Weapon Knowledge
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Revision as of 19:53, 4 February 2013 by Kiwiinyoface (Talk | contribs)
Description
[Knowledge] An Expertise Skill for knowledge of weapons, swords and other close-range equipment.
Side-effects: Critical Hit Rate/up, reduced wear on CLS-R weapons
Can be increased up to Class 9
Progression
Requirements to Unlock: None
- Gains Expertise through use of Spin, Rush, Synthesis and Textbook (World Weapon Encyclopedia).
This Expertise affects Synthesis Chain Expertise by 10%.
This Expertise affects Swordsmith Chain Expertise by 20%.
This Expertise affects Retaliation Chain Expertise by 40%.
This Expertise affects Spiritual Mixing.
Icon | Name | Rank | Type | Affinity | Action Type | Skill Point | Cost | Description |
---|---|---|---|---|---|---|---|---|
Sword Mastery I | 1-0 | Passive | Special | Curative | 1 | - | Passive Skill. Increases Close-Range damage. (Close-Range +1) | |
Sword Mastery II | 2-0 | Passive | Special | Curative | 1 | - | Passive Skill. Increases Close-Range damage. (Close-Range +1) | |
Sword Mastery III | 3-0 | Passive | Special | Curative | 1 | - | Passive Skill. Increases Close-Range damage. (Close-Range +1) | |
Sword Mastery IV | 4-0 | Passive | Special | Curative | 1 | - | Passive Skill. Increases Close-Range damage. (Close-Range +1) | |
Sword Mastery V | 5-0 | Passive | Special | Curative | 1 | - | Passive Skill. Increases Close-Range damage. (Close-Range +1) | |
Sword Mastery VI | 6-0 | Passive | Special | Curative | 1 | - | Passive Skill. Increases Close-Range damage. (Close-Range +1) | |
Kamiizumi | 7-0 | Passive | Special | Curative | 1 | - | Sword skill obtained through deep scholarship. Incantation time for Counter and Guard reduced by 20%. | |
Kojiro | 8-0 | Passive | Special | Curative | 1 | - | Truth Learned: "A mud-wall deads a cannon-bullet". Passive skill that raises Critical defense by 15. | |
Musashi | 9-0 | Passive | Special | Curative | 1 | - | Truth Learned: "Strength is a clear mind". Passive skill that increases Critical by 30. |
How to Train Expertise
- Perform "Tarot Fusion" from Synthesis Chain Expertise with a useless equipment over and over.
- Rush or Spin away the Slime, Gaki or Will O'Wisp inside Virtual Battle, Electronic Fairy High Pixie in COMP-Hack Dungeon 1-A or the 2 Lost Hua Po in Suginami around (X14,Y18), (X15,Y20), (X14,Y21).
They will always spawn if 1 of them gets killed.- Choosing to pick the COMP-Hack, you will have unlimited spawn and no one to interfere with your target. Also you will need plenty of High-Grade Ointment or a Demon with a good healing skill from the Virus status and HP cost.
- You can use your bare fist without worrying about losing the Durability of your weapon.
- You don't have to raise Rush or Spin, using the default skill is good enough (Unless you're planning to raise them as well).
Expertise | |
---|---|
Techniques: | Attack • Spin • Rush • Shot • Rapid • Guard • Counter • Dodge • Curative Magic • Destruction Magic • Support Magic • Curse Magic • Talk • Threaten • Taunt • Summon |
Knowledges: | Occultism • Fusion • Demonology • Weapon Knowledge • Survival Techniques • Psychology • Medical Sciences • Crushing Technique • Mineralogy • Biology • Blades • Sketching • Creation • Crafts • Gun Knowledge • Pursuit • Magic Control • Bless |
Chain Expertise: | Mastery of Three Forms of Life • Synthesis • Magic Fist • Mitama Demon Growth Science • Curse of the Wretched • Enhancement • Support Bullet • Magic Bullet • Sharpshooter • Rampage • Regal Presence • Conditions of Melee Combat • Conditions of Ranged Combat • Conditions of Magic Combat • Swordsmith • Arms Maker • Craftsmanship |