Bonus ]

-of New Beginnings
High Pixie Fairy Aquamarine 0 1
  • Critical +3
10 Shoes
  • MAG, INT +2, Force resistance +5%
Glamour-
Santa Pyro Fairy Aquamarine 2 11
  • MAX MP +1 to all Party members
11 Ring, Earring, Extra
  • STR, MAG, SPD, INT, VIT, LUCK +1

[ Set Bonus ]

-of White Holly
Pyro Jack Fairy Aquamarine 0 1
  • Fire-based skill effects +1%
10 Weapon

[ Set Bonus ]

Hee HotShot-
Gandharva Fairy Aquamarine 1 10
  • STR, MAG +1, VIT, INT -1
20 Bottom
  • Damage suffered from Dragon family -20%

[ Set Bonus ]

-of Buskers
Kelpie Fairy Aquamarine 1 10
  • Freeze skill success rate +5%
20 Bottom
  • Damage suffered from Brute family -20%
Wandering Spirit-
Elf Fairy Aquamarine 1 10
  • MAG +2, STR, SPD -1
20 Top Ogre-ward-
Troll Fairy Aquamarine 1 10
  • Ice resistance +2%, Fire resistance -1%
20 Bottom
  • Damage suffered from Yoma family -20%
Powerful Blessing-
Tam Lin Fairy Aquamarine  ? 40
  • Critical + 10
  • MAG + 3
  • INT - 5, SPD - 5
40 Ring, Extra
  • SPD + 2
  • Shot damage + 5%
  • If Player is NEUTRAL, Null Stone
 ?
Vivian Fairy Aquamarine  ? 30
  • Demon partner's MAG, SPD, STR + 1
50 Weapon
  • Critical + 5
  • Slash-based skill effects + 5%
  • If Player has 50 Close-range or more, weapon-based damage + 8%, critical + 8
 ?
Oberon Fairy Aquamarine 3 30
  • STR, MAG +1
40 Top
  • MAX HP +50, MAX MP -20, STR +3, MAG -2

[ Set Bonus ]

Midsummer Squall-
Titania Fairy Aquamarine 3 30
  • MAG, INT +1
40 Bottom
  • MAX HP -30, MAX MP +30, STR -2, MAG +3

[ Set Bonus ]

Moonlight Dream-
Nozuchi Dragon King Coral 0 1
  • If Player's Level is between 1-20, HP cost for all Skills -5%
10 Bottom
  • Spin damage +10%
Dragon Scaled-
Naga Dragon King Coral 2 20 24 Arms
  • Rush damage +5%, Fire resistance -15%
Dragonite Soldier-
Mizuchi Dragon King Coral 2 20
  • Ice-based skill effects +1%
  • Ice resistance +1%
30 Shoes
  • Ice-based skill effects incantation -10%
  • Ice-based skill cool-down -10%
Underwater Lord-
Raja Naga Dragon King Coral 2 20
  • Electric-based skill incantation time -2%
  • Electric resistance +1%
30 Arms
  • Rush damage +10%, Fire resistance -30%
  • If Player's Level is between 45 - 55, Electric-based skill effects +10%
Dragonite General-
Vouivre Dragon King Coral 3 45
  • STR + 2
  • Close-range + 2
  • MAG + 1
  • LUCK - 10
50 Weapon
  • If Player is LAW or CHAOS, Fire-based skill effects +5%
  • If Player is NEUTRAL, Fire-based skill effects + 10%
-of Flames
Vritra Dragon King Coral 3 45
  • Fire affinity cap + 5%
  • While using Fire affinity skills: Limit Break Chance + 1%, Limit Break Power + 3%
40 Extra
  • Mind/Mystic damage + 25%
  • For each class of Crushing Technique, -4% HP cost for all skills
  • If Player is NEUTRAL, Success Rate of all Status Changing skills + (Level * 0.12)
Sky Covering-
Yamatano-Orochi Dragon King Coral 4 50
  • STR, +3, SPD +2
50 Back
  • Death resistance +10%, Spin damage +10%
  • If Player is NEUTRAL, LV x 0.1% Null Fire
-
Yurlungur Dragon King Coral 3.5 45
  • Physical defense, Magic defense -2
  • VIT, INT +1 to all Party members
60 Ring
  • Fire, Ice, Electric, Force resistance +20%
  • Mystic-affinity resistance -50%
-
Makami Godly Beast Pearl 1 10
  • Chance of inflicting aflame ailment +5%
20 Bottom
  • Damage suffered from Demigod family -20%
Twisting-
Kaichi Godly Beast Pearl 1 25
  • INT +1
  • Support-based skill cool-down time -2%
20 Neck
  • Void Bind
  • INT, LUCK +1, STR -1
The Auctioneer-
Nandi Godly Beast Pearl 2 30
  • MAX MP +5
  • Curative-based skill effects +3%
30 Top
  • Null Mute
  • INT +2, STR -2
  • If Player's Level is between 44 -54, Support-based consecutive skill +1
  • If Player is NEUTRAL, Curative-based skill effects +10%
-of Crescent
Narasimha Godly Beast Pearl 4 40
  • STR +2, VIT +1, MAG -1, LUCK -2
50 Arms
  • STR +3, SPD, MAG +2
  • If Player is NEUTRAL, Critical +10, Block Critical +5
-
Sphinx Godly Beast Pearl 4 45
  • Party member's Magic/Intelligence + 1
55 Talisman
  • Status ailment resistance + 10
  • If Player is NEUTRAL, -15% MP cost for all skills, +1 Mystic-affinity stack
-
Xuan Wu Godly Beast Pearl 2 30
  • Electric-based skill cool down -1%
40 Shoes
  • Electric resistance + 10%
  • Force Resistance + 10%

[ Set Bonus ]

-
Anubis Godly Beast Pearl 3 30
  • Null Expel 5%
    Null Death 5%
55 Head
  • Speed + 5
  • Vitality - 10
  • Rapid Damage +5%
  • If Player is NEUTRAL, Rapid damage +5%
-
Barong Godly Beast Pearl 4 60
  • Demon Partner's Expel-based skills + 3%
70 Ring
  • Ailment resistance - 20
  • Null Instant Death
-
Shiisa Holy Beast Sapphire 1 10
  • Charge-based skill effects +1%
13 Bottom
  • Damage suffered from Nocturne family -20%
Slumbering Lion-
Unicorn Holy Beast Sapphire 1 10
  • Force resistance -2%, Electric resistance -1%
20 Bottom
  • Damage suffered from Vile family -20%
Consecrated-
Apis Holy Beast Sapphire 1 10
  • MAX HP +4
20 Bottom Precipice-
Bai Ze Holy Beast Sapphire 2 20
  • INT, LUCK +1, VIT -2
27 Bottom
  • LUCK + 3
  • If Player have 20 Intelligence or more, LUCK +2
Purified Disaster-
Pa Bil Sag Holy Beast Sapphire 2 20
  • Penetrate-based skill effects +2%
  • MAX HP -10
30 Shoes
  • If Player have Class 4 Shot or more, Shot damage +5%
  • If Player have Class 4 Rapid or more, Rapid damage +5%
-of Deathstalkers
Senri Holy Beast Sapphire 2 20
  • Force resistance +2%
30 Neck
  • Void Stun, LUCK +1
Mist Claw-
Kirin Holy Beast Sapphire 2 35
  • INT +1, LUCK +2
  • Mystic-affinity resistance -2%
30 Bottom
  • Fire, Ice, Electric, Force resistance +2%, Mystic-affinity - 8%
  • If Player have Class 4 Curative Magic or more, Curative-based skill effects +15%
  • If Player have Class 4 Support Magic or more, Support-based skill cool-down time -10%
Loyal Beast-
Chimera Holy Beast Sapphire 3 40
  • Partner inflicts Fire-based skill effects +1%
55 Weapon
  • STR +5, Fire resistance +10%, Ice resistance -5%
  • If Player is NEUTRAL, Fire-based skill effects +10%
-
Sleipnir Holy Beast Sapphire 4 35
  • STR, MAG, SPD -2
  • Movement speed +2% (Returns to normal speed during battle and skill execution)
50 Bottom
  • Force resistance +20%, Force-based skill incantation -10%
  • If Player is NEUTRAL, LV x 0.25% void Expel
Distance Dash-
Bai Hu Holy Beast Sapphire 2 30
  • Ice-based skill cool-down time -1%
45 Arms
  • Ice resistance +15%, Fire resistance -5%
  • Ice-based skill cool-down time -10%

[ Set Bonus ]

-
Cait Sith Beast Garnet 0 1
  • Slash resistance +1%, Charge resistance -1%
7 Shoes
  • Spin-based skill cool-down time -20%
-of Lord Carabas
Cu Sith Beast Garnet 0 1
  • Charge resistance +1%, Blunt resistance -1%
10 Shoes
  • Rush-based skill incantation time -20%
-of Hunters
Inugami Beast Garnet 1 10
  • Fire resistance +2%, Force resistance -1%
18 Neck
  • Death-based skill effects +20%
-of Curses
Nekomata Beast Garnet 1 10
  • Ice resistance +2%, Electric resistance -1%
20 Arms
  • Charm skill success rate +50%
Alluring Claw-
Orthrus Beast Garnet 1 10
  • Fire resistance +2%, Ice resistance -1%
20 Neck

[ Set Bonus ]

-of Watchdogs
Tan-Ki Beast Garnet 1 10
  • VIT +1
20 Top
  • Chance to void knockback +30%, Chance to void stun +30%
  • If Player is NEUTRAL, chance to void knockback +100%, chance to void stun +100%, Close-range, Long-range, Spell damage suffered +50%
Eon after Eon-
Dawon Beast Garnet 2 40
  • STR +3, INT -2, MAG -2
  • Partner's Fire resistance +2%
40 Shoes
  • STR, MAG +1, Fire resistance +25%, Fire-based skill effects +5%

[ Set Bonus ]

Spiraling Flame-
Cerberus Beast Garnet 3 30
  • Fire resistance +3%, Ice resistance -2%
40 Face

[ Set Bonus ]

-of Hellhounds
Gryphon Beast Garnet 3 40
  • +2% final critical correction for demons of the Beast species
60 Earring
  • Null Instant Death
  • If Player is LAW or NEUTRAL, Magic damage received -50%
  • If Player is NEUTRAL or CHAOS, Close-range damage received -50%
-of Curved Beak
Garm Wilder Garnet 0 1
  • STR +1, SPD -1
9 Neck
  • STR +2, Critical +5
-of Gjallarhorn
Bicorn Wilder Garnet 0 1
  • Fire-based skill effects +1%
10 Head, Face
  • Threaten-based skill success rate +5%, Talk-based skill success rate -5%
Lustful-
Gyuki Wilder Garnet 1 10
  • Spread-based skill effects +1%
20 Weapon
  • Damage to Fairy family +20%
Ferocious-
Raiju Wilder Garnet 1 10
  • Electric-based skill effects +1%
  • Electric-based skill incantation time -1%
20 Earring
  • LV x 0.1% absorb Electric
-
Nue Wilder Garnet 2 20
  • VIT +2, STR +1, INT/LUCK -1
30 Neck
  • VIT +5
  • If Player is NEUTRAL, Blunt-based Skill Effects +3%
-
Mothman Wilder Garnet 2 20
  • Mystic-affinity resistance +1%
30 Talisman
  • Muddle skill success rate +50%
-of Prophecy
Catoblepas Wilder Garnet 3 40
  • Stone skill success rate +5%
40 Face
  • MAG +1, Stone skill success rate +50%
-of Red Eyes
Fenrir Wilder Garnet 3 30
  • STR +2
40 Neck
  • STR +3, Ice resistance +1%
Howling-
Tao Wu Wilder Garnet 4 60
  • VIT +2, SPD -1
  • Weapon-based skill cool-down time -1%
  • If Player is NEUTRAL, Bad Status Resistance +3
60 Top
  • Death-based skill effect +20%
  • If Player is NEUTRAL, Close-range, Long-range, Spell damage suffered -10%
  • [ Set Bonus ]
-
Erthys Elemental Emerald 2 7
  • Electric-based skill effects +2%
7 Weapon
  • Weapon gains Electric-affinity
-of Diamonds
Aeros Elemental Emerald 2 11
  • Force-based skill effects +2%
11 Weapon
  • Weapon gains Force-affinity
-of Spades
Aquans Elemental Emerald 2 15
  • Ice-based skill effects +2%
20 Weapon
  • Weapon gains Ice-affinity
-of Hearts
Flamies Elemental Emerald 2 20
  • Fire-based skill effects +2%
20 Weapon
  • Weapon gains Fire-affinity
-of Clubs
Aramitama Sacred Soul Emerald 2 15
  • STR + 1
  • Demon Partner's STR + 1
15 Back
  • STR + 2
  • MAG - 1
  • If Player's level is 50 or lower, STR + 1, Maximum HP + 15, MAG - 1
  • If Demonology is Class 2 or higher, STR + 2, Close-range + 5

[ Set Bonus ]

Violent-
Nigimitama Sacred Soul Emerald 2 15
  • MAG + 1
  • Demon Partner's MAG + 1
19 Arms
  • MAG + 2
  • STR - 1
  • If Player's level is 50 or lower, MAG + 1, Maximum MP + 10, STR - 1
  • If Demonology is Class 2 or higher, MAG + 2, Spell + 5

[ Set Bonus ]

 ?
Kushimitama Sacred Soul Emerald 2 15
  • SPD + 1
  • Demon Partner's SPD + 1
22 Earring
  • SPD + 2
  • LUCK - 1
  • If Player's level is 50 or lower, SPD + 1, Magical Defense + 5, LUCK - 1
  • If Demonology is Class 2 or higher, SPD + 3, Long-range + 5

[ Set Bonus ]

 ?
Sakimitama Sacred Soul Emerald 2 15
  • LUCK + 1
  • Demon Partner's LUCK + 1
19 Ring
  • LUCK + 2
  • SPD - 1
  • If Player's level is 50 or lower, LUCK + 1, Physical Defense + 5, SPD - 1
  • If Demonology is Class 2 or higher, LUCK + 3, Support + 5

[ Set Bonus ]

 ?
Matador Fiend Diamond 5 30
  • SPD +1, Slash-based Skill effects +1%, Blunt Resistance -2%
30 Bottom
  • SPD +3, Slash-based Skill effects +5%
  • If Player is LAW or CHAOS, Blunt Resistance -10%
-
Alice Fiend Diamond 5 35
  • STR -1, MAG +2
  • If Player is NEUTRAL, Death-based skill effects +2%
35 Top -
David Fiend Diamond 5 30
  • STR +1, SPD +1
  • If Player is NEUTRAL, low chance of causing Instant Death when knocking back the enemy
35 COMP
  • Close-range, Long-range, Magic damage received -10%
    Success Rate of all Status Changing skills + (Level * 0.15)
    Partner's STR/SPD/MAG + 8
The Lure of Death-
Hell Biker Fiend Diamond 5 42
  • STR +1, SPD +2, LUCK -2
  • If Player is NEUTRAL, Fire-based Skill Effects +2%, Rush +1%
42 Shoes
  • STR +3, SPD +4
  • If Player is NEUTRAL, Fire-based Skill Effects +20%
  • If Rush Expertise is Class 5+, Rush +20%
-
White Rider Fiend Diamond 5 50
  • SPD +5
52 Arms
  • SPD +10
  • Handgun/Penetrade/Spread based Skill Effects +2%
-
Daisoujou Fiend Diamond 5 50
  • +1% Mind, Nerve, Death, Curse, and Expel based damage
  • Max HP - 15
  • If Player is NEUTRAL: +1% Electric, Force, Ice, Fire damage, Maximum HP + 10
55 Talisman
  • Null Instant Death
  • Null Mind Lvl * .5%
  • If NEUTRAL: +50% Nerve affinity, MP cost of all skills +50%
-
Red Rider Fiend Diamond 5 50
  • STR+5
55 Back
  • STR+10
  • Slash/Blunt/Charge based skills +2%
-
Black Rider Fiend Diamond 5 50
  • MAG+5
60 Head
  • MAG+10
  • MP Cost -3%
-
Pale Rider Fiend Diamond 5 50
  • Critical+5
  • Cooldown-2%
60 Top
  • Critical+10
  • Cooldown-10%
-
Jeanne D'Arc Fiend Diamond 5 50
  • If Neutral: Weapon based skill+2%
50 Weapon
  • Weapon based skill+3%
  • Curative based skill+10%
  • If Neutral: Damage against Law and Chaos +15%
  • If Law/Chaosl: Damage taken +10%
-
Tokisada Fiend Diamond 5 50
  • Maximum MP - 15, Almighty Damage +2%
  • If Player is NEUTRAL: Maximum MP +5
60 Head
  • +10% Almighty damage
  • If Player is NEUTRAL: Cool-down for all Almighty skills -10%
  • If Player is LAW/CHAOS: Cool-down for all skills +10%
-Makai
Yoshitsune Fiend Diamond 5 50
  • Demon Partner's HP - 5
  • Demon Partner's Close-range + 2
  • If Player is has Class 3 or higher Weapon Knowledge, Demon Partner's Close-range + 1
60 Extra
  • Demon Partner's STR + 10
  • If Player is NEUTRAL: Demon Partner's Slash, Blunt, and Charge based damage + 8%
 ?
Masakado Fiend Diamond 5 65
  • Limit Break Damage Cap + 60
70 Top
  • Demon Partner's Spin damage + 10%
  • While Digitalized,

Demon Partner's Almighty damage + 10%, Close-range damage + 30%

New Emperor's-
Trumpeter Fiend Diamond 5 65
  • MAG + 4
  • SPD + 3
  • INT + 2
  • STR + 1
  • If Player is NEUTRAL: Support + 3
70 Back
  • +10 MAG
  • +10% Shot damage (Includes Destruction Magic)
-of Sound
Mother Harlot Fiend Diamond 6 70
  • Magic damage + 4%
  • Critical + 15
80 Arms
  • +10 LUCK
  • LVL * 0.1% Null all Physical
-of Babylon
Ares Destroyer Ruby 3 40
  • Slash damage +2%
  • Charge damage +2%
50 Weapon
  • Attack damage +10%
  • If Player is CHAOS, Close-range + 5
-
Dionysus Destroyer Ruby 4 40
  • Rapid damage +2%
  • If Player is CHAOS, Fire-based skill effects +3%
50 Head
  • If Player is CHAOS, Long-range damage +10%, Nerve resistance +20%
-
Indrajit Destroyer Ruby 3 50
  • MAG + 1
  • If Player is CHAOS, MP cost -2%
55 Back -
Kartikeya Destroyer Ruby 4 50
  • Fire-based Skill Effects +2%
  • If Player is CHAOS, Fire Resistance +2%
60 Back
  • Fire-based Skill Effects +5%
  • If Player is CHAOS, Lvl*0.1% Null Slash
-
Susano-o Destroyer Ruby 5 50
  • STR + 3, VIT + 3, MAG - 3
  • If Player has class 5 Attack or higher, Attack damage + 2%
60 Neck
  • Electric-based Skill Effects +15%
  • If Player is LAW Close-range damage received +20%
  • If Player is CHAOS, Ice-based skill effects + 15%, Close-range damage +5%

[ Set Bonus ]

-
Wu Kong Destroyer Ruby 4 30
  • STR +2
  • LV x 0.02% reflect Fire
30 Head
  • Weapon-based skill effects +5%
  • If Player have less than 50% HP, Weapon-based skill effects +5%
  • If Player is CHAOS, Spin damage +10%, Spin cool-down time +20%
-of Phoenix Feathers
Shiva Destroyer Ruby 5 70
  • STR, VIT +5
  • If Player is CHAOS, Weapon-based skill effects +1%
85 Top
  • STR +10, Critical +15, Weapon-based skill effects +10%
  • If Player is CHAOS, Close-range damage +8%
  • If Player is LAW or NEUTRAL, MAX HP -50, Block Critical -20
-of Natraja
Zouchouten Guardian Ruby 3 30
  • STR +2
  • MAX HP -20
35 Shoes
  • Rush damage +10%, Rush incantation time +60%
  • If Player is CHAOS, damage to LAW enemies +10%

[ Set Bonus ]

-Vidudabha
Koumokuten Guardian Ruby 3 35
  • MAX HP +20
  • Close-range damage -2
40 Bottom
  • INT +10, VIT -5
  • If Player is CHAOS, Blunt-based skill effects +5%

[ Set Bonus ]

-Virupaksa
Jikokuten Guardian Ruby 3 40
  • VIT +1, STR +2
45 Top
  • VIT +10, INT -5
  • If Player is CHAOS, Slash-based skill effects +5%

[ Set Bonus ]

-Dhrtara
Bishamonten Guardian Ruby 3 50
  • STR +1, VIT +2
  • If Player is CHAOS, STR +2
55 Head
  • Spin damage +10%, Spin cool-down time +60%
  • If Player is CHAOS, Charge-based skill effects +5%

[ Set Bonus ]

-Vaisravana
Onamuchi Nation Ruler Pearl 3 30
  • SPD +1
  • Spread-based skill effects +2%
40 Bottom
  • SPD +1, Shot incantation time -10%
  • If Player is CHAOS, Shot, Rapid damage +5%

[ Set Bonus ]

-of Nation Handover
Oyamatsumi Nation Ruler Pearl 3 45
  • If Player is CHAOS, +2% Macca/Magnetite earned.
50 Shoes
  • Party Member's Maximum HP + 50
  • If Player is CHAOS, Party Member's Strength + 5
 ?
Okuninushi Nation Ruler Pearl 3 45
  • STR +1 to all Party members
55 Top
  • Party members' max HP + 25
  • If Player is CHAOS, VIT, INT +5 to all Party members
Nation-Building-
Take-Minakata Nation Ruler Pearl 3 30
  • Spin damage +1%
  • Electric damage +1%
50 Earring
  • Damage taken from demons of the Guardian species -15%
  • If Player is CHAOS, Electric damage + 15%, Fire resistance + 10%, Electric resistance +10%
Arahabaki Nation Ruler Pearl 4 40
  • Critical +10
  • Block Critical -10
50 Weapon
  • Weapon gains Death-affinity
  • If Player is CHAOS, Death-based skill effects +10%
Rebellious-
Kikuri-Hime Earth Mother Sapphire 2 18
  • Curative-based skill effects +5%
18 Ring, Earring, Extra
  • MAG, INT +1
Fated-
Kushinada-
Hime
Earth Mother Sapphire 2 20
  • Curative-based skills cost -5% MP
26 Ring, Earring, Extra
  • MAG +1, MAX MP +3

[ Set Bonus ]

Jade Hairpin-
Artemis Earth Mother Sapphire 2 40
  • MAG, LUCK +1
30 Talisman Lunatic-
Parvati Earth Mother Sapphire 4 40
  • INT, MAG +2, STR -5
50 Bottom
  • Void Mute
  • If Player is CHAOS, INT +10, MAG +4
Beloved-
Kali Earth Mother Sapphire 4 40
  • STR +2, MAG -3
  • Critical +10
50 Arms Tyrant's Lover's-
Skadi Earth Mother Sapphire 4 45
  • Force resistance +1%
  • Force-based skill effects +2%
50 Bottom
  • Spell incantation time -20%
  • If Player is CHAOS, MAG +5
-of Srymheimr
Diana Earth Mother Sapphire 4 50
  • If Demonology is Class 5 or higher, Long-range/Penetrate/Spread damage + 6%
70 Extra
  • If Player is LAW, Spell + 20
  • If Player is CHAOS, Long-range + 20
-of Witchwood
Isis Earth Mother Sapphire 4 40
  • Partner inflicts Ice-based skill effects +1%
85 Weapon
  • Partner inflicts Curative-based skill effects +20%
  • If Player is CHAOS, Ice-based skill effects +5%
    Partner inflicts Ice-based skill effects +5%
-
Ishtar Earth Mother Sapphire 5 75
  • MAG + 2
  • VIT + 2
  • Magic damage + 2%
  • If Player has Class 3 Support Magic or higher, Magic damage + 1%
  • If Player has Class 3 Curative Magic or higher, Magic damage + 1%
85 Bottom
  • MP + 25
  • Skill incantation time -20%
  • If Player is CHAOS, Party member's HP/MP regeneration + 5
The Sealed-
King Frost Tyrant Diamond 3 30
  • Ice-based skill effects +2%
  • Ice resistance +1%
40 Back
  • LV x 0.5% void Ice
  • If Player is CHAOS, MAX HP +30 to all Party members
-of the Snow Kingdom
Hecate Tyrant Diamond 3 30
  • MAX MP +3
50 Top
  • MAG +3 to all Party members
  • If Player is CHAOS and has less than 30% HP, Spell damage +50%
-of Triangles
Moloch Tyrant Diamond 4 35
  • Max HP +5, Spell Damage +2%
  • Partner's Max HP -25
50 Bottom
  • Damage taken from Fiend family -20%
  • If Player is CHAOS, Lvl*0.05% Null Physical
  • Partner's Received Damage +20%
-
Loki Tyrant Diamond 4 40
  • MAG +2
  • Mystic-affinity resistance +2%
50 Weapon
  • Player gains the Bloody Attack skill
  • If Player is CHAOS, Mystic-affinity skill effects +15%
  • If Player is LAW, Mystic-affinity skill effects -10%
-of Tricksters
Tzitzimitl Tyrant Diamond 5 60
  • MAG +3
  • Mystic-affinity damage +1%
80 Weapon
  • MAG + 4
  • Mystic-affinity skill effects +2%
  • If Player is CHAOS, damage to Women +20%
-
Surt Tyrant Diamond 4 40
  • Fire-based skill effects +2%
  • Fire resistance +1%
50 Weapon
  • Damage to God species +20%
  • If Player is CHAOS, Fire-based skill effects +10%
  • If Player is LAW, STR, SPD -10
-of Twilight
Chi You Tyrant Diamond 4 40
  • Blunt resistance +1%
  • Rush/Spin damage +1%
  • Fire resistance -3%
50 Weapon
  • Damage to Fiend species +20%
  • Force-based skill effects +10%
 ?
Astaroth Tyrant Diamond 4 40
  • Max MP +2, MAG +4
50 Back
  • Max MP +30 , MAG +5, LUCK -10, Electric-based skill effects +5%
  • If player is CHAOS, cool-down time -10%
-
Lucifuge Tyrant Diamond 5 90
  • Player/Demon's Limit Break damage cap + 150
90 COMP
  • While Digitalized, Player/Demon's Final Critical rate correction/Limit Break chance + 5%, Limit Break power + 10%
-Avoiding the Light
Alciel Tyrant Diamond 4 40
  • While Digitalized, Demon Partner's Pursuit Chance/Power + 3%
50 Head
  • Demon Partner's Limit Break Damage Cap + 500
  • Demon Partner's Technical Attack Chance + 3%
  • Demon Partner's Technical Attack Power + 5%
-of Black Sun
Mara (Amorphous) Tyrant Diamond 4 40
  • Charge-based skill effects +3%
  • If player is CHAOS, +2% Rush damage
50 Bottom
  • +25% Rush damage, Rush-based skill incantation time +100%
  • If Player is CHAOS, Charge-based skill effects +30%, Rush-based skill incantation time -50%
  • If Player is LAW, Charge-based skill effects -30%
-
Mara Tyrant Diamond 5 50
  • +2 STR, SPD, INT
  • If player is CHAOS, +5% Charge, Mind, and Nerve damage
60 Bottom
  • For each class of Fusion, HP/MP cost of all skills -3%
  • Player temporarily learns Maralagidyne
-of Desire
Beelzebub (Fly) Tyrant Diamond 4 80
  • MAG +5
  • Shot Damage +5%
50 Face
  • MAG +5, Shot Damage +15%
  • If Player is CHAOS, Death-based Skill Effects +30%
  • If Player is LAW, MAG -5
-
Beelzebub (Human) Tyrant Diamond 5 70
  • SPD, LUCK +5
  • CRT +4
85 Top
  • SPD +10, CRT +15, Shot damage +10%
-
Andras Fallen Angel Turquoise 1 10
  • MAX HP, MP +2
15 Bottom
  • Damage suffered from Divine family -20%
Wicked Minds-
Forneus Fallen Angel Turquoise 2 20
  • VIT +1
  • Ice resistance +2, Fire resistance -2%
29 Head, Face
  • STR, VIT +1, Ice resistance +3%

[ Set Bonus ]

-of the Deep
Eligor Fallen Angel Turquoise 2 30
  • Rush damage +2%
30 Bottom
  • If Player's Level is between 43 - 53, Rush damage +20%

[ Set Bonus ]

-of the Red Baron
Decarabia Fallen Angel Turquoise 2 20
  • MAG +2
30 Head, Face

[ Set Bonus ]

Rhythmic-
Berith Fallen Angel Turquoise 3 25 40 Weapon
  • Damage to LAW enemies +10%
  • If Player is NEUTRAL or CHAOS, damage to LAW enemies +5%

[ Set Bonus ]

-of the Death Lord
Orobas Fallen Angel Turquoise 3 30
  • Physical Defense +2
  • Counter Damage +5%
50 Back
  • LVL X 0.5% Null Force
  • Negotiation Skill Success Rate +20%
  • If Player is CHAOS or NEUTRAL: +20% Curative effects
-
Ose Fallen Angel Turquoise 3 30
  • Slash-based Skill Effects +2%
  • If Level 73 or Below, STR +2, MAG +2, INT +2
70 Head
  • STR +2, Slash-based Skill Effects +15%
  • If Player is CHAOS, Rush Damage +15%
  • If Player is NEUTRAL, Party Members' STR +3, MAG +3
-of Hell's Fuehrer
Flauros Fallen Angel Turquoise 4 40
  • Partner's Slash and Blunt-based skill effects +1%
  • Partner's MAX HP -10
  • Partner's Ice Resistance -2%
30 Weapon
  • Weapon gains Mind-affinity
-
Gomory Fallen Angel Turquoise 3 30
  • Intelligence + 5
  • Luck + 5
  • Macca earned +3%
40 Earrings
  • For every class of Pursuit, HP/MP cost -4%,
  • If Curse of the Wretched is Class 8 or higher, All Status-Changing Skills Success Rate +(Level * 0.2)%
-
Abraxas Fallen Angel Turquoise 4 50
  • Support damage + 2%
70 COMP
  • If Occultism is Class 4 or higher, Weapon-based skill effects +50%
365-
Azazel Fallen Angel Turquoise 4 65
  • LUCK + 3
  • Close-range, Magic damage + 2%
  • Partner's MAX HP -100
  • If Player has Class 3 Occultism or higher, STR + 5, MAG + 5
75 Neck
  • STR + 5
  • Critical + 10
  • If Player is CHAOS, Critical + 10
  • If Player is LAW, LUCK - 10
-
Coatlicue Dragon Emerald 2 20
  • HP regeneration +3, MP regeneration +1
25 Bottom Just Born-
Ganga Dragon Emerald 2 25
  • +2 INT
  • STR, MAG, SPD -1
  • Support-based skill cool-down time -3%
30 Top
  • Bad aliment resistance +20, INT +2, STR -3
  • If Player's Level is between 39 - 49, Curative-based skill effects +20%
  • If Player is CHAOS, Curative-based consecutive skill +1
Mother River-
Quetzalcoatl Dragon Emerald 4 40
  • STR, MAG +1
  • MAX HP +2
40 Back
  • Fire, Ice, Electric, Force resistance +10%
-of Venus
Qing-Long Dragon Emerald 2 20
  • Force-based skill cool-down -1%
30 Head
  • Force-based skill cool-down -10%, Electric-based skill cool-down -10%

[ Set Bonus ]

-
Ananta Dragon Emerald 5 70
  • Demon Partner's Max HP +50, Max MP +25
  • Demon Partner's VIT +5, INT +5
85 Ring
  • Demon Partner's HP and MP Regeneration +20
  • Demon Partner's Limit Break Chance +10%
-
Cockatrice Evil Dragon Amethyst 1 8
  • Force resistance +2%, Ice resistance -1%
8 Top
  • Damage suffered from Aerial species -20%
-of Wings
Tarasque Evil Dragon Amethyst 1 10
  • Blunt resistance +2%, Charge resistance -1%
17 Top
  • Damage suffered from Beast species -20%
Steel Hide-
Bai Suzhen Evil Dragon Amethyst 1 15
  • Curative Boost + 3%, Curative received + 2%, Ailment resistance - 2
20 Face
  • Demon Partner's Intelligence + 20
  • If Player is CHAOS, +15% Mystic damage, +15% Curative boost
-Of White Snake
Basilisk Evil Dragon Amethyst 2 20
  • Mind-based skill effects +1%
30 Face Evil-eyed-
Typhon Evil Dragon Amethyst 2 35
  • Fire resistance +2%
  • Fire-based skill incantation -2%
30 Top
  • Fire resistance +15%
  • Damage suffered from God species -30%
-of Volcano
Nidhoggr Evil Dragon Amethyst 3 30
  • Fire, Ice, Electric resistance +1%
  • Charge resistance -5%
40 Weapon
  • Damage to Raptor family +20%
-of World Eaters
Kingu Evil Dragon Amethyst 3 50 50 Weapon -of World Eaters
Fafnir Evil Dragon Amethyst 3 55
  • Close-range/Long-range damage received - 2%, Luck - 3
  • If Player is CHAOS, +1% Clench chance while HP is 2 or greater
50 Ring
  • Player obtains +30% Macca
  • Player/Demon's Luck - 15
  • If Player is CHAOS, + (Level * 0.08)% Repel all Physical
-of the Iron Worm
Vasuki Evil Dragon Amethyst 4 45
  • MAG -5, VIT +3
  • Poison Success Rate +4%
60 Extra
  • Lvl*0.25% Null Death Affinity
  • Physical Defense +10
-
Datsue-Ba Femme Opal 0 1
  • MAG +1
  • STR -1
9 Arms
  • MAG +2
  • STR, SPD -1
  • If Player have Class 3 Curse Magic or more, INT, MAG +2
-of Tormentors
Acheri Femme Opal 1 40
  • MAG +1
  • SPD + 1
  • STR -2
  • Bind, Paralyze, and Poison success rates + 5%
30 Neck
  • Null Paralyze and Poison ailments
-of Red Code
Taraka Femme Opal 1 10
  • Electric resistance +2%
  • Ice resistance +1%
20 Bottom
  • Damage suffered from Raptor family -20%
-of Stars
Gorgon Femme Opal 2 20
  • Long-range, Penetrate, Spread resistance +1%
30 Arms
  • Void Stone
  • MAG +1
-of Medusa
Yomotsu-Shikome Femme Opal 2 30
  • Stone, Sleep, Charm, Confuse, Burn, Freeze, Shock, Stun skill success rate +1%
30 Talisman
  • Poison, Paralyze, Stone skill success rate +15%
  • If Player is CHAOS, Bind, Charm, Muddle skill success rate +15%
Manhunting-
Leanan Sidhe Femme Opal 2 45
  • MAG + 1
  • MP + 1
  • If Player is CHAOS, Partner's nerve-based damage + 3%
45 Head
  • MAG + 1
  • INT + 3
  • Fire resistance - 10%
  • Ice resistance + 10%
 ?
Yuki Jyorou Femme Opal 3 30
  • Fire resistance -3%
  • Demon Partner's Ice damage +2%
40 Shoes
  • Frozen (Ice stun effect) success rate + 50%
  • Null frozen (Ice stun effect)
 ?
Lamia Femme Opal 2 30
  • Charm skill success rate +5%
30 Ring, Earring, Extra
  • Mind-based skill effects +5%
  • If Player is NEUTRAL or CHAOS, Void Charm, Bind
Full of Melting Love-
Clotho Femme Opal 4 30
  • MAG +1, INT +3
  • If Curative Magic is Class 1+, Party Members' HP Regeneration +1
60 Head, Face
  • MP Regeneration +15
  • If LUCK is 30+, Max MP +30, Party Members' LUCK +5, VIT +5

[ Set Bonus ]

-
Arachne Femme Opal 3 50
  • SPD + 3
  • If Player is CHAOS, Cool down of all skills -1%
50 Arms
  • Null Paralyze, LVL * 0.25 Reflect Nerve
  • If Player is LAW, Weapon-based damage -5%
  • If Player is CHAOS, Weapon-based damage +5%
-
Lachesis Femme Opal 4 40
  • MAG +2, INT +2
  • If Support Magic is Class 1+, All Status-Changing Skills Success Rate +3%
60 Bottom
  • Spell Incantation -30%
  • If LUCK is 30+, Critical Defense +15, Party Members' LUCK +5, STR +5

[ Set Bonus ]

-
Yaksni Femme Opal 3 30 40 Arms
  • STR +1 to all Party members
  • If Player is CHAOS, CRT +20
Luxurious-
Atropos Femme Opal 4 40 60 Top
  • Spell Damage +15%
  • If LUCK is 30+, Max HP +30, Party Members' LUCK +5, MAG +5

[ Set Bonus ]

-
Dakini Femme Opal 3 30
  • STR +2, Critical +15, VIT -10
40 Arms
  • Rush Damage +5%
  • Party Members' STR +1
  • If Player is CHAOS, Critical +15
-of Sky Dancers
Rangda Femme Opal 5 60
  • Demon Partner's Death-based damage +3%
70 Earring
  • All Status-Changing Skills Success Rate +10%
  • LVL * 0.1% Null Death
-
Shikigami Brute Peridot 0 1
  • Electric resistance +1%
  • Force resistance -1%
5 Back
  • LV x 0.5% void Electric
Kin`u Gyokuto-
Azumi Brute Peridot 0 1
  • Ice-based skill effects +1%
10 Shoes
  • STR, LUCK +2
  • Ice resistance +5%
-of Divers
Koppa-Tengu Brute Peridot 1 10
  • Long-Range (Handgun)-based skill effects +1%
15 Weapon
  • Damage to Beast family +20%
White Wolf's-
Momunofu Brute Peridot 1 10
  • Rush-based skill cost -3% HP
19 Bottom
  • Damage suffered from Beast family -20%
Warrior's Soul-
Turdak Brute Peridot 1 10
  • Slash resistance +2%
  • Blunt resistance -1%
20 Bottom
  • Damage suffered from Reaper family -20%
-of Nosferatu
Oni Brute Peridot 1 10
  • Electric shock skill success rate +5%
20 Weapon Sadistic-
Karasu-Tengu Brute Peridot 2 20
  • SPD +1
  • CRT +2
28 Weapon
  • Damage to Avian family +20%
Fallen Phoenix-
Yomotsu-Ikusa Brute Peridot 3 30
  • Charge-based Skill Effects +5%
40 Talisman
  • Max HP -10, STR -5
  • Party Members' Max HP +25, STR +10
  • If Player is CHAOS, Charge-based Skill Effects +10%
-
Yaksa Brute Peridot 2 30
  • Damage from Divines -1%
  • If Attack is Class 3+, Close-range Damage +1%
50 Earring
  • Critical +5
  • Party Members' STR +1
  • If Player is CHAOS, Rush Damage +15%
-
Shiki-Ouji Brute Peridot 3 30
  • Electric resistance +1%
  • Attack damage +1%
40 Ring
  • LV x 0.1% absorb Electric
  • Attack damage +5%
  • Fire Resistance - 50%
  • If Player is CHAOS, Electric-based skill effects +5%
Shiki-gami Curse-
Kinki Brute Peridot 3.25 50
  • STR +1
  • Electric-based skill effects +1%
  • Electric resistance +1%
55 Back
  • CRT -15, BLK CRT -10, Physical defense -5
  • If Player is CHAOS, LV x 0.15% void Blunt, Charge, Slash-based skills, Physical defense +10, BLK CRT +20

[ Set Bonus ]

Endless Lightning-
Suiki Brute Peridot 3.25 50
  • STR +1
  • Ice-based skill effects +1%
  • Ice resistance +1%
45 Shoes
  • Spin damage +5%, Fire resistance -30%
  • If Player is CHAOS, Ice-based skill effects +5%
  • If Player is LAW or NEUTRAL, Fire resistance -20%

[ Set Bonus ]

Turbid Stream-
Fuki Brute Peridot 3.25 50
  • STR +1
  • Force-based skill effects +1%
  • Force resistance +1%
45 Ring
  • Attack-based skill effects +5%, Electric resistance +30%
  • If Player is CHAOS, Force-based skill effects +5%
  • If Player is LAW or NEUTRAL, Electric resistance -20%

[ Set Bonus ]

Dark Gale-
Ongyo-Ki Brute Peridot 4 70
  • STR, MAG +2
  • Death-based skill effects +2%
  • Death resistance +2%
50 Head
  • STR, MAG +2, MAX HP -20
  • If Player is CHAOS, damage during damage nighttime +25%
  • If Player is LAW or NEUTRAL, damage suffered during daytime +50%

[ Set Bonus ]

Nightmare Judgement's
Poltergeist Haunt Jade 0 1
  • SPD +1
  • MAG -1
4 Bottom
  • Rush-based skill effects +10%
Clamorous-
Gaki Haunt Jade 0 1
  • If Player's Level is between 7 - 20, Shot damage +5%
7 Arms
  • SPD +2
  • STR, MAG -1
  • If Player have Class 3 Shot or more, SPD +2
Starved-
Ghoul Haunt Jade 0 1
  • Mystic-affinity skill effects +1%
10 Top
  • MAX HP +20
-of Death Eaters
Choronzon Haunt Jade 1 10
  • MAX HP +3, MAX MP +1
17 Weapon
  • Damage to Divine family +20%
-of Angelbane
Yakkha Haunt Jade 1 10
  • Force resistance +2%
  • Fire resistance -1%
20 Ring, Earring, Extra
  • VIT +1
  • HP regeneration +3
Hexed-
Chatterskull Haunt Jade 2 20
  • Nerve-based skill effects +1%
20 Weapon -of Dark Whispers
Pisaca Haunt Jade 2 20
  • Death-based skill effects +1%
  • Expel resistance -3%
30 Back
  • LV x 0.1% void Mind-based skills
  • Fire resistance -15%
Death-devouring-
Legion Haunt Jade 2 20
  • Damage suffered from Aerial species -1%
30 Weapon -of Many
Vetala Haunt Jade 2 30
  • Nerve Resistance +3
  • Max HP -2
30 Weapon
  • Weapon gains Nerve-affinity
Zombie Master-
Utai-Gaikotsu Haunt Jade 2 25
  • Demon's Suicide-affinity damage + 3%
  • Player's Intelligence - 2
50 Face
  • Demon's Suicide-affinity damage + 50%
  • Player's Intelligence - 9
  • If Player is CHAOS, +25% chance to null Fire-affinity skills
-of the Singing Corpse
Kumbhanda Haunt Jade 3 50
  • HP/MP - 10
  • Demon Partner's Physical/Magical defense + 1
55 Extra
  • HP regeneration + 50
  • MP regeneration + 30
  • HP cost + 50%
  • MP cost + 100%
Kudlak Haunt Jade 3 50
  • Ice resistance + 1%
  • If Player has Class 4 or higher Crushing Technique, Shot damage + 3% (Includes Destruction Magic)
55 Extra
  • LVL * 0.25% absorb Mystic-affinity skills
  • SPD + 2
Will O'Wisp Foul Aquamarine 0 1
  • If Player's Level is between 1 - 20, Shot damage +10%
1 Neck
  • MAG +1
Glowing-
Slime Foul Aquamarine 0 1
  • If Player's Level is between 6 - 20, Attack damage +10%
6 Ring, Earring, Extra
  • VIT +2, INT -2
Squirming-
Mou-Ryou Foul Aquamarine 1 10
  • Penetrate-based skill effects +1%
11 Ring, Earring, Extra
  • Death resistance +5%
  • Expel resistance -3%
  • MAG +1
Impudent-
Blob Foul Aquamarine 1 10
  • Shot-based skill MP cost -3%
16 Weapon
  • Damage to Femme family +20%
Slimy-
Black Ooze Foul Aquamarine 1 10
  • Spin-based skill HP cost -3%
20 Bottom -of Acid
Specter Foul Aquamarine 1 10
  • Death resistance +1%
  • Expel resistance -1%
20 Bottom Twisted Grudge-
Shadow Foul Aquamarine 3 40
  • Block Critical -5
  • Death-based Skill Effects +3%
65 Weapon
  • If Player is NEUTRAL, Damage received from NEUTRAL -20%
  • If Player is LAW, Damage to enemies of LAW alignment +20%
  • If Player is CHAOS, Damage to enemies of CHAOS alignment +20%
-
Phantom Foul Aquamarine 3 80
  • Death resistance +3%
  • Death-based skill effects +3%
  • Death-based skill cool-down time -5%
80 Shoes
  • MAG +3, Death resistance +5%, Expel resistance -3%
  • If Player is CHAOS, Rush damage +20%, Suicide-based skill incantation -30%
-of Stand-by
Thirsty Man's Crystal None None  ? 70
  • STR, MAG, SPD + 7
80 Bottom
  • Close-range, Long-range, Spell Damage + 7%
 ?
Magatama None None  ? 60
  • VIT, INT + 5
  • Maximum HP + 50
  • Maximum MP + 25
80 Ring
  • HP/MP Regen + 20
  • Limit break chance +10%
-of Half-human, half-demon
Iron Cage of the Underworld None None  ? 60
  • Physical/Magical Defense + 5
  • Party Member's HP + 10
  • Party Member's MP + 5
85 Face
  • Damage to demons of the Magica Race +50%
  • Damage suffered from demons of the Magica Race -50%
  • Damage done by Darkness Unleashed + 50%
  • Limit Break chance + 6%
Darkness Drinking(?)-
Crown of the Seven Hills None None  ? 75
  • Demon Partner's Almighty-based damage +3%
  • Demon Partner's MP +20
85 Head
  • Demon Partner's Critical + 10
  • Demon Partner's Technical Attack Chance + 5%
  • Demon Partner's Technical Attack Power + 5%
 ?
Angel's Music None None  ? 75
  • +10 HP Regeneration
  • +5 MP Regeneration
85 Weapon  ?
Devil's Music None None  ? 75
  • Close-range, Long-range, Spell + 5
85 Weapon  ?
Memory of a Hero consumed by his dream None None  ?  ?
  • While Digitalized, Demon's Almighty damage + 2%, Demon's Close-range/Long-Range/Magic damage +2%, Demon's Critical + 25, Demon's Limit Break Chance +1%, Demon's Limit Break Power + 3%
 ? Weapon  ?
Memory of a Saint who was sacrificed to God None None  ?  ?
  • While Digitalized, Almighty damage + 2%, Close-range/Long-Range/Magic damage +2%, Critical + 25, Limit Break Chance +1%, Limit Break Power + 3%
 ? Weapon  ?
Abyss None None  ?  ?
  • Limit Break Power + 2%
  • Technical Attack Power + 2%
 ? Top
  • Maximum HP + 500
  • If Player is CHAOS, 100% chance to null Knockback and Damage Stun.
 ?
God's Majesty None None  ?  ?
  • Final Critical Correction + 5%
 ? All
  • Limit Break Damage Cap + 900
  • + 10 Close-range/Long-range/Spell
  • + 10 Luck
 ?
Purgatory Ore None None  ? 75
  • Digitalize duration +2%
  • While Digitalized, +3% Pursuit chance/power
85 Shoes  ?


[edit] Reference


Items and Equipment
Armor: HeadFaceNeckBodyBackArmsLegsShoesEarringsRingsTalismansCOMPExtras
Weapons: 1-handed Swords2-handed SwordsThrusting SwordsAxesPrimitive WeaponsSpearsMartial ArtsHandgunsRiflesShotgunsBullet
Items: ConsumablesGemsValuablesCardsModification MaterialsSynthesis MaterialsDemonic Compendium Memory
Plasmas: PlasmaRemains of TokyoCompounding Materials


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