Difference between revisions of "L96SR"

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|LargePicture            =
 
|LargePicture            =
 
<!------ Basic Info ------>
 
<!------ Basic Info ------>
|Type                      = Rifle<!-- Type as displayed ingame -->
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|Type                      = Rifle
 
|Gender                  = <!-- Male or Female if this item is restricted to a gender -->
 
|Gender                  = <!-- Male or Female if this item is restricted to a gender -->
|Affinity                    = <!-- Affinity of the weapon -->
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|Affinity                    = Penetrate
 
|Level Limit              = <!-- Level restriction to equip the item, for example 35+ or 30- -->
 
|Level Limit              = <!-- Level restriction to equip the item, for example 35+ or 30- -->
 
|Alignment                = <!-- Neutral, Law or Chaos if this item is restricted to an alignment -->
 
|Alignment                = <!-- Neutral, Law or Chaos if this item is restricted to an alignment -->
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<!-- For all of these stats, leave empty if the stat does not apply, or enter the stat as seen ingame (with a +/-), eg +10 or -20 -->
 
<!-- For all of these stats, leave empty if the stat does not apply, or enter the stat as seen ingame (with a +/-), eg +10 or -20 -->
 
|Close-Range            =  
 
|Close-Range            =  
|Long-Range            = 43
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|Long-Range            = +43
|Spell                      = 14
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|Spell                      = +14
|Support                  = 7
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|Support                  = +7
|Critical                    = 13
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|Critical                    = +13
 
<!------ Other Basic Features ------>
 
<!------ Other Basic Features ------>
 
<!-- For all of these parameters, Type refers to an additional basic boost,eg Cool-down time -->
 
<!-- For all of these parameters, Type refers to an additional basic boost,eg Cool-down time -->
 
<!-- Value is exactly the same as above, leave empty if the stat does not apply, or enter the stat as seen ingame (with a +/-), eg +10 or -20  -->
 
<!-- Value is exactly the same as above, leave empty if the stat does not apply, or enter the stat as seen ingame (with a +/-), eg +10 or -20  -->
 
|Additional Boost 1 Type = Speed
 
|Additional Boost 1 Type = Speed
|Additional Boost 1 Value = 8
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|Additional Boost 1 Value = +8
 
|Additional Boost 2 Type = Max MP
 
|Additional Boost 2 Type = Max MP
|Additional Boost 2 Value =10
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|Additional Boost 2 Value = +10
 
|Additional Boost 3 Type =
 
|Additional Boost 3 Type =
 
|Additional Boost 3 Value =
 
|Additional Boost 3 Value =
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<!------ Modification Slot ------>
 
<!------ Modification Slot ------>
 
<!-- Number of Slots can be both a fixed number, eg 3, or a range of numbers, eg 3-5 -->
 
<!-- Number of Slots can be both a fixed number, eg 3, or a range of numbers, eg 3-5 -->
|Number of Slots = 0
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|Number of Slots = 0-5
 
<!-- The following are for display purposes only. Generally leave them empty or use a - to represent the available slots on a weapon -->
 
<!-- The following are for display purposes only. Generally leave them empty or use a - to represent the available slots on a weapon -->
|Slot 1    =  
+
|Slot 1    = -
|Slot 2    =  
+
|Slot 2    = -
|Slot 3    =  
+
|Slot 3    = -
|Slot 4    =
+
|Slot 4    = -
|Slot 5    =
+
|Slot 5    = -
 
<!------ Characteristics ------>
 
<!------ Characteristics ------>
 
<!-- List any Characteristic here. Each Characteristic will appear as a new bullet point -->
 
<!-- List any Characteristic here. Each Characteristic will appear as a new bullet point -->
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|Set Bonus            =  
 
|Set Bonus            =  
 
<!-- The modification Material and Bonus tells you what boost is given if this item is used as a modification material -->
 
<!-- The modification Material and Bonus tells you what boost is given if this item is used as a modification material -->
<!-, For example for Modification Material: SLA ATK 2 (and the equivalent Bonus: Slash Attack Power Up 10%) -->
+
<!-- For example for Modification Material: SLA ATK 2 (and the equivalent Bonus: Slash Attack Power Up 10%) -->
 
|Modification Material  =  
 
|Modification Material  =  
 
|Modification Bonus    =  
 
|Modification Bonus    =  

Latest revision as of 15:39, 29 September 2012

Item-Icon L96SR.png L96SR

Item-Icon L96SR.png
L96SR
Item L96SR.png
Type: Rifle
Affinity: Penetrate


Ranged: +43
Spell: +14
Support: +7
Critical Occurrence Factor: +13
Speed: +8
Max MP: +10
Durability: [29]
Spiritual Mixing: Yes
Tarot Fusions: Yes
Soul Stone Fusions: Yes
Slot 1: -
Slot 2: -
Slot 3: -
Slot 4: -
Slot 5: -

A gun that can be loaded and fired quickly and with ease. No war has ever been fought without this weapon.

Item L96SR.png
A gun that can be loaded and fired quickly and with ease. No war has ever been fought without this weapon.

Basic Info

  • Type: Rifle
  • Affinity: Penetrate

Usage Info

  • This is tradable.
  • This can be SI'ed.
  • You can synthesize crystals onto this.

Key Features

SI Slot A: Set Bonus and durability

  • Durability: 29

SI Slot B: Basic Features

  • Long-Range: +43
  • Spell: +14
  • Support: +7
  • Critical: +13
  • Speed: +8
  • Max MP: +10
  • Modifyable Slots: 0-5 slots

SI Slot C: Characteristics


Where to Obtain

Created from Arms Maker
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