Difference between revisions of "Biology"
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(Added confirmed details about how to raise Biology.) |
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|height=50px| http://i.imgur.com/6CwI7Si.png | |height=50px| http://i.imgur.com/6CwI7Si.png | ||
− | | Resistance Strengthening: Magic Resistance || Switch || Special || Curative || 800 Magnetite ||align=left| Through the knowledge of living things you are able to extend your limits. Magic Defense is increased, Physical Defense is greatly reduced(Magic Defense+ | + | | Resistance Strengthening: Magic Resistance || Switch || Special || Curative || 800 Magnetite ||align=left| Through the knowledge of living things you are able to extend your limits. Magic Defense is increased, Physical Defense is greatly reduced(Magic Defense+20%, Physical Defense-15%). |
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|height=50px| http://i.imgur.com/gL7B9Lf.png | |height=50px| http://i.imgur.com/gL7B9Lf.png | ||
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| Skill Enhancement: Support || Switch || Special || Curative || 800 Magnetite ||align=left| Through the knowledge of living things you are able to extend your limits. Support is increased, Close Range, Long Range and Spell are greatly reduced(Support+20%, Close Range, Long Range, Spell-5%). | | Skill Enhancement: Support || Switch || Special || Curative || 800 Magnetite ||align=left| Through the knowledge of living things you are able to extend your limits. Support is increased, Close Range, Long Range and Spell are greatly reduced(Support+20%, Close Range, Long Range, Spell-5%). | ||
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− | |height=50px| | + | |height=50px| [[File:BiologyAilment.jpg]] |
| Resistance Strengthening: Abnormal Status|| style="background:#DBDBDB;"| '''6-0''' || Switch || Special || Curative || 1 || 800 Magnetite ||align=left| Through the knowledge of living things you are able to extend your limits. Status Ailment resistance is increased, Critical defense is reduced(+25 Status Ailment resistance, -50 Critical defense). | | Resistance Strengthening: Abnormal Status|| style="background:#DBDBDB;"| '''6-0''' || Switch || Special || Curative || 1 || 800 Magnetite ||align=left| Through the knowledge of living things you are able to extend your limits. Status Ailment resistance is increased, Critical defense is reduced(+25 Status Ailment resistance, -50 Critical defense). | ||
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− | |height=50px| | + | |height=50px| [[File:BiologicalRegen.jpg]] |
| Biological Enhancement: Regeneration|| style="background:#DBDBDB;"| '''7-0''' || Switch || Special || Curative || 1 || 800 Magnetite ||align=left| Through the knowledge of living things you are able to extend your limits. HP/MP Regeneration is greatly improved, Casting time for all skills is increased (+400% HP/MP regeneration, +20% Incantation time). | | Biological Enhancement: Regeneration|| style="background:#DBDBDB;"| '''7-0''' || Switch || Special || Curative || 1 || 800 Magnetite ||align=left| Through the knowledge of living things you are able to extend your limits. HP/MP Regeneration is greatly improved, Casting time for all skills is increased (+400% HP/MP regeneration, +20% Incantation time). | ||
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===How to Train Expertise=== | ===How to Train Expertise=== | ||
− | * | + | * Some Enhancement and Support skills and items will raise Biology. |
+ | *Items confirmed to work: Sukukaja Stone, Assault Stone, Solid Stone, Amrita, Madra, Elixir, Ambrosia, Tokyo Brew. | ||
+ | *Skills confirmed to work: Makakaja, Sukukaja, Tarukaja, Samakaja, Rakukaja, Masukukaja, Masamakaja, Marakukaja. | ||
+ | *JP Wiki claims that the following skills/items do NOT work to raise Biology: Matarukaja, Mamakakaja, Makakaja Stone, Samakaja Stone, Orb of Speed (Rental). | ||
+ | <br> | ||
{{ExpertiseBar}} | {{ExpertiseBar}} | ||
[[Category:Expertise]] | [[Category:Expertise]] |
Latest revision as of 07:00, 16 November 2014
This content is unimplemented on the Marvelous USA International server. Information may be subject to change. |
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[edit] Description
An Expertise Skill for the knowledge and understanding of living things.
Can be increased up to Class 7-0.
[edit] Progression
Requirements to Unlock: None
[edit] How to Train Expertise
- Some Enhancement and Support skills and items will raise Biology.
- Items confirmed to work: Sukukaja Stone, Assault Stone, Solid Stone, Amrita, Madra, Elixir, Ambrosia, Tokyo Brew.
- Skills confirmed to work: Makakaja, Sukukaja, Tarukaja, Samakaja, Rakukaja, Masukukaja, Masamakaja, Marakukaja.
- JP Wiki claims that the following skills/items do NOT work to raise Biology: Matarukaja, Mamakakaja, Makakaja Stone, Samakaja Stone, Orb of Speed (Rental).
Expertise | |
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Techniques: | Attack • Spin • Rush • Shot • Rapid • Guard • Counter • Dodge • Curative Magic • Destruction Magic • Support Magic • Curse Magic • Talk • Threaten • Taunt • Summon |
Knowledges: | Occultism • Fusion • Demonology • Weapon Knowledge • Survival Techniques • Psychology • Medical Sciences • Crushing Technique • Mineralogy • Biology • Blades • Sketching • Creation • Crafts • Gun Knowledge • Pursuit • Magic Control • Bless |
Chain Expertise: | Mastery of Three Forms of Life • Synthesis • Magic Fist • Mitama Demon Growth Science • Curse of the Wretched • Enhancement • Support Bullet • Magic Bullet • Sharpshooter • Rampage • Regal Presence • Conditions of Melee Combat • Conditions of Ranged Combat • Conditions of Magic Combat • Swordsmith • Arms Maker • Craftsmanship |