Difference between revisions of "Crafters"
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===Gunsmith=== | ===Gunsmith=== | ||
− | + | Max Gun Smith | |
+ | 9 Gun Knowledge | ||
+ | 7.2 Crafts | ||
+ | |||
===Blacksmith=== | ===Blacksmith=== | ||
Coming Soon | Coming Soon | ||
==Equipment Compatibility== | ==Equipment Compatibility== | ||
Coming Soon | Coming Soon |
Revision as of 08:50, 2 April 2013
Contents |
What is a crafter?
A crafter is a character that does not focus on fighting. A crafter focuses on the creation of weapons, divided into two types: guns and melee weapons. When trained properly, a crafter can become a great source of income.
Advantages of crafters
Easy Revenue: Creates weapons from raw materials, making high profits possible.
Strong Weapons: Has the ability to create weapons that are better than store-bought versions.
Disadvantages of crafters
Item Dependent: Requires a high rate of raw material consumption for weapon creation.
Non-Combat: A Crafter will have no combat skills unless they hybrid with another class.
Expertise/Skills
Knowledge
Blades - An Expertise Skill for the proper handling of all types of blades. Required for Chain Expertise Swordsmith.
Weapon Knowledge - An Expertise Skill for the knowledge of swords and other close-range equipment. Required for Chain Expertise Swordsmith.
Crafts - An Expertise Skill for the proper handling of complex structures. Required for Chain Expertise Arms Maker.
Gun Knowledge - An Expertise Skill for the proper handling of guns. Required for the Chain Expertise Arms Maker.
Chain Expertise
Swordsmith - A Production Expertise Skill for making close-range arms using acquired "recipes".
Arms Maker - A Production Expertise Skill for making guns using acquired "recipes".
Builds
Gunsmith
Max Gun Smith 9 Gun Knowledge 7.2 Crafts
Blacksmith
Coming Soon
Equipment Compatibility
Coming Soon