Difference between revisions of "Act 20-1: Remember the Sabbath (1)"

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=How to Initiate=
 
=How to Initiate=
  
Speak with your Alignment's leader after completing the previous act.
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Speak with the Alignment's leader you did the previous act with.
  
 
=Objectives=
 
=Objectives=
  
#Your Alignment's leader will give you a trial in exchange for an item to fight Seth.
+
#Tha Alignment's leader will give you a trial in exchange for an item to fight Seth.
#Speak with them again to be warped to a solo run against [[Ascertainment of Qualifications Metatron]], [[Ascertainment of Qualifications Cerberus]], or [[Ascertainment of Qualifications Astaroth]]. <u> Time limit is 10 minutes. </u>
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#Speak with them again to be warped to a solo run against [[Ascertainment of Qualifications Metatron]] (LAW), [[Ascertainment of Qualifications Cerberus]] (NEUTRAL), or [[Ascertainment of Qualifications Astaroth]] (CHAOS). <u> Time limit is 10 minutes. </u>
 
#Speak with them again to receive [[Angel Ring]] (LAW), [[Human Ring]] (NEUTRAL), or [[Demon Ring]] (CHAOS) and end the act.
 
#Speak with them again to receive [[Angel Ring]] (LAW), [[Human Ring]] (NEUTRAL), or [[Demon Ring]] (CHAOS) and end the act.
  

Revision as of 07:42, 7 May 2015

Act 20-1: Remember the Sabbath
-
Previous Act Act 19-4: Don't take my name (4)
Next Act Act 20-2: Remember the Sabbath (2)


Requirement -
Alignment -
NPC -
Location -
Repeatable -
Other -

Contents

How to Initiate

Speak with the Alignment's leader you did the previous act with.

Objectives

  1. Tha Alignment's leader will give you a trial in exchange for an item to fight Seth.
  2. Speak with them again to be warped to a solo run against Ascertainment of Qualifications Metatron (LAW), Ascertainment of Qualifications Cerberus (NEUTRAL), or Ascertainment of Qualifications Astaroth (CHAOS). Time limit is 10 minutes.
  3. Speak with them again to receive Angel Ring (LAW), Human Ring (NEUTRAL), or Demon Ring (CHAOS) and end the act.

Rewards

Notes

  • Metatron and Cerberus are weak to ice.
  • Astaroth is weak to fire and force.
  • The next act is accepted automatically.
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