Difference between revisions of "Futsu-no-mitama"

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{{ItemSI
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<!-- Please do not add anything above this
|Name                   = Futsi-no-Mitama
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  -- * Weapon Item Template
|Picture               = http://nerfjax.com/kuenaimaku/images/megaten/icons%20-%20equipment/icon%201handedsword/icon_W02_0113a.png
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  -- * As part of Template:Item, this will allow you to reuse the below information for different types of pages
|LargePicture           = http://nerfjax.com/kuenaimaku/images/megaten/shop%20-%20equipment/shop%20-%201handedsword/shop_W02_0113a.png
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  -- * Please see Help:Item for further tips on how to use this.
<!-- Basic Info -->
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-->{{Item | View= {{{View|{{{view}}}}}}
|Type                   = 1-Handed Sword
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<!-- Name of the current page -->
|Maximum Stack          =
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|PageName              = Futsu-no-Mitama
|Gender                 =
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<!-- Actual Name of the item ingame -->
|Affinity               = Electric
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|Name                      = Futsu-no-Mitama
|Level                 =
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<!-- Link to images of this item. Picture is the item icon image, LargePicture is the normal item image. ->
<!-- Basic Features -->
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<!-- These default to File:Item-Icon_{{{Name}}}.jpg and File:Item_{{{Name}}}.jpg respectively -->
|Durability            = 20
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|Picture                   = [[File:Item-Icon_Futsu-no-Mitama.png|link=]]
|Boosts                = • Electric Boost: +25%
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|LargePicture           = [[File:Item_Futsu-no-Mitama.png|link=]]
<!-- Armor -->
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<!------ Basic Info ------>
|Physical Defense      =
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|Type                       = 1-handed Sword
|Magical Defense        =
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|Gender                   = <!-- Male or Female if this item is restricted to a gender -->
<!-- Weapon -->
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|Affinity                   = Electric
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|Level Limit              = <!-- Level restriction to equip the item, for example 35+ or 30- -->
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|Alignment                = <!-- Neutral, Law or Chaos if this item is restricted to an alignment -->
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|Tradable                  = Yes
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|PVP Only                = No
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|Durability                    = 30
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<!------ Weapon ------>
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<!-- For all of these stats, leave empty if the stat does not apply, or enter the stat as seen ingame (with a +/-), eg +10 or -20 -->
 
|Close-Range            = +37
 
|Close-Range            = +37
 
|Long-Range            =  
 
|Long-Range            =  
|Spell                 = +24
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|Spell                       = +24
|Support               = +12
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|Support                   = +12
|Critical               = +12
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|Critical                   = +12
<!-- COMP -->
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<!------ Other Basic Features ------>
|Stock                  =
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<!-- For all of these parameters, Type refers to an additional basic boost,eg Cool-down time -->
<!-- Enchant Info -->
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<!-- Value is exactly the same as above, leave empty if the stat does not apply, or enter the stat as seen ingame (with a +/-), eg +10 or -20  -->
|Spiritual Mixing       = Yes
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|Additional Boost 1 Type = Electric Boost
|Tarot Fusions         = Yes
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|Additional Boost 1 Value = +25%
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|Additional Boost 2 Type =
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|Additional Boost 2 Value =
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|Additional Boost 3 Type =
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|Additional Boost 3 Value =
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|Additional Boost 4 Type =
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|Additional Boost 4 Value =
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|Additional Boost 5 Type =
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|Additional Boost 5 Value =
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|Additional Boost 6 Type =
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|Additional Boost 6 Value =
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<!------ Enchant Info ------>
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<!-- For non-equips, left the following empty. For equips, use Yes if SI'able, and No if not -->
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|Spiritual Mixing         = Yes
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|Tarot Fusions             = Yes
 
|Soul Stone Fusions    = Yes
 
|Soul Stone Fusions    = Yes
<!-- Modification Slot -->
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<!------ Modification Slot ------>
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<!-- Number of Slots can be both a fixed number, eg 3, or a range of numbers, eg 3-5 -->
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|Number of Slots = 3
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<!-- The following are for display purposes only. Generally leave them empty or use a - to represent the available slots on a weapon -->
 
|Slot 1    = -
 
|Slot 1    = -
 
|Slot 2    = -
 
|Slot 2    = -
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|Slot 4    =
 
|Slot 4    =
 
|Slot 5    =
 
|Slot 5    =
<!-- Characteristics -->
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<!------ Characteristics ------>
|Characteristics        = If player is <span style="color:#3BB9FF">LAW</span>, +15% Spin damage<br> • +15% damage to Nation Rulers<br> • +5 LUC to all Party members
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<!-- List any Characteristic here. Each Characteristic will appear as a new bullet point -->
<!-- Explanation -->
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|Characteristic 1 = If player is LAW, +15% Spin damage  
|Item Description      = A sword said to have been wielded by Takemikazuchi in his campaign to bring order to Ashihara-no-Nakatsukuni in ancient Japan.
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|Characteristic 2 = +15% damage to [[Nation Rulers|Nation Ruler]]
|Special Skill          =
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|Characteristic 3 = +5 LUC to all party members  
|Set Bonus              =
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|Characteristic 4 =
|Modification Material  =
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|Characteristic 5 =
|Bonus                  =
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<!------ Special Features ------>
|Compatibility          =
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<!-- Special Skill is for any item that has a non-set based special skill (such as the Death sword)  -->
<!-- Notes -->
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|Special Skill          =
|Sale                  =
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<!-- Set bonus is for any item that is part of a set bonus, use a full description including the list of the other parts in the set  -->
|Location               = [[Synthesis]]
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|Set Bonus            =
|Notes                 =
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<!-- The modification Material and Bonus tells you what boost is given if this item is used as a modification material -->
}}
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<!-- For example for Modification Material: SLA ATK 2 (and the equivalent Bonus: Slash Attack Power Up 10%) -->
<br>
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|Modification Material  =
 +
|Modification Bonus    =
 +
<!------ Explanation ------>
 +
<!-- Item Explanation as displayed ingame -->
 +
|Item Description      = A sword said to have been wielded by Takemikazuchi in his campaign to bring order to Ashihara-no-Nakatsukuni in ancient Japan.  
 +
<!------ Notes ------>
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|Sale                  = <!-- Not used -->
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<!-- Location (including links) of where this item can be found -->
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|Location             = Can be obtained through [[Synthesis]].
 +
<!-- Additional Notes = Anything else special to this item that does not fit the above template -->
 +
|Additional Notes =  
 +
}}<noinclude>
 +
<!-- Place here anything that should not be included in non-default views of this info -->
 +
</noinclude><!-- Please do not add anything below this -->

Revision as of 17:35, 25 November 2012

File:Item-Icon Futsu-no-Mitama.png Futsu-no-Mitama

Type: 1-handed Sword
Affinity: Electric


Melee: +37
Spell: +24
Support: +12
Critical Occurrence Factor: +12
Electric Boost: +25%
Durability: [30]
Spiritual Mixing: Yes
Tarot Fusions: Yes
Soul Stone Fusions: Yes
Slot 1: -
Slot 2: -
Slot 3: -


  • If player is LAW, +15% Spin damage
  • +15% damage to Nation Ruler
  • +5 LUC to all party members

A sword said to have been wielded by Takemikazuchi in his campaign to bring order to Ashihara-no-Nakatsukuni in ancient Japan.

File:Item Futsu-no-Mitama.png
A sword said to have been wielded by Takemikazuchi in his campaign to bring order to Ashihara-no-Nakatsukuni in ancient Japan.

Basic Info

  • Type: 1-handed Sword
  • Affinity: Electric

Usage Info

  • This is tradable.
  • This can be SI'ed.
  • You can synthesize crystals onto this.

Key Features

SI Slot A: Set Bonus and durability

  • Durability: 30

SI Slot B: Basic Features

  • Close-Range: +37
  • Spell: +24
  • Support: +12
  • Critical: +12
  • Electric Boost: +25%
  • Modifyable Slots: 3 slots

SI Slot C: Characteristics

  • If player is LAW, +15% Spin damage
  • +15% damage to Nation Ruler
  • +5 LUC to all party members

Where to Obtain

Can be obtained through Synthesis.
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