Taunt
From Shin Megami Tensei IMAGINE Wiki
Revision as of 10:58, 13 March 2012 by Kuzunoha.Lee (Talk)
Description
[Technique] An Expertise Skill for negotiation. Taunt an opponent and turn their attacks toward the party.
Side-effects: Skill #/up, Negotiation Success Rate Up
Can be increased up to Class 1
Progression
Requirements to Unlock: None
- Gains Expertise through use Taunt and Textbook (Taunt).
Icon | Name | Rank | Type | Affinity | Action Type | Skill Point | Cost | Description |
---|---|---|---|---|---|---|---|---|
Taunt | Default | Active | Almighty | Taunt | - | 3 MP | Taunt your target, thus gaining their attention. | |
Mischief | 1-0 | Active | Almighty | Taunt | 1 | 3 MP | Get their attention by making mischief. Has a rare chance of inflicting confusion. |
How to Train Expertise
- Unlike Talk or Threaten, this skill may cause the enemy to be hostile towards you. Be careful.
- It is suggested you Taunt a Lost Hua Po instead since the demon would practically not move at all when Taunted.
Expertise | |
---|---|
Techniques: | Attack • Spin • Rush • Shot • Rapid • Guard • Counter • Dodge • Curative Magic • Destruction Magic • Support Magic • Curse Magic • Talk • Threaten • Taunt • Summon |
Knowledges: | Occultism • Fusion • Demonology • Weapon Knowledge • Survival Techniques • Psychology • Medical Sciences • Crushing Technique • Mineralogy • Biology • Blades • Sketching • Creation • Crafts • Gun Knowledge • Pursuit • Magic Control • Bless |
Chain Expertise: | Mastery of Three Forms of Life • Synthesis • Magic Fist • Mitama Demon Growth Science • Curse of the Wretched • Enhancement • Support Bullet • Magic Bullet • Sharpshooter • Rampage • Regal Presence • Conditions of Melee Combat • Conditions of Ranged Combat • Conditions of Magic Combat • Swordsmith • Arms Maker • Craftsmanship |