Difference between revisions of "Attack"
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Revision as of 00:27, 4 March 2012
Contents |
Description
A basic Expertise skill for close range combat.<br/> Strong against: Rush<br/> Weak against: Spin, Guard, Counter, and Shot attacks.
Progression
Requirements to unlock: None.
- Gains expertise through use of Attack skills.
Skills
Class 0, Rank 0
1 Skill Point Available
Basic Attack
Normal attack using close-range weapons.<br/> Type: Active<br/> Affinity: Weapon-based<br/> Action Type: Attack<br/> Cost: None
- This skill is unlocked from the start.
Class 0, Rank 5
1 Skill Point Available
Strength UP1
Passive skill that raises Strength.<br/> Type: Passive<br/> Affinity: Special<br/> Action Type: Curative<br/>
- Strength increases by 1.
Class 1, Rank 0
1 Skill Point Available
Master's Stance
Switch Skill (Can be toggled on/off).<br/> Attacks hit the enemy's vitals. Critical hits become more frequent. However, MP Regeneration rate and LNG-R ATK are decreased.<br/> Type: Switch<br/> Affinity: Special<br/> Action Type: Curative<br/> Cost: None
Class 2, Rank 0
1 Skill Point Available
Sword Maniac
Close range fighting technique.<br/> Passive skill that raises CLS-R ATK.<br/> Type: Passive<br/> Affinity: Special<br/> Action Type: Curative<br/>
- CLS-R ATK increases by 3.
Class 2, Rank 5
1 Skill Point Available
Strength UP2
Passive skill that raises Strength.<br/> Type: Passive<br/> Affinity: Special<br/> Action Type: Curative<br/>
- Strength increases by 1.
Class 4, Rank 5
1 Skill Point Available
Strength UP3
Passive skill that raises Strength.<br/> Type: Passive<br/> Affinity: Special<br/> Action Type: Curative<br/>
- Strength increases by 1.
Class 5, Rank 0
1 Skill Point Available
Combo Attack
Weaker than a normal hit, but more chainable.<br/> Type: Active<br/> Affinity: Weapon-based<br/> Action Type: Attack<br/> Cost: None
- Allows four attacks per combo instead of three.
Class 6, Rank 5
1 Skill Point Available
Strength UP4
Passive skill that raises Strength.<br/> Type: Passive<br/> Affinity: Special<br/> Action Type: Curative<br/>
- Strength increases by 1.
Class 7, Rank 0
1 Skill Point Available
Armor Break
Knock off your enemies' armor with heavy attacks, making your next attack stronger.<br/> Type: Active<br/> Affinity: Weapon-based<br/> Action Type: Attack<br/> Cost: 1% HP
Class 8, Rank 0
1 Skill Point Available
Heavy Attack
A heavier attack than usual.<br/> Type: Active<br/> Affinity: Weapon-based<br/> Action Type: Attack<br/> Cost: 1% HP
Class 8, Rank 5
1 Skill Point Available
Strength UP5
Passive skill that raises Strength.<br/> Type: Passive<br/> Affinity: Special<br/> Action Type: Curative<br/>
- Strength increases by 1.
Class 9, Rank 0
1 Skill Point Available
Gatling Strike
Delivers a series of blows that make up for their individual weakness in number.<br/> Type: Active<br/> Affinity: Weapon-based<br/> Action Type: Attack<br/> Cost: None
Expertise | |
---|---|
Techniques: | Attack • Spin • Rush • Shot • Rapid • Guard • Counter • Dodge • Curative Magic • Destruction Magic • Support Magic • Curse Magic • Talk • Threaten • Taunt • Summon |
Knowledges: | Occultism • Fusion • Demonology • Weapon Knowledge • Survival Techniques • Psychology • Medical Sciences • Crushing Technique • Mineralogy • Biology • Blades • Sketching • Creation • Crafts • Gun Knowledge • Pursuit • Magic Control • Bless |
Chain Expertise: | Mastery of Three Forms of Life • Synthesis • Magic Fist • Mitama Demon Growth Science • Curse of the Wretched • Enhancement • Support Bullet • Magic Bullet • Sharpshooter • Rampage • Regal Presence • Conditions of Melee Combat • Conditions of Ranged Combat • Conditions of Magic Combat • Swordsmith • Arms Maker • Craftsmanship |