Difference between revisions of "Taunt"
From Shin Megami Tensei IMAGINE Wiki
(Automatic page editing) |
Revision as of 06:21, 4 March 2012
Contents |
Description
An expertise skill for negotiation. Taunt an opponent and turn their attack towards the party.<br/> Side effects: Skill # up, negotiation success rate up.<br/>
Progression
Requirements to unlock: None.
- Gains expertise through use of Taunt skills.
Skills
Class 0, Rank 0
Taunt
Taunt your target thus gaining their attention.<br/> Type: Active<br/> Affinity: Mind<br/> Action Type: Taunt<br/> Cost: 3 MP
- This skill is unlocked from the start.
Class 1, Rank 0
Mischief
Get your targets attention by making mischief. Will sometimes, but rarely, inflict Confusion.<br/> Type: Active<br/> Affinity: Mind<br/> Action Type: Threaten<br/> Cost: 3 MP
Expertise | |
---|---|
Techniques: | Attack • Spin • Rush • Shot • Rapid • Guard • Counter • Dodge • Curative Magic • Destruction Magic • Support Magic • Curse Magic • Talk • Threaten • Taunt • Summon |
Knowledges: | Occultism • Fusion • Demonology • Weapon Knowledge • Survival Techniques • Psychology • Medical Sciences • Crushing Technique • Mineralogy • Biology • Blades • Sketching • Creation • Crafts • Gun Knowledge • Pursuit • Magic Control • Bless |
Chain Expertise: | Mastery of Three Forms of Life • Synthesis • Magic Fist • Mitama Demon Growth Science • Curse of the Wretched • Enhancement • Support Bullet • Magic Bullet • Sharpshooter • Rampage • Regal Presence • Conditions of Melee Combat • Conditions of Ranged Combat • Conditions of Magic Combat • Swordsmith • Arms Maker • Craftsmanship |