Difference between revisions of "Curative Magic"

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= Description =
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==Description==
An Expertise Skill that provides magic to heal your allies.<br/>
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[Technique] An Expertise Skill that provides magic to heal your allies.<br>
Side Effects: Skill #/up, recovery/up, Incantation time/down
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Side-effects: Skill #up, Recovery/up, Incantation time/down<br>
  
=Progression=
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Can be increased up to Class 10
Requirements to unlock: None.
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<br>
* Gains expertise through use of Curative items and skills.
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(Beware! When Healing you must make sure that the person or whoever your healing does not have full hp (if healing hp) or full mp (if full mp) because you wont get any EP at all.)
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==Progression==
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Requirements to Unlock: None
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* Gains Expertise through use of Curative-based items, Curative Magic and [[Textbook (Curative Magic)]].
 +
This Expertise affects [[Enhancement]] Chain Expertise by 30%.
 +
<br>
  
HINTS: Simple = Spam support skills to lower your MP and the use gum to heal your MP.This is best done while in the VB.
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{|  style="font-size: 95%; text-align: center; border-collapse: collapse;" cellpadding="1" border="1"
While training XP and EP = Do runs and use high MP type DM attack and then spam gum. Also use any group healing items to keep your and your demon's hp up
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|- height="50px" id="header"
'Easy Way' = Using any Incense of Mastery(899 Ap for 10x and most players sell 5x for around 200k) and then using Textbook(Curative Magic). This will greatly increase your expertise with little effort. The books can be found at the item mall for 249 ap or trade list from other players. If you don't have ap or macca to purchase the books there is another alternative.
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! Icon
Demonic Guarding =Simply go into VB and have your demon attack but not kill a Gaki and then stay in guard mode. With this you can easily raise your expertise without any real risk.
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!width=150px| Name
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!width=65px| Rank
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!width=65px| Type
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!width=65px| Affinity
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!width=65px| Action Type
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!width=65px| Skill Point
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!width=65px| Cost
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!width=450px| Description
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|-
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|height=50px| http://nerfjax.com/kuenaimaku/images/megaten/icons%20-%20misc/icon%20pskill/icon_SM19_0001a.png
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| Dia ||style="background:#DBDBDB;"| '''0-1''' || Active || Curative || Curative || 1 || 7 MP ||align=left|Curative magic for an ally's HP.
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|-
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|height=50px| http://nerfjax.com/kuenaimaku/images/megaten/icons%20-%20misc/icon%20pskill/icon_SM19_0014a.png
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| Posumudi ||style="background:#DBDBDB;"| '''0-5''' || Active || Curative || Curative || 1 || 5 MP ||align=left|Removes Poison and Plague effects from nearby allies.
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|-
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|height=50px| http://nerfjax.com/kuenaimaku/images/megaten/icons%20-%20misc/icon%20pskill/icon_SM19_0004a.png
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| Media ||style="background:#DBDBDB;"| '''1-0''' || Active || Curative || Curative || 1 || 12 MP ||align=left|Curative magic for the HP of an ally in your vicinity.
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|-
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|height=50px| http://nerfjax.com/kuenaimaku/images/megaten/icons%20-%20misc/icon%20pskill/icon_SM19_0015a.png
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| Charmdi ||style="background:#DBDBDB;"| '''1-4''' || Active || Curative || Curative || 1 || 5 MP ||align=left|A Spell that removes Happy, Charm, Panic and Berserk from all nearby allies.
  
= Skills =
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|-
==Class 0, Rank 1==
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|height=50px| http://nerfjax.com/kuenaimaku/images/megaten/icons%20-%20misc/icon%20pskill/icon_SM19_0013a.png
===Dia===
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| Paraladi ||style="background:#DBDBDB;"| '''1-7''' || Active || Curative || Curative || 1 || 5 MP ||align=left|Removes Paralyze affects from nearby allies.
Curative magic for an Ally's HP. Can be used on yourself as well.<br/>
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|-
Type: Active<br/>
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|height=50px| http://nerfjax.com/kuenaimaku/images/megaten/icons%20-%20misc/icon%20pskill/icon_SM19_0010a.png
Affinity: Curative<br/>
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| Patra ||style="background:#DBDBDB;"| '''2-0''' || Active || Curative || Curative || 1 || 5 MP ||align=left|Magic that cures all allies in the area from Bind, Sleep and Blind.
Action Type: Curative<br/>
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|-
Cost: 7 MP
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|height=50px| http://nerfjax.com/kuenaimaku/images/megaten/icons%20-%20misc/icon%20pskill/icon_SM19_0016a.png
 
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| Closedi ||style="background:#DBDBDB;"| '''2-5''' || Active || Curative || Curative || 1 || 5 MP ||align=left|Removes Mute and Freeze effects from nearby allies.
==Class 0, Rank 5==
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|-
===Posmundi===
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|height=50px| http://nerfjax.com/kuenaimaku/images/megaten/icons%20-%20misc/icon%20pskill/icon_SM19_0002a.png
Removes Poison and Plague effects from nearby allies.<br/>
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| Diarama ||style="background:#DBDBDB;"| '''3-0''' || Active || Curative || Curative || 1 || 10 MP ||align=left|Curative magic for an ally's HP.
Type: Active<br/>
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|-
Affinity: Curative<br/>
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|height=50px| http://nerfjax.com/kuenaimaku/images/megaten/icons%20-%20misc/icon%20pskill/icon_SM19_0007a.png
Action Type: Curative<br/>
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| Recarm ||style="background:#DBDBDB;"| '''4-0''' || Active || Curative || Curative || 1 || 20 MP ||align=left|Resurrects a dead ally with 25% of their MAX HP restored.
Cost: 5 MP<br/>
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|-
==Class 1, Rank 0==
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|height=50px| http://nerfjax.com/kuenaimaku/images/megaten/icons%20-%20misc/icon%20pskill/icon_SM19_0005a.png
===Media===
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| Mediarama ||style="background:#DBDBDB;"| '''5-0''' || Active || Curative || Curative || 1 || 17 MP ||align=left|Curative magic for the HP of an ally in your vicinity.
Heals your allies HP in the vicinity.<br/>
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|-
Type: Active<br/>
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|height=50px| http://nerfjax.com/kuenaimaku/images/megaten/icons%20-%20misc/icon%20pskill/icon_SM19_0012a.png
Affinity: Curative<br/>
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| Petradi ||style="background:#DBDBDB;"| '''5-5''' || Active || Curative || Curative || 1 || 5 MP ||align=left|Removes Stone effects from nearby allies.
Action Type: Curative<br/>
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|-
Cost: 12 MP
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|height=50px| http://nerfjax.com/kuenaimaku/images/megaten/icons%20-%20misc/icon%20pskill/icon_SM19_0017a.png
==Class 1, Rank 4==
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| Etnadi ||style="background:#DBDBDB;"| '''6-5''' || Active || Curative || Curative || 1 || 5 MP ||align=left|Removes amnesia effects from nearby allies.
===Charmdi===
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|-
Removes Happy, Charm, Panic, and Rage effects on allies in the vicinity <br/>
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|height=50px| http://nerfjax.com/kuenaimaku/images/megaten/icons%20-%20misc/icon%20pskill/icon_SM19_0003a.png
Type: Active<br/>
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| Diarahan ||style="background:#DBDBDB;"| '''7-0''' || Active || Curative || Curative || 1 || 18 MP ||align=left|Regenerates HP of an ally.
Affinity: Curative<br/>
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|-
Action Type: Curative<br/>
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|height=50px| http://nerfjax.com/kuenaimaku/images/megaten/icons%20-%20misc/icon%20pskill/icon_SM19_0009a.png
Cost: 5 MP
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| Recharmdora ||style="background:#DBDBDB;"| '''8-0''' || Active || Curative || Curative || 1 || 20 MP ||align=left|Although user dies, resurrects all dead ally in vicinity with 40% of their MAX HP restored.
 
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|-
==Class 1, Rank 7==
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|height=50px| http://nerfjax.com/kuenaimaku/images/megaten/icons%20-%20misc/icon%20pskill/icon_SM19_0006a.png
===Paraladi===
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| Mediarahan ||style="background:#DBDBDB;"| '''9-0''' || Active || Curative || Curative || 1 || 26 MP ||align=left|Regenerates HP of a nearby ally.
Removes Paralysis effect from nearby allies.<br/>
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|-
Type: Active<br/>
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|height=50px| http://nerfjax.com/kuenaimaku/images/megaten/icons%20-%20misc/icon%20pskill/icon_SM19_0008a.png
Affinity: Curative<br/>
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| Samarecarm ||style="background:#DBDBDB;"| '''10-0''' || Active || Curative || Curative || 1 || 30 MP ||align=left|Resurrects a dead ally with 50% of their MAX HP restored.
Action Type: Curative<br/>
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|}
Cost: 5 MP
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===How to Train Expertise===
==Class 2, Rank 0==
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The Expertise will raise if you actually restore HP and MP when they are not full.
===Patra===
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* Do runs, and heal yourself and/or your demon. Once you get "Media", you can try healing your party as well, to raise Curative.
Removes Blind, Sleep, and Bind from all allies in the vicinity.<br/>
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* Raise Curative Magic while training [[Support Magic]] Expertise or other MP consuming skills (depending on your build), and use [[Chakra Gum]] to restore your MP.
Type: Active<br/>
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* Equip any gear that raises your HP/ MP or to your Demon and heal it. Un-equip and repeat.
Affinity: Curative<br/>
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**Get a demon with support skills (like Patra, and ma-kaja skills), and make them use them, while you use Magic stones to heal him.
Action Type: Curative<br/>
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**Put a demon on counter. Once it starts to lose mp, spam Magic stones.
Cost: 5 MP
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* If the Character is Law [[Alignment]], you can go to [[Kuchinawa Cave]] and get infected by the [[Abnormal_Status#Curse| Curse]] status. Both HP and MP will decrease greatly. Just watch-out for enemies demon nearby.
==Class 2, Rank 5==
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**Another route is to use Shibuya Metro's [[Abnormal_Status|Misama]]. This requires you to do the Chain of Curse Act 5 to be unlocked.
===Closedi===
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**Shinagawa Catacombs. Bind will happen for normal run when you entered a certain area or Boss room.
Removes Mute and Freeze effects from nearby allies.<br/>
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**A similar effect to the status for any Alignment is the [[COMP-Hack Dungeon 1-A]] in Home III. However, the HP decreases gradually but still works.
Type: Active<br/>
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*You can ask a friend with Retaliation to use the skills and you heal him/her.
Affinity: Curative<br/>
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**The skills cost HP and Magnetites, so you can keep on healing him/her as they're used. Keep in mind you may need to give back some Magneties to your friend.
Action Type: Curative<br/>
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<br>
Cost: 5 MP
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==Class 3, Rank 0==
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===Diarama===
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Curative magic for an Ally's HP.<br/>
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Type: Active<br/>
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Affinity: Curative<br/>
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Action Type: Curative<br/>
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Cost:10 MP
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==Class 4, Rank 0==
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===Recarm===
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Resurrects a dead ally with 25% of their HP.<br/>
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Type: Active<br/>
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Affinity: Curative<br/>
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Action Type: Curative<br/>
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Cost: 20 MP
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==Class 5, Rank 0==
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===Mediarama===
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Heals your allies HP in the vicinity.<br/>
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Type: Active<br/>
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Affinity: Curative<br/>
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Action Type: Curative<br/>
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Cost: 17 MP
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==Class 5, Rank 5==
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===Petradi===
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Removes stone effects from nearby allies.<br/>
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Type: Active<br/>
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Affinity: Curative<br/>
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Action Type: Curative<br/>
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Cost: 5 MP
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==Class 6, Rank 5==
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===Etnadi===
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Removes amnesia effects from nearby allies.<br/>
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Type: Active<br/>
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Affinity: Curative<br/>
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Action Type: Curative<br/>
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Cost: 5 MP
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==Class 7, Rank 0==
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===Diarahan===
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Regenerates HP of an ally.<br/>
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Type: Active<br/>
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Affinity: Curative<br/>
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Action Type: Curative<br/>
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Cost: 18 MP
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==Class 8, Rank 0==
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===Recarmdora===
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Although user dies, resurrects all dead ally in vicinity with 40% of their Max HP restored.<br/>
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Type: Active<br/>
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Affinity: Curative<br/>
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Action Type: Curative<br/>
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Cost: 20 MP
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==Class 9, Rank 0==
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===Mediarahan===
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Regenerates HP of a nearby ally.<br/>
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Type: Active<br/>
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Affinity: Curative<br/>
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Action Type: Curative<br/>
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Cost: 26 MP
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==Class 10, Rank 0==
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===Samerecarm===
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Resurrects a dead ally with 50% of their Max HP restored.<br/>
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Type: Active<br/>
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Affinity: Curative<br/>
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Action Type: Curative<br/>
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Cost: 30 MP
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{{ExpertiseBar}}
 
{{ExpertiseBar}}
 
[[Category:Expertise]]
 
[[Category:Expertise]]

Revision as of 01:38, 24 March 2012

Description

[Technique] An Expertise Skill that provides magic to heal your allies.
Side-effects: Skill #up, Recovery/up, Incantation time/down

Can be increased up to Class 10

Progression

Requirements to Unlock: None

This Expertise affects Enhancement Chain Expertise by 30%.

icon_SM19_0001a.png Dia 0-1 Active Curative Curative 1 7 MP Curative magic for an ally's HP.
icon_SM19_0014a.png Posumudi 0-5 Active Curative Curative 1 5 MP Removes Poison and Plague effects from nearby allies.
icon_SM19_0004a.png Media 1-0 Active Curative Curative 1 12 MP Curative magic for the HP of an ally in your vicinity.
icon_SM19_0015a.png Charmdi 1-4 Active Curative Curative 1 5 MP A Spell that removes Happy, Charm, Panic and Berserk from all nearby allies.
icon_SM19_0013a.png Paraladi 1-7 Active Curative Curative 1 5 MP Removes Paralyze affects from nearby allies.
icon_SM19_0010a.png Patra 2-0 Active Curative Curative 1 5 MP Magic that cures all allies in the area from Bind, Sleep and Blind.
icon_SM19_0016a.png Closedi 2-5 Active Curative Curative 1 5 MP Removes Mute and Freeze effects from nearby allies.
icon_SM19_0002a.png Diarama 3-0 Active Curative Curative 1 10 MP Curative magic for an ally's HP.
icon_SM19_0007a.png Recarm 4-0 Active Curative Curative 1 20 MP Resurrects a dead ally with 25% of their MAX HP restored.
icon_SM19_0005a.png Mediarama 5-0 Active Curative Curative 1 17 MP Curative magic for the HP of an ally in your vicinity.
icon_SM19_0012a.png Petradi 5-5 Active Curative Curative 1 5 MP Removes Stone effects from nearby allies.
icon_SM19_0017a.png Etnadi 6-5 Active Curative Curative 1 5 MP Removes amnesia effects from nearby allies.
icon_SM19_0003a.png Diarahan 7-0 Active Curative Curative 1 18 MP Regenerates HP of an ally.
icon_SM19_0009a.png Recharmdora 8-0 Active Curative Curative 1 20 MP Although user dies, resurrects all dead ally in vicinity with 40% of their MAX HP restored.
icon_SM19_0006a.png Mediarahan 9-0 Active Curative Curative 1 26 MP Regenerates HP of a nearby ally.
icon_SM19_0008a.png Samarecarm 10-0 Active Curative Curative 1 30 MP Resurrects a dead ally with 50% of their MAX HP restored.

How to Train Expertise

The Expertise will raise if you actually restore HP and MP when they are not full.
  • Do runs, and heal yourself and/or your demon. Once you get "Media", you can try healing your party as well, to raise Curative.
  • Raise Curative Magic while training Support Magic Expertise or other MP consuming skills (depending on your build), and use Chakra Gum to restore your MP.
  • Equip any gear that raises your HP/ MP or to your Demon and heal it. Un-equip and repeat.
    • Get a demon with support skills (like Patra, and ma-kaja skills), and make them use them, while you use Magic stones to heal him.
    • Put a demon on counter. Once it starts to lose mp, spam Magic stones.
  • If the Character is Law Alignment, you can go to Kuchinawa Cave and get infected by the Curse status. Both HP and MP will decrease greatly. Just watch-out for enemies demon nearby.
    • Another route is to use Shibuya Metro's Misama. This requires you to do the Chain of Curse Act 5 to be unlocked.
    • Shinagawa Catacombs. Bind will happen for normal run when you entered a certain area or Boss room.
    • A similar effect to the status for any Alignment is the COMP-Hack Dungeon 1-A in Home III. However, the HP decreases gradually but still works.
  • You can ask a friend with Retaliation to use the skills and you heal him/her.
    • The skills cost HP and Magnetites, so you can keep on healing him/her as they're used. Keep in mind you may need to give back some Magneties to your friend.


Expertise
Techniques: AttackSpinRushShotRapidGuardCounterDodgeCurative MagicDestruction MagicSupport MagicCurse MagicTalkThreatenTauntSummon
Knowledges: OccultismFusionDemonologyWeapon KnowledgeSurvival TechniquesPsychologyMedical SciencesCrushing TechniqueMineralogyBiologyBladesSketchingCreationCraftsGun KnowledgePursuitMagic ControlBless
Chain Expertise: Mastery of Three Forms of LifeSynthesisMagic FistMitama Demon Growth ScienceCurse of the WretchedEnhancementSupport BulletMagic BulletSharpshooterRampageRegal PresenceConditions of Melee CombatConditions of Ranged CombatConditions of Magic CombatSwordsmithArms MakerCraftsmanship
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