Difference between revisions of "Consumable - Modification & Craft"

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** Weapons that can be compounded with skills acquired from Class 0 Rank 0 through Class 3 Rank 9
 
** Weapons that can be compounded with skills acquired from Class 0 Rank 0 through Class 3 Rank 9
 
|align="left"|
 
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* ''Purchased'': Magic Shop (Protopia) for [3x: 200 AP]
+
* ''Purchased'': Magic Shop (Protopia) for [3x: 1200 AC]
 
* ''[[Item Mixing]]''
 
* ''[[Item Mixing]]''
 
* ''Fortune Cards''
 
* ''Fortune Cards''
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** Weapons that can be compounded with skills acquired from Class 0 Rank 0 through Class 4 Rank 9
 
** Weapons that can be compounded with skills acquired from Class 0 Rank 0 through Class 4 Rank 9
 
|align="left"|
 
|align="left"|
* ''Purchased'': Magic Shop (Protopia) for [3x: 250 AP]
+
* ''Purchased'': Magic Shop (Protopia) for [3x: 1500 AC]
 
* ''[[Item Mixing]]''
 
* ''[[Item Mixing]]''
 
* ''Fortune Cards''
 
* ''Fortune Cards''
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** Weapons that can be compounded with skills acquired from Class 0 Rank 0 through Class 5 Rank 9
 
** Weapons that can be compounded with skills acquired from Class 0 Rank 0 through Class 5 Rank 9
 
|align="left"|
 
|align="left"|
* ''Purchased'': Magic Shop (Protopia) for [3x: 300 AP]
+
* ''Purchased'': Magic Shop (Protopia) for [3x: 1800 AC]
 
* ''[[Item Mixing]]''
 
* ''[[Item Mixing]]''
 
* ''Fortune Cards''
 
* ''Fortune Cards''

Revision as of 03:54, 17 May 2012


Extractors

icon_I402_0001a.png Extractor 100 -
  • A machine that can extract materials from an atomic level. Using it on a selected item will deconstruct it to produce an Element, an item needed in Compounding
icon_I402_0002a.png Power Extractor 100 -
  • A machine that can extract materials from an atomic level. Using it on a selected item will deconstruct it to produce an Element, an item needed in Compounding.
    • Improves chance of Deconstruction over that of an Extractor by 1.2 times
  • Purchased: Any Magic Shop, Yagiya Shop, COMP Shop
icon_I402_0003a.png Power Extractor
(1.2x)
1000 -
  • A machine that can extract materials from an atomic level. Using it on a selected item will deconstruct it to produce an Element, an item needed in Compounding.
    • Improves chances of Deconstructing over that of a Power Extractor by 1.2 times
  • Purchased: Any Magic Shop for [100x: 200 AP]
  • Fortune Cards
icon_I402_0004a.png Power Extractor
(2x)
1000 -
  • A machine that can extract materials from an atomic level. Using it on a selected item will deconstruct it to produce an Element, an item needed in Compounding.
    • Double chances of Deconstruction over that of a Power Extractor
  • Purchased: Any Magic Shop for [50x: 300 AP]
  • Fortune Cards


Modification

icon_I402_0005a.png Cabinet 100 Lv.20+
  • Using it on a selected item will add the Modification effects of a material into the item's Modification Slot.
    • Items can not be modified or used as modification materials while equipped
icon_I402_0006a.png Cabinet Pro 100 Lv.20+
  • Using it on a selected item will add the Modification effects of a material into the item's Modification Slot.
    • Improves chances of Modification over that of a Cabinet
    • Items can not be modified or used as modification materials while equipped
  • Purchased: Any Magic Shop, Yagiya Shop, COMP Shop
icon_I402_0022a.png Dwarf's Cabinet 3 Lv.20+
  • Using it on a selected item will add the Modification effects of a material into the item's Modification Slot.
    • Improves chances of Modification over that of a Cabinet Pro by 1.5 times for low-level Modification only
    • Items can not be modified or used as modification materials while equipped
    • Cannot be traded or sold
icon_I402_0008a.png Cabinet Pro
(2x) (Non-Trade)
1000 Lv.20+
  • Using it on a selected item will add the Modification effects of a material into the item's Modification Slot.
    • Improves chances of Modification over that of a Cabinet by 2 times
    • Items can not be modified or used as modification materials while equipped
    • Cannot be traded or sold
icon_I402_0007a.png Cabinet Pro
(1.2x)
1000 Lv.20+
  • Using it on a selected item will add the Modification effects of a material into the item's Modification Slot.
    • Improves chances of Modification over that of a Cabinet Pro by 1.2 times
    • Items can not be modified or used as modification materials while equipped
  • Purchased: Protopia (Magic Shop) for [5x: 300 AP]
icon_I402_0008a.png Cabinet Pro
(2x)
1000 Lv.20+
  • Using it on a selected item will add the Modification effects of a material into the item's Modification Slot.
    • Improves chances of Modification over that of a Cabinet by 2 times
    • Items can not be modified or used as modification materials while equipped
  • Fortune Cards
icon_I402_0017a.png Dwarf's Material Sequencer 3 Lv.20+
  • A material sequencer given to you by a Dwarf. Using it during Modification will prevent the selected item from disappearing in case of Serious Failure.
    • Cannot be traded of sold
icon_I402_0019a.png Material Sequencer I 1000 Lv.20+
  • Using this item during Modification will prevent the selected item from disappearing in case of Serious Failure.
  • Event
icon_I402_0018a.png Material Sequencer II (Non-Trade) 1000 Lv.20+
  • Using this item during Modification will prevent the selected item from disappearing in case of Serious Failure.
    • Cannot be traded or sold
icon_I402_0018a.png Material Sequencer II 1000 Lv.20+
  • Using this item during Modification will prevent the selected item from disappearing in case of Serious Failure.
  • Fortune Cards


Crafting Tools

icon_I402_0009a.png Dwarf's Four-Leaf Clover 1000 -
  • A four-leaf clover given to you by a Dwarf. Using this item in Compounding greatly increases the success rate.
    • Cannot be traded or sold
icon_I402_0023a.png Four-Leaf Clover
(Class 3) (1.2x)
1000 -
  • Using this item in Compounding increased the success rate by 1.2 times for the following items:
    • Weapons that can be compounded with skilled acquired from Class 0 Rank 0 through Class 3 Rank 9
  • Purchased: Magic Shop (Protopia)
icon_I402_0011a.png Four-Leaf Clover
(1.5x) (Non-Trade)
1000 -
  • Using this item in Compounding increases the success rate by 1.5 times.
    • Cannot be traded
icon_I402_0011a.png Four-Leaf Clover
(1.5x)
1000 -
  • Using this item in Compounding increases the success rate by 1.5 times.
  • Fortune Cards
icon_I402_0012a.png Four-Leaf Clover
(Class 3)
1000 -
  • Using this item in Compounding increases the success rate by 3 times for the following items:
    • Weapons that can be compounded with skills acquired from Class 0 Rank 0 through Class 3 Rank 9
  • Purchased: Magic Shop (Protopia) for [3x: 1200 AC]
  • Item Mixing
  • Fortune Cards
icon_I402_0021a.png Four-Leaf Clover
(Class 4)
1000 -
  • Using this item in Compounding increases the success rate by 3 times for the following items:
    • Weapons that can be compounded with skills acquired from Class 0 Rank 0 through Class 4 Rank 9
  • Purchased: Magic Shop (Protopia) for [3x: 1500 AC]
  • Item Mixing
  • Fortune Cards
icon_I402_0025a.png Four-Leaf Clover
(Class 5)
1000 -
  • Using this item in Compounding increases the success rate by 3 times for the following items:
    • Weapons that can be compounded with skills acquired from Class 0 Rank 0 through Class 5 Rank 9
  • Purchased: Magic Shop (Protopia) for [3x: 1800 AC]
  • Item Mixing
  • Fortune Cards
icon_I402_0026a.png Four-Leaf Clover
(Class 6)
1000 -
  • Using this item in Compounding increases the success rate by 3 times for the following items:
    • Weapons that can be compounded with skills acquired from Class 0 Rank 0 through Class 6 Rank 9
icon_I70_0077a.png Swordsmith's Knowledge (CL4-CL5) 200 -
  • Allows you to acquire and use any Swordsmith recipe from Class 4 Rank 0 through Class 5 Rank 0 for 10 minute.
    • These recipes cannot be used without the Blacksmith skill
  • Fortune Cards
icon_I70_0078a.png Gunsmith's Knowledge (CL4-CL5) 200 -
  • Allows you to acquire and use any Arms Maker recipe from Class 4 Rank 0 through Class 5 Rank 0 for 10 minutes.
    • These recipes cannot be used without the Gunsmith skill
  • Fortune Cards


Items and Equipment
Armor: HeadFaceNeckBodyBackArmsLegsShoesEarringsRingsTalismansCOMPExtras
Weapons: 1-handed Swords2-handed SwordsThrusting SwordsAxesPrimitive WeaponsSpearsMartial ArtsHandgunsRiflesShotgunsBullet
Items: ConsumablesGemsValuablesCardsModification MaterialsSynthesis MaterialsDemonic Compendium Memory
Plasmas: PlasmaRemains of TokyoCompounding Materials


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