Difference between revisions of "Shot"
(Automatic page editing) |
m (Automatic page editing) |
||
Line 1: | Line 1: | ||
= Description = | = Description = | ||
− | A basic [[expertise]] skill for long range attack. | + | A basic [[expertise]] skill for long range attack.<br/> |
− | Strong against: [[Attack]], [[Spin]], [[Guard]], [[Counter]] | + | Strong against: [[Attack]], [[Spin]], [[Guard]], [[Counter]]<br/> |
Weak against: [[Dodge]] | Weak against: [[Dodge]] | ||
Line 12: | Line 12: | ||
==Class 0, Rank 0== | ==Class 0, Rank 0== | ||
===Range Shot=== | ===Range Shot=== | ||
− | Normal attack using projectile weapon. | + | Normal attack using projectile weapon.<br/> |
− | Type: Active | + | Type: Active<br/> |
− | Affinity: Weapon-based | + | Affinity: Weapon-based<br/> |
− | Action Type: Shot | + | Action Type: Shot<br/> |
Cost: 1 [[Bullet]] | Cost: 1 [[Bullet]] | ||
*This skill is unlocked from the start. | *This skill is unlocked from the start. | ||
Line 21: | Line 21: | ||
==Class 0, Rank 5== | ==Class 0, Rank 5== | ||
===Speed Up1=== | ===Speed Up1=== | ||
− | A passive skill that increases Speed. | + | A passive skill that increases Speed.<br/> |
− | Type: Passive | + | Type: Passive<br/> |
− | Affinity: Special | + | Affinity: Special<br/> |
− | Action Type: Curative | + | Action Type: Curative<br/> |
Cost: None | Cost: None | ||
==Class 1, Rank 0== | ==Class 1, Rank 0== | ||
===13 Snipe=== | ===13 Snipe=== | ||
− | Switch skill (can be toggled on/off). Sniping. Accurate strikes raise the rate of critical hits. However, MP regeneration rate and close-range attack is decreased. | + | Switch skill (can be toggled on/off). Sniping. Accurate strikes raise the rate of critical hits. However, MP regeneration rate and close-range attack is decreased.<br/> |
− | Type: Switch | + | Type: Switch<br/> |
− | Affinity: Special | + | Affinity: Special<br/> |
− | Action Type: Curative | + | Action Type: Curative<br/> |
Cost: None | Cost: None | ||
==Class 2, Rank 0== | ==Class 2, Rank 0== | ||
===Gun Maniac=== | ===Gun Maniac=== | ||
− | Shooting skill learned through training. Passive skill that raises projectile attack. | + | Shooting skill learned through training. Passive skill that raises projectile attack.<br/> |
− | Type: Passive | + | Type: Passive<br/> |
− | Affinity: Special | + | Affinity: Special<br/> |
− | Action Type: Curative | + | Action Type: Curative<br/> |
Cost: None | Cost: None | ||
==Class 2, Rank 5== | ==Class 2, Rank 5== | ||
===Speed Up2=== | ===Speed Up2=== | ||
− | A passive skill that increases Speed. | + | A passive skill that increases Speed.<br/> |
− | Type: Passive | + | Type: Passive<br/> |
− | Affinity: Special | + | Affinity: Special<br/> |
− | Action Type: Curative | + | Action Type: Curative<br/> |
Cost: None | Cost: None | ||
==Class 4, Rank 5== | ==Class 4, Rank 5== | ||
===Speed Up3=== | ===Speed Up3=== | ||
− | A passive skill that increases Speed. | + | A passive skill that increases Speed.<br/> |
− | Type: Passive | + | Type: Passive<br/> |
− | Affinity: Special | + | Affinity: Special<br/> |
− | Action Type: Curative | + | Action Type: Curative<br/> |
Cost: None | Cost: None | ||
==Class 5, Rank 0== | ==Class 5, Rank 0== | ||
===Long-Range Shot=== | ===Long-Range Shot=== | ||
− | Aim accurately, and hit a distant target. | + | Aim accurately, and hit a distant target.<br/> |
− | Type: Active | + | Type: Active<br/> |
− | Affinity: Weapon-based | + | Affinity: Weapon-based<br/> |
− | Action Type: Shot | + | Action Type: Shot<br/> |
− | Cost: 1 Bullet | + | Cost: 1 Bullet<br> |
− | Has Same Range as [[Magic Bullet]]'s Arm Snipe but a horrendous modifier for damage | + | Has Same Range as [[Magic Bullet]]'s Arm Snipe but a horrendous modifier for damage<br> |
==Class 6, Rank 5== | ==Class 6, Rank 5== | ||
===Speed Up4=== | ===Speed Up4=== | ||
− | A passive skill that increases Speed. | + | A passive skill that increases Speed.<br/> |
− | Type: Passive | + | Type: Passive<br/> |
− | Affinity: Special | + | Affinity: Special<br/> |
− | Action Type: Curative | + | Action Type: Curative<br/> |
Cost: None | Cost: None | ||
==Class 7, Rank 0== | ==Class 7, Rank 0== | ||
===Pierce Shot=== | ===Pierce Shot=== | ||
− | Fire a shot that creates a vacuum behind it. All enemies between the user and the target are damaged. | + | Fire a shot that creates a vacuum behind it. All enemies between the user and the target are damaged. <br/> |
− | Type: Active | + | Type: Active<br/> |
− | Affinity: Weapon-based | + | Affinity: Weapon-based<br/> |
− | Action Type: Shot | + | Action Type: Shot<br/> |
− | Cost: 1 Bullet | + | Cost: 1 Bullet<br> |
-Essentially a [[Demolition Dash]] Type [[Line AoE]] skill for gunners. | -Essentially a [[Demolition Dash]] Type [[Line AoE]] skill for gunners. | ||
Line 89: | Line 89: | ||
==Class 8, Rank 5== | ==Class 8, Rank 5== | ||
===Speed Up5=== | ===Speed Up5=== | ||
− | A passive skill that increases Speed. | + | A passive skill that increases Speed.<br/> |
− | Type: Passive | + | Type: Passive<br/> |
− | Affinity: Special | + | Affinity: Special<br/> |
− | Action Type: Curative | + | Action Type: Curative<br/> |
Cost: None | Cost: None | ||
==Class 9, Rank 0== | ==Class 9, Rank 0== | ||
===Heartbreaker=== | ===Heartbreaker=== | ||
− | Aims for your enemy's vitals, momentarily lowering their close-range defense. | + | Aims for your enemy's vitals, momentarily lowering their close-range defense.<br/> |
− | Type: Active | + | Type: Active<br/> |
− | Affinity: Weapon-based | + | Affinity: Weapon-based<br/> |
− | Action Type: Shot | + | Action Type: Shot<br/> |
− | Cost: MP 8, 1 Bullet | + | Cost: MP 8, 1 Bullet<br> |
− | This Skill Actually is a Pseudo-Rapid Skill for Shot-Type Gunners, It does not lower close range defense | + | This Skill Actually is a Pseudo-Rapid Skill for Shot-Type Gunners, It does not lower close range defense<br> |
{{ExpertiseBar}} | {{ExpertiseBar}} | ||
[[Category:Expertise]] | [[Category:Expertise]] |
Revision as of 08:46, 4 March 2012
Contents |
Description
A basic expertise skill for long range attack.
Strong against: Attack, Spin, Guard, Counter
Weak against: Dodge
Progression
Requirements to unlock: None.
- Gains expertise through use of Shot skills.
Skills
Class 0, Rank 0
Range Shot
Normal attack using projectile weapon.
Type: Active
Affinity: Weapon-based
Action Type: Shot
Cost: 1 Bullet
- This skill is unlocked from the start.
Class 0, Rank 5
Speed Up1
A passive skill that increases Speed.
Type: Passive
Affinity: Special
Action Type: Curative
Cost: None
Class 1, Rank 0
13 Snipe
Switch skill (can be toggled on/off). Sniping. Accurate strikes raise the rate of critical hits. However, MP regeneration rate and close-range attack is decreased.
Type: Switch
Affinity: Special
Action Type: Curative
Cost: None
Class 2, Rank 0
Gun Maniac
Shooting skill learned through training. Passive skill that raises projectile attack.
Type: Passive
Affinity: Special
Action Type: Curative
Cost: None
Class 2, Rank 5
Speed Up2
A passive skill that increases Speed.
Type: Passive
Affinity: Special
Action Type: Curative
Cost: None
Class 4, Rank 5
Speed Up3
A passive skill that increases Speed.
Type: Passive
Affinity: Special
Action Type: Curative
Cost: None
Class 5, Rank 0
Long-Range Shot
Aim accurately, and hit a distant target.
Type: Active
Affinity: Weapon-based
Action Type: Shot
Cost: 1 Bullet
Has Same Range as Magic Bullet's Arm Snipe but a horrendous modifier for damage
Class 6, Rank 5
Speed Up4
A passive skill that increases Speed.
Type: Passive
Affinity: Special
Action Type: Curative
Cost: None
Class 7, Rank 0
Pierce Shot
Fire a shot that creates a vacuum behind it. All enemies between the user and the target are damaged.
Type: Active
Affinity: Weapon-based
Action Type: Shot
Cost: 1 Bullet
-Essentially a Demolition Dash Type Line AoE skill for gunners.
Class 8, Rank 5
Speed Up5
A passive skill that increases Speed.
Type: Passive
Affinity: Special
Action Type: Curative
Cost: None
Class 9, Rank 0
Heartbreaker
Aims for your enemy's vitals, momentarily lowering their close-range defense.
Type: Active
Affinity: Weapon-based
Action Type: Shot
Cost: MP 8, 1 Bullet
This Skill Actually is a Pseudo-Rapid Skill for Shot-Type Gunners, It does not lower close range defense
Expertise | |
---|---|
Techniques: | Attack • Spin • Rush • Shot • Rapid • Guard • Counter • Dodge • Curative Magic • Destruction Magic • Support Magic • Curse Magic • Talk • Threaten • Taunt • Summon |
Knowledges: | Occultism • Fusion • Demonology • Weapon Knowledge • Survival Techniques • Psychology • Medical Sciences • Crushing Technique • Mineralogy • Biology • Blades • Sketching • Creation • Crafts • Gun Knowledge • Pursuit • Magic Control • Bless |
Chain Expertise: | Mastery of Three Forms of Life • Synthesis • Magic Fist • Mitama Demon Growth Science • Curse of the Wretched • Enhancement • Support Bullet • Magic Bullet • Sharpshooter • Rampage • Regal Presence • Conditions of Melee Combat • Conditions of Ranged Combat • Conditions of Magic Combat • Swordsmith • Arms Maker • Craftsmanship |