Difference between revisions of "Martial Arts"

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==AP Promotional==
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==AC Promotional==
 
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* ''[[Blue Jack Parts]]''
 
* ''[[Blue Jack Parts]]''
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|height="75px"|http://i3.photobucket.com/albums/y62/Koykoichan/smt/braveawakercopy.png
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| [[Brave Awaker]]
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| Blunt
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|align="left"|The courage rises myseriously when you hold the tonfa with the will of protecting others.||align="left"|[Characteristics]
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* (LV x 0.3)% Shot power
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* Includes Destruction Magic
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* (LV x 0.3)% Rush attack power
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* ''Fortune Cards''
 
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Revision as of 16:52, 25 September 2012

In-Game

Close-Range = CLS-R • Spell = SPL • Support = SPT • Critical = CRT • Durability = Durable
HvLek.png Ebony Tonfa Blunt +29 +28 +08 +08 30 Yes Yes Yes - A set of ebony tonfa designed to allow simultaneous attack and defense moves. Parry the opponent's attack while delivering a dynamic blow! -
  • Weapon Shop: Shinjuku Babel, Protopia
Z1MI2.png Wood Doll Chopper Nerve +43 +11 +19 +07 33 Yes Yes Yes 0-5 The devil wears a mask of wood; this weapon is so violent that it leaves not a single blade of grass growing at the end of a battle.
  • Nerve Boost: +10%
  • Created from Swordsmith


AC Promotional

Close-Range = CLS-R • Spell = SPL • Support = SPT • Critical = CRT • Durability = Durable
XXog9.png Kozan of the North Blunt +23 +32 +10 +08 45 Yes Yes Yes 3 A set of tonfa handed to only those who have trained at the North Mountain, one of five mountain training grounds. Those who wield them wll find spiritual powers bubbling out of them like a stream. [Characteristics]
  • +10% Rush damage
  • -20% Rush incantation time
  • Fortune Cards
JeknG.png Kozan of the South Blunt +32 +23 +10 +08 45 Yes Yes Yes 3 A set of tonfa handed to only those who have trained at the South Mountain, one of five mountain training grounds. Those who wield them are energized to draw out the potential of their body and mind. [Characteristics]
  • +10% Spin damage
  • -20% Spin cool-down time
  • Fortune Cards
KsSPK.png Patrice de Westwood ? Blunt +15 +15 +40 +05 50 Yes Yes Yes 3 What is the point of all this fighting? What is left at the end of a battle? And yet... There are times when one simply has to fight.
  • Intelligence: +7
  • Cool-down Time: -20%

[Characteristics]

  • -20% Skill incantation time
TVrse.png Patrice de Westwood ? Blunt +15 +15 +40 +05 50 Yes Yes Yes 3 What is the point of all this fighting? What is left at the end of a battle? And yet... There are times when one simply has to fight.
RPyPz.png Burning Stag Fire +32 +20 +15 +12 50 Yes Yes Yes 3 A piece of martial arts gear imbued with the heat of blood-red flames that is said to increase in proportion to the fighting spirit of its wielder.
  • Strength: +5
  • Flame Boost: +20%
  • Fortune Cards
QKDi1.png Shock Wind Force +40 +30 +11 +22 15 Yes Yes Yes 4 A visible wind that can physically cut with air pressure.
  • Shock Boost: +30%
QaFOw.png Twirling Tonfas Expel +34 +13 +20 +08 50 Yes Yes Yes 3 A set of tonfa carved from the wood of a giant tree on Mount Penglai that has fed on spiritual powers that are deadly to the forces of evil.
  • Expel Boost: +20%
  • Fortune Cards
F6kws.png Taizan of the East Magic +40 +20 +11 +22 15 Yes Yes Yes 4 A set of tonfa handed to only those who have trained at the East Mountain, one of five mountain training grounds. Those who wield them will be able to tap into their dormant powers.
  • Magic Boost: +30%
braveawakercopy.png Brave Awaker Blunt +18 +34 +30 +8 50 Yes Yes Yes 3 The courage rises myseriously when you hold the tonfa with the will of protecting others. [Characteristics]
  • (LV x 0.3)% Shot power
  • Includes Destruction Magic
  • (LV x 0.3)% Rush attack power
  • Fortune Cards


Limit Breaker

Close-Range = CLS-R • Spell = SPL • Support = SPT • Critical = CRT • Durability = Durable
QKDi1.png Shock Wind (Destruction) Force +40 +30 +11 +22 15 Yes Yes Yes 4 A visible wind that can physically cut with air pressure. A special repair is given and it has power to destroy everything completely.
  • Shock Boost: +30%
  • Limit Break Chance: +10%

[Characteristics]

  • Limit Break Power +30%


Items and Equipment
Armor: HeadFaceNeckBodyBackArmsLegsShoesEarringsRingsTalismansCOMPExtras
Weapons: 1-handed Swords2-handed SwordsThrusting SwordsAxesPrimitive WeaponsSpearsMartial ArtsHandgunsRiflesShotgunsBullet
Items: ConsumablesGemsValuablesCardsModification MaterialsSynthesis MaterialsDemonic Compendium Memory
Plasmas: PlasmaRemains of TokyoCompounding Materials


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