Difference between revisions of "Crystal Spirits"

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!width=350px| Additional Effect
 
!width=350px| Additional Effect
 
!width=200px| How to Get
 
!width=200px| How to Get
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| Passion (Body) || 11 || 7 || •+8% Close Range Damage <br> •+8% Long Range Damage <br> •+8% Magic Damage <br> [Characteristics] <br> •Limit Break Power + 30% <br> •When HP is less than 30%, 100% chance of nullifying spell or skill interruption when receiving damage <br> •When HP is less than 30%, 100% chance of nullifying incapacitation when receiving damage ||align="left"| • Destiny
 
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| Passion (Hand) || 1 || 3 || •+5% Close Range Damage <br> •+5% Long Range Damage <br> •+5% Magic Damage <br> [Characteristics] <br> •Limit Break Power + 20% <br> •Power + Lvl * 0.1 <br> •Speed + Lvl * 0.1 <br> •Magic + Lvl * 0.1||align="left"| • Destiny
 
| Passion (Hand) || 1 || 3 || •+5% Close Range Damage <br> •+5% Long Range Damage <br> •+5% Magic Damage <br> [Characteristics] <br> •Limit Break Power + 20% <br> •Power + Lvl * 0.1 <br> •Speed + Lvl * 0.1 <br> •Magic + Lvl * 0.1||align="left"| • Destiny
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| Passion+ (Body) || 11 || 7 || •+8% Close Range Damage <br> •+8% Long Range Damage <br> •+8% Magic Damage <br> [Characteristics] <br> •Limit Break Power + 30% <br> •Low probabilty of adding Shock effect when attacks are dealt or knocking back the enemy||align="left"| • Destiny
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| Passion+ (Hand) || 1 || 3 || •+5% Close Range Damage <br> •+5% Long Range Damage <br> •+5% Magic Damage <br> [Characteristics] <br> •Limit Break Power + 20% <br> •Vitality + Lvl * 0.1 <br> •Intelligence + Lvl * 0.1 <br> •Luck + Lvl * 0.1||align="left"| • Destiny
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| Passion++ (Hand) || 1 || 3 || •+5% Close Range Damage <br> •+5% Long Range Damage <br> •+5% Magic Damage <br> [Characteristics] <br> •Limit Break Power + 20% <br> •Close Range Damage + 5%||align="left"| • Destiny
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| Invasion (Head) || 1 || 3 || •+9 Close Range  <br> •+9 Long Range <br> •+9 Spell <br> [Characteristics] <br> •Partner HP + 20 <br> •Partners MP + 10 <br> •Partners Close Range + 10 <br> •Partners Long Range + 10 <br> •Partners Spell + 10||align="left"| • Destiny
 
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{{EquipmentandItemsBar}}

Revision as of 17:07, 5 September 2014

In-Game


Passion (Body) 11 7 •+8% Close Range Damage
•+8% Long Range Damage
•+8% Magic Damage
[Characteristics]
•Limit Break Power + 30%
•When HP is less than 30%, 100% chance of nullifying spell or skill interruption when receiving damage
•When HP is less than 30%, 100% chance of nullifying incapacitation when receiving damage
• Destiny
Passion (Hand) 1 3 •+5% Close Range Damage
•+5% Long Range Damage
•+5% Magic Damage
[Characteristics]
•Limit Break Power + 20%
•Power + Lvl * 0.1
•Speed + Lvl * 0.1
•Magic + Lvl * 0.1
• Destiny
Passion+ (Body) 11 7 •+8% Close Range Damage
•+8% Long Range Damage
•+8% Magic Damage
[Characteristics]
•Limit Break Power + 30%
•Low probabilty of adding Shock effect when attacks are dealt or knocking back the enemy
• Destiny
Passion+ (Hand) 1 3 •+5% Close Range Damage
•+5% Long Range Damage
•+5% Magic Damage
[Characteristics]
•Limit Break Power + 20%
•Vitality + Lvl * 0.1
•Intelligence + Lvl * 0.1
•Luck + Lvl * 0.1
• Destiny
Passion++ (Hand) 1 3 •+5% Close Range Damage
•+5% Long Range Damage
•+5% Magic Damage
[Characteristics]
•Limit Break Power + 20%
•Close Range Damage + 5%
• Destiny
Invasion (Head) 1 3 •+9 Close Range
•+9 Long Range
•+9 Spell
[Characteristics]
•Partner HP + 20
•Partners MP + 10
•Partners Close Range + 10
•Partners Long Range + 10
•Partners Spell + 10
• Destiny
Items and Equipment
Armor: HeadFaceNeckBodyBackArmsLegsShoesEarringsRingsTalismansCOMPExtras
Weapons: 1-handed Swords2-handed SwordsThrusting SwordsAxesPrimitive WeaponsSpearsMartial ArtsHandgunsRiflesShotgunsBullet
Items: ConsumablesGemsValuablesCardsModification MaterialsSynthesis MaterialsDemonic Compendium Memory
Plasmas: PlasmaRemains of TokyoCompounding Materials


Personal tools