Difference between revisions of "Gram"
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− | {| | + | <!-- Please do not add anything above this |
− | |- | + | -- * Weapon Item Template |
− | ! | + | -- * As part of Template:Item, this will allow you to reuse the below information for different types of pages |
− | + | -- * Please see Help:Item for further tips on how to use this. | |
− | + | -->{{Item | View= {{{View|{{{view}}}}}} | |
− | + | <!-- Name of the current page --> | |
− | + | |PageName = Gram | |
− | + | <!-- Actual Name of the item ingame --> | |
− | | | + | |Name = Gram |
− | |- | + | <!-- Link to images of this item. Picture is the item icon image, LargePicture is the normal item image. -> |
− | ! | + | <!-- These default to File:Item-Icon_{{{Name}}}.jpg and File:Item_{{{Name}}}.jpg respectively --> |
− | | +29 | + | |Picture = [[File:Item-Icon_Gram.png|link=]] |
− | + | |LargePicture = [[File:Item_Gram.png|link=]] | |
− | | +26 | + | <!------ Basic Info ------> |
− | | | + | |Type = 1-handed Sword |
− | + | |Gender = <!-- Male or Female if this item is restricted to a gender --> | |
− | | + | + | |Affinity = Slash |
− | ! | + | |Level Limit = <!-- Level restriction to equip the item, for example 35+ or 30- --> |
− | + | |Alignment = <!-- Neutral, Law or Chaos if this item is restricted to an alignment --> | |
− | | | + | |Tradable = Yes |
− | + | |PVP Only = No | |
− | | | + | |Durability = 45 |
− | ! Spiritual Mixing | + | <!------ Weapon ------> |
− | | Yes | + | <!-- For all of these stats, leave empty if the stat does not apply, or enter the stat as seen ingame (with a +/-), eg +10 or -20 --> |
− | |- | + | |Close-Range = +29 |
− | ! Slots | + | |Long-Range = |
− | | 0-5 | + | |Spell = +26 |
− | ! | + | |Support = +25 |
− | | | + | |Critical = +8 |
− | | | + | <!------ Other Basic Features ------> |
− | + | <!-- For all of these parameters, Type refers to an additional basic boost,eg Cool-down time --> | |
− | | Slot | + | <!-- Value is exactly the same as above, leave empty if the stat does not apply, or enter the stat as seen ingame (with a +/-), eg +10 or -20 --> |
− | ! | + | |Additional Boost 1 Type = |
− | | | + | |Additional Boost 1 Value = |
− | | | + | |Additional Boost 2 Type = |
− | + | |Additional Boost 2 Value = | |
− | |- | + | |Additional Boost 3 Type = |
− | | | + | |Additional Boost 3 Value = |
− | + | |Additional Boost 4 Type = | |
− | ! | + | |Additional Boost 4 Value = |
− | + | |Additional Boost 5 Type = | |
− | | | + | |Additional Boost 5 Value = |
− | + | |Additional Boost 6 Type = | |
− | ! | + | |Additional Boost 6 Value = |
− | + | <!------ Enchant Info ------> | |
− | | | + | <!-- For non-equips, left the following empty. For equips, use Yes if SI'able, and No if not --> |
− | + | |Spiritual Mixing = Yes | |
− | + | |Tarot Fusions = Yes | |
− | + | |Soul Stone Fusions = Yes | |
− | |} | + | <!------ Modification Slot ------> |
− | < | + | <!-- Number of Slots can be both a fixed number, eg 3, or a range of numbers, eg 3-5 --> |
+ | |Number of Slots = 0-5 | ||
+ | <!-- The following are for display purposes only. Generally leave them empty or use a - to represent the available slots on a weapon --> | ||
+ | |Slot 1 = | ||
+ | |Slot 2 = | ||
+ | |Slot 3 = | ||
+ | |Slot 4 = | ||
+ | |Slot 5 = | ||
+ | <!------ Characteristics ------> | ||
+ | <!-- List any Characteristic here. Each Characteristic will appear as a new bullet point --> | ||
+ | |Characteristic 1 = | ||
+ | |Characteristic 2 = | ||
+ | |Characteristic 3 = | ||
+ | |Characteristic 4 = | ||
+ | |Characteristic 5 = | ||
+ | <!------ Special Features ------> | ||
+ | <!-- Special Skill is for any item that has a non-set based special skill (such as the Death sword) --> | ||
+ | |Special Skill = | ||
+ | <!-- Set bonus is for any item that is part of a set bonus, use a full description including the list of the other parts in the set --> | ||
+ | |Set Bonus = | ||
+ | <!-- The modification Material and Bonus tells you what boost is given if this item is used as a modification material --> | ||
+ | <!-- For example for Modification Material: SLA ATK 2 (and the equivalent Bonus: Slash Attack Power Up 10%) --> | ||
+ | |Modification Material = Charge 5 (Slot 2) | ||
+ | |Modification Bonus = Charge Damage +30% | ||
+ | <!------ Explanation ------> | ||
+ | <!-- Item Explanation as displayed ingame --> | ||
+ | |Item Description = Also known as the Balmung, this sword was stuck in a giant tree by Odin and offered to anyone who could pull it out. The hero Sigmund used it to defeat the dragon Fafnir and become immortal. | ||
+ | <!------ Notes ------> | ||
+ | |Sale = <!-- Not used --> | ||
+ | <!-- Location (including links) of where this item can be found --> | ||
+ | |Location = Can be obtained through [[Swordsmith]]. Dropped in the endchest of Celu Gold (Silver) and (Gold). | ||
+ | <!-- Additional Notes = Anything else special to this item that does not fit the above template --> | ||
+ | |Additional Notes = | ||
+ | }}<noinclude> | ||
+ | <!-- Place here anything that should not be included in non-default views of this info --> | ||
+ | </noinclude><!-- Please do not add anything below this --> |
Revision as of 12:35, 25 November 2012
Gram
Gram
Type: 1-handed Sword
Affinity: Slash
Melee: +29
Spell: +26
Support: +25
Critical Occurrence Factor: +8
Durability: [45]
Spiritual Mixing: Yes
Tarot Fusions: Yes
Soul Stone Fusions: Yes
Also known as the Balmung, this sword was stuck in a giant tree by Odin and offered to anyone who could pull it out. The hero Sigmund used it to defeat the dragon Fafnir and become immortal.
[Modification Material] Charge 5 (Slot 2)
Bonus: Charge Damage +30%
Also known as the Balmung, this sword was stuck in a giant tree by Odin and offered to anyone who could pull it out. The hero Sigmund used it to defeat the dragon Fafnir and become immortal.
Basic Info
- Type: 1-handed Sword
- Affinity: Slash
Usage Info
- This is tradable.
- This can be SI'ed.
- You can synthesize crystals onto this.
Key Features
SI Slot A: Set Bonus and durability
- Durability: 45
SI Slot B: Basic Features
- Close-Range: +29
- Spell: +26
- Support: +25
- Critical: +8
- Modifyable Slots: 0-5 slots
SI Slot C: Characteristics
Modification Material Information
This can be used as a modification material:
- Modification Material: Charge 5 (Slot 2)
- Modification Material Bonus: Charge Damage +30%