Difference between revisions of "Demon Force"

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Power: Strength + 20
 
Power: Strength + 20
  
bai Ze: Speed ​​+ 20
+
Bai Ze: Speed ​​+ 20
  
 
Pazuzu: Magic + 20
 
Pazuzu: Magic + 20
Line 328: Line 328:
 
Raphael: Expel resistance + 50%
 
Raphael: Expel resistance + 50%
  
Kinari: Mystic resistance + 50%
+
Kiinari: Mystic resistance + 50%
  
 
Bicorn: Nerve resistance + 50%
 
Bicorn: Nerve resistance + 50%
Line 344: Line 344:
 
Abaddon: Spin + 30%
 
Abaddon: Spin + 30%
  
badb Catha: Long range damage + 5%, Summoner Long range damage + 5%
+
Badb Catha: Long range damage + 5%, Summoner Long range damage + 5%
  
 
Zouchoten: Long range damage + 10%, Physical defense + 5, Magic defense + 5
 
Zouchoten: Long range damage + 10%, Physical defense + 5, Magic defense + 5
Line 355: Line 355:
  
 
Gogmagog: Counter + 50%, Physical defense + 10
 
Gogmagog: Counter + 50%, Physical defense + 10
Susanoo The power of the counter + 100%
 
Oni Power of rush + 40% intelligence - 20
 
Mada Limit Break Occurred + 5%
 
Ananta Limit break power + 10%
 
Alciel Limit break power + 20%, limit break damage upper limit + 500
 
Red rider Melee attack power + 15
 
White rider Shooting Attack Power + 15
 
Pail Rider Magical effect amount + 15
 
Black rider Auxiliary effect quantity + 15
 
Randa Number of loading skill of slash-hit skill + 1
 
Yoshitsune Effect of slash-hitting skill + 15%, power +20
 
Bellis Effect of charge / flame compatibility skill + 10%
 
Kelpie Effect of charge / ice compatibility skill + 10%
 
Sleipnir Effect of charge / electric shock compatibility skill + 10%
 
Kwanda Attack / impact Competence skill effect + 10%
 
Hanuman Effect of batting compatibility skill + 15%, power +20
 
Garuda Effect of Flame · Impact Compatibility Skill + 10%
 
Hinokakaguchi Flame compatibility skill effect + 30%, flame compatibility skill loading number + 1
 
Freemies Effect of flame compatibility skill + 20%, cool time of all skills + 20%
 
Aquans Effect of ice compatibility skill + 20%, cool time of all skills + 20%
 
Arthur Effect of lightning compatibility skill + 20%, cool time of all skills + 20%
 
Aeros Impact Compatibility Skill Effect + 20%, Cool Time for All Skills + 20%
 
Takahara Effect of Flame · Lightning Compatibility Skill + 30%, 30% probability of flame · electric shock absorption
 
Vuritra Effect of neural / psychotic skills + 25%
 
Ishtar Effect of mental compatibility skill + 15%, MP natural recovery amount + 10
 
Utai Gyokutsu Effect of suicidal compatibility skill + 50%
 
Seto Effect of universality compatibility skill + 10%
 
Tautetsu Recovery compatibility skill effect + 20%
 
Hakujoshi Recovery compatibility skill effect + 50%
 
Oberon Cool time - (number of PT members × 3)% ※ limited within the same map
 
Haya Greeva Cool time for all skills - 10%
 
Needs Hog Cast time of all skills -15%, HP · MP cost of all skills + 25%
 
Valkyrie HP · MP cost of all skills - 10%
 
Norn MP cost of all skills · Casting time · Cool time - 10%
 
Frost Ace Freezing invalid + 50%, acquisition of experience value + 10%
 
Astaroth Lightning invalid + 50%, speed +20
 
Jeanne Absorbance invalid + 50%, the effect of recovery compatibility skill + 25%
 
Toxa da Curse invalid + 50%, effect of compassionate compatibility skill + 15%
 
Alilat Magical ineffectiveness + 50%, cool time of all skills - 10%
 
Albion Nerve invalid + 50%, cool time of all skills - 10%
 
Alice Mental ineffectiveness + 50%, probability of giving all state changes + 10%
 
Vishnu Spin power + 10%, limit break generation 5%
 
Shiva Spin power + 10%, limit break power + 10%
 
Beelzebub (people) Rapid power + 10%, speed + 20
 
trumpeter Power of shot + 10%, casting time of magic type skill + 10%
 
Four heavenly kings Limit Break Occurred + 5%, Proximity · Shooting · Attack Magic Damage + 15%
 
Michael Technical attack occurrence · Power + 5%, maximum MP + 50
 
Azazel Technical Attack Occurrence / Power + 5%, Power of Rush + 5%
 
Fenrir Pursuit generation · Power + 5%
 
Seraph Effect of universal compatibility skill + 5%, cool time of all skills - 10%
 
Attack of Chaos Attribute, Proximity · Shooting · Attack Magic Damage + 10%
 
For enemies with Chaos attribute, limit break power + 10%
 
Gomorie Effect of universal compatibility skill + 5%, cool time of all skills - 10%
 
Attack against Law Attack, Proximity, Shooting, Attack Magic Damage + 10%
 
For enemies with Law attribute, limit break power + 10%
 
Metatron Effect of comprehensive compatibility skill + 5%, enemies with Chaos attribute, limit break power + 15%
 
Beelzebub (flies) Effect of comprehensive compatibility skill + 5%, limit enemy power to enemies with Law attribute + 15%
 
Rukifugus When using universal compatibility skills,
 
Final Critical Rate Correction +10, Limit Break Occurred + 5% · Powerful + 20%
 
Satan When using universal compatibility skills, limit break / technical attack power + 50%
 
Mother Harlot Hissatsushi occurrence + 100, against enemies of Neutral attribute, limit break power power + 15%
 
Horny / terminal angel Hissatsushi occurrence + 50
 
For the enemies with the Neutral attribute, the limit break force power + 10%, the power of the shot + 5%
 
Ruba Proximity Damage + (Number of PT Members x 3)% * Limited to the same map
 
Thermus Shooting Damage + (Number of PT Members x 3)% * Limited to the same map
 
Athona Attack Magic Damage + (Number of PT Members x 3)% ※ Only within the same map
 
Yurizen Auxiliary Magic Damage + (Number of PT Members x 3)% ※ Only within the same map
 
Trickster Cool time - 20%, summoner 's cool time + 10%
 
Purkish Probability to give all state changes + 20%
 
Three heads Cerberus When giving an attack to the enemy continuously or knocking back, give a state change of " poison, oblivion, curse " with a low probability
 
Tsukuyomi With 10% chance all magic reflection, attack magic damage + 30%
 
Sky All physics / magic absorption with a probability of 5%
 
Ganesha Total physical invalid with 10% probability
 
Gilimekara Total physical reflection with 10% probability
 
David Hissover occurrence + 50, HP cost of all skills - 10%
 
Mara Debris Hits + 200, Limit Break Power + 5%
 
Masakado Final Critical Rate Correction + 5%, Spin · Rapid's Power + 20%
 
Santa lantern Flame absorption with probability of 15%, acquisition of experience value + 10%
 
Santa Frost Frost absorption with 15% probability, acquisition of experience value + 10%
 
Item name Force Select [1]
 
cake Effect of mental compatibility skill that gender gives to female enemies + 30%
 
Probability of granting skill giving state change of " enchantment " + 20%
 
chicken Damage to large tribe · bird family + 50%
 
Damage to large tribe / bird family of summoner + 50%
 
  
Fafnir Shooter's shooting power + 60
+
Susanoo: Counter + 100%
Aramitama Melee's melee attack power + 10
+
 
Nigimitama Summoner's Shooting Attack Power + 10
+
Oni: Rush + 40% Intelligence - 20
Kushimitama Magical Attack Power of Summoner + 10
+
 
Sakimitama Supplementary effect amount of summoner + 10
+
Mada: Limit Break Chance + 5%
Tiffon Summoner's maximum HP + 40
+
 
Titania Summoner's maximum MP + 20
+
Ananta: Limit break power + 10%
Ataqaku Power of summoner + 10
+
 
Yukijo Row Magical power of summoner + 10
+
Alciel: Limit break power + 20%, Intensive Break damage + 500
Arkenny Speed ​​of summoner + 10
+
 
Kerberos Summoner's physical strength + 10
+
Red Rider: Close Range + 15
Tote Intellectual power of summoner + 10
+
 
Elf Summoner's luck +10
+
White Rider: Long Range + 15
Ooyamatsumi Power of the summoner, magical power, speed + 8, Special Move deterrent +20
+
 
Dominion Power of summoner · magical power · speed · physical strength · intellectual power · luck +5
+
Pale Rider: Spell + 15
Okuninushi Physical Defense of Summoner + 10
+
 
Ohnamuchi Magical defense power of a summoner + 10
+
Black Rider: Support + 15
Sult Death of a summoner + 30
+
 
Tall Attack of a summoner 's death + 40
+
Rangda: Slash activation + 1
Odin Summoner bad status resistance + 10
+
 
Loki Cool time for all summons' skills -5%
+
Yoshitsune: Slash affinity + 15%, Strength +20
Tajikarao HP cost of all summons' skills -25%
+
 
My name is MP cost of all summons' skills -25%
+
Berith: Charge / Fire affinity + 10%
Ares Effect of slashing, striking and attacking compatibility skills of summoner + 5%
+
 
Artemis Effect of shoot / penetration / shot compatibility skill of summoner + 5%
+
Kelpie: Charge / Ice affinity + 10%
Solone Experience value of the summoner · McCa · Expert acquisition amount + 5%
+
 
Jaaku Frost McCa acquisition amount of summoner + 10%
+
Sleipnir: Charge / Electric affinity + 10%
Flarous Summoner 's limit break power + 5%, McA acquisition amount - 20%
+
 
Osse Summoner 's limit breaking power + 5%, magnetite acquisition amount - 20%
+
Kubhanda: Charge / Force affinity + 10%
Amaterasu Effect of Flame / Lightning Compatibility Skill of Summoner + 20%, Casting Time -5%
+
 
Sphinx Restoration effect amount of summoner + 100%, casting time of all skills -15%
+
Hanuman: Blunt affinity + 15%, Strength +20
Fresberg Impact resistance of summoner + 20%
+
 
Quetzalcatol Summoner's HP · MP natural recovery amount + 20
+
Garuda: Fire / Force affinity + 10%
Scien Summoner's HP- 200 , magnetite acquisition amount + 20%, universal tolerance + 5%
+
 
Devil cucumber Dispensation effect amount of summoner + 20%, HP · MP cost of all skills - 10%
+
Hino Kagutsuchi: Fire affinity + 30%, Fire activation + 1
watermelon The amount of recovery effect of the summoner + 20%, the experience value / expert acquisition amount + 10%
+
 
banana Dispensation effect amount of summoner + 20%, Hissatsushi occurrence / deterrence + 30
+
Flamies: Fire affinity + 20%, Cooldown + 20%
melon McCa · magnetite acquisition amount of summoner + 10%, acquisition of experience value + 20%
+
 
Kon no Oriku Summoner's shot · Shooting · Attack Magic Damage-50%  
+
Aquans: Ice affinity + 20%, Cooldown + 20%
Summoner's all-skill, HP · MP cost -30%  
+
 
Summoner's bad status resistance + 100
+
Earthys: Electric affinity + 20%, Cooldown + 20%
 +
 
 +
Aeros: Force affinity + 20%, Cooldown + 20%
 +
 
 +
Three Precious Children: Fire / Electric affinity + 30%, Absorb Fire / Electric 30%
 +
 
 +
Vritra: Nerve / Mind affinity + 25%
 +
 
 +
Ishtar: Mind affinity + 15%, MP regen + 10
 +
 
 +
Utai Gaikotsu: Suicide affinity + 50%
 +
 
 +
Set: Almighty affinity + 10%
 +
 
 +
Tao Tie: Curative affinity + 20%
 +
 
 +
Bai Suzhen: Curative affinity + 50%
 +
 
 +
Oberon: Cooldown - (number of PT members × 3)%
 +
 
 +
Hayagriva: Cooldown - 10%
 +
 
 +
Nidhoggr: Incant -15%, HP / MP cost + 25%
 +
 
 +
Valkyrie: HP / MP cost - 10%
 +
 
 +
Norn: MP cost / Incant / Cooldown - 10%
 +
 
 +
Frost Ace: Null Ice + 50%, Experience + 10%
 +
 
 +
Astaroth: Null electric + 50%, Speed +20
 +
 
 +
Jeanne: Null Expel + 50%, Curative affinity + 25%
 +
 
 +
Tokisada: Null Death + 50%, Death affinity + 15%
 +
 
 +
Alilat: Null Mystic + 50%, Cooldown - 10%
 +
 
 +
Albion: Null Nerve + 50%, Cooldown - 10%
 +
 
 +
Alice: Null Mind + 50%, Ailments + 10%
 +
 
 +
Vishnu: Spin + 10%, Limit break chance 5%
 +
 
 +
Shiva: Spin + 10%, Limit break power + 10%
 +
 
 +
Beelzebub Human: Rapid + 10%, Speed + 20
 +
 
 +
Trumpeter: Shot + 10%, Incant of Spells + 10%
 +
 
 +
Four heavenly kings: Limit Break Ochance + 5%, Close range/Long range/Spell Damage + 15%
 +
 
 +
Michael: Technical attack chance / Technical attack power + 5%, MP + 50
 +
 
 +
Azazel: Technical Attack chance / Technical attack power + 5%, Rush + 5%
 +
 
 +
Fenrir: Pursuit chance / Pursuit power + 5%
 +
 
 +
Seraph: Almighty affinity + 5%, Cooldown - 10%, Close range/Long range/Spell Damage against Chaos + 10%, Limit break power against Chaos + 10%
 +
 
 +
Gomory: Almighty affinity + 5%, Cooldown - 10%, Close range/Long range/Spell Damage against Law + 10%, Limit break power against Law + 10%
 +
 
 +
Metatron: Almighty affinity + 5%, Limit break power against Chaos + 15%
 +
 
 +
Beelzebub Fly: Almighty affinity + 5%, Limit break power against Law + 15%
 +
 
 +
Lucifuge: When using almighty: Critical Correction +10%, Limit Break chance + 5%, Limit break power + 20%
 +
 
 +
Satan: When using almighty: Limit break power +50%, Technical attack power + 50%
 +
 
 +
Mother Harlot: Critical + 100, Limit break power against Neutral + 15%
 +
 
 +
Sexy Angel: Critical + 50, Limit break power against Neutral + 10%, Shot + 5%
 +
 
 +
Luvah: Close range damage + (Number of PT Members x 3)%
 +
 
 +
Tharmas: Long range damage + (Number of PT Members x 3)%
 +
 
 +
Urthona: Spell damage + (Number of PT Members x 3)%
 +
 
 +
Urizen: Support damage + (Number of PT Members x 3)%
 +
 
 +
Trickster Loki: Coodown - 20%, Summoner cooldown + 10%
 +
 
 +
Purski: Ailments + 20%
 +
 
 +
Asura Cerberus: When attacking an enemy can inflict poison, mute or curse
 +
 
 +
Tsukuyomi: Repel all magic 10%, Spell damage + 30%
 +
 
 +
Skadi: Absorb all physical / magic 5%
 +
 
 +
Ganesha: Null physical 10%
 +
 
 +
Girimekala: Repel all physical 10%
 +
 
 +
David: Critical + 50, HP cost - 10%
 +
 
 +
Mara: Critical + 200, Limit Break Power + 5%
 +
 
 +
Masakado: Critical Correction + 5%, Spin / Rapid + 20%
 +
 
 +
Santa Pyro Jack: Absorb Fire 15%, Experience + 10%
 +
 
 +
Santa Jack Frost: Absorb Ice 15%, Experience + 10%
 +
 
 +
Cake: Mind affinity against Female enemies + 30%, Charm + 20%
 +
 
 +
Chicken: Damage against Birds species + 50% , Summoner damage against Birds species + 50%
 +
 
 +
Fafnir: Summoner Long range + 60
 +
 
 +
Aramitama: Summoner close range + 10
 +
 
 +
Nigimitama: Summoner spell + 10
 +
 
 +
Kushimitama: Summoner long range + 10
 +
 
 +
Sakimitama: Summoner support + 10
 +
 
 +
Typhon: Summoner HP + 40
 +
 
 +
Titania: Summoner MP + 20
 +
 
 +
Atavaka: Summoner Strength + 10
 +
 
 +
Yukijiorou: Summoner Magic + 10
 +
 
 +
Arachne: Summoner Speed + 10
 +
 
 +
Cerberus: Summoner Vitality + 10
 +
 
 +
Thoth: Summoner Intelligence + 10
 +
 
 +
Elf: Summoner Luck +10
 +
 
 +
Oyamatsumi: Summoner Strength/Magic/Speed + 8, Critical defense +20
 +
 
 +
Dominion: Summoner Strength/Magic/Speed/Vitality/Intelligence/Luck +5
 +
 
 +
Okuninushi: Summoner Physical Defense + 10
 +
 
 +
Onamuchi: Summoner Magical Defense + 10
 +
 
 +
Surt: Summoner Critical + 30
 +
 
 +
Thor: Summoner Critical defense + 40
 +
 
 +
Odin: Summoner Ailment resistance + 10
 +
 
 +
Loki: Summoner Cooldown -5%
 +
 
 +
Tajikarao: Summoner HP cost -25%
 +
 
 +
Daisoujou: Summoner MP cost -25%
 +
 
 +
Ares: Summoner Slash/Blunt/Charge affinity + 5%
 +
 
 +
Artemis: Summoner Handgun/Penetrate/Spread affinity + 5%
 +
 
 +
Throne: Summoner Experience/Expertise/Macca + 5%
 +
 
 +
Jack Frost: Summoner Macca + 10%
 +
 
 +
Flauros: Summoner Limit break power + 5%, Macca - 20%
 +
 
 +
Ose: Summoner Limit break power + 5%, Magnetite - 20%
 +
 
 +
Amaterasu: Summoner Fire/Electric affinity + 20%, Incant -5%
 +
 
 +
Sphinx: Summoner Curative affinity + 100%, Incant -15%
 +
 
 +
Hresvelgr: Summoner Force resistance + 20%
 +
 
 +
Quetzalcoatl: Summoner HP/MP regen + 20
 +
 
 +
Saien: Summoner HP - 200, Magnetite + 20%, Almighty resistance + 5%
 +
 
 +
Cucumber: Summoner Curative affinity + 20%, HP/MP - 10%
 +
 
 +
Watermelon: Summoner Curative affinity + 20%, Experience / Expertise + 10%
 +
 
 +
Banana: Summoner Curative affinity + 20%, Critical / Criutical defense + 30
 +
 
 +
Melon: Summoner Macca/Magnetite + 10%, Experience + 20%
 +
 
 +
Kon no Oriku: Summoner Close range/Long range/Spell Damage - 50%, HP / MP cost -30%, Ailment resistance + 100

Revision as of 12:42, 21 May 2018

Demon Force is a system that allows you to improve a demon's stats beyond what rebirth and leveling can do through feeding consumables and other items to your demon through the interface provided. To unlock it, you will need to complete Quest: Research achievements in the outland in the Cathedral in Ikebukuro.

Each stat that can be increased is called a Force Parameter. Every 1,000 points in a force parameter will increase that stat by 1 and there is a limit to how high each parameter can be increased. They are as follows:

HP: 500,000
MP: 100,000
Strength/Magic/Vitality/Speed/Luck/Intelligence: 50,000 (each)
HP Regeneration: 100,000
MP Regeneration: 10,000
Cls-R/Spell/Lng-R/Support: 40,000 (each)
Critical: 100,000
Pdef/Mdef: 50,000 (each)
Critical Defense: 100,000
Experience: 300,000
Ailment Resistance: 50,000

However, feeding consumables to your demon does not only increase these stats. Every time you use an item in devil force, it will increase the overall Benefit Gauge. At certain points, you will receive a random passive as a bonus. These passives can go in the Force Stacks that every player demon has.


All demons start with having a specific amount of Force Stack Slots where passives can be assigned. It is possible to unlock all eight on any demon (excluding most variants) through Mitama Fusion. These are the default Slots per demon:


Law Demons

Slots: Demons:
8 Zhu Que, Jatayu, Sati, Fortuna, Freya, Sarasvati, Ameno-Uzume, Anzu, Furiae, Zhen, Onmoraki, Dominion, Virtue, Power, Principality, Archangel, Angel, Ogre, Badb Catha, Aello, Ocypete, Celaeno, Macha, Harpy, Purski, Dis, Isora, Titan, Ubelluris, Sudama
7 Tharmas, Urizen, Urthona, Luvah, Tao Tie, Cyclops, Bucca-Boo, Kodama
6 Albion, Tajikarao, Kinnari, Knocker, Lucky Hua Po
5 Alilat, Thor, Pazuzu, Baphomet, Yata-Garasu, Suparna, Phoenix, Hathor, Take-Mikazuchi, Gurr, Hresvelgr, Moh Shuvuu, Ose Hallel, Hecatonchires, Edimmu, Rakshasa, Ganesha, Jinn, Efreet, Onkot, Apsaras, Sarutahiko, Dwarf, Hua Po
4 Rafael, Odin, Indra, Thoth, Garuda, Mishaguji-Sama, Feng Huang, Scathach, Omoikane, Camazotz, Throne, Girimehkala
3 Gabriel, Uriel, Atavaka, Samael, Lakshmi, Norn, Amaterasu (F), Amaterasu (M), Morrigan
2 Metatron, Seraph, Mithra, Seth, Nyarlathotep, Mada, Pallas Athena, Flauros Hallel
1 Michael, Vishnu

Neutral Demons

Slots: Demons:
8 Tan-Ki, Orthrus, Cait Sith, Tam Lin, Troll, High Pixie, Cu Chulainn, Valkyrie, Setanta, Catoblepas, Mothman, Gyuki, Garm, Naga, Nozuchi, Fomorian, Lilim, Baby Goldfish (Black), Baby Goldfish (Gold), Baby Goldfish (Red), Baby Goldfish (White)
7 Erthys, Alice, Alp
6 Beiji Weng, Jack Frost, Frost Ace, Bicorn, Succubus
5 Mot, Guede, Chernobog, Hel, Shiisa, Cerberus, Nekomata, Inugami, Cu Sith, Oberon, Vivian, Elf, Kelpie, Gandharva, Pyro Jack, Pixie, Aquans, Tao Wu, Fenrir, Nue, Vouivre, Raja Naga, Mizuchi, Queen Mab, Kaiwan, Incubus, Empusa, Anubis Sphinx, Narasimha, Nandi, Kaichi
4 Bai Hu, Sleipnir, Chimera, Senri, Apis, Unicorn, Dawon, Flamies, Aeros, Jeanne D'Arc, Pale Rider, Black Rider, Red Rider, White Rider, Hell Biker, David, Matador, Aramitama, Nigimitama, Kushimitama, Sakimitama, Hanuman, Kresnik, Hayagriva, Kurama-Tengu, Raiju, Yurlungur, Yamata-no-Orochi, Xuan Wu, Makami
3 Kirin, Bai Ze, Pa Bil Sag, Titania, Trumpeter, Yoshitsune, Daisoujou, Loa, Barong
2 Mother Harlot, Tokisada, Lilith, Black Frost
1 Nyx


Chaos Demons

Slots: Demons:
8 Mou-Ryou, Suiki, Yomotsu-Ikusa, Oni, Turdak, Momunofu, Azumi, Chatterskull, Yakkha, Ghoul, Gaki, Arahabaki, Onamuchi, Parvati, Kushinada-Hime, Cockatrice, Ganga
7 Will O'Wisp, Shikigami, Kumbhanda, Flauros, Forneus, Arachne
6 Fuki, Yuki Jyorou, Yomotsu-Shikome, Artemis
5 Shadow, Phantom, Black Ooze, Blob, Slime, Yaksa, Vetala, Legion, Pisaca, Choronzon, Coatlicue, Ose, Decarabia, Eligor, Andras, Dakini, Atropos, Yaksni, Lamia, Leanan Sidhe, Gorgon, Taraka, Acheri, Datsue-Ba, Take-Minakata, Kikuri-Hime, Vasuki, Kingu, Nidhoggr, Typhon, Basilisk, Koumokuten, Ares, Moloch, King Frost
4 Kinki, Karasu-Tengu, Koppa-Tengu, Kudlak Poltergeist, Quetzalcoatl, Qing-Long, Gomory, Orobas, Berith, Okuninushi, Kali, Bishamonten, Jikokuten, Zouchouten, Dionysus, Indrajit, Surt
3 Specter, Ananta, Rangda, Lachesis, Clotho, Isis, Skadi, Susano-o, Kartikeya, Mara, Mara (Amorphous), Chi You, Tzitzimitl, Loki
2 Ongyo-Ki, Shiki-Ouji, Azazel, Ishtar, Beelzebub (Human), Astaroth, Hecate
1 Shiva, Wu Kong, Beelzebub (Fly)


Items that can be used in Demon Force Slots (Can not use two of the same item on a demon):

Ball of Contract:

Ball of Contract One: Nullifies All physical

Ball of Contract Akira: Nullifies All magic

Ball of Contract Flame: Fire resistance + 5%

Ball of Contract Freezing: Ice resistance + 5%

Ball of Contract Thunder: Electric resistance + 5%

Ball of Contract Impact: Force resistance + 5%

Ball of Contract Credits: Strength, Magic and Speed ​​+ 5

Ball of Contract Foundation: Vitality, Inteligence and Luck + 5

Ball of Contract Pure fire: Repel all fire

Ball of Contract Pure ice: Repel all ice

Ball of Contract Pure thunder: Repel all electric

Ball of Contract Pure impact: Repel all force

Ball of Contract Pure credits: Strength, Magic and Speed ​​ ​​+ 30

Ball of Contract Pure foundation: Vitality, Inteligence and Luck + 30

Ball of Contract Flame power: Fire affinity + 15%

Ball of Contract Ice power: Ice affinity + 15%

Ball of Contract Thunder power: Electric affinity + 15%

Ball of Contract Impact power: Force affinity + 15%

Ball of Contract Mystic power: Mystic affinity + 15%

Ball of Contract Light power: Expel affinity + 15%

Ball of Contract Dark power: Death affinity + 15%

Ball of Contract Slash power: Slash affinity + 15%

Ball of Contract Charge power: Charge affinity + 15%

Ball of Contract Blunt power: Blunt affinity + 15%

Ball of Contract Attention: Critical +80, Critical Defense + 80

Ball of Contract small flame: Fire affinity + 2%, Fire resistance + 2%

Ball of Contract small ice: Ice affinity + 2%, Ice resistance + 2%

Ball of Contract small thunder: Electric affinity + 2%, Electric resistance + 2%

Ball of Contract small impact: Force affinity + 2%, Force resistance + 2%

Ball of Contract Scorpion: Critical + 30, Limit Break Power + 10% against Chaos

Ball of Contract Chairi: Critical + 30, Limit break power + 10% against Neutral

Ball of Contract Azuma: Critical +30, Limit break power + 10% against Law

Ball of Contract Kotetsu loaf: Close range damage + 15%, Fire/Mind resistance + 20%, physical defense + 10

Ball of Contract Sama: Long range damage + 15%, Ice/Nerve resistance + 20%, magic defense + 10

Ball of Contract Mellow: Spell damage + 15%, Force/Mystic resistance + 20%, Incant of Spells - 10%

Ball of Contract fierce blow: Slash/Charge/Blunt/Handgun/Penetrate/Spread affinity + 20%, Close range/Long range/Spell damage + 15%

Ball of Contract Four lights: Fire/Ice/Electric/Force affinity + 30%

Ball of Contract Goko: Almighty affinity + 50%, Technical Attack Power + 10%

Ball of Contract First quarter: Limit break power + 5%, Strength/Magic/Speed + 15, HP + 100, MP + 50

Ball of Contract Second quarter: Limit break power + 5%, Vitality/Inteligence/Luck +15, HP + 100, MP + 50

Ball of Contract Limitless: Limit break chance + 10%, Limit break power + 20%, Incant -10%, Electric/Expel/Death Resistance + 20%

Ball of Contract Taisenkei: Incant - 10%, Technical attack chance + 10%, Technical attack power + 10%

Ball of Contract Yuhiko: Pursuit chance + luck × 0.02%, Pursuit power + 10%

Ball of Contract Hoshikage: Limit Break Power + 50%, Technical Attack Power + 50%

Ball of Contract Rasato: Limit Break Power Power + 15%, Intensive Break damage + 2000

Ball of Contract Fumihisa: Critical Correction + 15%

Ball of Contract Flame protection: LV × 1% Null fire

Ball of Contract Ice protection: LV × 1% Null ice

Ball of Contract Thunder protection: LV x 1% Null electric

Ball of Contract Impact protection: LV x 1% Null force

Ball of Contract Hachimon shogunate: 20% repel all magic

Ball of Contract Strange gate deconstruction: 20% repel all physical

Ball of Contract Huang: 20% absorb all physical, 20% absorb magic

Ball of Contract Non polar: LV × 1% absorb Almighty

Ball of Contract Backwater: Nullifies Interruption and Knockback, Close range/Long range/Spell damage -100%

Ball of Contract Round dance: Discontinue casting damage / rigidity of injured(?)

Ball of Contract Reflect guard: In case of lethal repel damage it gives 100% Clench

Ball of Contract Eagle: Experience + 10%

Ball of Contract ballad: Experience + 20%

Ball of Contract Big snake: Experience + 30%

Ball of Contract Blaze: Fire affinity cap +60%, Fire affinity +30% , Ice resistance -100%

Ball of Contract Wave: Ice affinity cap +60%, Ice affinity + 30% Fire resistance -100%

Ball of Contract Earthquake: Electric affinity cap +60%, Electric affinity +30%. Force resistance -100%

Ball of Contract Tatsumi: Force affinity cap +60%, Force affinity +30%, Electric resistance -100%

Ball of Contract Shock(PC): Summoner Limit break Chance + 10%, Limit break Power + 20%, Incant -10%, Electric/Expel/Death resistance + 20%

Ball of Contract Conference(PC): Critical+ 80, Critical defense + 80

Ball of Contract Ultra(PC): Summoner Limit break Power + 5%, Strength/Magic/Speed + 15, HP + 100, MP + 50

Ball of Contract second quarter(PC): Summoner Limit break Power + 5%, Vitality/Inteligence/Luck +15 ,HP + 100, MP + 50

Ball of Contract Flame & freeze(PC): Summoner Fire/Ice affinity +15%, Close range/Long range/Spell damage + 10%

Ball of Contract Electric & impact(PC): Summoner Electric/Force affinity + 15%, Close range/Long range/Spell damage + 10%

Ball of Contract Battle(PC): Summoner Slash/Charge/Blunt/Handgun/Penetrate/Spread affinity + 20%, Close range/Long range/Spell damage + 15%

Ball of Contract Four light(PC): Summoner Fire/Ice/Electric/Force affinity + 30%

Ball of Contract Rama temple(PC): Summoner Limit break Power + 15%, Intensive Break damage + 2000

Ball of Contract Hanami Mirror(PC): Summoner Critical Correction + 15%

Ball of Contract Possession(PC): Summoner digitalize points + 50%, Vitality/inteligence/Luck +20


Demon Soul:

Ongyoki: HP + 500

Vasuki: HP + 200, MP + 100

Anubis: Speed ​​+10, HP + 100

Kali: Strength +10, Close range + 10, Attack + 10%

Power: Strength + 20

Bai Ze: Speed ​​+ 20

Pazuzu: Magic + 20

Wu Kong: Vitality + 20

Lakshmi: Inteligence + 20

Yurlungur: Luck +20

Eligor: Strength, Vitality, Inteligence + 4

Orobas: Magic, Speed, Luck + 4

Flauros Hellel: Speed ​​+ 5, Long range damage + 5%, Rapid + 5%, Null Almighty 5%

Uriel: Physical Defense + 20

Parvati: Magic defense + 20

Bishamonten: Slash resistance + 50%

Unicorn: Charge resistance + 50%

Hecatonchieres: Blunt resistance + 50%

Chi You: Penetrate resistance + 50%

Tam Lin: Fire/Ice resistance + 25%, Repel all magic 3%

Mot: Fire resistance + 50%

Yamata no Orochi: Repel fire 20%, Spin + 15%

Arahabaki: Ice resistance + 50%

Cu Chulainn: Electric/Force resistance + 25%, Repel all physical 3%

Gabriel: Electric resistance + 50%

Gurr: Force resistance + 50%

Raphael: Expel resistance + 50%

Kiinari: Mystic resistance + 50%

Bicorn: Nerve resistance + 50%

Lilith: Mind resistance + 50%

Specter: Almighty resistance + 25%

Mara (amorphous): Close range/Long range/Spell Damage + 5%

Jikokuten: Close range damage + 10%, physical defense + 5, magical defense + 5

Beiji Weng: Attack + 20%

Abaddon: Spin + 30%

Badb Catha: Long range damage + 5%, Summoner Long range damage + 5%

Zouchoten: Long range damage + 10%, Physical defense + 5, Magic defense + 5

Koumokuten: Spell damage + 10%, Physical defense + 5, Magic defense + 5

Samael: Shot + 20%

Kartikeya: Rapid + 20%

Gogmagog: Counter + 50%, Physical defense + 10

Susanoo: Counter + 100%

Oni: Rush + 40% Intelligence - 20

Mada: Limit Break Chance + 5%

Ananta: Limit break power + 10%

Alciel: Limit break power + 20%, Intensive Break damage + 500

Red Rider: Close Range + 15

White Rider: Long Range + 15

Pale Rider: Spell + 15

Black Rider: Support + 15

Rangda: Slash activation + 1

Yoshitsune: Slash affinity + 15%, Strength +20

Berith: Charge / Fire affinity + 10%

Kelpie: Charge / Ice affinity + 10%

Sleipnir: Charge / Electric affinity + 10%

Kubhanda: Charge / Force affinity + 10%

Hanuman: Blunt affinity + 15%, Strength +20

Garuda: Fire / Force affinity + 10%

Hino Kagutsuchi: Fire affinity + 30%, Fire activation + 1

Flamies: Fire affinity + 20%, Cooldown + 20%

Aquans: Ice affinity + 20%, Cooldown + 20%

Earthys: Electric affinity + 20%, Cooldown + 20%

Aeros: Force affinity + 20%, Cooldown + 20%

Three Precious Children: Fire / Electric affinity + 30%, Absorb Fire / Electric 30%

Vritra: Nerve / Mind affinity + 25%

Ishtar: Mind affinity + 15%, MP regen + 10

Utai Gaikotsu: Suicide affinity + 50%

Set: Almighty affinity + 10%

Tao Tie: Curative affinity + 20%

Bai Suzhen: Curative affinity + 50%

Oberon: Cooldown - (number of PT members × 3)%

Hayagriva: Cooldown - 10%

Nidhoggr: Incant -15%, HP / MP cost + 25%

Valkyrie: HP / MP cost - 10%

Norn: MP cost / Incant / Cooldown - 10%

Frost Ace: Null Ice + 50%, Experience + 10%

Astaroth: Null electric + 50%, Speed +20

Jeanne: Null Expel + 50%, Curative affinity + 25%

Tokisada: Null Death + 50%, Death affinity + 15%

Alilat: Null Mystic + 50%, Cooldown - 10%

Albion: Null Nerve + 50%, Cooldown - 10%

Alice: Null Mind + 50%, Ailments + 10%

Vishnu: Spin + 10%, Limit break chance 5%

Shiva: Spin + 10%, Limit break power + 10%

Beelzebub Human: Rapid + 10%, Speed + 20

Trumpeter: Shot + 10%, Incant of Spells + 10%

Four heavenly kings: Limit Break Ochance + 5%, Close range/Long range/Spell Damage + 15%

Michael: Technical attack chance / Technical attack power + 5%, MP + 50

Azazel: Technical Attack chance / Technical attack power + 5%, Rush + 5%

Fenrir: Pursuit chance / Pursuit power + 5%

Seraph: Almighty affinity + 5%, Cooldown - 10%, Close range/Long range/Spell Damage against Chaos + 10%, Limit break power against Chaos + 10%

Gomory: Almighty affinity + 5%, Cooldown - 10%, Close range/Long range/Spell Damage against Law + 10%, Limit break power against Law + 10%

Metatron: Almighty affinity + 5%, Limit break power against Chaos + 15%

Beelzebub Fly: Almighty affinity + 5%, Limit break power against Law + 15%

Lucifuge: When using almighty: Critical Correction +10%, Limit Break chance + 5%, Limit break power + 20%

Satan: When using almighty: Limit break power +50%, Technical attack power + 50%

Mother Harlot: Critical + 100, Limit break power against Neutral + 15%

Sexy Angel: Critical + 50, Limit break power against Neutral + 10%, Shot + 5%

Luvah: Close range damage + (Number of PT Members x 3)%

Tharmas: Long range damage + (Number of PT Members x 3)%

Urthona: Spell damage + (Number of PT Members x 3)%

Urizen: Support damage + (Number of PT Members x 3)%

Trickster Loki: Coodown - 20%, Summoner cooldown + 10%

Purski: Ailments + 20%

Asura Cerberus: When attacking an enemy can inflict poison, mute or curse

Tsukuyomi: Repel all magic 10%, Spell damage + 30%

Skadi: Absorb all physical / magic 5%

Ganesha: Null physical 10%

Girimekala: Repel all physical 10%

David: Critical + 50, HP cost - 10%

Mara: Critical + 200, Limit Break Power + 5%

Masakado: Critical Correction + 5%, Spin / Rapid + 20%

Santa Pyro Jack: Absorb Fire 15%, Experience + 10%

Santa Jack Frost: Absorb Ice 15%, Experience + 10%

Cake: Mind affinity against Female enemies + 30%, Charm + 20%

Chicken: Damage against Birds species + 50% , Summoner damage against Birds species + 50%

Fafnir: Summoner Long range + 60

Aramitama: Summoner close range + 10

Nigimitama: Summoner spell + 10

Kushimitama: Summoner long range + 10

Sakimitama: Summoner support + 10

Typhon: Summoner HP + 40

Titania: Summoner MP + 20

Atavaka: Summoner Strength + 10

Yukijiorou: Summoner Magic + 10

Arachne: Summoner Speed + 10

Cerberus: Summoner Vitality + 10

Thoth: Summoner Intelligence + 10

Elf: Summoner Luck +10

Oyamatsumi: Summoner Strength/Magic/Speed + 8, Critical defense +20

Dominion: Summoner Strength/Magic/Speed/Vitality/Intelligence/Luck +5

Okuninushi: Summoner Physical Defense + 10

Onamuchi: Summoner Magical Defense + 10

Surt: Summoner Critical + 30

Thor: Summoner Critical defense + 40

Odin: Summoner Ailment resistance + 10

Loki: Summoner Cooldown -5%

Tajikarao: Summoner HP cost -25%

Daisoujou: Summoner MP cost -25%

Ares: Summoner Slash/Blunt/Charge affinity + 5%

Artemis: Summoner Handgun/Penetrate/Spread affinity + 5%

Throne: Summoner Experience/Expertise/Macca + 5%

Jack Frost: Summoner Macca + 10%

Flauros: Summoner Limit break power + 5%, Macca - 20%

Ose: Summoner Limit break power + 5%, Magnetite - 20%

Amaterasu: Summoner Fire/Electric affinity + 20%, Incant -5%

Sphinx: Summoner Curative affinity + 100%, Incant -15%

Hresvelgr: Summoner Force resistance + 20%

Quetzalcoatl: Summoner HP/MP regen + 20

Saien: Summoner HP - 200, Magnetite + 20%, Almighty resistance + 5%

Cucumber: Summoner Curative affinity + 20%, HP/MP - 10%

Watermelon: Summoner Curative affinity + 20%, Experience / Expertise + 10%

Banana: Summoner Curative affinity + 20%, Critical / Criutical defense + 30

Melon: Summoner Macca/Magnetite + 10%, Experience + 20%

Kon no Oriku: Summoner Close range/Long range/Spell Damage - 50%, HP / MP cost -30%, Ailment resistance + 100

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