Difference between revisions of "Player Attributes"
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Latest revision as of 08:30, 4 March 2012
There are six attributes to which you can manually assign points to as you level:
Strength - Increases damage with close range weapons.
Magic - Increase efficiency with all spells.
Vitality - Increase maximum amount of your hit points.
Intelligence - Increase maximum amount of your mana pool.
Speed - Increase damage with long range weapons.
Luck - Increase chances of delivering a critical hit, decrease chance of being critically hit or inflicted with status ailments, and affects loot dropped.