Rush
From Shin Megami Tensei IMAGINE Wiki
Revision as of 10:29, 18 March 2012 by Kuzunoha.Lee (Talk)
Contents |
Description
An Expertise Skill that breaks down your opponent's Guard and unleashes a mighty blow.
Damage goes up and incantation time goes down with level.
Strong against: Guard, Spin Weak against:Attack, Counter
Progression
Requirements to unlock: None.
- Gains expertise through use of Rush skills or Textbook (Rush) .
Skills
Icon | Name | Rank | Type | Affinity | Action Type | Skill Point | Cost | Description |
---|---|---|---|---|---|---|---|---|
Vulcan Hit | Default | Active | Weapon-based | Rush | - | HP 5% | A hit that threatens to break their defense. Deals varying damage to one enemy, depending on weapon type. | |
Asura Charge | 1-0 | Active | Weapon-based | Rush | 1 (Select 1) |
HP 7% | Charges like Asura and barrages an enemy with weapon-based damage in a rain of carnage. | |
Heaven's Gate | Active | Weapon-based | Rush | HP 8% | Jumps and attacks from the air with fists and inflicts the enemy with damage based on the weapon. | |||
Max HP UP | 2-5 | Passive | Special | Curative | 1 | - | Passive Skill that raises Max HP. | |
Self-Explosion | 3-0 | Active | Self-Explosion | Rush | 1 | HP 1% | Put your heart and soul into a big blow Although user dies, all enemies in a straight line receive suicide based damage according to their HP. | |
Max HP UP | 4-5 | Passive | Special | Curative | 1 | - | Passive Skill that raises Max HP. | |
Tyrannical Jaw | 5-0 | Active | Weapon-based | Rush | 1 | HP 4% | Break your foe's defense, then deliver a blow from behind. Deals varying damage to one enemy, depending on weapon type. | |
Blade of the King Beast | 7-0 | Active | Weapon-based | Rush | 1 (Select 1) |
HP 2% | An attack of quite violent brutality, like a wild beast armed with a sword. Although weak in impact, blows can be delivered in rapid succession. Delivers weapon-based damage to a single enemy. | |
Vulcan Hit (Strong) | Active | Weapon-based | Rush | HP 10% | RUSH (Strong Version) |
Check here for reference data.
How to Train Expertise
You need a reliable Healing demon since your HP will be basically drained per skill use.
- Unequip all your gear/weapon and hit the Slimes on Virtual Battle room.
- If you have Lord of Armor, make good use of it.
- Also for those with Blade/Sword of Etude and Lord of Armor (and healing demon, for convenience), and wants to raise Attack/Rush further...
- There's the option of opening an instance of Shibuya Quartz (Bronze), then finding an Aello to reflect Slash off.
- Shibuya Quartz (Silver), 25 Altered Magnetites = Your own private training ground for grinding rush.
- Non-aggressive Accomplished Ocypetes/Aellos (if you use Etude) will spawn if you hit the first switch there.
- Start a (Need Hack Chip A) Home III hack run (Newbie Demon Buster).
- Bring at least 20 - 40 Agi and Bufu stones for Kodama if you solo.
- At boss room, unequip all your gears/weapon (especially if your damage is high) and simply hit the High Pixies instead of Oberon himself. As they spam heal on themselves, you won't kill them so easily, thus giving you the chance to train all you want.
Expertise | |
---|---|
Techniques: | Attack • Spin • Rush • Shot • Rapid • Guard • Counter • Dodge • Curative Magic • Destruction Magic • Support Magic • Curse Magic • Talk • Threaten • Taunt • Summon |
Knowledges: | Occultism • Fusion • Demonology • Weapon Knowledge • Survival Techniques • Psychology • Medical Sciences • Crushing Technique • Mineralogy • Biology • Blades • Sketching • Creation • Crafts • Gun Knowledge • Pursuit • Magic Control • Bless |
Chain Expertise: | Mastery of Three Forms of Life • Synthesis • Magic Fist • Mitama Demon Growth Science • Curse of the Wretched • Enhancement • Support Bullet • Magic Bullet • Sharpshooter • Rampage • Regal Presence • Conditions of Melee Combat • Conditions of Ranged Combat • Conditions of Magic Combat • Swordsmith • Arms Maker • Craftsmanship |