Difference between revisions of "Guard"

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| Vitality UP 1 ||style="background:#DBDBDB;"| '''0-5''' || Passive || Special || Curative || 1 || - ||align=left|A Passive skill that increases Vitality. (Vitality +1)
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| Vitality UP 1 ||style="background:#DBDBDB;"| '''0-5''' || Passive || Special || Curative || 1 || - ||align=left|A Passive skill that increases Vitality. (Vitality +3)
 
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| Vitality UP 2 ||style="background:#DBDBDB;"| '''2-5''' || Passive || Special || Curative || 1 || - ||align=left|A Passive skill that increases Vitality. (Vitality +1)
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| Vitality UP 2 ||style="background:#DBDBDB;"| '''2-5''' || Passive || Special || Curative || 1 || - ||align=left|A Passive skill that increases Vitality. (Vitality +3)
 
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| Vitality UP 3 ||style="background:#DBDBDB;"| '''4-5''' || Passive || Special || Curative || 1 || - ||align=left|A Passive skill that increases Vitality. (Vitality +1)
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| Vitality UP 3 ||style="background:#DBDBDB;"| '''4-5''' || Passive || Special || Curative || 1 || - ||align=left|A Passive skill that increases Vitality. (Vitality +3)
 
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| Vitality UP 4 ||style="background:#DBDBDB;"| '''6-5''' || Passive || Special || Curative || 1 || - ||align=left|A Passive skill that increases Vitality. (Vitality +1)
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| Vitality UP 4 ||style="background:#DBDBDB;"| '''6-5''' || Passive || Special || Curative || 1 || - ||align=left|A Passive skill that increases Vitality. (Vitality +3)
 
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| Vitality UP 5 ||style="background:#DBDBDB;"| '''8-5''' || Passive || Special || Curative || 1 || - ||align=left|A Passive skill that increases Vitality. (Vitality +1)
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| Vitality UP 5 ||style="background:#DBDBDB;"| '''8-5''' || Passive || Special || Curative || 1 || - ||align=left|A Passive skill that increases Vitality. (Vitality +3)
 
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Latest revision as of 14:30, 28 May 2014

Contents

[edit] Description

[Technique] A basic Expertise Skill for protecting oneself from enemy attacks.
Strong against: Attack, Spin
Weak against: Rush, Long-range attack
Side-effects: Skill #/up, Incantation time/down

Can be increased up to Class 9

[edit] Progression

Requirements to unlock: None.

[edit] Skills

XqVvmZc.png Basic Guard Default Active Almighty Guard - 1 MP The user stands in a defensive stance, decreasing Attack and Spin damage. Slows enemies' attack recovery.
KCqa2Tl.png Vitality UP 1 0-5 Passive Special Curative 1 - A Passive skill that increases Vitality. (Vitality +3)
XqVvmZc.png Smite Guard 1-0 Active Almighty Guard 1
(Select 1)
3 MP The user stands in an Anti-Demon stance, decreasing Attack and Spin damage. Slows enemies' attack recovery even longer.
Xm5chXL.png Stun Guard Active Almighty Guard 2 MP The user stands in a defensive stance, decreasing Attack and Spin damage, and inflicts a Stun effect.
5WNqOpk.png Exceed Guard 1-5 Switch Special Curative 1 - A switch skill which can switch between on and off. The most powerful guard available. Activating which accuracy will reduce incanation time, however the critical attack will decrease. (Incantation -50%, Critical -20)
KCqa2Tl.png Vitality UP 2 2-5 Passive Special Curative 1 - A Passive skill that increases Vitality. (Vitality +3)
kHzGB39.png Power Guard 3-0 Active Almighty Guard 1 3 MP The user guards, decreasing Attack and Spin damage. Force enemies back with all your might.
KCqa2Tl.png Vitality UP 3 4-5 Passive Special Curative 1 - A Passive skill that increases Vitality. (Vitality +3)
7ZNs1WL.png Whither Guard 5-0 Active Almighty Guard 1 3 MP The user guards, decreasing Attack and Spin damage. Damage of follow-up close-range skills are raised.
KCqa2Tl.png Vitality UP 4 6-5 Passive Special Curative 1 - A Passive skill that increases Vitality. (Vitality +3)
EHV47OR.png Resolution Guard 7-0 Active Almighty Guard 1 4 MP The Player gets into a Guard stance, but is unable to reduce Attack and Spin damage. However, the Player becomes able to blow the opponent away through sheer willpower.
KCqa2Tl.png Vitality UP 5 8-5 Passive Special Curative 1 - A Passive skill that increases Vitality. (Vitality +3)
CUekxaD.png Speed Block 9-0 Active Almighty Guard 1 5 MP The Player immediately gets into a Guard stance that can reduce Attack and Spin damage. The opponent will recover easily, but with lowered defense.

Check here for reference data.

[edit] How to Train Expertise

  • Un-equip all your equipment if it does not contribute to Expertise gain. The durability of your items (if equipped) will reduce over time.
  • Provoke a Gaki in Virtual Battle and lure it to a corner and use Guard continuously.
    • Luring to a corner is optional, but you won't interfere with someone else and less chance if someone mistakenly targets your Gaki.
    • Bring along some HP and MP recovery items.


Expertise
Techniques: AttackSpinRushShotRapidGuardCounterDodgeCurative MagicDestruction MagicSupport MagicCurse MagicTalkThreatenTauntSummon
Knowledges: OccultismFusionDemonologyWeapon KnowledgeSurvival TechniquesPsychologyMedical SciencesCrushing TechniqueMineralogyBiologyBladesSketchingCreationCraftsGun KnowledgePursuitMagic ControlBless
Chain Expertise: Mastery of Three Forms of LifeSynthesisMagic FistMitama Demon Growth ScienceCurse of the WretchedEnhancementSupport BulletMagic BulletSharpshooterRampageRegal PresenceConditions of Melee CombatConditions of Ranged CombatConditions of Magic CombatSwordsmithArms MakerCraftsmanship
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