Difference between revisions of "Curse of the Wretched"
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*'''Affinities''': | *'''Affinities''': | ||
**Stone – Death | **Stone – Death | ||
− | **Muddle – | + | **Muddle – Mystic |
− | **Mute – | + | **Mute – Mystic |
**Confuse – Mind | **Confuse – Mind | ||
**Charm – Mind | **Charm – Mind |
Latest revision as of 18:33, 11 July 2021
[edit] Description
A Battle Expertise Skill for controlling curse magic over a wide area for indirect assistance in battle.
Side-effects: Skill #/up, Incantation time/down, Status ailment affliction rate
[edit] Progression
Requirements to unlock: Destruction Magic at Class 1-0, Curse Magic at Class 2-0, Magic Control at Class 1-0, Bless at Class 1-0.
- Gains expertise equal to 10% of your Destruction Magic level.
- Gains expertise equal to 50% of your Curse Magic level.
- Gains expertise equal to 20% of your Magic Control level.
- Gains expertise equal to 20% of your Bless level.
[edit] Notes
Success = [(skill base% + 1/2 ranks) * mob resistance] + (affinity boost/2) + effect boost
- Stats have been proven to do either nothing, or close to nothing to affect the final landing chance.
- Example: All the stats at your personal character stats window.
- Affinity Bonuses affects the landing rate.
- Any weapon that has an affinity boost will also add to the chance.
- Example: Cursebringer, Death
- However, modding a weapon will not affect the landing rate.
- Example: Adding +15% death on slot 3 of a weapon.
- Success in landing a status aliment or hex may also be increased by gears.
- Salon Dress/Coat (Brown)
- Valentine Avatar
- Valentine Accessories
- Sweet Face
- Santa Avatar/ Reindeer Avatar
- Sweet Earring
- Devil Doctor set
- Affinities:
- Stone – Death
- Muddle – Mystic
- Mute – Mystic
- Confuse – Mind
- Charm – Mind
- Sleep – Mind
- Rage – Mind
- Paralyze – Nerve
- Bind – Nerve
- Hexes – Support
Some skills will cost Bead of Heaven (South) or Bead of Heaven (North) with its respective MP cost.
Icon | Name | Rank | Type | Affinity | Action Type |
Skill Point |
Cost | Description |
---|---|---|---|---|---|---|---|---|
Erosion Hex | 1-0 | Active | Nerve | Shot | 1 | MP 10 | A curse that eats at the body and soul of surrounding enemies, and has a low probability of inflicting various adverse effects. | |
Delay Hex Yang | 2-0 | Active | Support | Shot | 1 | MP 12, Bead of Heaven (South) x1 | A curse that interferes with the target's timing. Increases enemy's incantation time by 50%. | |
Slash Hex | 3-0 | Active | Support | Shot | 3 | MP 30 | A curse that eats at the target's spirit and mind. * Increases the target's susceptibility to Close-range attacks by 100%. Effect lasts until knockback of target, or for 30 seconds. | |
Bullet Hex | Active | Support | Shot | 30 MP | A curse that eats at the target's spirit and mind. * Increases the target's susceptibility to Long-range attacks by 100%. Effect lasts until knockback of target, or for 30 seconds. | |||
Spell Hex | Active | Support | Shot | 30 MP | A curse that eats at the target's spirit and mind. * Increases the target's susceptibility to Magic attacks by 100%. Effect lasts until knockback of target, or for 30 seconds. | |||
Curse of the Slow Cure | 3-5 | Active | Nerve | Shot | 1 | MP 25, Bead of Heaven (South) x1 | A curse that slows down the recovery of its victim by eating away at the victim's body. Reduces the target's Curative Resistance by 100%. Effect lasts for 30 seconds. | |
Delay Hex Yin | 4-0 | Active | Support | Shot | 1 | MP 12, Bead of Heaven (North) x1 | A curse that interferes with the target's timing. Increases skill cooldown time by 50%. | |
Damage Hex | 4-5 | Active | Support | Shot | 1 | MP 25, Bead of Heaven (North) x2 | A sinister curse, that causes the target to receive attacks in succession (grants Null knockback). Effect lasts for 15 seconds. | |
Curse of the Broken Mirror | 5-0 | Active | Almighty | Shot | 1 | MP 30, Bead of Heaven (South) x2 | Spreads a curse over a wide area that nullifies Tetrakarn and Makarakarn. | |
Corrosion Hex | 6-0 | Active | Mystic | Shot | 1 | MP 25, Bead of Heaven (South) x1 | A curse that eats at the body and soul of surrounding enemies, and has a low probability of inflicting various adverse effects. | |
Curse of the Four Wounds | 8-0 | Active | Support | Shot | 1 | MP 50, Bead of Heaven (North) x2 | A curse that has a low probability to reduce elemental resistances of surrounding enemies by 30%. |
Check here for reference data.
Expertise | |
---|---|
Techniques: | Attack • Spin • Rush • Shot • Rapid • Guard • Counter • Dodge • Curative Magic • Destruction Magic • Support Magic • Curse Magic • Talk • Threaten • Taunt • Summon |
Knowledges: | Occultism • Fusion • Demonology • Weapon Knowledge • Survival Techniques • Psychology • Medical Sciences • Crushing Technique • Mineralogy • Biology • Blades • Sketching • Creation • Crafts • Gun Knowledge • Pursuit • Magic Control • Bless |
Chain Expertise: | Mastery of Three Forms of Life • Synthesis • Magic Fist • Mitama Demon Growth Science • Curse of the Wretched • Enhancement • Support Bullet • Magic Bullet • Sharpshooter • Rampage • Regal Presence • Conditions of Melee Combat • Conditions of Ranged Combat • Conditions of Magic Combat • Swordsmith • Arms Maker • Craftsmanship |