Plasma Rifle
From Shin Megami Tensei IMAGINE Wiki
Plasma Rifle
Plasma Rifle
Type: Rifle
Affinity: Penetrate
Ranged: +30
Spell: +16
Support: +28
Critical Occurrence Factor: +17
Durability: [35]
Spiritual Mixing: Yes
Tarot Fusions: Yes
Soul Stone Fusions: Yes
Slot 1: -
Slot 2: -
Slot 3: -
Slot 4: -
Slot 5: -
A rifle powered by plasma that was designed by a science teacher at a now extinct high school.
[Modification Material] LNG-R 4 (Slot 1)
Bonus: Weapon Long-range Attack Power +4
A rifle powered by plasma that was designed by a science teacher at a now extinct high school.
Basic Info
- Type: Rifle
- Affinity: Penetrate
Usage Info
- This is tradable.
- This can be SI'ed.
- You can synthesize crystals onto this.
Key Features
SI Slot A: Set Bonus and durability
- Durability: 35
SI Slot B: Basic Features
- Long-Range: +30
- Spell: +16
- Support: +28
- Critical: +17
- Modifyable Slots: 0-5 slots
SI Slot C: Characteristics
Modification Material Information
This can be used as a modification material:
- Modification Material: LNG-R 4 (Slot 1)
- Modification Material Bonus: Weapon Long-range Attack Power +4
Where to Obtain
Weapon Shop: Home III, Shinjuku Babel, ArcadiaCreated through Arms Maker