Home II
Home II | |
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Exit(s) |
This is the place were you start out the game. You must talk to the DB Kuroe to start out your first act which is Act 0. You are able to return to Home II entrance (after Lv30 or higher , Act 14: Ogami) by talking to the Knight Templar outside of Home II. Later opened as a normal dungeon as part of Side.A: Land of the Beginning
Contents |
NPCs
Home II area
DB Kuroe
DB Kuroe |
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Demon Buster sent to investigate what happens to Home II. Capable of teaching you the basic of physical attacks.
Inexperienced Cerberus
Inexperienced Cerberus |
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Demon that is contracted to DB Kuroe. Apparently, it felt something bad would happen.
Industrial area
DB Kuroe
DB Kuroe |
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Demon Buster sent to investigate what happens to Home II. Capable of teaching you the basic of physical attacks.
Inexperienced Cerberus
Inexperienced Cerberus |
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Demon that is contracted to DB Kuroe. Apparently, it felt something bad would happen.
Critically Injured Guard
Critically Injured Guard |
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A Guard that had been critically injured by a strong demon. Gives you a brief description of what happens inside.
Dungeon
As part of the Extra Chapter, you are sent back to Home II, you can not re-enter unless you are at that part of the act, or have completed Side.A: Land of the Beginning, in which case you will be allowed to enter as you please. There are three total entrances to Home II, all of which alter the dungeons first floor mobs and design of the dungeon floor significantly depending on which route you enter through.
Map
Home II area
Home II area |
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Industrial area
Industrial area |
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Note
- You can go to Industrial area if you choose to take the tutorial given by DB Kuroe.