Difference between revisions of "MB/SS"
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− | + | Standard Gunner Build - MB/SS | |
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− | < | + | Base Level: Any<br> |
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− | < | + | Stats: <br> |
− | + | 99 Base Speed | |
+ | 99 Base Magic | ||
− | < | + | Note: You may also distribute points into luck for more critical attacks rather than having magic at 99. |
+ | |||
+ | Expertise:<br> | ||
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+ | [[Gun Knowledge]] Class 9 <br> | ||
+ | [[Shot]] Class 9 <br> | ||
+ | [[Demonology]] Class 2<br> | ||
+ | [[Curse Magic]] Class 2 <br> | ||
+ | [[Magic Control]] Class 4 <br> | ||
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+ | Chain Expertise:<br> | ||
+ | [[Magic Bullet]] Class 7 Rank 3<br> | ||
+ | [[Sharpshooter]] Class 6 Rank 2<br> | ||
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+ | Tactics: | ||
+ | Use Sharpshooter Toggles to increase damage to each species by +30% Racial boost | ||
+ | Since some Magic Bullet skills share the same cooldown, alternate between different skills to shoot faster | ||
+ | Stay away from point blank range of enemies | ||
+ | Fire Away | ||
− | + | Note: This build is only a suggestion. |
Latest revision as of 17:21, 7 December 2013
Standard Gunner Build - MB/SS
Base Level: Any
Stats:
99 Base Speed 99 Base Magic
Note: You may also distribute points into luck for more critical attacks rather than having magic at 99.
Expertise:
Gun Knowledge Class 9
Shot Class 9
Demonology Class 2
Curse Magic Class 2
Magic Control Class 4
Chain Expertise:
Magic Bullet Class 7 Rank 3
Sharpshooter Class 6 Rank 2
Tactics: Use Sharpshooter Toggles to increase damage to each species by +30% Racial boost Since some Magic Bullet skills share the same cooldown, alternate between different skills to shoot faster Stay away from point blank range of enemies Fire Away
Note: This build is only a suggestion.