Armorpiercer
From Shin Megami Tensei IMAGINE Wiki
Armorpiercer
Armorpiercer
Type: Spear
Affinity: Charge
Melee: +30
Spell: +29
Support: +29
Critical Occurrence Factor: +7
Charge Boost: +10%
Durability: [50]
Spiritual Mixing: Yes
Tarot Fusions: Yes
Soul Stone Fusions: Yes
Slot 1: -
Slot 2: -
Slot 3: -
A giant lance that can pierce through even the toughest armor. It is said only a select few powerful soldiers were able to handle this weapon.
A giant lance that can pierce through even the toughest armor. It is said only a select few powerful soldiers were able to handle this weapon.
Basic Info
- Type: Spear
- Affinity: Charge
Usage Info
- This is tradable.
- This can be SI'ed.
- You can synthesize crystals onto this.
Key Features
SI Slot A: Set Bonus and durability
- Durability: 50
SI Slot B: Basic Features
- Close-Range: +30
- Spell: +29
- Support: +29
- Critical: +7
- Charge Boost: +10%
- Modifyable Slots: 3 slots