Sandbox-14

From Shin Megami Tensei IMAGINE Wiki
Revision as of 21:40, 30 April 2012 by Kuzunoha.Lee (Talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Link test [1]

Contents

Moon-phase DCM template

DCM Of {{{Place}}}
New Moon {{{New Moon}}}
1/8 Moon {{{1/8 Moon}}}
2/8 Moon {{{2/8 Moon}}}
3/8 Moon {{{3/8 Moon}}}
Half Moon {{{Half Moon}}}
5/8 Moon {{{5/8 Moon}}}
6/8 Moon {{{6/8 Moon}}}
7/8 Moon {{{7/8 Moon}}}
Full Moon {{{Full Moon}}}



{{DCM_Moon
|Place                     =
|New Moon              =
|1/8 Moon               =
|2/8 Moon               =
|3/8 Moon               =
|Half Moon              =
|5/8 Moon              =
|6/8 Moon              =
|7/8 Moon              =
|Full Moon              =
}}

STEVEN Reward template

Floor {{{Number}}} reward
Normal reward {{{Normal}}}
Rare reward {{{Rare}}}



{{STEVEN_R
|Number =
|Normal =
|Rare =
}}

STEVEN Floor x3 test

Floor {{{number}}}
Picture
{{{Picture}}}
Demon Numbers {{{Demon Numbers}}}
HP {{{HP}}}
Weakness {{{Weakness}}}
Macca {{{Macca}}}
Magnetite {{{Magnetite}}}
XP {{{XP}}}
Note {{{Note}}}
Floor {{{number2}}}
Picture
{{{Picture2}}}
Demon Numbers {{{Demon Numbers2}}}
HP {{{HP2}}}
Weakness {{{Weakness2}}}
Macca {{{Macca2}}}
Magnetite {{{Magnetite2}}}
XP {{{XP2}}}
Note {{{Note2}}}
Floor {{{number3}}}
Picture
{{{Picture3}}}
Demon Numbers {{{Demon Numbers3}}}
HP {{{HP3}}}
Weakness {{{Weakness3}}}
Macca {{{Macca3}}}
Magnetite {{{Magnetite3}}}
XP {{{XP3}}}
Note {{{Note3}}}
Floor {{{NumberR}}} reward
Normal reward {{{NormalR}}}
Rare reward {{{RareR}}}



{{STEVEN-3
<!-- Starting Floor -->
|number                  =
|Picture                  =
|Demon Numbers      =
|HP                        =
|Weakness              =
|Macca                   =
|Magnetite              =
|XP                        =
|Note                     =
<!-- Second Floor -->
|number2                  =
|Picture2                 =
|Demon Numbers2      =
|HP2                        =
|Weakness2              =
|Macca2                   =
|Magnetite2              =
|XP2                        =
|Note2                     =
<!-- Boss Floor -->
|number3                  =
|Picture3                  =
|Demon Numbers3      =
|HP3                        =
|Weakness3              =
|Macca3                   =
|Magnetite3              =
|XP3                        =
|Note3                     =
<!-- Reward -->
|NumberR =
|NormalR =
|RareR =
}}


STEVEN Floor x2 test

Floor {{{number}}}
Picture
{{{Picture}}}
Demon Numbers {{{Demon Numbers}}}
HP {{{HP}}}
Weakness {{{Weakness}}}
Macca {{{Macca}}}
Magnetite {{{Magnetite}}}
XP {{{XP}}}
Note {{{Note}}}
Floor {{{number2}}}
Picture
{{{Picture2}}}
Demon Numbers {{{Demon Numbers2}}}
HP {{{HP2}}}
Weakness {{{Weakness2}}}
Macca {{{Macca2}}}
Magnetite {{{Magnetite2}}}
XP {{{XP2}}}
Note {{{Note2}}}
Floor {{{NumberR}}} reward
Normal reward {{{NormalR}}}
Rare reward {{{RareR}}}



{{STEVEN-2
<!-- Starting Floor -->
|number                  =
|Picture                  =
|Demon Numbers      =
|HP                        =
|Weakness              =
|Macca                   =
|Magnetite              =
|XP                        =
|Note                     =
<!-- Boss Floor -->
|number2                  =
|Picture2                 =
|Demon Numbers2      =
|HP2                        =
|Weakness2              =
|Macca2                   =
|Magnetite2              =
|XP2                        =
|Note2                     =
<!-- Reward -->
|NumberR =
|NormalR =
|RareR =
}}


WILDCAT test

Suginami Tunnel
Plate/Party Time limit Rank A Rank B Rank C
Clear Time SP Earned Clear Time SP Earned Clear Time SP Earned
Bronze 1 20:00 14:38:62 136 08:25:68 99
2 19:00 13:51:68 168 11:41:46 152 05:53:50 108
3 18:00 13:40:43 191 10:47:26 166 03:24:96 102
4 17:00
5 16:00
Sliver 1 26:00 17:17:62 413
2 24:30 13:06:75 420
3 23:00 13:18:25 483 10:49:06 428 07:17:62 349
4 21:30 10:45:81 463
5 20:00
Gold 1 42:00 29:41:78 708 21:19:12 591 07:48:89 301
2 40:00 29:57:92 832 23:56:50 702 14:16:73 492
3 38:00 26:14:84 839 21:58:00 735
4 36:00 25:23:84 879
5 34:00 26:54:05 986


Celu Tower
Plate/Party Time limit Rank A Rank B Rank C
Clear Time SP Earned Clear Time SP Earned Clear Time SP Earned
Bronze 1 22:00 16:12 205 12:36:78 151
2 21:00 15:19:39 208 13:56:62 196
3 20:00 15:12 272 12:52:46 209
4
5
Sliver 1 27:00 19:33 648 09:14:75 353
2 26:30 18:23:57 636 11:21:18 468 09:20:14 420
3 25:00 15:41 749 11:55:43 545
4
5 22:00 13:33:45 689 08:46:43 538
Gold 1 64:00 29:31:93 919 22:47:93 754
2 61:00 45:06:25 1501
3 58:00 40:25:79 1534
4 55:00
5 52:00 36:37:65 1651


Shibuya Quartz
Plate/Party Time limit Rank A Rank B Rank C
Clear Time SP Earned Clear Time SP Earned Clear Time SP Earned
Bronze 1 24:00 13:10:68 241
2
3
4
5
Sliver 1 8:00 5:12:65 105
2 7:30 4:39:43 116 01:50:80 91
3 7:00 4:15:21 123
4
5
Gold 1 6:00 3:10:67 107
2
3
4
5


Old Ichigaya Camp
Plate/Party Time limit Rank A Rank B Rank C
Clear Time SP Earned Clear Time SP Earned Clear Time SP Earned
Bronze 1 14:00 10:00:87 115
2 13:30 10:00:21 141
3 13:00 9:13:00 150
4
5
Sliver 1 14:00 10:16:15 183 8:07 162
2 13:30
3
4
5
Gold 1 14:00 9:53:71 232
2
3
4
5


Ueno Mirage
Plate/Party Time limit Rank A Rank B Rank C
Clear Time SP Earned Clear Time SP Earned Clear Time SP Earned
Bronze 1 26:00 14:56:68 350 13:59:53 335
2 25:00 13:10:54 398 11:58:56 376
3 23:00 13:14:45 456 10:05:81 390 3:42:09 255
4
5
Sliver 1 40:00
2 38:00 30:18:93 857 19:17:06 614
3 36:00 17:45:37 649
4 34:00
5 32:00 24:05:06 937
Gold 1
2
3 76:00 37:17:53 1687
4
5 68:00 54:58:50 2773

Abnormal Status Test

Generated: • -
Type: • -
Affinity: • -
Description: • -
Commentary: • -
{{Status
|Generated       =
|Type              =
|Affinity           =
|Description      =
|Commentary    =
}}


Expertise

Skill name: • {{{Skill name}}}
Type: • {{{Type}}}
Affinity: • {{{Affinity}}}
Action Type: • {{{Action Type}}}
Cost: • {{{Cost}}}
Description: • {{{Description}}}
Commentary: • {{{Commentary}}}


{{Expertise
|Skill name      =
|Type              =
|Affinity           =
|Action Type     =
|Cost               =
|Description      =
|Commentary    =
}}


mttable id test for Diaspora Shinagawa keys

Key Fragments
Fragment picture icon_I70_0338a.png icon_I70_0337a.png icon_I70_0339a.png icon_I70_0340a.png icon_I70_0341a.png icon_I70_0342a.png icon_I70_0343a.png icon_I70_0344a.png icon_I70_0345a.png icon_I70_0336a.png
Fragment name Black Fragment Gray Fragment Blue Fragment Red Fragment Yellow Fragment Green Fragment Orange Fragment Purple Fragment Four Color Fragment Colorless Key
Fragment drop Odin Vision Thor Vision Pillar G Pillar F Pillar I Pillar H Pillar B Pillar A Pillar E (21-17),(21-20),(21-25)
Usage Black Key Gray Key Blue Key Red Key Yellow Key Green Key Orange Key Purple Key Four Color Key Item Mix with Fragments
Completed Keys
Key picture icon_I70_0347a.png icon_I70_0346a.png icon_I70_0348a.png icon_I70_0349a.png icon_I70_0350a.png icon_I70_0351a.png icon_I70_0352a.png icon_I70_0353a.png icon_I70_0354a.png
Key name Black Key Gray Key Blue Key Red Key Yellow Key Green Key Orange Key Purple Key Four Color Key
Key usage Pillar A Pillar B Pillar C Pillar D Pillar E Pillar F Pillar G Pillar H Pillar I
Expertise Attack Dodge Rapid Spin Guard Rush Counter Shot Item usage

Shinagawa Team Formation (Formatting)

Credit: domosquawk 
IMPORTANT: Check your team number based on your spawn point labeled on the map below


Command list of templates

Blank test

Icon Name Type Affinity Action Type Cost Description Notes
Icon Name Description
Icon Name Description
Icon Name Description Notes

Your Actions

3REUE.jpg Sit Switch Special Command None Sit on the ground and rest.

HP and MP regeneration rate is increased.

Unlocked from start. Regeneration will be affected by gear setup and player status. Cancelled when attacked. Sitting animation depends on player's Gender and Model.
S6dgZ.jpg Automatic Move Action Continue Movement. Unlocked from start. Player will move forward until interrupted or hits an obstacle. Ctrl+Click on the direction to move will also work.
BAM05.jpg Track Move Automatically follow a target. Unlocked from start. Cancelled when user lost sight of it or user got interrupted. Right-clicking the target and press "Follow target" will also work. Ctrl+Click on the target will also work.
PDuIz.jpg Access Attack, Talk to, or Investigate a target. Unlocked from start. Use the current activated skill if a valid target is available. If no skill is currently activated, will use Basic Attack or Range Shot. Spacebar will also work.
cmMrd.jpg Ask For Help Ask another player for help. User must attack/get attacked for the command to activate
[Say] (Player name here) requests for help!
llosf.jpg Reload 2 Bullet stack of a same kind Equip the largest stack of the same type of bullets used. Will not work if you are equipped with the highest specific bullet stack at your inventory. (If equipped 50 Bullets and you have 300 Bullets L in your inventory, it will not work unless you have 100 Bullets too in your inventory)
nMLwV.jpg Disguise Cameo Ring (1 Durability per use) Description Cancelled when user is dead.
Icon Auto Loot Recovery Switch COMP Expansion Card Alpha must be in effect Auto Loot Recovery is (disabled/enabled) Automatically loot dead demon. Will not work when inventory is full.
Icon Auto-Cure Description Require set-up. Will not work when the item in question is used up or the condition set had not been met yet.
Icon Remote Depository Action Remotely uses an Item Depository Opens Item depository. (Expire rule apply)
Icon Remote Demon Depository Remotely use Demon Depository Opens Demon depository. (Expire rule apply)

Orders to Partner

bagQg.jpg Attack Command Action Special Command None Order your partner to attack freely. Unlocked from start. Demon will use activated skills on the target. If no skills are activated, demon will use its basic attack. Shift+Click will also work. Manually use the "Attack Settings" in the respective demon stats window is suggested.
HaalJ.jpg Standby Command Order your partner to follow your lead. Unlocked from start. Demon will cancel any prepared skills. Shift+Esc will also work.
W2nmX.jpg Switch to Partner Switch to Partner control. Unlocked from start.
Pressing Tab ( --->| ) will also work.
REqSU.jpg Mount Intaglio Ring durability by steps taken Mount a summoned partner.
While mounted, movement speed increases, but your Intaglio Ring's durability decreases.
Unlocked from start. Requires specific Intaglio ring that can bond with specific demon. Both must be alive and close to each other. Summoner must not get hit during the incantation phase. Auto cancel when Intaglio Ring Durability reaches 0.
5nOzB.jpg Care 20 hours
(Real time)
Show appreciation and affection to your summoned partner.
Your summoned partner's Friendship Level increases.
Unlocked from the start. Demon must be summoned,near the summoner and (also summoner must be) alive. If friendship level is at Open Hearts or Linked by Fate, will receive an item.
Icon Mooch 3 hours
(Real time)
Beg, cajole, and blackmail a partner into giving you an item.
Receive a gift from a summoned partner while greatly decreasing the Friendship Level with that partner.
Unlocked from the start. Cannot be used if the Friendship Level is lower than "Open Hearts". Demon must be summoned,near the summoner and (also summoner must be) alive. Will receive item at the cost of Friendship level.

Communications

ERsYa.jpg Trade Request Action Special Command None Request a trade with the target. Unlocked from start.
Usage invalid when the target in question is communicating with something.
A2btS.jpg Party Invite Invite the target to your Party.
q8MrC.jpg Friend Request Request to register the target as a Friend.

Emotions

Note: (P) = Player's name

T9Jge.jpg Greeting Action Special Command None Perform the "Greeting" Emote. System Text Unlocked from start. Gender will affect emote animation but not character's Model (findable during character creation). It can also be found at right-end side of chat bar in a small box of [E].
6L7GZ.jpg Gratitude Perform the "Gratitude" Emote. System Text
eg1eB.jpg Laugh Perform the "Laugh" Emote. System Text
xogtb.jpg Cry Perform the "Cry" Emote. System Text
5GskL.jpg Understanding Consent Perform the "Understanding Consent" Emote. System Text
LOe3n.jpg Decline Perform the "Decline" Emote. System Text
BevFr.jpg Cheer Perform the "Cheer" Emote. System Text
XirGw.jpg Fired Up Perform the "Fired Up" Emote. System Text
Sybag.jpg Applaud Perform the "Applaud" Emote. System Text
BgKTK.jpg Farewell Perform the "Farewell" Emote. System Text
Icon Point a Finger Perform the "Point a Finger" Emote. System Text

Specials

Note: (P) = Player's name

ARSFe.jpg Rock (RPS) Action Special Command None Throw out "Rock" in a best-of-three game of Rock-Paper-Scissors. System Text Unlocked from start.
Twv3C.jpg Scissors (RPS) Throw out "Scissors" in a best-of-three game of Rock-Paper-Scissors. System Text
QNlQ5.jpg Paper (RPS) Throw out "Paper" in a best-of-three game of Rock-Paper-Scissors. System Text
vqZSQ.jpg Roll a Die Roll a 6-sided die.
Don't throw it at other players!
System Text
9LKDV.jpg Coin Toss Flip a coin.
Don't forget to call Heads or Tails!
System Text

Dances

IWWJN.jpg Twirl Action Special Command None Perform the "Twirl" Emote.
Grab everyone's attention with a graceful twirl!
Unlocked by start.
c3oHp.jpg Backflip Perform the "Backflip" Emote.
When life's getting you down, do a 360 and start over!
KzGHb.jpg Monkey Dance Perform the "Monkey Dance" Emote.
Bananas are optional.
JONAo.jpg Dance Perform the "Dance" Emote. Unlocked upon joining a clan

Personal tools