Difference between revisions of "Super Armor"

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Revision as of 19:23, 12 January 2011

Super Armor, is an effect given either through a buff (learned when the player is an Enhancer classificiation, or when a player dies in a PvP match. These "Buffs" will last a few moments of in game time, before the user will need another buff of it.

Super Armor in Enhancer

armoredpulse.jpg Pulse of Armored

Gives one member in the party a valiant heart that knows no surrender. Temporarily cancels knockback from received attacks.
Type: Active
Affinity: Support
Action Type:Curative
Cost: MP 25

For information futher on SA (Super Armor) please click [1]which will allow you to learn more about the skills of an enhancer.

Super Armor in PvP

When a player is killed (either by a demon or by another player) the player who is dead will revive at a select spawn site, where the player has the "Super Armor" buff on them for a select period of time. Allowing the player to move around with super armor till it wears off. Once it is off, the player will be just return to his/herself without the buff. This will continue (if you die) until the match is over. The SA in PVP is different from the SA that an enhancer gets.

  • More Information to come on PvP super armor effect at a later date*
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