Difference between revisions of "Rapid"
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= Description = | = Description = | ||
− | A basic Expertise Skill for attacking enemies in quick succession in long distance combat.<br/> | + | A basic Expertise Skill for attacking enemies in quick succession in long distance combat.<br/> |
− | Strong against: Attack, Spin, Guard, Counter<br/> | + | Strong against: [[Attack]], [[Spin]], [[Guard]], [[Counter]]<br/> |
− | Weak against: Dodge | + | Weak against: [[Dodge]] |
=Progression= | =Progression= | ||
− | Requirements to unlock: None. | + | Requirements to unlock: None. |
* Gains expertise through use of Rapid skills. | * Gains expertise through use of Rapid skills. | ||
= Skills = | = Skills = | ||
− | == | + | Note: Any variation of [[Bullet]] ([[Bullets L]], [[Bullets G]], [[Bullets (Fire)]], etc.) can be used as cost. Just remember to equip them properly before-hand. |
− | + | {| style="font-size: 95%; text-align: center; border-collapse: collapse;" cellpadding="1" border="1" | |
− | ===Trigger Happy== | + | |- height="50px" id="header" |
− | Enables 3 rapid shots to the enemy. Deals damage based on weapon type. | + | ! Icon |
− | + | !width=150px| Name | |
− | + | !width=65px| Rank | |
− | + | !width=65px| Type | |
− | + | !width=65px| Affinity | |
− | + | !width=65px| Action Type | |
− | + | !width=65px| Skill Point | |
− | = | + | !width=65px| Cost |
− | + | !width=450px| Description | |
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− | Firing faster than human sight. Can be fired 7 times in succession. Special attack that deals fixed damage. | + | |height=50px| |
− | + | |Trigger Happy ||style="background:#DBDBDB;"| '''Default''' || Active || Weapon-based || Rapid || - || 1 Bullet, 2 MP ||align=left|Enables 3 rapid shots to the enemy. Deals damage based on weapon type. | |
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− | + | | Magnificent 7 ||rowspan=2 style="background:#DBDBDB;"| '''1-0''' || Active || Weapon-based || Rapid ||rowspan=2| 1<br> (Select 1) || 1 Bullet, 1 MP ||align=left|Firing faster than human sight. Can be fired 7 times in succession. Special attack that deals fixed damage. | |
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− | + | | Eraser || Active || Weapon-based || Rapid || 1 Bullet, 2 MP ||align=left|Enables 4 rapid shots to the enemy through intense concentration. Special skill that deals damage based upon weapon type. | |
− | = | + | |- |
− | Enables 4 rapid shots to the enemy through intense concentration. Special skill that deals damage based upon weapon type. | + | |height=50px| |
− | + | |Max MP UP ||style="background:#DBDBDB;"| '''2-5''' || Passive || Special || Curative || 1 || - ||align=left|Passive Skill that raises Max MP. (MAX MP +10) | |
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− | + | |height=50px| | |
− | + | |Viper Scope ||style="background:#DBDBDB;"| '''3-0''' || Active || Weapon-based || Rapid || 1 || 1 Bullet, 2 MP ||align=left|Aims for the gaps in the enemy's armor, and increase the damage of follow-up projectile, pierce, and shot attacks. Deals damage based upon weapon type. | |
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− | = | + | |Max MP UP ||style="background:#DBDBDB;"| '''4-5''' || Passive || Special || Curative || 1 || - ||align=left|Passive Skill that raises Max MP. (MAX MP +10) |
− | '''1 Skill | + | |- |
− | + | |height=50px| | |
− | + | |Bullet-Ridden Pit ||style="background:#DBDBDB;"| '''5-0''' || Active || Weapon-based || Rapid || 1 || 2 Bullets, 1 MP ||align=left| Fills your enemy with holes through random fire. Varying damage to one enemy. Shot range is short. | |
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− | + | |height=50px| | |
− | + | | 13 Shots to Hell ||rowspan=2 style="background:#DBDBDB;"| '''7-0''' || Active || Weapon-based || Rapid ||rowspan=2| 1<br> (Select 1) || 2 Bullet, 1 MP ||align=left|After every shot, a countdown to the gallows. Damage varies according to the enemy's HP. | |
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− | + | | Qi Shot || Active || Weapon-based || Rapid || 4 Magnetites, 2 MP ||align=left|Gather bio-energy and fire a shot without bullets. Deals varying damage to one enemy depending on weapon type. | |
− | == | + | |- |
− | '''1 | + | |height=50px| |
− | = | + | |Trigger Happy (Strong) ||style="background:#DBDBDB;"| '''8-0''' || Active || Weapon-based || Rapid || 1 || 1 Bullet, 4 MP ||align=left| Enables 3 chain attacks on a target. Deals a good amount of weapon-based damage to one enemy. |
− | Aims for the gaps in the enemy's armor, and increase the damage of follow-up projectile, pierce, and shot attacks. Deals damage based upon weapon type. | + | |} |
− | + | Check [[Technical_Data#Rapid|here]] and [[Bullet|here]] for reference data. | |
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− | Fills your enemy with holes through random fire. Varying damage to one enemy. Shot range is short. | + | |
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− | After every shot, a countdown to the gallows. Damage varies according to the enemy's HP. | + | |
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− | === | + | ===How to Train Expertise=== |
− | + | Bring a cheap gun (unless you have a gun that raise Expertise.) and a lot of [[Bullets L]] (~1,500 , ~3 inventory space) to train. | |
− | + | *Unequip all your gear (except your gun and bullets of course) and shot at Slimes or Will O'Wisps in Virtual Battle. | |
− | + | ** Do not unequip your gear if it contributes to Expertise gain. Otherwise, strip naked to save dura and your macca. | |
− | + | * Start a (Need [[Hacked Chip A]]) Home III hack run (Newbie Demon Buster). | |
− | + | ** Also bring a lot (~100) of [[Chakra Crepe]] and use them when MP runs low. The Virus status set regeneration to 0. | |
+ | ** Bring at least 20 - 40 Agi and Bufu stones for Kodama if you solo. | ||
+ | ** Use [[Full Metal Shooter]] for expertise gain. | ||
+ | ** At boss room, shot the High Pixies instead of Oberon himself. As they spam heal on themselves, you won't kill them (unless you are dealing ~200 damage per hit), thus giving you the chance to train all you want. | ||
+ | * Lost Hua Po's spot, near Home III Entrance at Suginami. | ||
+ | ** If other players is training on the Hua Po, please be polite and leave unless you are asking for trouble. | ||
+ | * Apsaras at [[Shinagawa]]. Located a bit near with Knight Templar Futagami. | ||
+ | ** Appears at Weekdays Morning (6:01 - 17:59) only. | ||
+ | <br> | ||
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{{ExpertiseBar}} | {{ExpertiseBar}} | ||
[[Category:Expertise]] | [[Category:Expertise]] |
Revision as of 00:17, 24 March 2012
Contents |
Description
A basic Expertise Skill for attacking enemies in quick succession in long distance combat.
Strong against: Attack, Spin, Guard, Counter
Weak against: Dodge
Progression
Requirements to unlock: None.
- Gains expertise through use of Rapid skills.
Skills
Note: Any variation of Bullet (Bullets L, Bullets G, Bullets (Fire), etc.) can be used as cost. Just remember to equip them properly before-hand.
Icon | Name | Rank | Type | Affinity | Action Type | Skill Point | Cost | Description |
---|---|---|---|---|---|---|---|---|
Trigger Happy | Default | Active | Weapon-based | Rapid | - | 1 Bullet, 2 MP | Enables 3 rapid shots to the enemy. Deals damage based on weapon type. | |
Magnificent 7 | 1-0 | Active | Weapon-based | Rapid | 1 (Select 1) |
1 Bullet, 1 MP | Firing faster than human sight. Can be fired 7 times in succession. Special attack that deals fixed damage. | |
Eraser | Active | Weapon-based | Rapid | 1 Bullet, 2 MP | Enables 4 rapid shots to the enemy through intense concentration. Special skill that deals damage based upon weapon type. | |||
Max MP UP | 2-5 | Passive | Special | Curative | 1 | - | Passive Skill that raises Max MP. (MAX MP +10) | |
Viper Scope | 3-0 | Active | Weapon-based | Rapid | 1 | 1 Bullet, 2 MP | Aims for the gaps in the enemy's armor, and increase the damage of follow-up projectile, pierce, and shot attacks. Deals damage based upon weapon type. | |
Max MP UP | 4-5 | Passive | Special | Curative | 1 | - | Passive Skill that raises Max MP. (MAX MP +10) | |
Bullet-Ridden Pit | 5-0 | Active | Weapon-based | Rapid | 1 | 2 Bullets, 1 MP | Fills your enemy with holes through random fire. Varying damage to one enemy. Shot range is short. | |
13 Shots to Hell | 7-0 | Active | Weapon-based | Rapid | 1 (Select 1) |
2 Bullet, 1 MP | After every shot, a countdown to the gallows. Damage varies according to the enemy's HP. | |
Qi Shot | Active | Weapon-based | Rapid | 4 Magnetites, 2 MP | Gather bio-energy and fire a shot without bullets. Deals varying damage to one enemy depending on weapon type. | |||
Trigger Happy (Strong) | 8-0 | Active | Weapon-based | Rapid | 1 | 1 Bullet, 4 MP | Enables 3 chain attacks on a target. Deals a good amount of weapon-based damage to one enemy. |
Check here and here for reference data.
How to Train Expertise
Bring a cheap gun (unless you have a gun that raise Expertise.) and a lot of Bullets L (~1,500 , ~3 inventory space) to train.
- Unequip all your gear (except your gun and bullets of course) and shot at Slimes or Will O'Wisps in Virtual Battle.
- Do not unequip your gear if it contributes to Expertise gain. Otherwise, strip naked to save dura and your macca.
- Start a (Need Hacked Chip A) Home III hack run (Newbie Demon Buster).
- Also bring a lot (~100) of Chakra Crepe and use them when MP runs low. The Virus status set regeneration to 0.
- Bring at least 20 - 40 Agi and Bufu stones for Kodama if you solo.
- Use Full Metal Shooter for expertise gain.
- At boss room, shot the High Pixies instead of Oberon himself. As they spam heal on themselves, you won't kill them (unless you are dealing ~200 damage per hit), thus giving you the chance to train all you want.
- Lost Hua Po's spot, near Home III Entrance at Suginami.
- If other players is training on the Hua Po, please be polite and leave unless you are asking for trouble.
- Apsaras at Shinagawa. Located a bit near with Knight Templar Futagami.
- Appears at Weekdays Morning (6:01 - 17:59) only.
Expertise | |
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Techniques: | Attack • Spin • Rush • Shot • Rapid • Guard • Counter • Dodge • Curative Magic • Destruction Magic • Support Magic • Curse Magic • Talk • Threaten • Taunt • Summon |
Knowledges: | Occultism • Fusion • Demonology • Weapon Knowledge • Survival Techniques • Psychology • Medical Sciences • Crushing Technique • Mineralogy • Biology • Blades • Sketching • Creation • Crafts • Gun Knowledge • Pursuit • Magic Control • Bless |
Chain Expertise: | Mastery of Three Forms of Life • Synthesis • Magic Fist • Mitama Demon Growth Science • Curse of the Wretched • Enhancement • Support Bullet • Magic Bullet • Sharpshooter • Rampage • Regal Presence • Conditions of Melee Combat • Conditions of Ranged Combat • Conditions of Magic Combat • Swordsmith • Arms Maker • Craftsmanship |