Magic Control
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Revision as of 20:08, 4 February 2013 by Kiwiinyoface (Talk | contribs)
Description
[Knowledge] An Expertise Skill for controlling magical power in addition to various types of attacks.
Side-effects: Lowered MP cost for all skills, shorter Incantation time for all skills
Can be increased up to Class 7
Progression
Requirements to Unlock: None
- Gains Expertise through use of Class 2 or higher Destruction Magic or Demolition Dash, Curse of the Wretched, Magic Bullet or Textbook (My First Magic).
- Gain 1 Class of Magic Control by completing Nettesheim's Biblio quest from Saint Germain in Shinjuku Babel (not repeatable).
This Expertise affects Demolition Dash Chain Expertise by 40%.
This Expertise affects Curse of the Wretched Chain Expertise by 20%.
This Expertise affects Magic Bullet Chain Expertise by 20%.
Icon | Name | Rank | Type | Affinity | Action Type | Skill Point | Cost | Description |
---|---|---|---|---|---|---|---|---|
Sorcery Circulation | 2-0 | Passive | Special | Curative | 1 | - | A passive skill that reduces MP costs by improving the efficiency of the Player's life energy circulation during incantation.(-25% MP Cost) | |
Lord of the Frost | 3-0 | Switch | Special | Curative | 1 | - | A switch skill that increases Ice-based damage and reduces incantation time of Ice skills by synchronizing the attacker's soul with the latent power of water that exists in all creation. Also decreases Fire-based damage.(+10% Ice damage, -20% Fire damage) | |
Lady of Static | 4-0 | Switch | Special | Curative | 1 | - | A switch skill that increases Electric-based damage and reduces incantation time by synchronizing the attacker's soul with the latent power of the earth that exist in all creation. Also decreases Force-based damage.(+10% Electric damage, -20% Force damage) | |
Advanced Sorcery Circulation | 5-0 | Passive | Special | Curative | 1 | - | A passive skill that reduced MP costs and incantation time by further improved the efficiency of the Player's life energy circulation during incantation.(-25% MP cost, -15% incantation) | |
Lord of the Storms | 6-0 | Switch | Special | Curative | 1 | - | A switch skill that increases Force-based damage and reduced incantation time by synchronizing the attacker's soul with the latent power of the wind that exists in all creation. Also decreases Electric-based damage.(+10% Force damage, -20% Electric damage) | |
Lady of the Flames | 7-0 | Switch | Special | Curative | 1 | - | A switch skill that increases Fire-based damage and reduced incantation time by synchronizing the attacker's soul with the latent power of the fire that exists in all creation. Also decreases Ice-based damage.(+10% Fire damage, -20% Ice damage) |
Check here for reference data.
How to Train Expertise
Expertise | |
---|---|
Techniques: | Attack • Spin • Rush • Shot • Rapid • Guard • Counter • Dodge • Curative Magic • Destruction Magic • Support Magic • Curse Magic • Talk • Threaten • Taunt • Summon |
Knowledges: | Occultism • Fusion • Demonology • Weapon Knowledge • Survival Techniques • Psychology • Medical Sciences • Crushing Technique • Mineralogy • Biology • Blades • Sketching • Creation • Crafts • Gun Knowledge • Pursuit • Magic Control • Bless |
Chain Expertise: | Mastery of Three Forms of Life • Synthesis • Magic Fist • Mitama Demon Growth Science • Curse of the Wretched • Enhancement • Support Bullet • Magic Bullet • Sharpshooter • Rampage • Regal Presence • Conditions of Melee Combat • Conditions of Ranged Combat • Conditions of Magic Combat • Swordsmith • Arms Maker • Craftsmanship |