Difference between revisions of "Rapid"

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{{main|Expertise}}
 
 
 
= Description =
 
= Description =
  
A basic Expertise Skill for attacking enemies in quick succession in long distance combat.<br/>
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A basic Expertise Skill for attacking enemies in quick succession in long distance combat.<br/>
Strong against: Attack, Spin, Guard, Counter<br/>
+
Strong against: [[Attack]], [[Spin]], [[Guard]], [[Counter]]<br/>
Weak against: Dodge
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Weak against: [[Dodge]]
  
 
=Progression=
 
=Progression=
Requirements to unlock: None.
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Requirements to unlock: None.
 
* Gains expertise through use of Rapid skills.
 
* Gains expertise through use of Rapid skills.
  
 
= Skills =
 
= Skills =
==Class 0, Rank 0==
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Note: Any variation of [[Bullet]] ([[Bullets L]], [[Bullets G]], [[Bullets (Fire)]], etc.) can be used as cost. Just remember to equip them properly before-hand.
'''1 Skill Point Available'''
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{|  style="font-size: 95%; text-align: center; border-collapse: collapse;" cellpadding="1" border="1"
===Trigger Happy===
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|- height="50px" id="header"
Enables 3 rapid shots to the enemy. Deals damage based on weapon type.<br/>
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! Icon
Type: Active<br/>
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!width=150px| Name
Affinity: Weapon-based<br/>
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!width=65px| Rank
Action Type: Rapid<br/>
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!width=65px| Type
Cost: 1 Bullet, 2 MP
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!width=65px| Affinity
*This skill is unlocked from the start.
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!width=65px| Action Type
 
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!width=65px| Skill Point
==Class 1, Rank 0==
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!width=65px| Cost
'''1 Skill Point Available'''
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!width=450px| Description
===Magnificent 7===
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|-
Firing faster than human sight. Can be fired 7 times in succession. Special attack that deals fixed damage.<br/>
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|height=50px|
Type: Active<br/>
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|Trigger Happy ||style="background:#DBDBDB;"| '''Default''' || Active || Weapon-based || Rapid || - || 1 Bullet, 2 MP ||align=left|Enables 3 rapid shots to the enemy. Deals damage based on weapon type.  
Affinity: Weapon-based<br/>
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|-
Action Type: Rapid<br/>
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|height=50px|
Cost: 1 Bullet, 1 MP
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| Magnificent 7 ||rowspan=2 style="background:#DBDBDB;"| '''1-0''' || Active || Weapon-based || Rapid ||rowspan=2| 1<br> (Select 1) || 1 Bullet, 1 MP ||align=left|Firing faster than human sight. Can be fired 7 times in succession. Special attack that deals fixed damage.  
*Each shot will do 7 damage, regardless of target weaknesses, expetise or equipment damage bonuses. (damage percentage bonuses such as [[sharpshooter]] still apply.)
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|-
Extremely useful for training Expertise in Gun Knowledge/Rapid.
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|height=50px|
 
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| Eraser || Active || Weapon-based || Rapid || 1 Bullet, 2 MP ||align=left|Enables 4 rapid shots to the enemy through intense concentration. Special skill that deals damage based upon weapon type.  
===Eraser===
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|-
Enables 4 rapid shots to the enemy through intense concentration. Special skill that deals damage based upon weapon type.<br/>
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|height=50px|
Type: Active<br/>
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|Max MP UP ||style="background:#DBDBDB;"| '''2-5''' || Passive || Special || Curative || 1 || - ||align=left|Passive Skill that raises Max MP. (MAX MP +10)
Affinity: Weapon-based<br/>
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|-
Action Type: Rapid<br/>
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|height=50px|
Cost: 1 Bullet, 2 MP
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|Viper Scope ||style="background:#DBDBDB;"| '''3-0''' || Active || Weapon-based || Rapid || 1 || 1 Bullet, 2 MP ||align=left|Aims for the gaps in the enemy's armor, and increase the damage of follow-up projectile, pierce, and shot attacks. Deals damage based upon weapon type.  
Basically a 4 shot Trigger Happy. Highly recommended to get Magnificent 7, as this skill isnt much better than the default rapid skill.
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|-
 
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|height=50px|
==Class 2, Rank 5==
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|Max MP UP ||style="background:#DBDBDB;"| '''4-5''' || Passive || Special || Curative || 1 || - ||align=left|Passive Skill that raises Max MP. (MAX MP +10)
'''1 Skill Point Available'''
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|-
===Max MP Up1===
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|height=50px|
A passive skill that increases max MP.<br/>
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|Bullet-Ridden Pit ||style="background:#DBDBDB;"| '''5-0''' || Active || Weapon-based || Rapid || 1 ||  2 Bullets, 1 MP ||align=left| Fills your enemy with holes through random fire. Varying damage to one enemy. Shot range is short.
Type: Passive<br/>
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|-
Affinity: Special<br/>
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|height=50px|
Action Type: Curative<br/>
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| 13 Shots to Hell ||rowspan=2 style="background:#DBDBDB;"| '''7-0''' || Active || Weapon-based || Rapid ||rowspan=2| 1<br> (Select 1) || 2 Bullet, 1 MP ||align=left|After every shot, a countdown to the gallows. Damage varies according to the enemy's HP.  
Cost: None
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|-
*The effect gives +10 MP.
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|height=50px|
 
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| Qi Shot || Active || Weapon-based || Rapid || 4 Magnetites, 2 MP ||align=left|Gather bio-energy and fire a shot without bullets. Deals varying damage to one enemy depending on weapon type.
==Class 3, Rank 0==
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|-
'''1 Skill Point Available'''
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|height=50px|
===Viper Scope===
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|Trigger Happy (Strong) ||style="background:#DBDBDB;"| '''8-0''' || Active || Weapon-based || Rapid || 1 ||  1 Bullet, 4 MP ||align=left| Enables 3 chain attacks on a target. Deals a good amount of weapon-based damage to one enemy.
Aims for the gaps in the enemy's armor, and increase the damage of follow-up projectile, pierce, and shot attacks. Deals damage based upon weapon type.<br/>
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|}
Type: Active<br/>
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Check [[Technical_Data#Rapid|here]] and [[Bullet|here]] for reference data.
Affinity: Weapon-based<br/>
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Action Type: Rapid<br/>
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Cost: 1 Bullet, 2 MP
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==Class 4, Rank 5==
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'''1 Skill Point Available'''
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===Max MP Up2===
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A passive skill that increases max MP.<br/>
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Type: Passive<br/>
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Affinity: Special<br/>
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Action Type: Curative<br/>
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Cost: None
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*The effect gives +10MP.
+
 
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==Class 5, Rank 0==
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'''1 Skill Point Available'''
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===Bullet-Ridden Pit===
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Fills your enemy with holes through random fire. Varying damage to one enemy. Shot range is short.<br/>
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Type: Active<br/>
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Affinity: Weapon-based<br/>
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Action Type: Rapid<br/>
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Cost: 2 Bullet, 1 MP
+
 
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==Class 7, Rank 0==
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'''1 Skill Point Available'''
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===13 Shots to Hell===
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After every shot, a countdown to the gallows. Damage varies according to the enemy's HP.<br/>
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Type: Active<br/>
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Affinity: Weapon-based<br/>
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Action Type: Rapid<br/>
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Cost: 2 Bullet, 1 MP
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*1.40 damage multiplier, actually has 14 shots. (Huge knockback, only good for crowd control)
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===Qi Shot===
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===How to Train Expertise===
Gather bio-energy and fire a shot without bullets. Deals varying damage to one enemy depending on weapon type.<br/>
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Bring a cheap gun (unless you have a gun that raise Expertise.) and a lot of [[Bullets L]] (~1,500 , ~3 inventory space) to train.
Type: Active<br/>
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*Unequip all your gear (except your gun and bullets of course) and shot at Slimes or Will O'Wisps in Virtual Battle.
Affinity: Weapon-based<br/>
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** Do not unequip your gear if it contributes to Expertise gain. Otherwise, strip naked to save dura and your macca.
Action Type: Rapid<br/>
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* Start a (Need [[Hacked Chip A]]) Home III hack run (Newbie Demon Buster).
Cost: 4 Magnetites, 2 MP
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** Also bring a lot (~100) of [[Chakra Crepe]] and use them when MP runs low. The Virus status set regeneration to 0.
 +
** Bring at least 20 - 40 Agi and Bufu stones for Kodama if you solo.
 +
** Use [[Full Metal Shooter]] for expertise gain.
 +
** At boss room, shot the High Pixies instead of Oberon himself. As they spam heal on themselves, you won't kill them (unless you are dealing ~200 damage per hit), thus giving you the chance to train all you want.
 +
* Lost Hua Po's spot, near Home III Entrance at Suginami.
 +
** If other players is training on the Hua Po, please be polite and leave unless you are asking for trouble.
 +
* Apsaras at [[Shinagawa]]. Located a bit near with Knight Templar Futagami.
 +
** Appears at Weekdays Morning (6:01 - 17:59) only.
 +
<br>
  
==Class 8, Rank 0==
 
'''1 Skill Point Available'''
 
===Trigger Happy (Strong)===
 
Enables 3 chain attacks on a target. Deals a good amount of weapon-based damage to one enemy.<br/>
 
Type: Active<br/>
 
Affinity: Weapon-based<br/>
 
Action Type: Rapid<br/>
 
Cost: 1 Bullet, 4 MP
 
1.20 Damage multiplier, longer range, firing speed than basic Trigger Happy.
 
 
{{ExpertiseBar}}
 
{{ExpertiseBar}}
 
[[Category:Expertise]]
 
[[Category:Expertise]]

Revision as of 00:17, 24 March 2012

Contents

Description

A basic Expertise Skill for attacking enemies in quick succession in long distance combat.
Strong against: Attack, Spin, Guard, Counter
Weak against: Dodge

Progression

Requirements to unlock: None.
  • Gains expertise through use of Rapid skills.

Skills

Note: Any variation of Bullet (Bullets L, Bullets G, Bullets (Fire), etc.) can be used as cost. Just remember to equip them properly before-hand.
Trigger Happy Default Active Weapon-based Rapid - 1 Bullet, 2 MP Enables 3 rapid shots to the enemy. Deals damage based on weapon type.
Magnificent 7 1-0 Active Weapon-based Rapid 1
(Select 1)
1 Bullet, 1 MP Firing faster than human sight. Can be fired 7 times in succession. Special attack that deals fixed damage.
Eraser Active Weapon-based Rapid 1 Bullet, 2 MP Enables 4 rapid shots to the enemy through intense concentration. Special skill that deals damage based upon weapon type.
Max MP UP 2-5 Passive Special Curative 1 - Passive Skill that raises Max MP. (MAX MP +10)
Viper Scope 3-0 Active Weapon-based Rapid 1 1 Bullet, 2 MP Aims for the gaps in the enemy's armor, and increase the damage of follow-up projectile, pierce, and shot attacks. Deals damage based upon weapon type.
Max MP UP 4-5 Passive Special Curative 1 - Passive Skill that raises Max MP. (MAX MP +10)
Bullet-Ridden Pit 5-0 Active Weapon-based Rapid 1 2 Bullets, 1 MP Fills your enemy with holes through random fire. Varying damage to one enemy. Shot range is short.
13 Shots to Hell 7-0 Active Weapon-based Rapid 1
(Select 1)
2 Bullet, 1 MP After every shot, a countdown to the gallows. Damage varies according to the enemy's HP.
Qi Shot Active Weapon-based Rapid 4 Magnetites, 2 MP Gather bio-energy and fire a shot without bullets. Deals varying damage to one enemy depending on weapon type.
Trigger Happy (Strong) 8-0 Active Weapon-based Rapid 1 1 Bullet, 4 MP Enables 3 chain attacks on a target. Deals a good amount of weapon-based damage to one enemy.

Check here and here for reference data.

How to Train Expertise

Bring a cheap gun (unless you have a gun that raise Expertise.) and a lot of Bullets L (~1,500 , ~3 inventory space) to train.
  • Unequip all your gear (except your gun and bullets of course) and shot at Slimes or Will O'Wisps in Virtual Battle.
    • Do not unequip your gear if it contributes to Expertise gain. Otherwise, strip naked to save dura and your macca.
  • Start a (Need Hacked Chip A) Home III hack run (Newbie Demon Buster).
    • Also bring a lot (~100) of Chakra Crepe and use them when MP runs low. The Virus status set regeneration to 0.
    • Bring at least 20 - 40 Agi and Bufu stones for Kodama if you solo.
    • Use Full Metal Shooter for expertise gain.
    • At boss room, shot the High Pixies instead of Oberon himself. As they spam heal on themselves, you won't kill them (unless you are dealing ~200 damage per hit), thus giving you the chance to train all you want.
  • Lost Hua Po's spot, near Home III Entrance at Suginami.
    • If other players is training on the Hua Po, please be polite and leave unless you are asking for trouble.
  • Apsaras at Shinagawa. Located a bit near with Knight Templar Futagami.
    • Appears at Weekdays Morning (6:01 - 17:59) only.


Expertise
Techniques: AttackSpinRushShotRapidGuardCounterDodgeCurative MagicDestruction MagicSupport MagicCurse MagicTalkThreatenTauntSummon
Knowledges: OccultismFusionDemonologyWeapon KnowledgeSurvival TechniquesPsychologyMedical SciencesCrushing TechniqueMineralogyBiologyBladesSketchingCreationCraftsGun KnowledgePursuitMagic ControlBless
Chain Expertise: Mastery of Three Forms of LifeSynthesisMagic FistMitama Demon Growth ScienceCurse of the WretchedEnhancementSupport BulletMagic BulletSharpshooterRampageRegal PresenceConditions of Melee CombatConditions of Ranged CombatConditions of Magic CombatSwordsmithArms MakerCraftsmanship
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