Red Crystal Rod
From Shin Megami Tensei IMAGINE Wiki
Red Crystal Rod
Red Crystal Rod
Type: Primitive Weapon
Affinity: Blunt
Melee: +20
Spell: +34
Support: +27
Critical Occurrence Factor: +2
Magic: +2
Flame Boost: +20%
Durability: [50]
Spiritual Mixing: Yes
Tarot Fusions: Yes
Soul Stone Fusions: Yes
Slot 1: -
Slot 2: -
Slot 3: -
A magical rod adorned with a fiery red jewel that links with the mind of its wielder to improve his or her fire-based powers.
A magical rod adorned with a fiery red jewel that links with the mind of its wielder to improve his or her fire-based powers.
Basic Info
- Type: Primitive Weapon
- Affinity: Blunt
Usage Info
- This is tradable.
- This can be SI'ed.
- You can synthesize crystals onto this.
Key Features
SI Slot A: Set Bonus and durability
- Durability: 50
SI Slot B: Basic Features
- Close-Range: +20
- Spell: +34
- Support: +27
- Critical: +2
- Magic: +2
- Flame Boost: +20%
- Modifyable Slots: 3 slots