Earrings - Limited Time/ Event Reward

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Limited Time/ Event Reward

Physical Defense = PHYS DEF • Magic Defense = MAG DEF • Durability = Durable
icon_A13_0044a.png Elf's Earring - +3 10 Yes Yes Yes This earring was worn by the Fairy Elf. Any woman who wears it will be transformed into a sophisticated lady. [Characteristics]
  • +3% Curative-based skill effects
  • Events/Promotion
icon_A13_0070a.png Zucca de Zucca - +3 10 Yes Yes Yes An ordinary earring with a small pumpkin charm. Its true powers can only be witnessed during Halloween.
  • Strength, Magic, Speed: +1

[During the Halloween Period]

  • +7% Attack, Spin, Shot, Rapid damage
  • Includes Destruction Magic
  • Halloween Events
icon_A13_0071a.png Zucca de Zucca - +3 10 Yes Yes Yes An ordinary earring with a small pumpkin charm. Its true powers can only be witnessed during Halloween.
  • Halloween Events
icon_A13_0072a.png Torch Earring - +5 10 Yes Yes Yes An earring received from Pyro Jack. A gesture of friendship that warms the heart. [Characteristics]
  • +400% close-range, long-range and spell damage against EV King Frost
  • Christmas Events
icon_A13_0072a.png Torch Earring - +5 10 Yes Yes Yes An earring received from Pyro Jack. A gesture of friendship that warms the heart. [Characteristics]
  • +400% close-range, long-range and spell damage against EV King Frost
  • Christmas Events
icon_A13_0074a.png Snow Earring (Snowman) - +6 10 Yes Yes Yes An original Taizo earring with a cute snowman accent. Wear it at the Christmas Party. -
  • Events/Promotion
icon_A13_0075a.png Snow Earring (Snowman) - +6 10 Yes Yes Yes An original Taizo earring with a cute snowman accent. Wear it at the Christmas Party. -
  • Events/Promotion
icon_A13_0076a.png Snow Earring (Snowflake) - +6 10 Yes Yes Yes An original Taizo earring with a snowflake motif. Wear it at the Christmas Party. -
  • Events/Promotion
icon_A13_0077a.png Snow Earring (Snowflake) - +6 10 Yes Yes Yes An original Taizo earring with a snow crystal motif. Wear it at the Christmas Party. -
  • Events/Promotion
icon_A13_0095a.png Tamer's Earring - - +4 10 No Yes Yes Earring only a DB who is allowed to wear to understand and trust in Demon Friend each other. Sometimes it becomes the strongest weapon. [Characteristics]
  • +10% close-range, long-range and spell damage inflicted by your Partner
  • Cannot be traded
  • Events/Promotion
icon_A13_0098a.png Score Heart Cross - +4 30 No Yes Yes Earrings that allow those who acquire them to acquire even greater powers.
  • Cool-down Time: -10%

[Characteristics]

  • -10% Skills incantation time
  • Cannot be traded

[ Equipment Set Bonus ]

icon_A13_0098a.png Score Heart Cross - +4 30 No Yes Yes Earrings that allow those who acquire them to acquire even greater powers.
icon_A13_0111a.png Apple Earring - - 10 Yes Yes Yes A cute earring carved from a Demon Apple, said to have a calming effect on those who wear it.
  • Cool-down Time: -5%
  • Acquire Experience: +5%
  • Close-range, Long-range, Spell Damage Suffered: +5%

[Characteristics]

  • -5% Skills incantation time
  • Events
icon_A13_0111a.png Apple Earring - - 10 Yes Yes Yes A cute earring carved from a Demon Apple, said to have a calming effect on those who wear it.
  • Events


Veronica

Physical Defense = PHYS DEF • Magic Defense = MAG DEF • Durability = Durable
icon_A13_0064a.png Veronica +4 +4 10 Yes Yes Yes A promise offered to the saints; a willingness to accept all that may befall you. You are now ready to enter the second act of your life.
  • Close-range, Long-range, Spell Damage: +4%
icon_A13_0065a.png Veronica +4 +4 10 Yes Yes Yes A promise offered to the saints; a willingness to accept all that may befall you. You are now ready to enter the second act of your life.
  • Close-range, Long-range, Spell Damage: +4%
icon_A13_0064a.png Veronica α L +4 +4 10 Yes Yes Yes A scarlet gleam that signals the beginning. A calculated pulse that conveys a desire for law and order. Many acts yet remain in this play on the stage of life. [LAW Players Only]
  • Close-range, Long-range, Spell Damage: +4%

[Characteristics]

  • -10% Skills incantation time
  • -10% Skills cool-down time
icon_A13_0064a.png Veronica α L +4 +4 10 Yes Yes Yes
icon_A13_0064a.png Veronica α N +4 +4 10 Yes Yes Yes A scarlet gleam that signals the beginning. An impartial pulse that attempts to preserve the balance. Many acts yet remain in this play on the stage of life. [NEUTRAL Players Only]
  • Close-range, Long-range, Spell Damage: +4%

[Characteristics]

  • -10% Skills incantation time
  • -10% Skills cool-down time
icon_A13_0064a.png Veronica α N +4 +4 10 Yes Yes Yes
icon_A13_0064a.png Veronica α C +4 +4 10 Yes Yes Yes A scarlet gleam that signals the beginning. A powerful pulse that signals a desire for freedom. Many acts yet remain in this play on the stage of life. [CHAOS Players Only]
  • Close-range, Long-range, Spell Damage: +4%

[Characteristics]

  • -10% Skills incantation time
  • -10% Skills cool-down time
icon_A13_0064a.png Veronica α C +4 +4 10 Yes Yes Yes
icon_A13_0064a.png Veronica ω L +4 +4 10 Yes Yes Yes A scarlet gleam that symbolizes the end. A calculated pulse that conveys a desire for law and order. A new act is about to being on the stage of life. [LAW Players Only]
  • Block Critical: +22
  • Critical: +22
  • Close-range, Long-range, Spell Damage: +9%
icon_A13_0064a.png Veronica ω L +4 +4 10 Yes Yes Yes
icon_A13_0064a.png Veronica ω N +4 +4 10 Yes Yes Yes A scarlet gleam that symbolizes the end. An impartial pulse that attempts to preserve the balance. A new act is about to begin on the stage of life. [NEUTRAL Players Only]
  • Block Critical: +22
  • Critical: +22
  • Close-range, Long-range, Spell Damage: +9%
icon_A13_0064a.png Veronica ω N +4 +4 10 Yes Yes Yes
icon_A13_0064a.png Veronica ω C +4 +4 10 Yes Yes Yes A scarlet gleam that symbolizes the end. A powerful pulse that conveys a desire for freedom. A new act is about to begin on the stage of life. [CHAOS Players Only]
  • Block Critical: +22
  • Critical: +22
  • Close-range, Long-range, Spell Damage: +9%
icon_A13_0064a.png Veronica ω C +4 +4 10 Yes Yes Yes


Items and Equipment
Armor: HeadFaceNeckBodyBackArmsLegsShoesEarringsRingsTalismansCOMPExtras
Weapons: 1-handed Swords2-handed SwordsThrusting SwordsAxesPrimitive WeaponsSpearsMartial ArtsHandgunsRiflesShotgunsBullet
Items: ConsumablesGemsValuablesCardsModification MaterialsSynthesis MaterialsDemonic Compendium Memory
Plasmas: PlasmaRemains of TokyoCompounding Materials


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