Difference between revisions of "Alice's Stick (Happy)"

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|Additional Boost 1 Type = Received Melee/Gun/Magic Damage  
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|Additional Boost 1 Type = Close-range Damage Received
 
|Additional Boost 1 Value = -5%
 
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|Additional Boost 2 Type = Long-range Damage Received
|Additional Boost 2 Value = -10%
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|Additional Boost 3 Value = +10
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|Additional Boost 4 Value = -10%
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Latest revision as of 22:09, 13 October 2013

Item-Icon Alice's Stick (Happy).png Alice's Stick (Happy)

Item-Icon Alice's Stick (Happy).png
Alice's Stick (Happy)
Item Alice's Stick (Happy).png
Type: Primitive Weapon
Affinity: Blunt


Close-range Damage Received: -5%
Long-range Damage Received: -5%
Magic Damage Received: -5%
Cool-down Time: -10%
Block Critical: +10
Durability: [50]
Spiritual Mixing: Yes
Tarot Fusions: Yes
Soul Stone Fusions: Yes
Slot 1: -
Slot 2: -
Slot 3: -


A stick that is almost similar to a certain mah-jong girl prodigy has.

Item Alice's Stick (Happy).png
A stick that is almost similar to a certain mah-jong girl prodigy has.

Basic Info

  • Type: Primitive Weapon
  • Affinity: Blunt

Usage Info

  • This is tradable.
  • This can be SI'ed.
  • You can synthesize crystals onto this.

Key Features

SI Slot A: Set Bonus and durability

  • Durability: 50

SI Slot B: Basic Features

  • Close-range Damage Received: -5%
  • Long-range Damage Received: -5%
  • Magic Damage Received: -5%
  • Cool-down Time: -10%
  • Block Critical: +10
  • Modifyable Slots: 3 slots

SI Slot C: Characteristics


Where to Obtain

Events/Promotion
Personal tools