Difference between revisions of "Guard"
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− | | Basic Guard ||style="background:#DBDBDB;"| '''Default''' || Active || Almighty || Guard || - || 1 MP ||align=left|The user stands in a defensive stance, decreasing | + | | Basic Guard ||style="background:#DBDBDB;"| '''Default''' || Active || Almighty || Guard || - || 1 MP ||align=left|The user stands in a defensive stance, decreasing Attack and Spin damage. Slows enemies' attack recovery. |
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− | | Smite Guard ||rowspan=2 style="background:#DBDBDB;"| '''1-0''' || Active || Almighty || Guard ||rowspan=2| 1<br> (Select 1) || 3 MP ||align=left|The user stands in an Anti-Demon stance, decreasing | + | | Smite Guard ||rowspan=2 style="background:#DBDBDB;"| '''1-0''' || Active || Almighty || Guard ||rowspan=2| 1<br> (Select 1) || 3 MP ||align=left|The user stands in an Anti-Demon stance, decreasing Attack and Spin damage. Slows enemies' attack recovery even longer. |
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− | | Stun Guard || Active || Almighty || Guard || 2 MP ||align=left|The user stands in a defensive stance, decreasing | + | | Stun Guard || Active || Almighty || Guard || 2 MP ||align=left|The user stands in a defensive stance, decreasing Attack and Spin damage, and inflicts a Stun effect. |
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− | | Power Guard ||style="background:#DBDBDB;"| '''3-0''' || Active || Almighty || Guard || 1 || 3 MP ||align=left|The user guards, decreasing | + | | Power Guard ||style="background:#DBDBDB;"| '''3-0''' || Active || Almighty || Guard || 1 || 3 MP ||align=left|The user guards, decreasing Attack and Spin damage. Force enemies back with all your might. |
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− | | Whither Guard ||style="background:#DBDBDB;"| '''5-0''' || Active || Almighty || Guard || 1 || 3 MP ||align=left|The user guards, decreasing | + | | Whither Guard ||style="background:#DBDBDB;"| '''5-0''' || Active || Almighty || Guard || 1 || 3 MP ||align=left|The user guards, decreasing Attack and Spin damage. Damage of follow-up close-range skills are raised. |
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Revision as of 16:27, 4 February 2013
Contents |
Description
A technical expertise skill for protecting oneself from attacks.
Side effects: Skill # up, Incantation time down
Strong against: Attack, Spin
Weak against: Rush, Long-Range attack
Progression
Requirements to unlock: None.
- Gains expertise through use of Guard skills or Textbook (Guard).
Skills
Icon | Name | Rank | Type | Affinity | Action Type | Skill Point | Cost | Description |
---|---|---|---|---|---|---|---|---|
Basic Guard | Default | Active | Almighty | Guard | - | 1 MP | The user stands in a defensive stance, decreasing Attack and Spin damage. Slows enemies' attack recovery. | |
Vitality UP 1 | 0-5 | Passive | Special | Curative | 1 | - | A Passive skill that increases Vitality. (VIT +1) | |
Smite Guard | 1-0 | Active | Almighty | Guard | 1 (Select 1) |
3 MP | The user stands in an Anti-Demon stance, decreasing Attack and Spin damage. Slows enemies' attack recovery even longer. | |
Stun Guard | Active | Almighty | Guard | 2 MP | The user stands in a defensive stance, decreasing Attack and Spin damage, and inflicts a Stun effect. | |||
Vitality UP 2 | 2-5 | Passive | Special | Curative | 1 | - | A Passive skill that increases Vitality. (VIT +1) | |
Power Guard | 3-0 | Active | Almighty | Guard | 1 | 3 MP | The user guards, decreasing Attack and Spin damage. Force enemies back with all your might. | |
Vitality UP 3 | 4-5 | Passive | Special | Curative | 1 | - | A Passive skill that increases Vitality. (VIT +1) | |
Whither Guard | 5-0 | Active | Almighty | Guard | 1 | 3 MP | The user guards, decreasing Attack and Spin damage. Damage of follow-up close-range skills are raised. | |
Vitality UP 4 | 6-5 | Passive | Special | Curative | 1 | - | A Passive skill that increases Vitality. (VIT +1) [+20 HP (?)] | |
Resolution Guard | 7-0 | Active | Almighty | Guard | 1 | 4 MP | The Player gets into a Guard stance, but is unable to reduce Attack and Spin damage. However, the Player becomes able to blow the opponent away through sheer willpower. | |
Vitality UP 5 | 8-5 | Passive | Special | Curative | 1 | - | A Passive skill that increases Vitality. (VIT +1) | |
Speed Block | 9-0 | Active | Almighty | Guard | 1 | 5 MP | The Player immediately gets into a Guard stance that can reduce Attack and Spin damage. The opponent will recover easily, but with lowered defense. |
Check here for reference data.
How to Train Expertise
Strip to nothing if it does not contribute to Expertise gain to save your dura and macca.
- Go to Virtual Battle's Gakis room, and keep guarding their attacks after punching one of them.
- Bring a healing demon and set it to only use Curative Spell so it won't interfere with the demon in question.
Expertise | |
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Techniques: | Attack • Spin • Rush • Shot • Rapid • Guard • Counter • Dodge • Curative Magic • Destruction Magic • Support Magic • Curse Magic • Talk • Threaten • Taunt • Summon |
Knowledges: | Occultism • Fusion • Demonology • Weapon Knowledge • Survival Techniques • Psychology • Medical Sciences • Crushing Technique • Mineralogy • Biology • Blades • Sketching • Creation • Crafts • Gun Knowledge • Pursuit • Magic Control • Bless |
Chain Expertise: | Mastery of Three Forms of Life • Synthesis • Magic Fist • Mitama Demon Growth Science • Curse of the Wretched • Enhancement • Support Bullet • Magic Bullet • Sharpshooter • Rampage • Regal Presence • Conditions of Melee Combat • Conditions of Ranged Combat • Conditions of Magic Combat • Swordsmith • Arms Maker • Craftsmanship |