Gram
From Shin Megami Tensei IMAGINE Wiki
Gram
Gram
Type: 1-handed Sword
Affinity: Slash
Melee: +29
Spell: +26
Support: +25
Critical Occurrence Factor: +8
Durability: [45]
Spiritual Mixing: Yes
Tarot Fusions: Yes
Soul Stone Fusions: Yes
Also known as the Balmung, this sword was stuck in a giant tree by Odin and offered to anyone who could pull it out. The hero Sigmund used it to defeat the dragon Fafnir and become immortal.
[Modification Material] Charge 5 (Slot 2)
Bonus: Charge Damage +30%
Also known as the Balmung, this sword was stuck in a giant tree by Odin and offered to anyone who could pull it out. The hero Sigmund used it to defeat the dragon Fafnir and become immortal.
Basic Info
- Type: 1-handed Sword
- Affinity: Slash
Usage Info
- This is tradable.
- This can be SI'ed.
- You can synthesize crystals onto this.
Key Features
SI Slot A: Set Bonus and durability
- Durability: 45
SI Slot B: Basic Features
- Close-Range: +29
- Spell: +26
- Support: +25
- Critical: +8
- Modifyable Slots: 0-5 slots
SI Slot C: Characteristics
Modification Material Information
This can be used as a modification material:
- Modification Material: Charge 5 (Slot 2)
- Modification Material Bonus: Charge Damage +30%