Difference between revisions of "Curative Magic"

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Revision as of 00:43, 4 March 2012

Contents

Description

An Expertise Skill that provides magic to heal your allies.<br/> Side Effects: Skill #/up, recovery/up, Incantation time/down

Progression

Requirements to unlock: None.

  • Gains expertise through use of Curative items and skills.

(Beware! When Healing you must make sure that the person or whoever your healing does not have full hp (if healing hp) or full mp (if full mp) because you wont get any EP at all.)

HINTS: Simple = Spam support skills to lower your MP and the use gum to heal your MP.This is best done while in the VB. While training XP and EP = Do runs and use high MP type DM attack and then spam gum. Also use any group healing items to keep your and your demon's hp up 'Easy Way' = Using any Incense of Mastery(899 Ap for 10x and most players sell 5x for around 200k) and then using Textbook(Curative Magic). This will greatly increase your expertise with little effort. The books can be found at the item mall for 249 ap or trade list from other players. If you don't have ap or macca to purchase the books there is another alternative. Demonic Guarding =Simply go into VB and have your demon attack but not kill a Gaki and then stay in guard mode. With this you can easily raise your expertise without any real risk.

Skills

Class 0, Rank 1

Dia

Curative magic for an Ally's HP. Can be used on yourself as well.<br/> Type: Active<br/> Affinity: Curative<br/> Action Type: Curative<br/> Cost: 7 MP

Class 0, Rank 5

Posmundi

Removes Poison and Plague effects from nearby allies.<br/> Type: Active<br/> Affinity: Curative<br/> Action Type: Curative<br/> Cost: 5 MP<br/>

Class 1, Rank 0

Media

Heals your allies HP in the vicinity.<br/> Type: Active<br/> Affinity: Curative<br/> Action Type: Curative<br/> Cost: 12 MP

Class 1, Rank 4

Charmdi

Removes Happy, Charm, Panic, and Rage effects on allies in the vicinity <br/> Type: Active<br/> Affinity: Curative<br/> Action Type: Curative<br/> Cost: 5 MP

Class 1, Rank 7

Paraladi

Removes Paralysis effect from nearby allies.<br/> Type: Active<br/> Affinity: Curative<br/> Action Type: Curative<br/> Cost: 5 MP

Class 2, Rank 0

Patra

Removes Blind, Sleep, and Bind from all allies in the vicinity.<br/> Type: Active<br/> Affinity: Curative<br/> Action Type: Curative<br/> Cost: 5 MP

Class 2, Rank 5

Closedi

Removes Mute and Freeze effects from nearby allies.<br/> Type: Active<br/> Affinity: Curative<br/> Action Type: Curative<br/> Cost: 5 MP

Class 3, Rank 0

Diarama

Curative magic for an Ally's HP.<br/> Type: Active<br/> Affinity: Curative<br/> Action Type: Curative<br/> Cost:10 MP

Class 4, Rank 0

Recarm

Resurrects a dead ally with 25% of their HP.<br/> Type: Active<br/> Affinity: Curative<br/> Action Type: Curative<br/> Cost: 20 MP

Class 5, Rank 0

Mediarama

Heals your allies HP in the vicinity.<br/> Type: Active<br/> Affinity: Curative<br/> Action Type: Curative<br/> Cost: 17 MP

Class 5, Rank 5

Petradi

Removes stone effects from nearby allies.<br/> Type: Active<br/> Affinity: Curative<br/> Action Type: Curative<br/> Cost: 5 MP

Class 6, Rank 5

Etnadi

Removes amnesia effects from nearby allies.<br/> Type: Active<br/> Affinity: Curative<br/> Action Type: Curative<br/> Cost: 5 MP

Class 7, Rank 0

Diarahan

Regenerates HP of an ally.<br/> Type: Active<br/> Affinity: Curative<br/> Action Type: Curative<br/> Cost: 18 MP

Class 8, Rank 0

Recarmdora

Although user dies, resurrects all dead ally in vicinity with 40% of their Max HP restored.<br/> Type: Active<br/> Affinity: Curative<br/> Action Type: Curative<br/> Cost: 20 MP

Class 9, Rank 0

Mediarahan

Regenerates HP of a nearby ally.<br/> Type: Active<br/> Affinity: Curative<br/> Action Type: Curative<br/> Cost: 26 MP

Class 10, Rank 0

Samerecarm

Resurrects a dead ally with 50% of their Max HP restored.<br/> Type: Active<br/> Affinity: Curative<br/> Action Type: Curative<br/> Cost: 30 MP

Expertise
Techniques: AttackSpinRushShotRapidGuardCounterDodgeCurative MagicDestruction MagicSupport MagicCurse MagicTalkThreatenTauntSummon
Knowledges: OccultismFusionDemonologyWeapon KnowledgeSurvival TechniquesPsychologyMedical SciencesCrushing TechniqueMineralogyBiologyBladesSketchingCreationCraftsGun KnowledgePursuitMagic ControlBless
Chain Expertise: Mastery of Three Forms of LifeSynthesisMagic FistMitama Demon Growth ScienceCurse of the WretchedEnhancementSupport BulletMagic BulletSharpshooterRampageRegal PresenceConditions of Melee CombatConditions of Ranged CombatConditions of Magic CombatSwordsmithArms MakerCraftsmanship
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