Difference between revisions of "MB/CoTW"

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Build 1<br>
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Build 1&lt;br>
Base Level: <br>
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Base Level: &lt;br>
 
Any
 
Any
  
Stats: <br>
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Stats: &lt;br>
99 Base Speed <br>
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99 Base Speed &lt;br>
99 Base Magic <br>
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99 Base Magic &lt;br>
  
Expertise:<br>
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Expertise:&lt;br>
[[Gun Knowledge]] Class 8 <br>
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[[Gun Knowledge]] Class 8 &lt;br>
[[Shot]] Class 2  <br>
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[[Shot]] Class 2  &lt;br>
[[Curse Magic]] Class 5<br>
+
[[Curse Magic]] Class 5&lt;br>
[[Magic Control]] Class 7<br>
+
[[Magic Control]] Class 7&lt;br>
[[Bless]] Class 3<br>
+
[[Bless]] Class 3&lt;br>
[[Destruction Magic]] Class 1<br>
+
[[Destruction Magic]] Class 1&lt;br>
  
Chain Expertise:<br>
+
Chain Expertise:&lt;br>
[[Magic Bullet]] Class 5 Rank 7<br>
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[[Magic Bullet]] Class 5 Rank 7&lt;br>
[[Curse of the Wretched]] Class 4 Rank 6<br>
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[[Curse of the Wretched]] Class 4 Rank 6&lt;br>
  
Notes: <br>
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Notes: &lt;br>
 
This build focuses more on Curse of the Wretched. You will primarily be a supporter who can fire off elemental bullets and use CotW to back everyone up when the enemy is drawn to the team. It sacrifices Class 7 Shot for better Magic Control and another plus is the class 8 Gun Knowledge which can help with the damage.
 
This build focuses more on Curse of the Wretched. You will primarily be a supporter who can fire off elemental bullets and use CotW to back everyone up when the enemy is drawn to the team. It sacrifices Class 7 Shot for better Magic Control and another plus is the class 8 Gun Knowledge which can help with the damage.
  
Build 2 <br>
+
Build 2 &lt;br>
Class completion Level:  <br>
+
Class completion Level:  &lt;br>
 
60
 
60
  
Target stats: <br>
+
Target stats: &lt;br>
99 Base Speed  <br>
+
99 Base Speed  &lt;br>
99 Base Magic <br>
+
99 Base Magic &lt;br>
  
Expertise: <br>
+
Expertise: &lt;br>
[[Gun Knowledge]] Class 7 <br>
+
[[Gun Knowledge]] Class 7 &lt;br>
[[Shot]] Class 7 <br>
+
[[Shot]] Class 7 &lt;br>
[[Curse Magic]] Class 5 <br>
+
[[Curse Magic]] Class 5 &lt;br>
[[Bless]] Class 1 <br>
+
[[Bless]] Class 1 &lt;br>
[[Magic Control]] Class 2 <br>
+
[[Magic Control]] Class 2 &lt;br>
[[Destruction Magic]] Class 1 <br>
+
[[Destruction Magic]] Class 1 &lt;br>
3 unused classes <br>
+
3 unused classes &lt;br>
  
Chain Expertise: <br>
+
Chain Expertise: &lt;br>
[[Magic Bullet]] Class 5 Rank 8 <br>
+
[[Magic Bullet]] Class 5 Rank 8 &lt;br>
[[Curse of the Wretched]] Class 3 rank 2 <br>
+
[[Curse of the Wretched]] Class 3 rank 2 &lt;br>
  
Notes: <br>
+
Notes: &lt;br>
 
This build grants the user Pierce Shot, which is a very useful move in many situations. Class 3 CotW means all the essentials are met. This build is more aggressive and focuses on using CotW as a counter when the enemy gets too close. The highest you could possibly get Magic Control is Class 5, which means you get electric and ice switches, but not fire or force. This build's true shining characteristic is just better Shot skills and a potentially higher Magic Bullet class, which ups damage.
 
This build grants the user Pierce Shot, which is a very useful move in many situations. Class 3 CotW means all the essentials are met. This build is more aggressive and focuses on using CotW as a counter when the enemy gets too close. The highest you could possibly get Magic Control is Class 5, which means you get electric and ice switches, but not fire or force. This build's true shining characteristic is just better Shot skills and a potentially higher Magic Bullet class, which ups damage.

Revision as of 01:20, 4 March 2012

Hybrid Gunner Build - MB/CoTW


Build 1<br> Base Level: <br> Any

Stats: <br> 99 Base Speed <br> 99 Base Magic <br>

Expertise:<br> Gun Knowledge Class 8 <br> Shot Class 2 <br> Curse Magic Class 5<br> Magic Control Class 7<br> Bless Class 3<br> Destruction Magic Class 1<br>

Chain Expertise:<br> Magic Bullet Class 5 Rank 7<br> Curse of the Wretched Class 4 Rank 6<br>

Notes: <br> This build focuses more on Curse of the Wretched. You will primarily be a supporter who can fire off elemental bullets and use CotW to back everyone up when the enemy is drawn to the team. It sacrifices Class 7 Shot for better Magic Control and another plus is the class 8 Gun Knowledge which can help with the damage.

Build 2 <br> Class completion Level: <br> 60

Target stats: <br> 99 Base Speed <br> 99 Base Magic <br>

Expertise: <br> Gun Knowledge Class 7 <br> Shot Class 7 <br> Curse Magic Class 5 <br> Bless Class 1 <br> Magic Control Class 2 <br> Destruction Magic Class 1 <br> 3 unused classes <br>

Chain Expertise: <br> Magic Bullet Class 5 Rank 8 <br> Curse of the Wretched Class 3 rank 2 <br>

Notes: <br> This build grants the user Pierce Shot, which is a very useful move in many situations. Class 3 CotW means all the essentials are met. This build is more aggressive and focuses on using CotW as a counter when the enemy gets too close. The highest you could possibly get Magic Control is Class 5, which means you get electric and ice switches, but not fire or force. This build's true shining characteristic is just better Shot skills and a potentially higher Magic Bullet class, which ups damage.

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