Difference between revisions of "Dodge"

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= Description =
 
= Description =
  
A technical [[expertise]] skill that evades long-distance attacks and provides an opening to respond. <br/>
+
A technical [[expertise]] skill that evades long-distance attacks and provides an opening to respond. <br/>
Side effects: Skill # up, Incantation time down&lt;br/>
+
Side effects: Skill # up, Incantation time down<br/>
Strong against: Long range attack&lt;br/>
+
Strong against: Long range attack<br/>
 
Weak against: Close range attack
 
Weak against: Close range attack
  
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===Basic Dodge===
 
===Basic Dodge===
 
'''1 Skill Point Available'''
 
'''1 Skill Point Available'''
The user prepares a dodge, negating damage of Shot and rapid.&lt;br/>
+
The user prepares a dodge, negating damage of Shot and rapid.<br/>
Type: Active&lt;br/>
+
Type: Active<br/>
Affinity: Almighty&lt;br/>
+
Affinity: Almighty<br/>
Action Type: Dodge&lt;br/>
+
Action Type: Dodge<br/>
 
Cost: 1 MP
 
Cost: 1 MP
 
*This skill is unlocked from the start.
 
*This skill is unlocked from the start.
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'''1 Skill Point Available'''
 
'''1 Skill Point Available'''
 
===Luck Up1===
 
===Luck Up1===
A Passive skill that increases Luck.&lt;br/>
+
A Passive skill that increases Luck.<br/>
Type: Passive&lt;br/>
+
Type: Passive<br/>
Affinity: Special&lt;br/>
+
Affinity: Special<br/>
Action Type: Curative&lt;br/>
+
Action Type: Curative<br/>
 
Cost: None
 
Cost: None
  
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'''1 Skill Point Available'''
 
'''1 Skill Point Available'''
 
===Pyro Dodge===
 
===Pyro Dodge===
The user prepares a dodge, negating damage of Shot and rapid, inflicting fire-based damage.&lt;br/>
+
The user prepares a dodge, negating damage of Shot and rapid, inflicting fire-based damage.<br/>
Type: Active&lt;br/>
+
Type: Active<br/>
Affinity: Almighty&lt;br/>
+
Affinity: Almighty<br/>
Action Type: Dodge&lt;br/>
+
Action Type: Dodge<br/>
 
Cost: 2 MP
 
Cost: 2 MP
 
===Stun Dodge===
 
===Stun Dodge===
The user prepares a dodge, negating damage of Shot and rapid, inflicting Stun effect.&lt;br/>
+
The user prepares a dodge, negating damage of Shot and rapid, inflicting Stun effect.<br/>
Type: Active&lt;br/>
+
Type: Active<br/>
Affinity: Almighty&lt;br/>
+
Affinity: Almighty<br/>
Action Type: Dodge&lt;br/>
+
Action Type: Dodge<br/>
 
Cost: 2 MP
 
Cost: 2 MP
  
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'''1 Skill Point Available'''
 
'''1 Skill Point Available'''
 
===Luck Up2===
 
===Luck Up2===
A Passive skill that increases Luck.&lt;br/>
+
A Passive skill that increases Luck.<br/>
Type: Passive&lt;br/>
+
Type: Passive<br/>
Affinity: Special&lt;br/>
+
Affinity: Special<br/>
Action Type: Curative&lt;br/>
+
Action Type: Curative<br/>
 
Cost: None
 
Cost: None
  
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'''1 Skill Point Available'''
 
'''1 Skill Point Available'''
 
===Dodge Drain===
 
===Dodge Drain===
The user prepares a dodge, negating damage of Shot and rapid, stealing MP from the enemy.&lt;br/>
+
The user prepares a dodge, negating damage of Shot and rapid, stealing MP from the enemy.<br/>
Type: Active&lt;br/>
+
Type: Active<br/>
Affinity: Almighty&lt;br/>
+
Affinity: Almighty<br/>
Action Type: Dodge&lt;br/>
+
Action Type: Dodge<br/>
 
Cost: 1 MP
 
Cost: 1 MP
  
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'''1 Skill Point Available'''
 
'''1 Skill Point Available'''
 
===Luck Up3===
 
===Luck Up3===
A Passive skill that increases Luck.&lt;br/>
+
A Passive skill that increases Luck.<br/>
Type: Passive&lt;br/>
+
Type: Passive<br/>
Affinity: Special&lt;br/>
+
Affinity: Special<br/>
Action Type: Curative&lt;br/>
+
Action Type: Curative<br/>
 
Cost: None
 
Cost: None
  
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'''1 Skill Point Available'''
 
'''1 Skill Point Available'''
 
===Petra Dodge===
 
===Petra Dodge===
The user prepares a dodge, negating damage of Shot and rapid, inflicting Petrify effect.&lt;br/>
+
The user prepares a dodge, negating damage of Shot and rapid, inflicting Petrify effect.<br/>
Type: Active&lt;br/>
+
Type: Active<br/>
Affinity: Almighty&lt;br/>
+
Affinity: Almighty<br/>
Action Type: Dodge&lt;br/>
+
Action Type: Dodge<br/>
 
Cost: 3 MP
 
Cost: 3 MP
  
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'''1 Skill Point Available'''
 
'''1 Skill Point Available'''
 
===Luck Up4===
 
===Luck Up4===
A Passive skill that increases Luck.&lt;br/>
+
A Passive skill that increases Luck.<br/>
Type: Passive&lt;br/>
+
Type: Passive<br/>
Affinity: Special&lt;br/>
+
Affinity: Special<br/>
Action Type: Curative&lt;br/>
+
Action Type: Curative<br/>
 
Cost: None
 
Cost: None
  
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'''1 Skill Point Available'''
 
'''1 Skill Point Available'''
 
===Dodge (Shot Failure)===
 
===Dodge (Shot Failure)===
The Player gets into a Dodge stance that nulls Shot and Rapid damage while reducing long-range and spell damage inflicted by the opponent.&lt;br/>
+
The Player gets into a Dodge stance that nulls Shot and Rapid damage while reducing long-range and spell damage inflicted by the opponent.<br/>
Type: Active&lt;br/>
+
Type: Active<br/>
Affinity: Almighty&lt;br/>
+
Affinity: Almighty<br/>
Action Type: Dodge&lt;br/>
+
Action Type: Dodge<br/>
 
Cost: 2 MP
 
Cost: 2 MP
 
===Dodge (Grace of Feather)===
 
===Dodge (Grace of Feather)===
The Player becomes light as a feather and can swiftly get into a dodge stance that nulls Shot and Rapid damage.&lt;br/>
+
The Player becomes light as a feather and can swiftly get into a dodge stance that nulls Shot and Rapid damage.<br/>
Type: Active&lt;br/>
+
Type: Active<br/>
Affinity: Almighty&lt;br/>
+
Affinity: Almighty<br/>
Action Type: Dodge&lt;br/>
+
Action Type: Dodge<br/>
 
Cost: 3 MP
 
Cost: 3 MP
  
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'''1 Skill Point Available'''
 
'''1 Skill Point Available'''
 
===Luck Up5===
 
===Luck Up5===
A Passive skill that increases Luck.&lt;br/>
+
A Passive skill that increases Luck.<br/>
Type: Passive&lt;br/>
+
Type: Passive<br/>
Affinity: Special&lt;br/>
+
Affinity: Special<br/>
Action Type: Curative&lt;br/>
+
Action Type: Curative<br/>
 
Cost: None
 
Cost: None
  
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'''1 Skill Point Available'''
 
'''1 Skill Point Available'''
 
===Ultrasonic Dodge===
 
===Ultrasonic Dodge===
The Player becomes unbelievably nimble and can almost immediately get into a Dodge stance that nulls Shot and Rapid damage.&lt;br/>
+
The Player becomes unbelievably nimble and can almost immediately get into a Dodge stance that nulls Shot and Rapid damage.<br/>
Type: Active&lt;br/>
+
Type: Active<br/>
Affinity: Almighty&lt;br/>
+
Affinity: Almighty<br/>
Action Type: Dodge&lt;br/>
+
Action Type: Dodge<br/>
 
Cost: 5 MP
 
Cost: 5 MP
  

Revision as of 08:45, 4 March 2012

Contents

Description

A technical expertise skill that evades long-distance attacks and provides an opening to respond.
Side effects: Skill # up, Incantation time down
Strong against: Long range attack
Weak against: Close range attack

Progression

Requirements to unlock: None.

  • Gains expertise through use of Dodge skills.

Skills

Class 0, Rank 0

Basic Dodge

1 Skill Point Available The user prepares a dodge, negating damage of Shot and rapid.
Type: Active
Affinity: Almighty
Action Type: Dodge
Cost: 1 MP

  • This skill is unlocked from the start.

Class 0, Rank 5

1 Skill Point Available

Luck Up1

A Passive skill that increases Luck.
Type: Passive
Affinity: Special
Action Type: Curative
Cost: None

Class 1, Rank 0

1 Skill Point Available

Pyro Dodge

The user prepares a dodge, negating damage of Shot and rapid, inflicting fire-based damage.
Type: Active
Affinity: Almighty
Action Type: Dodge
Cost: 2 MP

Stun Dodge

The user prepares a dodge, negating damage of Shot and rapid, inflicting Stun effect.
Type: Active
Affinity: Almighty
Action Type: Dodge
Cost: 2 MP

Class 2, Rank 5

1 Skill Point Available

Luck Up2

A Passive skill that increases Luck.
Type: Passive
Affinity: Special
Action Type: Curative
Cost: None

Class 3, Rank 0

1 Skill Point Available

Dodge Drain

The user prepares a dodge, negating damage of Shot and rapid, stealing MP from the enemy.
Type: Active
Affinity: Almighty
Action Type: Dodge
Cost: 1 MP

Class 4, Rank 5

1 Skill Point Available

Luck Up3

A Passive skill that increases Luck.
Type: Passive
Affinity: Special
Action Type: Curative
Cost: None

Class 5, Rank 0

1 Skill Point Available

Petra Dodge

The user prepares a dodge, negating damage of Shot and rapid, inflicting Petrify effect.
Type: Active
Affinity: Almighty
Action Type: Dodge
Cost: 3 MP

Class 6, Rank 5

1 Skill Point Available

Luck Up4

A Passive skill that increases Luck.
Type: Passive
Affinity: Special
Action Type: Curative
Cost: None

Class 7, Rank 0

1 Skill Point Available

Dodge (Shot Failure)

The Player gets into a Dodge stance that nulls Shot and Rapid damage while reducing long-range and spell damage inflicted by the opponent.
Type: Active
Affinity: Almighty
Action Type: Dodge
Cost: 2 MP

Dodge (Grace of Feather)

The Player becomes light as a feather and can swiftly get into a dodge stance that nulls Shot and Rapid damage.
Type: Active
Affinity: Almighty
Action Type: Dodge
Cost: 3 MP

Class 8, Rank 5

1 Skill Point Available

Luck Up5

A Passive skill that increases Luck.
Type: Passive
Affinity: Special
Action Type: Curative
Cost: None

Class 9, Rank 0

1 Skill Point Available

Ultrasonic Dodge

The Player becomes unbelievably nimble and can almost immediately get into a Dodge stance that nulls Shot and Rapid damage.
Type: Active
Affinity: Almighty
Action Type: Dodge
Cost: 5 MP


Expertise
Techniques: AttackSpinRushShotRapidGuardCounterDodgeCurative MagicDestruction MagicSupport MagicCurse MagicTalkThreatenTauntSummon
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Chain Expertise: Mastery of Three Forms of LifeSynthesisMagic FistMitama Demon Growth ScienceCurse of the WretchedEnhancementSupport BulletMagic BulletSharpshooterRampageRegal PresenceConditions of Melee CombatConditions of Ranged CombatConditions of Magic CombatSwordsmithArms MakerCraftsmanship
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