Difference between revisions of "Enhancement"
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| Divine Barrier ||align=left|Through the protection of a High Spirit, all party members in the area will repel magical attacks up to twice. Shield lasts for 5 minutes. | | Divine Barrier ||align=left|Through the protection of a High Spirit, all party members in the area will repel magical attacks up to twice. Shield lasts for 5 minutes. | ||
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+ | |height=50px| [[File:Divine_Grace.jpg]] | ||
+ | | Divine Grace ||style="background:#DBDBDB;"| '''6-0''' || Active || Support || Curative || 1 || MP 48 ||align=left|Through the grace of a High Spirit, all party members in the area are healed, and have all of their status ailments cured. (Higher healing modifier than Divine Blessing) | ||
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+ | |- | ||
+ | |height=50px| [[File:Impulse_of_Armored.jpg]] | ||
+ | | Impulse of Armored ||style="background:#DBDBDB;"| '''8-0''' || Active || Support || Curative || 1 || MP 40, [[Bead of Heaven (West)]] x2 ||align=left|Gives all surrounding party members a valiant heart that knows no surrender. Temporarily cancels knockback from received attacks for 30 seconds. | ||
+ | |- | ||
|} | |} | ||
Check [[Technical_Data#Enhancement| here]] for reference data. | Check [[Technical_Data#Enhancement| here]] for reference data. | ||
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{{ExpertiseBar}} | {{ExpertiseBar}} | ||
[[Category:Chain Expertise]] | [[Category:Chain Expertise]] |
Latest revision as of 12:35, 31 May 2014
[edit] Description
A Battle Expertise Skill for controlling recovery and support magic over a wide area to assist one's allies.
Incantation time down with levels.
[edit] Progression
Requirements to unlock: Curative Magic at Class 2-0, Support Magic at Class 2-0, Bless at Class 1-0.
- Gains expertise equal to 30% of your Curative Magic level.
- Gains expertise equal to 40% of your Support Magic level.
- Gains expertise equal to 30% of your Bless level.
[edit] Skills
Icon | Name | Rank | Type | Affinity | Action Type | Skill Point | Cost | Description |
---|---|---|---|---|---|---|---|---|
Divine Heal | 1-0 | Active | Curative | Curative | 1 | MP 24 | Through the grace of a High Spirit, all party members in the area are healed, and HP regeneration rate raised for 5 minutes. | |
Pulse of Assault | 2-0 | Active | Support | Curative | 2 | MP 30, Bead of Heaven (East) x1 | The pulsating heart of aggression exalts the party members. The user and party members in the area have their damage increased for 30 seconds. (XX% boost dependent on Intelligence level) | |
Pulse of Solid | MP 30, Bead of Heaven (West) x1 | The pulsating heart of resistance exalts the party members. The user and party members in the area have their defense increased for 30 seconds. (XX% boost dependent on Intelligence level) | ||||||
Pulse of Armored | 2-5 | Active | Support | Curative | 1 | MP 25 | Gives one member in the party a valiant heart that knows no surrender. Temporarily cancels knockback from received attacks for 30 seconds. | |
Clock Cut | 3-0 | Active | Support | Curative | 1 | MP 40, Bead of Heaven (East) x1 | Blessing that raises the mind of one targeted party member. The target who receives this support spell will have a reduced incantation time of 50% for one skill. | |
Divine Blessing | 3-5 | Active | Curative | Curative | 1 | MP 32 | Through the grace of a High Spirit, all party members in the area are healed, and HP regeneration rate raised for 5 minutes. (Higher healing modifier than Divine Heal) | |
Clock Off | 4-0 | Active | Support | Curative | 1 | MP 50, Bead of Heaven (East) x2 | Blessing that raises the mind of one targeted party member. The target who receives this support spell will have a reduced incantation time of 100% for one skill. | |
Divine Shield | 5-0 | Active | Support | Curative | 2 | MP 60, Bead of Heaven (West) x2 | Through the protection of a High Spirit, all party members in the area will repel physical attacks up to twice. Shield lasts for 5 minutes. | |
Divine Barrier | Through the protection of a High Spirit, all party members in the area will repel magical attacks up to twice. Shield lasts for 5 minutes. | |||||||
Divine Grace | 6-0 | Active | Support | Curative | 1 | MP 48 | Through the grace of a High Spirit, all party members in the area are healed, and have all of their status ailments cured. (Higher healing modifier than Divine Blessing) | |
Impulse of Armored | 8-0 | Active | Support | Curative | 1 | MP 40, Bead of Heaven (West) x2 | Gives all surrounding party members a valiant heart that knows no surrender. Temporarily cancels knockback from received attacks for 30 seconds. |
Check here for reference data.
Expertise | |
---|---|
Techniques: | Attack • Spin • Rush • Shot • Rapid • Guard • Counter • Dodge • Curative Magic • Destruction Magic • Support Magic • Curse Magic • Talk • Threaten • Taunt • Summon |
Knowledges: | Occultism • Fusion • Demonology • Weapon Knowledge • Survival Techniques • Psychology • Medical Sciences • Crushing Technique • Mineralogy • Biology • Blades • Sketching • Creation • Crafts • Gun Knowledge • Pursuit • Magic Control • Bless |
Chain Expertise: | Mastery of Three Forms of Life • Synthesis • Magic Fist • Mitama Demon Growth Science • Curse of the Wretched • Enhancement • Support Bullet • Magic Bullet • Sharpshooter • Rampage • Regal Presence • Conditions of Melee Combat • Conditions of Ranged Combat • Conditions of Magic Combat • Swordsmith • Arms Maker • Craftsmanship |