Difference between revisions of "Quest: Shadows in the TMG Building"

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==Quest NPC==
 
==Quest NPC==
 
[[Shadow Chaser]] - [[???]] (southwest of TMG Building Entrance when facing the building)
 
[[Shadow Chaser]] - [[???]] (southwest of TMG Building Entrance when facing the building)
==Dialogue==
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==Requirement==
To be added.
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*[[C-Class DB License]] (Obtained from [[Act 7: DB License]]) - Entry requirement for [[???]]
==Walkthrough==
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==Walk-through==
After initiating the quest, head into the TMG Building and speak to the DB inside. "Ask about the investigation" will put you into the dungeon proper. <br>
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*After initiating the quest, head into the TMG Building and speak to the DB inside. "Ask about the investigation" will put you into the proper dungeon .  
Each level of the dungeon is an unmapped group of simple hallway/hallways, most of which are populated with easy to kill but irritating [[Fly]] enemies. Almost always will they drop nothing and give 0 XP, so avoid them if at all possible. <br>
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*Each level of the dungeon is an unmapped group of simple hallway(s), most of which are populated with easy to kill but irritating [[Fly]] enemies. Almost always will they drop nothing and give 0 XP, so avoid them all if possible.
Your goal is to find the Fly brothers and have them deactivate the locks to the Helipad. Starting from the floor you entered on, you must find and talk to the 5 Fly Brothers in descending age (oldest, second oldest, ect)
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*Your goal is to find the Fly brothers and have them deactivate the locks to the Helipad. Starting from the floor you entered on, you must find and talk to the 5 Fly Brothers in descending age (oldest, second oldest, etc.)
*It is advised to use a Mount to ignore the flies and speed through the tower.
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**It is advised to use Mount to ignore the flies and speed through the tower. Make sure your ring is at tip-top state.
  
From ground floor up, the order you find them in is: <br>
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From ground floor up, the order you find them in is:-
Fifth Oldest - ''Floor 1'' <br>
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Fifth Oldest - ''Floor 1'' [5]
Third Oldest - ''Floor 4'' <br>
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Third Oldest - ''Floor 4'' [3]
Oldest - ''Floor 6'' <br>
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Oldest - ''Floor 6'' [1]
Second Oldest - ''Top Floor''(Floor 11) <br>
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Second Oldest - ''Top Floor''(Floor 11) [2]
Fourth Oldest - ''Floor 8''<br>
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Fourth Oldest - ''Floor 8'' [4]
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So, [6,11,4,8,1,6]
  
After speaking with the fifth and unlocking it's lock, return to the Oldest to be given access to the Helipad and battle against [[Beelzebub (First)|Beelzebub]]. <br>
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*After speaking with the fifth and unlocking it's lock, return to the Oldest to be given access to the Helipad and battle against [[Beelzebub (First)|Beelzebub]].  
'''NOTE''': Each party member '''MUST''' do the flies themselves and cannot have one person activate all flies for themselves in order to be able to teleport up. You can however, do the climb ahead of time to get your fly locks open and then gather for the fight proper.
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**Each party member '''MUST''' do the flies themselves and cannot have one person activate all flies for themselves in order to be able to teleport up. You can however, do the climb ahead of time to get your fly locks open and then gather for the proper fight.
'''ANOTHER NOTE''': Once you reach the top floor, the teleporter allows you to choose which way to go, with "Path of the South" starting you at Floor 1, and "Path of the North" being the top floor. Use this to your advantage to unlock your fly locks.
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**Once you reach the top floor, the teleporter allows you to choose which way to go, with "Path of the South" starting you at Floor 1, and "Path of the North" being the top floor. Use this to your advantage to unlock your fly locks.
  
The rooftop battle against [[Beelzebub (First)|Beelzebub]] is rough but not unwinnable. He has a powerful (200-250ish) heal spell, as well as other buffs/debuffs that he'll cast thoughout the fight. Focusing on physical attacks FROM DEMONS seems to be the most effective way to bring him down. He DOES have a limit of MP, so if you're keeping the pressure on, he will eventually run out.
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*The rooftop battle against [[Beelzebub (First)|Beelzebub]] is rough but not impossible. He has a powerful (200-250ish) heal spell, as well as other buffs/debuffs that he'll cast throughout the fight. Focusing on physical attacks FROM DEMONS seems to be the most effective way to bring him down. He DOES have a limit of MP, so if you're keeping the pressure on, it will eventually run out.
Once he falls, he will spawn a clone of himself and continue the battle. Fight 5 Beelzebub's in total for victory, and return to [[Shadow Chaser]] to finish this quest and start the next.
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*Once he falls, he will spawn a clone of himself and continue the battle. Fight 5 Beelzebub's in total for victory, and return to [[Shadow Chaser]] to finish this quest and start the next.
  
 
==Reward==
 
==Reward==
None; next quest [[Quest: Lord of the Flies|Lord of the Flies]]
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*Next quest [[Quest: Lord of the Flies|Lord of the Flies]]
 
==Note==
 
==Note==
This quest takes place entirely in the alternate dimension of [[???|Shinjuku]] and it's TMG Building, not to be confused with the [[Shinjuku]] and TMG Building directly outside of [[Shinjuku Babel]].
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*This quest takes place entirely in the alternate dimension of [[???|Shinjuku]] and it's TMG Building, not to be confused with the [[Shinjuku]] and TMG Building directly outside of [[Shinjuku Babel]].
 
[[Category: Quests]]
 
[[Category: Quests]]

Revision as of 09:24, 4 March 2012

Contents

Quest NPC

Shadow Chaser - ??? (southwest of TMG Building Entrance when facing the building)

Requirement

Walk-through

  • After initiating the quest, head into the TMG Building and speak to the DB inside. "Ask about the investigation" will put you into the proper dungeon .
  • Each level of the dungeon is an unmapped group of simple hallway(s), most of which are populated with easy to kill but irritating Fly enemies. Almost always will they drop nothing and give 0 XP, so avoid them all if possible.
  • Your goal is to find the Fly brothers and have them deactivate the locks to the Helipad. Starting from the floor you entered on, you must find and talk to the 5 Fly Brothers in descending age (oldest, second oldest, etc.)
    • It is advised to use Mount to ignore the flies and speed through the tower. Make sure your ring is at tip-top state.
From ground floor up, the order you find them in is:-
Fifth Oldest - Floor 1 [5]
Third Oldest - Floor 4 [3]
Oldest - Floor 6 [1]
Second Oldest - Top Floor(Floor 11) [2]
Fourth Oldest - Floor 8 [4]
So, [6,11,4,8,1,6]
  • After speaking with the fifth and unlocking it's lock, return to the Oldest to be given access to the Helipad and battle against Beelzebub.
    • Each party member MUST do the flies themselves and cannot have one person activate all flies for themselves in order to be able to teleport up. You can however, do the climb ahead of time to get your fly locks open and then gather for the proper fight.
    • Once you reach the top floor, the teleporter allows you to choose which way to go, with "Path of the South" starting you at Floor 1, and "Path of the North" being the top floor. Use this to your advantage to unlock your fly locks.
  • The rooftop battle against Beelzebub is rough but not impossible. He has a powerful (200-250ish) heal spell, as well as other buffs/debuffs that he'll cast throughout the fight. Focusing on physical attacks FROM DEMONS seems to be the most effective way to bring him down. He DOES have a limit of MP, so if you're keeping the pressure on, it will eventually run out.
  • Once he falls, he will spawn a clone of himself and continue the battle. Fight 5 Beelzebub's in total for victory, and return to Shadow Chaser to finish this quest and start the next.

Reward

Note

  • This quest takes place entirely in the alternate dimension of Shinjuku and it's TMG Building, not to be confused with the Shinjuku and TMG Building directly outside of Shinjuku Babel.
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