Necklaces
From Shin Megami Tensei IMAGINE Wiki
Neck | CP Promotional 1 | CP Promotional 2 | Gregorios | Limited Time |
In-Game
Icon | Name | Japanese Name | Gender | Durable | Spiritual Mixing | Tarot Fusions | Soul Stone Fusions | Description | Additional Effect | How to Get |
---|---|---|---|---|---|---|---|---|---|---|
Silver Dogtag | ? | ♂ | 14 | Yes | Yes | Yes | Originally an item intended to make it easier to identify dead combatants, it has become more popular as a fashion accessory in recent years. | - | • Armor Shop (Accessory): Shinjuku Babel | |
Silver Necklace | ? | ♀ | 14 | Yes | Yes | Yes | A simple silver necklace. | - | • Armor Shop (Accessory): Shinjuku Babel | |
Choker | ? | ♂ | 14 | Yes | Yes | Yes | An ordinary choker. | - | • Armor Shop (Accessory): Home III | |
Choker | ? | ♀ | 14 | Yes | Yes | Yes | An ordinary choker. | - | • Armor Shop (Accessory): Home III | |
Leather Choker | ? | ♂ | 21 | Yes | Yes | Yes | A leather neck choker with spikes sticking out. | - | • Armor Shop (Accessory): Shinjuku Babel | |
Leather Choker | ? | ♀ | 21 | Yes | Yes | Yes | A leather neck choker with spikes sticking out. | - | • Armor Shop (Accessory): Shinjuku Babel | |
Necklace of Kisshoten | ? | ♂♀ | 10 | Yes | Yes | Yes | A necklace imbued with the powers of Kisshoten, the Buddhist goddess of luck. | • Expel Resistance: +2% • Death Resistance: -2% |
• Random Treasure Box: Suginami Tunnels (Silver), Random Reward: Old Ichigaya Camp (Gold) | |
Amber Necklace | ? | ♂♀ | 20 | Yes | Yes | Yes | Amber was worn by priests in ancient Egypt and Greece during religious rituals as it was considered a sacred charm. | • Fire Resistance: +2% • Ice Resistance: -2% |
• Armor Shop (Accessory): Home III, Shinjuku Babel, Arcadia, Souhonzan | |
Yasakani no Magatama | ? | ♂♀ | 25 | Yes | Yes | Yes | A necklace with a design based on the Yasakani no Magatama, a jewel that is one of the three Imperial Regalia of Japan. Its shape is said to symbolize the moon as well as an unborn child. | • Expel Resistance: -3% • Death Resistance: +3% |
• Armor Shop (Accessory): Home III, Shinjuku Babel, Protopia, Arcadia, Souhonzan | |
Garm's Collar | ? | ♂♀ | 30 | Yes | Yes | Yes | A collar used to keep this ferocious guard dog leashed to the entrance of Nibelheim, the underworld. | - | • Drop: Great Beast Garm • Random Reward: Suginami Tunnel (Bronze) | |
Frost Pendant | ? | ♂♀ | 30 | Yes | Yes | Yes | A pendant made by Jack Frost. A closer look reveals two words awkwardly carved on it: "My Friend". | • Fire Resistance: -3% • Ice Resistance: +3% |
• During Act 4: Azura | |
Moon Lariat | ? | ♂♀ | 15 | Yes | Yes | Yes | In the center of this necklace is a locket that contains some sand from the moon, which emits a dim, mysterious glow. | • Force Resistance: -3% • Magic Affinity Resistance: +3% |
• Drop: Ruler of Shinjuku Tarasque | |
Leyding | ? | ♂♀ | 30 | Yes | Yes | Yes | A collar crafted by the Norse gods to keep the Fenrir bound. Also known as the Leather Binding, it has the power to seal evil beings. | • Strength: +2 • Speed: +1 • Luck: -2 |
• Synthesis | |
Dromi | ? | ♂♀ | 25 | Yes | Yes | Yes | A collar crafted by the Norse gods to keep the Fenrir bound. Also known as the Muscular Binding, its power is several times that of the Leodingr. | • Strength: +4 • Speed: +2 • Luck: -5 |
• Synthesis | |
Gleipnir | ? | ♂♀ | 15 | Yes | Yes | Yes | A collar crafted by the Dwarfs to keep the Fenrir bound. The right arm of those who wear it is said to be imbued with the powers of Tyr, the Norse god of war. | • Strength: +8 • Speed: +7 • Luck: -6 |
• Synthesis | |
Brisingamen | ? | ♂♀ | 20 | Yes | Yes | Yes | A necklace of fire said to be worn by the Norse goddess Freya. Even the gods are said to be powerless against its beauty. | • Luck: +5 • Fire Resistance: +20% • Ice Resistance: -12% |
• Synthesis | |
Emerald Necklace | ? | ♂♀ | 15 | Yes | Yes | Yes | A necklace gorgeously adorned with emeralds, the favorite jewel of a tyrant from the past. Its powers bring good luck to its wearer. | • Fire Resistance: -1% • Ice Resistance: +2% • Luck: +1 |
• Armor Shop (Accessory): Protopia | |
Wrath Necklace | ? | ♂♀ | 33 | No | Yes | Yes | This item is proof that you faced Qing-Long and lived to tell the tale. | [Characteristics] • If Partner is Qing-Long, Qing-Long gets +10 SPL [ Set Bonus ] * Cannot be traded |
• Drop: Beast of Bixia Qing-Long, Mad Holy Beast Qing-Long | |
Kr Roping Scarf | ? | ♂♀ | 30 | Yes | Yes | Yes | A scarf so long you could make a lasso out of it. Green with the depth is a feature of this glove. | - | • Sketching | |
Kr Setanta's Scarf | ? | ♂ | 30 | Yes | Yes | Yes | A scarf that the Celtic hero Setanta is said to have given only to those he considered strong warriors. | - | • Sketching | |
Alluring Stethoscope (Mystic) | ? | ♂ / ♀ | 30 | Yes | Yes | Yes | A special tool used to various purposes. Because it was left in Diaspora for long time, it's partially deformed. | [Characteristics] • +2 SPT to your Partner • -2% Spell Damage Received by Partner |
• Item Mixing | |
Shamrock Necklace (Small) | シャムロックのネックレス(小) | ♂ / ♀ | 10 | No | No | No | ? | [Basic Features] • Close-range/Long-range/Spell + 5 • Experience points earned + 5% •Can not be traded. |
• Exchange: Foreign Country in the Woods | |
Shamrock Necklace (Medium) | シャムロックのネックレス(中) | ♂ / ♀ | 10 | No | No | No | ? | [Basic Features] • Close-range/Long-range/Spell + 10 • Experience points earned + 10% •Can not be traded. |
• Exchange: Foreign Country in the Woods | |
Shamrock Necklace (Large) | シャムロックのネックレス(大) | ♂ / ♀ | 10 | No | No | No | ? | [Basic Features] • Close-range/Long-range/Spell + 15 • Experience points earned + 15% •Can not be traded. |
• Exchange: Foreign Country in the Woods | |
Shamrock Necklace (True) | シャムロックのネックレス(真) | ♂ / ♀ | 10 | Yes | Yes | Yes | ? | [Basic Features] • Close-range/Long-range/Spell/Support + 30 [Characteristics] • Party member's Luck + 25 • Party member's earn 25% more experience |
• Item Mixing | |
Pocket Watch of Wonderland | 不思議の国の懐中時計 | ♂ / ♀ | 30 | Yes | Yes | Yes | ? | [Characteristics] • +5% Limit Break Power to Mitama Fused Demons [Appearance Bonus] • When Demon Partner is Linked By Fate: Mystic/Mind/Nerve damage + 20% • While using Death-affinity skills, Technical Attack Chance + 5%, Technical Attack Power + 10% • While HP is 2 or greater, +1% chance to survive lethal blows. • Special abilities cannot be transferred via Soul Fusion, etc. |
• Reward: Abyss Tower - Alice | |
Pocket Watch of Wonderland + 1 | 不思議の国の懐中時計 + 1 | ♂ / ♀ | 30 | Yes | Yes | Yes | ? | [Characteristics] • +10% Limit Break Power, +5% Limit Break Chance to Mitama Fused Demons [Appearance Bonus] • When Demon Partner is Linked By Fate: Mystic/Mind/Nerve damage + 30% • While using Death-affinity skills, Technical Attack Chance + 10%, Technical Attack Power + 15% • While HP is 2 or greater, +5% chance to survive lethal blows. • Special abilities cannot be transferred via Soul Fusion, etc. |
• Item Mixing | |
Pocket Watch of Wonderland + 2 | 不思議の国の懐中時計 + 2 | ♂ / ♀ | 30 | Yes | Yes | Yes | ? | [Characteristics] • +15% Limit Break Power, +10% Limit Break Chance to Mitama Fused Demons [Appearance Bonus] • When Demon Partner is Linked By Fate: Mystic/Mind/Nerve damage + 40% • While using Death-affinity skills, Technical Attack Chance + 15%, Technical Attack Power + 20% • While HP is 2 or greater, +10% chance to survive lethal blows. • +1 Consecutive uses of Death-affinity skills • Special abilities cannot be transferred via Soul Fusion, etc. |
• Item Mixing | |
Pocket Watch of Wonderland + 3 | 不思議の国の懐中時計 + 3 | ♂ / ♀ | 30 | Yes | Yes | Yes | ? | [Characteristics] • +20% Limit Break Power, +15% Limit Break Chance to Mitama Fused Demons [Appearance Bonus] • When Demon Partner is Linked By Fate: Mystic/Mind/Nerve damage + 50% • While using Death-affinity skills, Technical Attack Chance + 20%, Technical Attack Power + 25% • While HP is 2 or greater, +15% chance to survive lethal blows. • +2 Consecutive uses of Death-affinity skills • Special abilities cannot be transferred via Soul Fusion, etc. |
• Item Mixing |
Items and Equipment | |
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Armor: | Head • Face • Neck • Body • Back • Arms • Legs • Shoes • Earrings • Rings • Talismans • COMP • Extras |
Weapons: | 1-handed Swords • 2-handed Swords • Thrusting Swords • Axes • Primitive Weapons • Spears • Martial Arts • Handguns • Rifles • Shotguns • Bullet |
Items: | Consumables • Gems • Valuables • Cards • Modification Materials • Synthesis Materials • Demonic Compendium Memory |
Plasmas: | Plasma • Remains of Tokyo • Compounding Materials |