Difference between revisions of "Sandbox-14"

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{{DCM_Moon}}
 
{{DCM_Moon}}
  
<noinclude>
+
<noinclude>
&lt;div style="clear:both;">&lt;/div>
+
<div style="clear:both;"></div>
&lt;pre>&lt;nowiki>
+
<pre><nowiki>
 
{{DCM_Moon
 
{{DCM_Moon
 
|Place                    =
 
|Place                    =
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|Full Moon              =
 
|Full Moon              =
 
}}
 
}}
&lt;/nowiki>&lt;/pre>
+
</nowiki></pre>
  
 
=STEVEN Reward template=
 
=STEVEN Reward template=
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{{STEVEN_R}}
 
{{STEVEN_R}}
  
&lt;noinclude>
+
<noinclude>
&lt;div style="clear:both;">&lt;/div>
+
<div style="clear:both;"></div>
&lt;pre>&lt;nowiki>
+
<pre><nowiki>
 
{{STEVEN_R
 
{{STEVEN_R
 
|Number =
 
|Number =
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|Rare =
 
|Rare =
 
}}
 
}}
&lt;/nowiki>&lt;/pre>
+
</nowiki></pre>
  
 
=STEVEN Floor x3 test=
 
=STEVEN Floor x3 test=
 
{{STEVEN-3}}
 
{{STEVEN-3}}
  
&lt;noinclude>
+
<noinclude>
&lt;div style="clear:both;">&lt;/div>
+
<div style="clear:both;"></div>
&lt;pre>&lt;nowiki>
+
<pre><nowiki>
 
{{STEVEN-3
 
{{STEVEN-3
&lt;!-- Starting Floor -->
+
<!-- Starting Floor -->
 
|number                  =
 
|number                  =
 
|Picture                  =
 
|Picture                  =
Line 52: Line 52:
 
|XP                        =
 
|XP                        =
 
|Note                    =
 
|Note                    =
&lt;!-- Second Floor -->
+
<!-- Second Floor -->
 
|number2                  =
 
|number2                  =
 
|Picture2                =
 
|Picture2                =
Line 62: Line 62:
 
|XP2                        =
 
|XP2                        =
 
|Note2                    =
 
|Note2                    =
&lt;!-- Boss Floor -->
+
<!-- Boss Floor -->
 
|number3                  =
 
|number3                  =
 
|Picture3                  =
 
|Picture3                  =
Line 72: Line 72:
 
|XP3                        =
 
|XP3                        =
 
|Note3                    =
 
|Note3                    =
&lt;!-- Reward -->
+
<!-- Reward -->
 
|NumberR =
 
|NumberR =
 
|NormalR =
 
|NormalR =
 
|RareR =
 
|RareR =
 
}}
 
}}
&lt;/nowiki>&lt;/pre>
+
</nowiki></pre>
&lt;/noinclude>
+
</noinclude>
  
 
=STEVEN Floor x2 test=
 
=STEVEN Floor x2 test=
 
{{STEVEN-2}}
 
{{STEVEN-2}}
  
&lt;noinclude>
+
<noinclude>
&lt;div style="clear:both;">&lt;/div>
+
<div style="clear:both;"></div>
&lt;pre>&lt;nowiki>
+
<pre><nowiki>
 
{{STEVEN-2
 
{{STEVEN-2
&lt;!-- Starting Floor -->
+
<!-- Starting Floor -->
 
|number                  =
 
|number                  =
 
|Picture                  =
 
|Picture                  =
Line 97: Line 97:
 
|XP                        =
 
|XP                        =
 
|Note                    =
 
|Note                    =
&lt;!-- Boss Floor -->
+
<!-- Boss Floor -->
 
|number2                  =
 
|number2                  =
 
|Picture2                =
 
|Picture2                =
Line 107: Line 107:
 
|XP2                        =
 
|XP2                        =
 
|Note2                    =
 
|Note2                    =
&lt;!-- Reward -->
+
<!-- Reward -->
 
|NumberR =
 
|NumberR =
 
|NormalR =
 
|NormalR =
 
|RareR =
 
|RareR =
 
}}
 
}}
&lt;/nowiki>&lt;/pre>
+
</nowiki></pre>
&lt;/noinclude>
+
</noinclude>
  
 
=WILDCAT test=
 
=WILDCAT test=
 
{{WILDCATD}}
 
{{WILDCATD}}
 +
 +
=Abnormal Status Test=
 +
{{Status}}
 +
<noinclude>
 +
<div style="clear:both;"></div>
 +
<pre><nowiki>
 +
{{Status
 +
|Generated      =
 +
|Type              =
 +
|Affinity          =
 +
|Description      =
 +
|Commentary    =
 +
}}
 +
</nowiki></pre>
 +
</noinclude>
 +
 +
=Expertise=
 +
{{Expertise}}
 +
 +
<noinclude>
 +
<div style="clear:both;"></div>
 +
<pre><nowiki>
 +
{{Expertise
 +
|Skill name      =
 +
|Type              =
 +
|Affinity          =
 +
|Action Type    =
 +
|Cost              =
 +
|Description      =
 +
|Commentary    =
 +
}}
 +
</nowiki></pre>
 +
</noinclude>
 +
 +
=mttable id test for [[Diaspora Shinagawa]] keys=
 +
{{Diaspora_SHINAGAWA_KEY}}
 +
 +
=Shinagawa Team Formation (Formatting)=
 +
Credit: domosquawk
 +
 +
'''IMPORTANT: Check your team number based on your spawn point labeled on the map below'''
 +
{{PhotoL
 +
| anchor      =
 +
| picture    = http://i676.photobucket.com/albums/vv125/domosquawk/Megaten/teams.jpg
 +
| description = Team coordination place
 +
}}
 +
{| class ="collapsible collapsed"  border="0" cellpadding="2" cellspacing="0" width="100%"
 +
! style="font-size:16px; background:#99ccff;" text-align="center" | Long version
 +
|-
 +
|
 +
'''Team 1: Pillar D, <span style="color:#FF0000">Red</span> Farmers and Virtue Team'''
 +
#Party leader should set the loot rule to Free-for-All, and say in team chat, "we have red", so that the diaspora leader knows you are leading that team.  Read the rest of the steps below and communicate them to your team as necessary.
 +
#Farm 10 colorless key pieces in the northern colorless area.
 +
#Next, farm 10 red key pieces near the catacombs entrance.  Mix 10 red keys.
 +
#Send 1 delegate to pillar D with all 10 mixed keys to suppress the pillar.  When the delegate is in position with the 10 mixed red keys, he/she must say in team chat "D is ready."  The delegate will be responsible for suppressing pillar D five times upon the command of the diaspora leader.  The delegate sent to D will join the dominion team and stay close by to suppress pillar D throughout the battle if it becomes unsuppressed again.
 +
#The rest of you are the virtue team, if you are overpowered, send any extra people to the Metatron spawn area, the rest will stay and fight the virtues near the catacombs.  Somebody from Team 6 will pass you some mixed green keys to suppress pillar F later on if needed.
 +
 +
'''Team 2: Pillar H (& B), <span style="color:#800080">Purple</span> Farmers and Throne Team'''
 +
#Party leader should set the loot rule to Free-for-All, and say in team chat, "we have purple", so that the diaspora leader knows you are leading that team.  Read the rest of the steps below and communicate them to your team as necessary.
 +
#Farm 5 purple key pieces from near your spawn point.
 +
#Next, farm 10 colorless pieces from the northern colorless area.  Mix 5 purple keys and send 1 delegate to stay with them at pillar H to suppress the pillar.  Pillar H must always be suppressed.  (Send somebody who will remain alert, but may not have the strongest attacks as there is nothing to kill at pillar H.)  When this delegate in is position at pillar H with their mixed keys, they must say in team chat, "H is ready".
 +
#Bring the remaining 5 of your colorless pieces to pillar E and wait for Team 5 to arrive.  When it is time, you will help Team 5 defeat the first Odin, and then take the black key piece to pillar B.
 +
#Mix your black key piece with a colorless piece.  Coordinate with the diaspora leader and the pillar A delegate to spawn Metatron with your mixed black key.  (You should have 1 mixed black key and 4 remaining colorless pieces).
 +
#You will be the throne team.  If you are overpowered, send any extra people to fight Metatron.  The rest of you will stay at B for the remainder of the battle.  Somebody from the Odin team will bring extra black keys pieces to you that you can mix with your extra colorless pieces.  You can use these to suppress pillar B if it becomes unsuppressed.
 +
 +
'''Team 3: Pillar I (& A), Four-Color Farmers and Thor Team'''
 +
#Party leader should set the loot rule to Free-for-All, and say in team chat, "we have four-color", so that the diaspora leader knows you are leading that team.  Read the rest of the steps below and communicate them to your team as necessary.
 +
#Farm 10 four-colored key pieces near pillar E.
 +
#Next, farm 15 colorless pieces in middle colorless area (by the yagiya).
 +
#Mix 10 four-colored keys and go to pillar I.  When you are ready with 10 mixed four-colored keys and at pillar I, the party leader must say in team chat "I is ready."
 +
#Await instructions from the diaspora leader to suppress your pillar 5 times.  Once that is done, keep the remaining 5 mixed four-colored keys to suppress pillar I if it becomes unsuppressed.
 +
#You will be the Thor party.  If you are overpowered, send some extra people to help fight Metatron.  Keep your other 5 colorless pieces to mix gray keys when Thor drops them.  Choose a delegate to run the [u]mixed[/u] gray keys to pillar A continually throughout the run in case it needs to be unsuppressed. (Send somebody who will remain alert, but may not have the strongest attacks as there is nothing to kill at pillar A.)  This delegate will coordinate with Team 2 and the diaspora leader to suppress pillar A at the right time to summon Metatron.
 +
 +
'''Team 4: Pillar C & G, <span style="color:#FFA500">Orange</span> and <span style="color:#0000FF">Blue</span> Farmers, Dominion Team'''
 +
#Party leader should set the loot rule to Free-for-All, and say in team chat, "we have orange & blue", so that the diaspora leader knows you are leading that team.  Read the rest of the steps below and communicate them to your team as necessary.
 +
#Farm 10 colorless keys from the middle colorless area (by the yagiya).
 +
#Next, farm 5 orange keys and 5 blue keys from near your original spawn point.
 +
#Send 1 delegate from your team to pillar C with 5 mixed blue keys; send 1 delegate to pillar G with 5 mixed orange keys.  The Party leader must report in team chat when your delegates are in position with the mixed keys by saying "C and G ready."
 +
#Await instructions from the diaspora leader to suppress your pillars 5 times.  Make sure the delegates at these pillars remain alert!
 +
#After the keys have been used, the delegate at C can head back to the rest of the party.  You are the Dominion team.  If you are overpowered, send any extra people to fight Metatron.  The rest of you will stay at the Dominion spawn area for the remainder of the battle.  Pillars C & G are not critical, so they don't necessarily need to be continually unsuppressed.
 +
 +
'''Team 5: Pillar E, <span style="color:#E1E132">Yellow</span> Farmers and Odin team'''
 +
#Party leader should set the loot rule to Free-for-All, and say in team chat, "we have yellow", so that the diaspora leader knows you are leading that team.  Read the rest of the steps below and communicate them to your team as necessary.
 +
#Farm 10 yellow key pieces near pillar H.
 +
#Next, farm 10 colorless pieces in southern colorless area.
 +
#Mix 10 yellow keys and go to pillar E.  When you are ready with 10 mixed yellow keys and at pillar I, the party leader must say in team chat "E is ready."
 +
#Await instructions from the diaspora leader to suppress your pillar 5 times.  Once that is done, keep the remaining 5 mixed yellow keys to suppress pillar E if it becomes unsuppressed.
 +
#You will be the Odin party.  If you are overpowered, send some extra people to help fight Metatron.  Choose 1 person to run the extra black keys pieces (unmixed) to pillar B and trade them to the throne team continually throughout the run in case it needs to be unsuppressed. The rest of you stay at Pillar E and fight Odin for the remainder of the battle.[/list]
 +
 +
'''Team 6: Pillar F, <span style="color:#347C17">Green</span> Farmers and Metatron Party'''
 +
#Party leader should set the loot rule to Free-for-All, and say in team chat, "we have green", so that the diaspora leader knows you are leading that team.  Read the rest of the steps below and communicate them to your team as necessary.
 +
#Farm 10 colorless pieces in southern colorless area.
 +
#Next, farm 10 green key pieces between pillars F & H.
 +
#Mix 10 green keys and go to pillar F.  When you are ready with 10 mixed green keys and at pillar F, the party leader must say in team chat "F is ready."
 +
#Await instructions from the diaspora leader to suppress your pillar 5 times.  Once that is done, trade somebody from the virtue team the remaining 5 mixed green keys to suppress pillar F if it becomes unsuppressed.
 +
#You will be the Metatron party.  Head to the Metatron spawn area at the north of the map, and kill the boss...but beware...the millenarianism!
 +
 +
'''Diaspora Leader'''
 +
*After making the team outside diaspora at the Gomory, you will have to be the leader inside.  You will be in charge of making sure that everyone is communicating and doing their jobs effectively.  Make sure you know a contact person from each party, so you know who to ask about progress.  Take note when they announce their colors.  You should probably have somebody else in your party lead your team color farming so that you can focus on communication in team chat.  When the time comes, you will give the order to use keys at CDE, FGI and AB.  You should also help to re-direct any individual people if some teams are underpowered or too overpowered.  In the instructions above, all extra people head toward Metatron. You should exercise the ability to send some of those people to help teams that need assistance.
 +
|-
 +
|}
 +
 +
{| class ="collapsible collapsed"  border="0" cellpadding="2" cellspacing="0" width="100%"
 +
! style="font-size:16px; background:#ff9999;" text-align="center" | Short version
 +
|-
 +
|
 +
'''Team 1: Pillar D, <span style="color:#FF0000">Red</span> Farmers and Virtue Team'''
 +
#Say in team chat, "we have red"
 +
#Farm 10 colorless pieces (north)
 +
#Farm 10 red key pieces
 +
#Send 1 delegate to pillar D with all 10 mixed keys; say in team chat "D is ready"
 +
#You are the virtue team
 +
 +
'''Team 2: Pillar H (& B), <span style="color:#800080">Purple</span> Farmers and Throne Team'''
 +
#Say in team chat, "we have purple"
 +
#Farm 5 purple key pieces
 +
#Farm 10 colorless pieces (north)
 +
#Mix 5 purple keys and send with 1 delegate to pillar H; say in team chat, "H is ready"
 +
#Bring the remaining 5 of your colorless pieces to pillar E. Help Team 5 defeat the 1st Odin; take the black key piece
 +
#Mix a black key; coordinate with pillar A to spawn Metatron with your key. 
 +
#You are the throne team
 +
 +
'''Team 3: Pillar I (& A), Four-Color Farmers and Thor Team'''
 +
#Say in team chat, "we have four-color"
 +
#Farm 10 four-colored key pieces
 +
#Farm 15 colorless pieces (middle)
 +
#Mix 10 four-colored keys and go to pillar I; say in team chat "I is ready."
 +
#You will be the Thor party.
 +
#Choose a delegate to run the <u>mixed</u> gray keys to pillar A continually; coordinate with pillar B to summon Metatron.
 +
 +
'''Team 4: Pillar C & G, <span style="color:#FFA500">Orange</span> and <span style="color:#0000FF">Blue</span> Farmers, Dominion Team'''
 +
#Say in team chat, "we have orange & blue"
 +
#Farm 10 colorless keys (middle)
 +
#Farm 5 orange keys and 5 blue keys
 +
#Send 1 delegate to pillar C with 5 mixed blue keys; send 1 delegate to pillar G with 5 mixed orange keys; say in team chat "C and G ready"
 +
#You are the Dominion team.
 +
 +
'''Team 5: Pillar E, <span style="color:#E1E132">Yellow</span> Farmers and Odin team'''
 +
#Say in team chat, "we have yellow"
 +
#Farm 10 yellow key pieces
 +
#Farm 10 colorless pieces (south)
 +
#Mix 10 yellow keys and go to pillar E; say in team chat "E is ready"
 +
#You will be the Odin party.
 +
#Choose 1 person to run the extra black keys pieces (unmixed) to pillar B continually.
 +
 +
'''Team 6: Pillar F, <span style="color:#347C17">Green</span> Farmers and Metatron Party'''
 +
#Say in team chat, "we have green"
 +
#Farm 10 colorless pieces (south)
 +
#Farm 10 green key pieces
 +
#Mix 10 green keys and go to pillar F; say in team chat "F is ready."
 +
#You will be the Metatron party and/or help other underpowered parties
 +
|-
 +
|}
 +
 +
=Command list of templates=
 +
==Blank test==
 +
{|  style="font-size: 95%; text-align: center; border-collapse: collapse;" cellpadding="1" border="1"
 +
|- height="50px" id="header"
 +
! Icon
 +
!width=150px| Name
 +
!width=65px| Type
 +
!width=65px| Affinity
 +
!width=65px| Action Type
 +
!width=65px| Cost
 +
!width=450px| Description
 +
!width=150px| Notes
 +
|-
 +
|height=50px| Icon
 +
| Name ||rowspan=4| Type ||rowspan=4|  Affinity ||rowspan=4| Action Type ||rowspan=4| Cost || align=left| Description ||rowspan=3 align=left| Notes
 +
|-
 +
|height=50px| Icon
 +
| Name ||align=left| Description
 +
|-
 +
|height=50px| Icon
 +
| Name ||align=left| Description
 +
|-
 +
|height=50px| Icon
 +
| Name ||align=left| Description ||align=left| Notes
 +
|-
 +
|}
 +
==Your Actions==
 +
{{Your Actions}}
 +
==Orders to Partner==
 +
{{Orders to Partner}}
 +
==Communications==
 +
{{Communications}}
 +
==Emotions==
 +
{{Emotions}}
 +
==Specials==
 +
{{Specials}}
 +
==Dances==
 +
{{Dances}}

Latest revision as of 21:40, 30 April 2012

Link test [1]

Contents

[edit] Moon-phase DCM template

DCM Of {{{Place}}}
New Moon {{{New Moon}}}
1/8 Moon {{{1/8 Moon}}}
2/8 Moon {{{2/8 Moon}}}
3/8 Moon {{{3/8 Moon}}}
Half Moon {{{Half Moon}}}
5/8 Moon {{{5/8 Moon}}}
6/8 Moon {{{6/8 Moon}}}
7/8 Moon {{{7/8 Moon}}}
Full Moon {{{Full Moon}}}



{{DCM_Moon
|Place                     =
|New Moon              =
|1/8 Moon               =
|2/8 Moon               =
|3/8 Moon               =
|Half Moon              =
|5/8 Moon              =
|6/8 Moon              =
|7/8 Moon              =
|Full Moon              =
}}

[edit] STEVEN Reward template

Floor {{{Number}}} reward
Normal reward {{{Normal}}}
Rare reward {{{Rare}}}



{{STEVEN_R
|Number =
|Normal =
|Rare =
}}

[edit] STEVEN Floor x3 test

Floor {{{number}}}
Picture
{{{Picture}}}
Demon Numbers {{{Demon Numbers}}}
HP {{{HP}}}
Weakness {{{Weakness}}}
Macca {{{Macca}}}
Magnetite {{{Magnetite}}}
XP {{{XP}}}
Note {{{Note}}}
Floor {{{number2}}}
Picture
{{{Picture2}}}
Demon Numbers {{{Demon Numbers2}}}
HP {{{HP2}}}
Weakness {{{Weakness2}}}
Macca {{{Macca2}}}
Magnetite {{{Magnetite2}}}
XP {{{XP2}}}
Note {{{Note2}}}
Floor {{{number3}}}
Picture
{{{Picture3}}}
Demon Numbers {{{Demon Numbers3}}}
HP {{{HP3}}}
Weakness {{{Weakness3}}}
Macca {{{Macca3}}}
Magnetite {{{Magnetite3}}}
XP {{{XP3}}}
Note {{{Note3}}}
Floor {{{NumberR}}} reward
Normal reward {{{NormalR}}}
Rare reward {{{RareR}}}



{{STEVEN-3
<!-- Starting Floor -->
|number                  =
|Picture                  =
|Demon Numbers      =
|HP                        =
|Weakness              =
|Macca                   =
|Magnetite              =
|XP                        =
|Note                     =
<!-- Second Floor -->
|number2                  =
|Picture2                 =
|Demon Numbers2      =
|HP2                        =
|Weakness2              =
|Macca2                   =
|Magnetite2              =
|XP2                        =
|Note2                     =
<!-- Boss Floor -->
|number3                  =
|Picture3                  =
|Demon Numbers3      =
|HP3                        =
|Weakness3              =
|Macca3                   =
|Magnetite3              =
|XP3                        =
|Note3                     =
<!-- Reward -->
|NumberR =
|NormalR =
|RareR =
}}


[edit] STEVEN Floor x2 test

Floor {{{number}}}
Picture
{{{Picture}}}
Demon Numbers {{{Demon Numbers}}}
HP {{{HP}}}
Weakness {{{Weakness}}}
Macca {{{Macca}}}
Magnetite {{{Magnetite}}}
XP {{{XP}}}
Note {{{Note}}}
Floor {{{number2}}}
Picture
{{{Picture2}}}
Demon Numbers {{{Demon Numbers2}}}
HP {{{HP2}}}
Weakness {{{Weakness2}}}
Macca {{{Macca2}}}
Magnetite {{{Magnetite2}}}
XP {{{XP2}}}
Note {{{Note2}}}
Floor {{{NumberR}}} reward
Normal reward {{{NormalR}}}
Rare reward {{{RareR}}}



{{STEVEN-2
<!-- Starting Floor -->
|number                  =
|Picture                  =
|Demon Numbers      =
|HP                        =
|Weakness              =
|Macca                   =
|Magnetite              =
|XP                        =
|Note                     =
<!-- Boss Floor -->
|number2                  =
|Picture2                 =
|Demon Numbers2      =
|HP2                        =
|Weakness2              =
|Macca2                   =
|Magnetite2              =
|XP2                        =
|Note2                     =
<!-- Reward -->
|NumberR =
|NormalR =
|RareR =
}}


[edit] WILDCAT test

Suginami Tunnel
Plate/Party Time limit Rank A Rank B Rank C
Clear Time SP Earned Clear Time SP Earned Clear Time SP Earned
Bronze 1 20:00 14:38:62 136 08:25:68 99
2 19:00 13:51:68 168 11:41:46 152 05:53:50 108
3 18:00 13:40:43 191 10:47:26 166 03:24:96 102
4 17:00
5 16:00
Sliver 1 26:00 17:17:62 413
2 24:30 13:06:75 420
3 23:00 13:18:25 483 10:49:06 428 07:17:62 349
4 21:30 10:45:81 463
5 20:00
Gold 1 42:00 29:41:78 708 21:19:12 591 07:48:89 301
2 40:00 29:57:92 832 23:56:50 702 14:16:73 492
3 38:00 26:14:84 839 21:58:00 735
4 36:00 25:23:84 879
5 34:00 26:54:05 986


Celu Tower
Plate/Party Time limit Rank A Rank B Rank C
Clear Time SP Earned Clear Time SP Earned Clear Time SP Earned
Bronze 1 22:00 16:12 205 12:36:78 151
2 21:00 15:19:39 208 13:56:62 196
3 20:00 15:12 272 12:52:46 209
4
5
Sliver 1 27:00 19:33 648 09:14:75 353
2 26:30 18:23:57 636 11:21:18 468 09:20:14 420
3 25:00 15:41 749 11:55:43 545
4
5 22:00 13:33:45 689 08:46:43 538
Gold 1 64:00 29:31:93 919 22:47:93 754
2 61:00 45:06:25 1501
3 58:00 40:25:79 1534
4 55:00
5 52:00 36:37:65 1651


Shibuya Quartz
Plate/Party Time limit Rank A Rank B Rank C
Clear Time SP Earned Clear Time SP Earned Clear Time SP Earned
Bronze 1 24:00 13:10:68 241
2
3
4
5
Sliver 1 8:00 5:12:65 105
2 7:30 4:39:43 116 01:50:80 91
3 7:00 4:15:21 123
4
5
Gold 1 6:00 3:10:67 107
2
3
4
5


Old Ichigaya Camp
Plate/Party Time limit Rank A Rank B Rank C
Clear Time SP Earned Clear Time SP Earned Clear Time SP Earned
Bronze 1 14:00 10:00:87 115
2 13:30 10:00:21 141
3 13:00 9:13:00 150
4
5
Sliver 1 14:00 10:16:15 183 8:07 162
2 13:30
3
4
5
Gold 1 14:00 9:53:71 232
2
3
4
5


Ueno Mirage
Plate/Party Time limit Rank A Rank B Rank C
Clear Time SP Earned Clear Time SP Earned Clear Time SP Earned
Bronze 1 26:00 14:56:68 350 13:59:53 335
2 25:00 13:10:54 398 11:58:56 376
3 23:00 13:14:45 456 10:05:81 390 3:42:09 255
4
5
Sliver 1 40:00
2 38:00 30:18:93 857 19:17:06 614
3 36:00 17:45:37 649
4 34:00
5 32:00 24:05:06 937
Gold 1
2
3 76:00 37:17:53 1687
4
5 68:00 54:58:50 2773

[edit] Abnormal Status Test

Generated: • -
Type: • -
Affinity: • -
Description: • -
Commentary: • -
{{Status
|Generated       =
|Type              =
|Affinity           =
|Description      =
|Commentary    =
}}


[edit] Expertise

Skill name: • {{{Skill name}}}
Type: • {{{Type}}}
Affinity: • {{{Affinity}}}
Action Type: • {{{Action Type}}}
Cost: • {{{Cost}}}
Description: • {{{Description}}}
Commentary: • {{{Commentary}}}


{{Expertise
|Skill name      =
|Type              =
|Affinity           =
|Action Type     =
|Cost               =
|Description      =
|Commentary    =
}}


[edit] mttable id test for Diaspora Shinagawa keys

Key Fragments
Fragment picture icon_I70_0338a.png icon_I70_0337a.png icon_I70_0339a.png icon_I70_0340a.png icon_I70_0341a.png icon_I70_0342a.png icon_I70_0343a.png icon_I70_0344a.png icon_I70_0345a.png icon_I70_0336a.png
Fragment name Black Fragment Gray Fragment Blue Fragment Red Fragment Yellow Fragment Green Fragment Orange Fragment Purple Fragment Four Color Fragment Colorless Key
Fragment drop Odin Vision Thor Vision Pillar G Pillar F Pillar I Pillar H Pillar B Pillar A Pillar E (21-17),(21-20),(21-25)
Usage Black Key Gray Key Blue Key Red Key Yellow Key Green Key Orange Key Purple Key Four Color Key Item Mix with Fragments
Completed Keys
Key picture icon_I70_0347a.png icon_I70_0346a.png icon_I70_0348a.png icon_I70_0349a.png icon_I70_0350a.png icon_I70_0351a.png icon_I70_0352a.png icon_I70_0353a.png icon_I70_0354a.png
Key name Black Key Gray Key Blue Key Red Key Yellow Key Green Key Orange Key Purple Key Four Color Key
Key usage Pillar A Pillar B Pillar C Pillar D Pillar E Pillar F Pillar G Pillar H Pillar I
Expertise Attack Dodge Rapid Spin Guard Rush Counter Shot Item usage

[edit] Shinagawa Team Formation (Formatting)

Credit: domosquawk 
IMPORTANT: Check your team number based on your spawn point labeled on the map below


[edit] Command list of templates

[edit] Blank test

Icon Name Type Affinity Action Type Cost Description Notes
Icon Name Description
Icon Name Description
Icon Name Description Notes

[edit] Your Actions

3REUE.jpg Sit Switch Special Command None Sit on the ground and rest.

HP and MP regeneration rate is increased.

Unlocked from start. Regeneration will be affected by gear setup and player status. Cancelled when attacked. Sitting animation depends on player's Gender and Model.
S6dgZ.jpg Automatic Move Action Continue Movement. Unlocked from start. Player will move forward until interrupted or hits an obstacle. Ctrl+Click on the direction to move will also work.
BAM05.jpg Track Move Automatically follow a target. Unlocked from start. Cancelled when user lost sight of it or user got interrupted. Right-clicking the target and press "Follow target" will also work. Ctrl+Click on the target will also work.
PDuIz.jpg Access Attack, Talk to, or Investigate a target. Unlocked from start. Use the current activated skill if a valid target is available. If no skill is currently activated, will use Basic Attack or Range Shot. Spacebar will also work.
cmMrd.jpg Ask For Help Ask another player for help. User must attack/get attacked for the command to activate
[Say] (Player name here) requests for help!
llosf.jpg Reload 2 Bullet stack of a same kind Equip the largest stack of the same type of bullets used. Will not work if you are equipped with the highest specific bullet stack at your inventory. (If equipped 50 Bullets and you have 300 Bullets L in your inventory, it will not work unless you have 100 Bullets too in your inventory)
nMLwV.jpg Disguise Cameo Ring (1 Durability per use) Description Cancelled when user is dead.
Icon Auto Loot Recovery Switch COMP Expansion Card Alpha must be in effect Auto Loot Recovery is (disabled/enabled) Automatically loot dead demon. Will not work when inventory is full.
Icon Auto-Cure Description Require set-up. Will not work when the item in question is used up or the condition set had not been met yet.
Icon Remote Depository Action Remotely uses an Item Depository Opens Item depository. (Expire rule apply)
Icon Remote Demon Depository Remotely use Demon Depository Opens Demon depository. (Expire rule apply)

[edit] Orders to Partner

bagQg.jpg Attack Command Action Special Command None Order your partner to attack freely. Unlocked from start. Demon will use activated skills on the target. If no skills are activated, demon will use its basic attack. Shift+Click will also work. Manually use the "Attack Settings" in the respective demon stats window is suggested.
HaalJ.jpg Standby Command Order your partner to follow your lead. Unlocked from start. Demon will cancel any prepared skills. Shift+Esc will also work.
W2nmX.jpg Switch to Partner Switch to Partner control. Unlocked from start.
Pressing Tab ( --->| ) will also work.
REqSU.jpg Mount Intaglio Ring durability by steps taken Mount a summoned partner.
While mounted, movement speed increases, but your Intaglio Ring's durability decreases.
Unlocked from start. Requires specific Intaglio ring that can bond with specific demon. Both must be alive and close to each other. Summoner must not get hit during the incantation phase. Auto cancel when Intaglio Ring Durability reaches 0.
5nOzB.jpg Care 20 hours
(Real time)
Show appreciation and affection to your summoned partner.
Your summoned partner's Friendship Level increases.
Unlocked from the start. Demon must be summoned,near the summoner and (also summoner must be) alive. If friendship level is at Open Hearts or Linked by Fate, will receive an item.
Icon Mooch 3 hours
(Real time)
Beg, cajole, and blackmail a partner into giving you an item.
Receive a gift from a summoned partner while greatly decreasing the Friendship Level with that partner.
Unlocked from the start. Cannot be used if the Friendship Level is lower than "Open Hearts". Demon must be summoned,near the summoner and (also summoner must be) alive. Will receive item at the cost of Friendship level.

[edit] Communications

ERsYa.jpg Trade Request Action Special Command None Request a trade with the target. Unlocked from start.
Usage invalid when the target in question is communicating with something.
A2btS.jpg Party Invite Invite the target to your Party.
q8MrC.jpg Friend Request Request to register the target as a Friend.

[edit] Emotions

Note: (P) = Player's name

T9Jge.jpg Greeting Action Special Command None Perform the "Greeting" Emote. System Text Unlocked from start. Gender will affect emote animation but not character's Model (findable during character creation). It can also be found at right-end side of chat bar in a small box of [E].
6L7GZ.jpg Gratitude Perform the "Gratitude" Emote. System Text
eg1eB.jpg Laugh Perform the "Laugh" Emote. System Text
xogtb.jpg Cry Perform the "Cry" Emote. System Text
5GskL.jpg Understanding Consent Perform the "Understanding Consent" Emote. System Text
LOe3n.jpg Decline Perform the "Decline" Emote. System Text
BevFr.jpg Cheer Perform the "Cheer" Emote. System Text
XirGw.jpg Fired Up Perform the "Fired Up" Emote. System Text
Sybag.jpg Applaud Perform the "Applaud" Emote. System Text
BgKTK.jpg Farewell Perform the "Farewell" Emote. System Text
Icon Point a Finger Perform the "Point a Finger" Emote. System Text

[edit] Specials

Note: (P) = Player's name

ARSFe.jpg Rock (RPS) Action Special Command None Throw out "Rock" in a best-of-three game of Rock-Paper-Scissors. System Text Unlocked from start.
Twv3C.jpg Scissors (RPS) Throw out "Scissors" in a best-of-three game of Rock-Paper-Scissors. System Text
QNlQ5.jpg Paper (RPS) Throw out "Paper" in a best-of-three game of Rock-Paper-Scissors. System Text
vqZSQ.jpg Roll a Die Roll a 6-sided die.
Don't throw it at other players!
System Text
9LKDV.jpg Coin Toss Flip a coin.
Don't forget to call Heads or Tails!
System Text

[edit] Dances

IWWJN.jpg Twirl Action Special Command None Perform the "Twirl" Emote.
Grab everyone's attention with a graceful twirl!
Unlocked by start.
c3oHp.jpg Backflip Perform the "Backflip" Emote.
When life's getting you down, do a 360 and start over!
KzGHb.jpg Monkey Dance Perform the "Monkey Dance" Emote.
Bananas are optional.
JONAo.jpg Dance Perform the "Dance" Emote. Unlocked upon joining a clan

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