Difference between revisions of "Occultism"
From Shin Megami Tensei IMAGINE Wiki
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Side-effects: Gain passive skill: Brain Boost<br> | Side-effects: Gain passive skill: Brain Boost<br> | ||
− | Can be increased up to Class | + | Can be increased up to Class 7 |
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− | | Intelligence Increase ||style="background:#DBDBDB;"| '''1-0''' || Passive || Special || Curative || 1 || - ||align=left|Passive Skill that raises Intelligence. (Intelligence +1) | + | | Intelligence Increase ||style="background:#DBDBDB;"| '''1-0''' || Passive || Special || Curative || 1 || - ||align=left|Passive Skill that raises Intelligence. (Intelligence, Vitality, and Luck +1) |
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|height=50px| http://i.imgur.com/fLqnpW9.png | |height=50px| http://i.imgur.com/fLqnpW9.png | ||
− | | Intelligence Increase ||style="background:#DBDBDB;"| '''2-0''' || Passive || Special || Curative || 1 || - ||align=left|Passive Skill that raises Intelligence. (Intelligence +1) | + | | Intelligence Increase ||style="background:#DBDBDB;"| '''2-0''' || Passive || Special || Curative || 1 || - ||align=left|Passive Skill that raises Intelligence. (Intelligence, Vitality, and Luck +1) |
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|height=50px| http://i.imgur.com/fLqnpW9.png | |height=50px| http://i.imgur.com/fLqnpW9.png | ||
− | | Intelligence Increase ||style="background:#DBDBDB;"| '''3-0''' || Passive || Special || Curative || 1 || - ||align=left|Passive Skill that raises Intelligence. (Intelligence +1) | + | | Intelligence Increase ||style="background:#DBDBDB;"| '''3-0''' || Passive || Special || Curative || 1 || - ||align=left|Passive Skill that raises Intelligence. (Intelligence, Vitality, and Luck +1) |
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|height=50px| http://i.imgur.com/fLqnpW9.png | |height=50px| http://i.imgur.com/fLqnpW9.png | ||
− | | Intelligence Increase ||style="background:#DBDBDB;"| '''4-0''' || Passive || Special || Curative || 1 || - ||align=left|Passive Skill that raises Intelligence. (Intelligence +1) | + | | Intelligence Increase ||style="background:#DBDBDB;"| '''4-0''' || Passive || Special || Curative || 1 || - ||align=left|Passive Skill that raises Intelligence. (Intelligence, Vitality, and Luck +1) |
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− | | Intelligence Increase ||style="background:#DBDBDB;"| '''6-0''' || Passive || Special || Curative || 1 || - ||align=left|Passive Skill that raises Intelligence. (Intelligence +1) | + | | Intelligence Increase ||style="background:#DBDBDB;"| '''6-0''' || Passive || Special || Curative || 1 || - ||align=left|Passive Skill that raises Intelligence. (Intelligence, Vitality, and Luck +1) |
+ | |- | ||
+ | |height=50px| http://i.imgur.com/fLqnpW9.png | ||
+ | | Intelligence Increase ||style="background:#DBDBDB;"| '''7-0''' || Passive || Special || Curative || 1 || - ||align=left|Passive Skill that raises Intelligence. (Intelligence, Vitality, and Luck +1) | ||
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Revision as of 05:19, 31 May 2014
Contents |
Description
[Knowledge] An Expertise Skill for the knowledge and understanding of phenomena that cannot be explained by common sense or modern science.
Side-effects: Gain passive skill: Brain Boost
Can be increased up to Class 7
Progression
Requirements to Unlock: Complete the Hobenheim's Embryo quest from Saint Germain in Shinjuku Babel.
- Gains Expertise through use of Synthesis and Textbook (Channeling for Dummies).
This Expertise affects Synthesis Chain Expertise by 40%.
Skills
Icon | Name | Rank | Type | Affinity | Action Type | Skill Point | Cost | Description |
---|---|---|---|---|---|---|---|---|
Intelligence Increase | 1-0 | Passive | Special | Curative | 1 | - | Passive Skill that raises Intelligence. (Intelligence, Vitality, and Luck +1) | |
Intelligence Increase | 2-0 | Passive | Special | Curative | 1 | - | Passive Skill that raises Intelligence. (Intelligence, Vitality, and Luck +1) | |
Intelligence Increase | 3-0 | Passive | Special | Curative | 1 | - | Passive Skill that raises Intelligence. (Intelligence, Vitality, and Luck +1) | |
Intelligence Increase | 4-0 | Passive | Special | Curative | 1 | - | Passive Skill that raises Intelligence. (Intelligence, Vitality, and Luck +1) | |
Intelligence Increase | 5-0 | Passive | Special | Curative | 1 | - | Passive Skill that raises Intelligence. (Intelligence +1) | |
Intelligence Increase | 6-0 | Passive | Special | Curative | 1 | - | Passive Skill that raises Intelligence. (Intelligence, Vitality, and Luck +1) | |
Intelligence Increase | 7-0 | Passive | Special | Curative | 1 | - | Passive Skill that raises Intelligence. (Intelligence, Vitality, and Luck +1) |
How to Train Expertise
- The only way to raise this expertise is to use Synthesis (Tarot and Soul Stone Fusion as well as Demon Crystallization) skills.
Expertise | |
---|---|
Techniques: | Attack • Spin • Rush • Shot • Rapid • Guard • Counter • Dodge • Curative Magic • Destruction Magic • Support Magic • Curse Magic • Talk • Threaten • Taunt • Summon |
Knowledges: | Occultism • Fusion • Demonology • Weapon Knowledge • Survival Techniques • Psychology • Medical Sciences • Crushing Technique • Mineralogy • Biology • Blades • Sketching • Creation • Crafts • Gun Knowledge • Pursuit • Magic Control • Bless |
Chain Expertise: | Mastery of Three Forms of Life • Synthesis • Magic Fist • Mitama Demon Growth Science • Curse of the Wretched • Enhancement • Support Bullet • Magic Bullet • Sharpshooter • Rampage • Regal Presence • Conditions of Melee Combat • Conditions of Ranged Combat • Conditions of Magic Combat • Swordsmith • Arms Maker • Craftsmanship |