Difference between revisions of "Template:Item/Flattened"
From Shin Megami Tensei IMAGINE Wiki
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− | {{#css:Template:Item.css}}{{#switch: {{{View}}} | + | <includeonly>{{#css:Template:Item.css}}{{#switch: {{{View}}} |
| icon = {{{Picture|}}} | | icon = {{{Picture|}}} | ||
| short = | | short = | ||
Line 89: | Line 89: | ||
<div class="basic-info"> | <div class="basic-info"> | ||
<div class="type">Type: {{{Type|}}}</div> | <div class="type">Type: {{{Type|}}}</div> | ||
− | {{ | + | {{#if:{{{Affinity|}}}|<div class="{{lc:Affinity}}">Affinity: {{{Affinity|}}}</div>|}} |
{{#iferror:{{#ifexpr: {{{Maximum Stack|}}}>1 |<div> Stacks: {{{Maximum Stack|}}}</div> |}} |}} | {{#iferror:{{#ifexpr: {{{Maximum Stack|}}}>1 |<div> Stacks: {{{Maximum Stack|}}}</div> |}} |}} | ||
− | {{ | + | {{#if:{{{Gender|}}}|<div class="{{lc:Gender}}">Gender: {{{Gender|}}}</div>|}}<!-- |
− | -->{{ | + | -->{{#if:{{{Level Limit|}}}|<div class="{{lc:Level}}">Level: {{{Level Limit|}}}</div>|}} |
</div> | </div> | ||
<div class="basic-feaures"><!-- | <div class="basic-feaures"><!-- | ||
− | -->{{#if: {{{Physical Defense|}}} | <div>{{ | + | -->{{#if: {{{Physical Defense|}}} | <div>{{#iferror: <!-- |
− | -->{{#if: {{{Magic Defense|}}} | <div>{{ | + | -->{{#switch: Physical Defense <!-- |
− | -->{{#if: {{{Close-Range|}}} | <div>{{ | + | --> | Close-Range Damage Received <!-- |
− | -->{{#if: {{{Long-Range|}}} | <div>{{ | + | --> | Long-Range Damage Received <!-- |
− | -->{{#if: {{{Spell|}}} | <div>{{ | + | --> | Magic Damage Received <!-- |
− | -->{{#if: {{{Support|}}} | <div>{{ | + | --> | Cool-down Time = <!-- |
− | -->{{#if: {{{Critical|}}} | <div>{{ | + | --> {{#ifexpr: {{#replace:{{{Physical Defense|}}}|%|}} > 0 <!-- |
− | -->{{#if: {{{Additional Boost 1 Type|}}} | <div>{{ | + | --> |Physical Defense: <span style="color:red;">{{{Physical Defense|}}}</span> <!-- |
− | -->{{#if: {{{Additional Boost 2 Type|}}} | <div>{{ | + | --> |{{#ifexpr: {{#replace:{{{Physical Defense|}}}|%|}} < 0 <!-- |
− | -->{{#if: {{{Additional Boost 3 Type|}}} | <div>{{ | + | --> |Physical Defense: <span style="color:lightgreen;">{{{Physical Defense|}}}</span> <!-- |
− | -->{{#if: {{{Additional Boost 4 Type|}}} | <div>{{ | + | --> | {{{Physical Defense|}}} <!-- |
− | -->{{#if: {{{Additional Boost 5 Type|}}} | <div>{{ | + | --> }} <!-- |
− | -->{{#if: {{{Additional Boost 6 Type|}}} | <div>{{ | + | --> }} <!-- |
+ | --> | #default = <!-- | ||
+ | --> {{#ifexpr: {{#replace:{{{Physical Defense|}}}|%|}} > 0 <!-- | ||
+ | --> |Physical Defense: <span style="color:lightgreen;">{{{Physical Defense|}}}</span> <!-- | ||
+ | --> |{{#ifexpr: {{#replace:{{{Physical Defense|}}}|%|}} < 0 <!-- | ||
+ | --> |Physical Defense: <span style="color:red;">{{{Physical Defense|}}}</span> <!-- | ||
+ | --> | {{{Physical Defense|}}} <!-- | ||
+ | --> }} <!-- | ||
+ | --> }} <!-- | ||
+ | -->}} <!-- | ||
+ | -->|Physical Defense: {{{Physical Defense|}}} <!-- | ||
+ | -->}}</div> |}}<!-- | ||
+ | -->{{#if: {{{Magic Defense|}}} | <div>{{#iferror: <!-- | ||
+ | -->{{#switch: Magic Defense <!-- | ||
+ | --> | Close-Range Damage Received <!-- | ||
+ | --> | Long-Range Damage Received <!-- | ||
+ | --> | Magic Damage Received <!-- | ||
+ | --> | Cool-down Time = <!-- | ||
+ | --> {{#ifexpr: {{#replace:{{{Magic Defense|}}}|%|}} > 0 <!-- | ||
+ | --> |Magic Defense: <span style="color:red;">{{{Magic Defense|}}}</span> <!-- | ||
+ | --> |{{#ifexpr: {{#replace:{{{Magic Defense|}}}|%|}} < 0 <!-- | ||
+ | --> |Magic Defense: <span style="color:lightgreen;">{{{Magic Defense|}}}</span> <!-- | ||
+ | --> | {{{Magic Defense|}}} <!-- | ||
+ | --> }} <!-- | ||
+ | --> }} <!-- | ||
+ | --> | #default = <!-- | ||
+ | --> {{#ifexpr: {{#replace:{{{Magic Defense|}}}|%|}} > 0 <!-- | ||
+ | --> |Magic Defense: <span style="color:lightgreen;">{{{Magic Defense|}}}</span> <!-- | ||
+ | --> |{{#ifexpr: {{#replace:{{{Magic Defense|}}}|%|}} < 0 <!-- | ||
+ | --> |Magic Defense: <span style="color:red;">{{{Magic Defense|}}}</span> <!-- | ||
+ | --> | {{{Magic Defense|}}} <!-- | ||
+ | --> }} <!-- | ||
+ | --> }} <!-- | ||
+ | -->}} <!-- | ||
+ | -->|Magic Defense: {{{Magic Defense|}}} <!-- | ||
+ | -->}}</div> |}}<!-- | ||
+ | -->{{#if: {{{Close-Range|}}} | <div>{{#iferror: <!-- | ||
+ | -->{{#switch: Close-Range <!-- | ||
+ | --> | Close-Range Damage Received <!-- | ||
+ | --> | Long-Range Damage Received <!-- | ||
+ | --> | Magic Damage Received <!-- | ||
+ | --> | Cool-down Time = <!-- | ||
+ | --> {{#ifexpr: {{#replace:{{{Close-Range|}}}|%|}} > 0 <!-- | ||
+ | --> |Close-Range: <span style="color:red;">{{{Close-Range|}}}</span> <!-- | ||
+ | --> |{{#ifexpr: {{#replace:{{{Close-Range|}}}|%|}} < 0 <!-- | ||
+ | --> |Close-Range: <span style="color:lightgreen;">{{{Close-Range|}}}</span> <!-- | ||
+ | --> | {{{Close-Range|}}} <!-- | ||
+ | --> }} <!-- | ||
+ | --> }} <!-- | ||
+ | --> | #default = <!-- | ||
+ | --> {{#ifexpr: {{#replace:{{{Close-Range|}}}|%|}} > 0 <!-- | ||
+ | --> |Close-Range: <span style="color:lightgreen;">{{{Close-Range|}}}</span> <!-- | ||
+ | --> |{{#ifexpr: {{#replace:{{{Close-Range|}}}|%|}} < 0 <!-- | ||
+ | --> |Close-Range: <span style="color:red;">{{{Close-Range|}}}</span> <!-- | ||
+ | --> | {{{Close-Range|}}} <!-- | ||
+ | --> }} <!-- | ||
+ | --> }} <!-- | ||
+ | -->}} <!-- | ||
+ | -->|Close-Range: {{{Close-Range|}}} <!-- | ||
+ | -->}}</div> |}}<!-- | ||
+ | -->{{#if: {{{Long-Range|}}} | <div>{{#iferror: <!-- | ||
+ | -->{{#switch: Long-Range <!-- | ||
+ | --> | Close-Range Damage Received <!-- | ||
+ | --> | Long-Range Damage Received <!-- | ||
+ | --> | Magic Damage Received <!-- | ||
+ | --> | Cool-down Time = <!-- | ||
+ | --> {{#ifexpr: {{#replace:{{{Long-Range|}}}|%|}} > 0 <!-- | ||
+ | --> |Long-Range: <span style="color:red;">{{{Long-Range|}}}</span> <!-- | ||
+ | --> |{{#ifexpr: {{#replace:{{{Long-Range|}}}|%|}} < 0 <!-- | ||
+ | --> |Long-Range: <span style="color:lightgreen;">{{{Long-Range|}}}</span> <!-- | ||
+ | --> | {{{Long-Range|}}} <!-- | ||
+ | --> }} <!-- | ||
+ | --> }} <!-- | ||
+ | --> | #default = <!-- | ||
+ | --> {{#ifexpr: {{#replace:{{{Long-Range|}}}|%|}} > 0 <!-- | ||
+ | --> |Long-Range: <span style="color:lightgreen;">{{{Long-Range|}}}</span> <!-- | ||
+ | --> |{{#ifexpr: {{#replace:{{{Long-Range|}}}|%|}} < 0 <!-- | ||
+ | --> |Long-Range: <span style="color:red;">{{{Long-Range|}}}</span> <!-- | ||
+ | --> | {{{Long-Range|}}} <!-- | ||
+ | --> }} <!-- | ||
+ | --> }} <!-- | ||
+ | -->}} <!-- | ||
+ | -->|Long-Range: {{{Long-Range|}}} <!-- | ||
+ | -->}}</div> |}}<!-- | ||
+ | -->{{#if: {{{Spell|}}} | <div>{{#iferror: <!-- | ||
+ | -->{{#switch: Spell <!-- | ||
+ | --> | Close-Range Damage Received <!-- | ||
+ | --> | Long-Range Damage Received <!-- | ||
+ | --> | Magic Damage Received <!-- | ||
+ | --> | Cool-down Time = <!-- | ||
+ | --> {{#ifexpr: {{#replace:{{{Spell|}}}|%|}} > 0 <!-- | ||
+ | --> |Spell: <span style="color:red;">{{{Spell|}}}</span> <!-- | ||
+ | --> |{{#ifexpr: {{#replace:{{{Spell|}}}|%|}} < 0 <!-- | ||
+ | --> |Spell: <span style="color:lightgreen;">{{{Spell|}}}</span> <!-- | ||
+ | --> | {{{Spell|}}} <!-- | ||
+ | --> }} <!-- | ||
+ | --> }} <!-- | ||
+ | --> | #default = <!-- | ||
+ | --> {{#ifexpr: {{#replace:{{{Spell|}}}|%|}} > 0 <!-- | ||
+ | --> |Spell: <span style="color:lightgreen;">{{{Spell|}}}</span> <!-- | ||
+ | --> |{{#ifexpr: {{#replace:{{{Spell|}}}|%|}} < 0 <!-- | ||
+ | --> |Spell: <span style="color:red;">{{{Spell|}}}</span> <!-- | ||
+ | --> | {{{Spell|}}} <!-- | ||
+ | --> }} <!-- | ||
+ | --> }} <!-- | ||
+ | -->}} <!-- | ||
+ | -->|Spell: {{{Spell|}}} <!-- | ||
+ | -->}}</div> |}}<!-- | ||
+ | -->{{#if: {{{Support|}}} | <div>{{#iferror: <!-- | ||
+ | -->{{#switch: Support <!-- | ||
+ | --> | Close-Range Damage Received <!-- | ||
+ | --> | Long-Range Damage Received <!-- | ||
+ | --> | Magic Damage Received <!-- | ||
+ | --> | Cool-down Time = <!-- | ||
+ | --> {{#ifexpr: {{#replace:{{{Support|}}}|%|}} > 0 <!-- | ||
+ | --> |Support: <span style="color:red;">{{{Support|}}}</span> <!-- | ||
+ | --> |{{#ifexpr: {{#replace:{{{Support|}}}|%|}} < 0 <!-- | ||
+ | --> |Support: <span style="color:lightgreen;">{{{Support|}}}</span> <!-- | ||
+ | --> | {{{Support|}}} <!-- | ||
+ | --> }} <!-- | ||
+ | --> }} <!-- | ||
+ | --> | #default = <!-- | ||
+ | --> {{#ifexpr: {{#replace:{{{Support|}}}|%|}} > 0 <!-- | ||
+ | --> |Support: <span style="color:lightgreen;">{{{Support|}}}</span> <!-- | ||
+ | --> |{{#ifexpr: {{#replace:{{{Support|}}}|%|}} < 0 <!-- | ||
+ | --> |Support: <span style="color:red;">{{{Support|}}}</span> <!-- | ||
+ | --> | {{{Support|}}} <!-- | ||
+ | --> }} <!-- | ||
+ | --> }} <!-- | ||
+ | -->}} <!-- | ||
+ | -->|Support: {{{Support|}}} <!-- | ||
+ | -->}}</div> |}}<!-- | ||
+ | -->{{#if: {{{Critical|}}} | <div>{{#iferror: <!-- | ||
+ | -->{{#switch: Critical <!-- | ||
+ | --> | Close-Range Damage Received <!-- | ||
+ | --> | Long-Range Damage Received <!-- | ||
+ | --> | Magic Damage Received <!-- | ||
+ | --> | Cool-down Time = <!-- | ||
+ | --> {{#ifexpr: {{#replace:{{{Critical|}}}|%|}} > 0 <!-- | ||
+ | --> |Critical: <span style="color:red;">{{{Critical|}}}</span> <!-- | ||
+ | --> |{{#ifexpr: {{#replace:{{{Critical|}}}|%|}} < 0 <!-- | ||
+ | --> |Critical: <span style="color:lightgreen;">{{{Critical|}}}</span> <!-- | ||
+ | --> | {{{Critical|}}} <!-- | ||
+ | --> }} <!-- | ||
+ | --> }} <!-- | ||
+ | --> | #default = <!-- | ||
+ | --> {{#ifexpr: {{#replace:{{{Critical|}}}|%|}} > 0 <!-- | ||
+ | --> |Critical: <span style="color:lightgreen;">{{{Critical|}}}</span> <!-- | ||
+ | --> |{{#ifexpr: {{#replace:{{{Critical|}}}|%|}} < 0 <!-- | ||
+ | --> |Critical: <span style="color:red;">{{{Critical|}}}</span> <!-- | ||
+ | --> | {{{Critical|}}} <!-- | ||
+ | --> }} <!-- | ||
+ | --> }} <!-- | ||
+ | -->}} <!-- | ||
+ | -->|Critical: {{{Critical|}}} <!-- | ||
+ | -->}}</div> |}}<!-- | ||
+ | -->{{#if: {{{Additional Boost 1 Type|}}} | <div>{{#iferror: <!-- | ||
+ | -->{{#switch: {{{Additional Boost 1 Type|}}} <!-- | ||
+ | --> | Close-Range Damage Received <!-- | ||
+ | --> | Long-Range Damage Received <!-- | ||
+ | --> | Magic Damage Received <!-- | ||
+ | --> | Cool-down Time = <!-- | ||
+ | --> {{#ifexpr: {{#replace:{{{Additional Boost 1 Value|}}}|%|}} > 0 <!-- | ||
+ | --> |{{{Additional Boost 1 Type|}}}: <span style="color:red;">{{{Additional Boost 1 Value|}}}</span> <!-- | ||
+ | --> |{{#ifexpr: {{#replace:{{{Additional Boost 1 Value|}}}|%|}} < 0 <!-- | ||
+ | --> |{{{Additional Boost 1 Type|}}}: <span style="color:lightgreen;">{{{Additional Boost 1 Value|}}}</span> <!-- | ||
+ | --> | {{{Additional Boost 1 Value|}}} <!-- | ||
+ | --> }} <!-- | ||
+ | --> }} <!-- | ||
+ | --> | #default = <!-- | ||
+ | --> {{#ifexpr: {{#replace:{{{Additional Boost 1 Value|}}}|%|}} > 0 <!-- | ||
+ | --> |{{{Additional Boost 1 Type|}}}: <span style="color:lightgreen;">{{{Additional Boost 1 Value|}}}</span> <!-- | ||
+ | --> |{{#ifexpr: {{#replace:{{{Additional Boost 1 Value|}}}|%|}} < 0 <!-- | ||
+ | --> |{{{Additional Boost 1 Type|}}}: <span style="color:red;">{{{Additional Boost 1 Value|}}}</span> <!-- | ||
+ | --> | {{{Additional Boost 1 Value|}}} <!-- | ||
+ | --> }} <!-- | ||
+ | --> }} <!-- | ||
+ | -->}} <!-- | ||
+ | -->|{{{Additional Boost 1 Type|}}}: {{{Additional Boost 1 Value|}}} <!-- | ||
+ | -->}}</div> |}}<!-- | ||
+ | -->{{#if: {{{Additional Boost 2 Type|}}} | <div>{{#iferror: <!-- | ||
+ | -->{{#switch: {{{Additional Boost 2 Type|}}} <!-- | ||
+ | --> | Close-Range Damage Received <!-- | ||
+ | --> | Long-Range Damage Received <!-- | ||
+ | --> | Magic Damage Received <!-- | ||
+ | --> | Cool-down Time = <!-- | ||
+ | --> {{#ifexpr: {{#replace:{{{Additional Boost 2 Value|}}}|%|}} > 0 <!-- | ||
+ | --> |{{{Additional Boost 2 Type|}}}: <span style="color:red;">{{{Additional Boost 2 Value|}}}</span> <!-- | ||
+ | --> |{{#ifexpr: {{#replace:{{{Additional Boost 2 Value|}}}|%|}} < 0 <!-- | ||
+ | --> |{{{Additional Boost 2 Type|}}}: <span style="color:lightgreen;">{{{Additional Boost 2 Value|}}}</span> <!-- | ||
+ | --> | {{{Additional Boost 2 Value|}}} <!-- | ||
+ | --> }} <!-- | ||
+ | --> }} <!-- | ||
+ | --> | #default = <!-- | ||
+ | --> {{#ifexpr: {{#replace:{{{Additional Boost 2 Value|}}}|%|}} > 0 <!-- | ||
+ | --> |{{{Additional Boost 2 Type|}}}: <span style="color:lightgreen;">{{{Additional Boost 2 Value|}}}</span> <!-- | ||
+ | --> |{{#ifexpr: {{#replace:{{{Additional Boost 2 Value|}}}|%|}} < 0 <!-- | ||
+ | --> |{{{Additional Boost 2 Type|}}}: <span style="color:red;">{{{Additional Boost 2 Value|}}}</span> <!-- | ||
+ | --> | {{{Additional Boost 2 Value|}}} <!-- | ||
+ | --> }} <!-- | ||
+ | --> }} <!-- | ||
+ | -->}} <!-- | ||
+ | -->|{{{Additional Boost 2 Type|}}}: {{{Additional Boost 2 Value|}}} <!-- | ||
+ | -->}}</div> |}}<!-- | ||
+ | -->{{#if: {{{Additional Boost 3 Type|}}} | <div>{{#iferror: <!-- | ||
+ | -->{{#switch: {{{Additional Boost 3 Type|}}} <!-- | ||
+ | --> | Close-Range Damage Received <!-- | ||
+ | --> | Long-Range Damage Received <!-- | ||
+ | --> | Magic Damage Received <!-- | ||
+ | --> | Cool-down Time = <!-- | ||
+ | --> {{#ifexpr: {{#replace:{{{Additional Boost 3 Value|}}}|%|}} > 0 <!-- | ||
+ | --> |{{{Additional Boost 3 Type|}}}: <span style="color:red;">{{{Additional Boost 3 Value|}}}</span> <!-- | ||
+ | --> |{{#ifexpr: {{#replace:{{{Additional Boost 3 Value|}}}|%|}} < 0 <!-- | ||
+ | --> |{{{Additional Boost 3 Type|}}}: <span style="color:lightgreen;">{{{Additional Boost 3 Value|}}}</span> <!-- | ||
+ | --> | {{{Additional Boost 3 Value|}}} <!-- | ||
+ | --> }} <!-- | ||
+ | --> }} <!-- | ||
+ | --> | #default = <!-- | ||
+ | --> {{#ifexpr: {{#replace:{{{Additional Boost 3 Value|}}}|%|}} > 0 <!-- | ||
+ | --> |{{{Additional Boost 3 Type|}}}: <span style="color:lightgreen;">{{{Additional Boost 3 Value|}}}</span> <!-- | ||
+ | --> |{{#ifexpr: {{#replace:{{{Additional Boost 3 Value|}}}|%|}} < 0 <!-- | ||
+ | --> |{{{Additional Boost 3 Type|}}}: <span style="color:red;">{{{Additional Boost 3 Value|}}}</span> <!-- | ||
+ | --> | {{{Additional Boost 3 Value|}}} <!-- | ||
+ | --> }} <!-- | ||
+ | --> }} <!-- | ||
+ | -->}} <!-- | ||
+ | -->|{{{Additional Boost 3 Type|}}}: {{{Additional Boost 3 Value|}}} <!-- | ||
+ | -->}}</div> |}}<!-- | ||
+ | -->{{#if: {{{Additional Boost 4 Type|}}} | <div>{{#iferror: <!-- | ||
+ | -->{{#switch: {{{Additional Boost 4 Type|}}} <!-- | ||
+ | --> | Close-Range Damage Received <!-- | ||
+ | --> | Long-Range Damage Received <!-- | ||
+ | --> | Magic Damage Received <!-- | ||
+ | --> | Cool-down Time = <!-- | ||
+ | --> {{#ifexpr: {{#replace:{{{Additional Boost 4 Value|}}}|%|}} > 0 <!-- | ||
+ | --> |{{{Additional Boost 4 Type|}}}: <span style="color:red;">{{{Additional Boost 4 Value|}}}</span> <!-- | ||
+ | --> |{{#ifexpr: {{#replace:{{{Additional Boost 4 Value|}}}|%|}} < 0 <!-- | ||
+ | --> |{{{Additional Boost 4 Type|}}}: <span style="color:lightgreen;">{{{Additional Boost 4 Value|}}}</span> <!-- | ||
+ | --> | {{{Additional Boost 4 Value|}}} <!-- | ||
+ | --> }} <!-- | ||
+ | --> }} <!-- | ||
+ | --> | #default = <!-- | ||
+ | --> {{#ifexpr: {{#replace:{{{Additional Boost 4 Value|}}}|%|}} > 0 <!-- | ||
+ | --> |{{{Additional Boost 4 Type|}}}: <span style="color:lightgreen;">{{{Additional Boost 4 Value|}}}</span> <!-- | ||
+ | --> |{{#ifexpr: {{#replace:{{{Additional Boost 4 Value|}}}|%|}} < 0 <!-- | ||
+ | --> |{{{Additional Boost 4 Type|}}}: <span style="color:red;">{{{Additional Boost 4 Value|}}}</span> <!-- | ||
+ | --> | {{{Additional Boost 4 Value|}}} <!-- | ||
+ | --> }} <!-- | ||
+ | --> }} <!-- | ||
+ | -->}} <!-- | ||
+ | -->|{{{Additional Boost 4 Type|}}}: {{{Additional Boost 4 Value|}}} <!-- | ||
+ | -->}}</div> |}}<!-- | ||
+ | -->{{#if: {{{Additional Boost 5 Type|}}} | <div>{{#iferror: <!-- | ||
+ | -->{{#switch: {{{Additional Boost 5 Type|}}} <!-- | ||
+ | --> | Close-Range Damage Received <!-- | ||
+ | --> | Long-Range Damage Received <!-- | ||
+ | --> | Magic Damage Received <!-- | ||
+ | --> | Cool-down Time = <!-- | ||
+ | --> {{#ifexpr: {{#replace:{{{Additional Boost 5 Value|}}}|%|}} > 0 <!-- | ||
+ | --> |{{{Additional Boost 5 Type|}}}: <span style="color:red;">{{{Additional Boost 5 Value|}}}</span> <!-- | ||
+ | --> |{{#ifexpr: {{#replace:{{{Additional Boost 5 Value|}}}|%|}} < 0 <!-- | ||
+ | --> |{{{Additional Boost 5 Type|}}}: <span style="color:lightgreen;">{{{Additional Boost 5 Value|}}}</span> <!-- | ||
+ | --> | {{{Additional Boost 5 Value|}}} <!-- | ||
+ | --> }} <!-- | ||
+ | --> }} <!-- | ||
+ | --> | #default = <!-- | ||
+ | --> {{#ifexpr: {{#replace:{{{Additional Boost 5 Value|}}}|%|}} > 0 <!-- | ||
+ | --> |{{{Additional Boost 5 Type|}}}: <span style="color:lightgreen;">{{{Additional Boost 5 Value|}}}</span> <!-- | ||
+ | --> |{{#ifexpr: {{#replace:{{{Additional Boost 5 Value|}}}|%|}} < 0 <!-- | ||
+ | --> |{{{Additional Boost 5 Type|}}}: <span style="color:red;">{{{Additional Boost 5 Value|}}}</span> <!-- | ||
+ | --> | {{{Additional Boost 5 Value|}}} <!-- | ||
+ | --> }} <!-- | ||
+ | --> }} <!-- | ||
+ | -->}} <!-- | ||
+ | -->|{{{Additional Boost 5 Type|}}}: {{{Additional Boost 5 Value|}}} <!-- | ||
+ | -->}}</div> |}}<!-- | ||
+ | -->{{#if: {{{Additional Boost 6 Type|}}} | <div>{{#iferror: <!-- | ||
+ | -->{{#switch: {{{Additional Boost 6 Type|}}} <!-- | ||
+ | --> | Close-Range Damage Received <!-- | ||
+ | --> | Long-Range Damage Received <!-- | ||
+ | --> | Magic Damage Received <!-- | ||
+ | --> | Cool-down Time = <!-- | ||
+ | --> {{#ifexpr: {{#replace:{{{Additional Boost 6 Value|}}}|%|}} > 0 <!-- | ||
+ | --> |{{{Additional Boost 6 Type|}}}: <span style="color:red;">{{{Additional Boost 6 Value|}}}</span> <!-- | ||
+ | --> |{{#ifexpr: {{#replace:{{{Additional Boost 6 Value|}}}|%|}} < 0 <!-- | ||
+ | --> |{{{Additional Boost 6 Type|}}}: <span style="color:lightgreen;">{{{Additional Boost 6 Value|}}}</span> <!-- | ||
+ | --> | {{{Additional Boost 6 Value|}}} <!-- | ||
+ | --> }} <!-- | ||
+ | --> }} <!-- | ||
+ | --> | #default = <!-- | ||
+ | --> {{#ifexpr: {{#replace:{{{Additional Boost 6 Value|}}}|%|}} > 0 <!-- | ||
+ | --> |{{{Additional Boost 6 Type|}}}: <span style="color:lightgreen;">{{{Additional Boost 6 Value|}}}</span> <!-- | ||
+ | --> |{{#ifexpr: {{#replace:{{{Additional Boost 6 Value|}}}|%|}} < 0 <!-- | ||
+ | --> |{{{Additional Boost 6 Type|}}}: <span style="color:red;">{{{Additional Boost 6 Value|}}}</span> <!-- | ||
+ | --> | {{{Additional Boost 6 Value|}}} <!-- | ||
+ | --> }} <!-- | ||
+ | --> }} <!-- | ||
+ | -->}} <!-- | ||
+ | -->|{{{Additional Boost 6 Type|}}}: {{{Additional Boost 6 Value|}}} <!-- | ||
+ | -->}}</div> |}}<!-- | ||
-->{{#if: {{{Durability|}}} | <div>Durability: [{{{Durability|}}}]</div> |}}<!-- | -->{{#if: {{{Durability|}}} | <div>Durability: [{{{Durability|}}}]</div> |}}<!-- | ||
--></div> | --></div> | ||
<div class="enchant-info"> | <div class="enchant-info"> | ||
− | {{ | + | {{#if:{{{Spiritual Mixing|}}}|<div class="{{lc:Spiritual Mixing}}">Spiritual Mixing: {{{Spiritual Mixing|}}}</div>|}} |
− | {{ | + | {{#if:{{{Tarot Fusions|}}}|<div class="{{lc:Tarot Fusions}}">Tarot Fusions: {{{Tarot Fusions|}}}</div>|}} |
− | {{ | + | {{#if:{{{Soul Stone Fusions|}}}|<div class="{{lc:Soul Stone Fusions}}">Soul Stone Fusions: {{{Soul Stone Fusions|}}}</div>|}} |
</div> | </div> | ||
<div class="modification-slot"> | <div class="modification-slot"> | ||
− | {{ | + | {{#if:{{{Slot 1|}}}|<div class="{{lc:Slot 1}}">Slot 1: {{{Slot 1|}}}</div>|}} |
− | {{ | + | {{#if:{{{Slot 2|}}}|<div class="{{lc:Slot 2}}">Slot 2: {{{Slot 2|}}}</div>|}} |
− | {{ | + | {{#if:{{{Slot 3|}}}|<div class="{{lc:Slot 3}}">Slot 3: {{{Slot 3|}}}</div>|}} |
− | {{ | + | {{#if:{{{Slot 4|}}}|<div class="{{lc:Slot 4}}">Slot 4: {{{Slot 4|}}}</div>|}} |
− | {{ | + | {{#if:{{{Slot 5|}}}|<div class="{{lc:Slot 5}}">Slot 5: {{{Slot 5|}}}</div>|}} |
</div> | </div> | ||
<div class="characteristics"> | <div class="characteristics"> | ||
Line 132: | Line 431: | ||
{{{Item Description|}}} | {{{Item Description|}}} | ||
<div>{{#if:{{{Modification Material|}}}| [Modification Material] {{{Modification Material|}}} }}</div> | <div>{{#if:{{{Modification Material|}}}| [Modification Material] {{{Modification Material|}}} }}</div> | ||
− | {{ | + | {{#if:{{{Modification Bonus|}}}|<div class="{{lc:Bonus}}">Bonus: {{{Modification Bonus|}}}</div>|}} |
</div> | </div> | ||
</div> | </div> | ||
Line 140: | Line 439: | ||
--><h1>{{#if: {{{Picture|}}} | {{{Picture}}} | [[File:Item-Icon {{{Name}}}.png|link=]] }} {{{Name}}}</h1> | --><h1>{{#if: {{{Picture|}}} | {{{Picture}}} | [[File:Item-Icon {{{Name}}}.png|link=]] }} {{{Name}}}</h1> | ||
<div style="float: right;"> | <div style="float: right;"> | ||
− | {{ | + | <div class="ingame-view"> |
− | + | <div class="item-detail"> | |
− | + | <div class="header"> | |
− | + | <div class="item-icon">{{#if: {{{Picture|}}} | {{{Picture}}} | [[File:Item-Icon {{{Name}}}.png|link=]] }}</div> | |
− | + | <div class="item-name">'''{{{Name}}}'''</div> | |
− | + | <div class="icon-view"><div>{{#if: {{{LargePicture |}}} | {{{LargePicture }}} | [[File:Item {{{Name}}}.png|link=]] }}</div></div> | |
− | + | </div> | |
− | + | <div class="basic-info"> | |
− | + | <div class="type">Type: {{{Type|}}}</div> | |
− | + | {{#if:{{{Affinity|}}}|<div class="{{lc:Affinity}}">Affinity: {{{Affinity|}}}</div>|}} | |
− | + | {{#iferror:{{#ifexpr: {{{Maximum Stack|}}}>1 |<div> Stacks: {{{Maximum Stack|}}}</div> |}} |}} | |
− | + | {{#if:{{{Gender|}}}|<div class="{{lc:Gender}}">Gender: {{{Gender|}}}</div>|}}<!-- | |
− | + | -->{{#if:{{{Level Limit|}}}|<div class="{{lc:Level}}">Level: {{{Level Limit|}}}</div>|}} | |
− | + | </div> | |
− | + | <div class="basic-feaures"><!-- | |
− | + | -->{{#if: {{{Physical Defense|}}} | <div>{{#iferror: <!-- | |
− | + | -->{{#switch: Physical Defense <!-- | |
− | + | --> | Close-Range Damage Received <!-- | |
− | + | --> | Long-Range Damage Received <!-- | |
− | + | --> | Magic Damage Received <!-- | |
− | + | --> | Cool-down Time = <!-- | |
− | + | --> {{#ifexpr: {{#replace:{{{Physical Defense|}}}|%|}} > 0 <!-- | |
− | + | --> |Physical Defense: <span style="color:red;">{{{Physical Defense|}}}</span> <!-- | |
− | + | --> |{{#ifexpr: {{#replace:{{{Physical Defense|}}}|%|}} < 0 <!-- | |
− | + | --> |Physical Defense: <span style="color:lightgreen;">{{{Physical Defense|}}}</span> <!-- | |
− | + | --> | {{{Physical Defense|}}} <!-- | |
− | + | --> }} <!-- | |
− | + | --> }} <!-- | |
− | + | --> | #default = <!-- | |
− | + | --> {{#ifexpr: {{#replace:{{{Physical Defense|}}}|%|}} > 0 <!-- | |
− | + | --> |Physical Defense: <span style="color:lightgreen;">{{{Physical Defense|}}}</span> <!-- | |
− | + | --> |{{#ifexpr: {{#replace:{{{Physical Defense|}}}|%|}} < 0 <!-- | |
− | + | --> |Physical Defense: <span style="color:red;">{{{Physical Defense|}}}</span> <!-- | |
− | + | --> | {{{Physical Defense|}}} <!-- | |
− | + | --> }} <!-- | |
− | + | --> }} <!-- | |
− | + | -->}} <!-- | |
− | + | -->|Physical Defense: {{{Physical Defense|}}} <!-- | |
− | + | -->}}</div> |}}<!-- | |
− | + | -->{{#if: {{{Magic Defense|}}} | <div>{{#iferror: <!-- | |
− | + | -->{{#switch: Magic Defense <!-- | |
− | + | --> | Close-Range Damage Received <!-- | |
− | + | --> | Long-Range Damage Received <!-- | |
− | + | --> | Magic Damage Received <!-- | |
− | + | --> | Cool-down Time = <!-- | |
− | + | --> {{#ifexpr: {{#replace:{{{Magic Defense|}}}|%|}} > 0 <!-- | |
− | + | --> |Magic Defense: <span style="color:red;">{{{Magic Defense|}}}</span> <!-- | |
− | + | --> |{{#ifexpr: {{#replace:{{{Magic Defense|}}}|%|}} < 0 <!-- | |
− | + | --> |Magic Defense: <span style="color:lightgreen;">{{{Magic Defense|}}}</span> <!-- | |
− | + | --> | {{{Magic Defense|}}} <!-- | |
− | + | --> }} <!-- | |
− | + | --> }} <!-- | |
− | + | --> | #default = <!-- | |
− | + | --> {{#ifexpr: {{#replace:{{{Magic Defense|}}}|%|}} > 0 <!-- | |
− | + | --> |Magic Defense: <span style="color:lightgreen;">{{{Magic Defense|}}}</span> <!-- | |
− | + | --> |{{#ifexpr: {{#replace:{{{Magic Defense|}}}|%|}} < 0 <!-- | |
− | + | --> |Magic Defense: <span style="color:red;">{{{Magic Defense|}}}</span> <!-- | |
+ | --> | {{{Magic Defense|}}} <!-- | ||
+ | --> }} <!-- | ||
+ | --> }} <!-- | ||
+ | -->}} <!-- | ||
+ | -->|Magic Defense: {{{Magic Defense|}}} <!-- | ||
+ | -->}}</div> |}}<!-- | ||
+ | -->{{#if: {{{Close-Range|}}} | <div>{{#iferror: <!-- | ||
+ | -->{{#switch: Close-Range <!-- | ||
+ | --> | Close-Range Damage Received <!-- | ||
+ | --> | Long-Range Damage Received <!-- | ||
+ | --> | Magic Damage Received <!-- | ||
+ | --> | Cool-down Time = <!-- | ||
+ | --> {{#ifexpr: {{#replace:{{{Close-Range|}}}|%|}} > 0 <!-- | ||
+ | --> |Close-Range: <span style="color:red;">{{{Close-Range|}}}</span> <!-- | ||
+ | --> |{{#ifexpr: {{#replace:{{{Close-Range|}}}|%|}} < 0 <!-- | ||
+ | --> |Close-Range: <span style="color:lightgreen;">{{{Close-Range|}}}</span> <!-- | ||
+ | --> | {{{Close-Range|}}} <!-- | ||
+ | --> }} <!-- | ||
+ | --> }} <!-- | ||
+ | --> | #default = <!-- | ||
+ | --> {{#ifexpr: {{#replace:{{{Close-Range|}}}|%|}} > 0 <!-- | ||
+ | --> |Close-Range: <span style="color:lightgreen;">{{{Close-Range|}}}</span> <!-- | ||
+ | --> |{{#ifexpr: {{#replace:{{{Close-Range|}}}|%|}} < 0 <!-- | ||
+ | --> |Close-Range: <span style="color:red;">{{{Close-Range|}}}</span> <!-- | ||
+ | --> | {{{Close-Range|}}} <!-- | ||
+ | --> }} <!-- | ||
+ | --> }} <!-- | ||
+ | -->}} <!-- | ||
+ | -->|Close-Range: {{{Close-Range|}}} <!-- | ||
+ | -->}}</div> |}}<!-- | ||
+ | -->{{#if: {{{Long-Range|}}} | <div>{{#iferror: <!-- | ||
+ | -->{{#switch: Long-Range <!-- | ||
+ | --> | Close-Range Damage Received <!-- | ||
+ | --> | Long-Range Damage Received <!-- | ||
+ | --> | Magic Damage Received <!-- | ||
+ | --> | Cool-down Time = <!-- | ||
+ | --> {{#ifexpr: {{#replace:{{{Long-Range|}}}|%|}} > 0 <!-- | ||
+ | --> |Long-Range: <span style="color:red;">{{{Long-Range|}}}</span> <!-- | ||
+ | --> |{{#ifexpr: {{#replace:{{{Long-Range|}}}|%|}} < 0 <!-- | ||
+ | --> |Long-Range: <span style="color:lightgreen;">{{{Long-Range|}}}</span> <!-- | ||
+ | --> | {{{Long-Range|}}} <!-- | ||
+ | --> }} <!-- | ||
+ | --> }} <!-- | ||
+ | --> | #default = <!-- | ||
+ | --> {{#ifexpr: {{#replace:{{{Long-Range|}}}|%|}} > 0 <!-- | ||
+ | --> |Long-Range: <span style="color:lightgreen;">{{{Long-Range|}}}</span> <!-- | ||
+ | --> |{{#ifexpr: {{#replace:{{{Long-Range|}}}|%|}} < 0 <!-- | ||
+ | --> |Long-Range: <span style="color:red;">{{{Long-Range|}}}</span> <!-- | ||
+ | --> | {{{Long-Range|}}} <!-- | ||
+ | --> }} <!-- | ||
+ | --> }} <!-- | ||
+ | -->}} <!-- | ||
+ | -->|Long-Range: {{{Long-Range|}}} <!-- | ||
+ | -->}}</div> |}}<!-- | ||
+ | -->{{#if: {{{Spell|}}} | <div>{{#iferror: <!-- | ||
+ | -->{{#switch: Spell <!-- | ||
+ | --> | Close-Range Damage Received <!-- | ||
+ | --> | Long-Range Damage Received <!-- | ||
+ | --> | Magic Damage Received <!-- | ||
+ | --> | Cool-down Time = <!-- | ||
+ | --> {{#ifexpr: {{#replace:{{{Spell|}}}|%|}} > 0 <!-- | ||
+ | --> |Spell: <span style="color:red;">{{{Spell|}}}</span> <!-- | ||
+ | --> |{{#ifexpr: {{#replace:{{{Spell|}}}|%|}} < 0 <!-- | ||
+ | --> |Spell: <span style="color:lightgreen;">{{{Spell|}}}</span> <!-- | ||
+ | --> | {{{Spell|}}} <!-- | ||
+ | --> }} <!-- | ||
+ | --> }} <!-- | ||
+ | --> | #default = <!-- | ||
+ | --> {{#ifexpr: {{#replace:{{{Spell|}}}|%|}} > 0 <!-- | ||
+ | --> |Spell: <span style="color:lightgreen;">{{{Spell|}}}</span> <!-- | ||
+ | --> |{{#ifexpr: {{#replace:{{{Spell|}}}|%|}} < 0 <!-- | ||
+ | --> |Spell: <span style="color:red;">{{{Spell|}}}</span> <!-- | ||
+ | --> | {{{Spell|}}} <!-- | ||
+ | --> }} <!-- | ||
+ | --> }} <!-- | ||
+ | -->}} <!-- | ||
+ | -->|Spell: {{{Spell|}}} <!-- | ||
+ | -->}}</div> |}}<!-- | ||
+ | -->{{#if: {{{Support|}}} | <div>{{#iferror: <!-- | ||
+ | -->{{#switch: Support <!-- | ||
+ | --> | Close-Range Damage Received <!-- | ||
+ | --> | Long-Range Damage Received <!-- | ||
+ | --> | Magic Damage Received <!-- | ||
+ | --> | Cool-down Time = <!-- | ||
+ | --> {{#ifexpr: {{#replace:{{{Support|}}}|%|}} > 0 <!-- | ||
+ | --> |Support: <span style="color:red;">{{{Support|}}}</span> <!-- | ||
+ | --> |{{#ifexpr: {{#replace:{{{Support|}}}|%|}} < 0 <!-- | ||
+ | --> |Support: <span style="color:lightgreen;">{{{Support|}}}</span> <!-- | ||
+ | --> | {{{Support|}}} <!-- | ||
+ | --> }} <!-- | ||
+ | --> }} <!-- | ||
+ | --> | #default = <!-- | ||
+ | --> {{#ifexpr: {{#replace:{{{Support|}}}|%|}} > 0 <!-- | ||
+ | --> |Support: <span style="color:lightgreen;">{{{Support|}}}</span> <!-- | ||
+ | --> |{{#ifexpr: {{#replace:{{{Support|}}}|%|}} < 0 <!-- | ||
+ | --> |Support: <span style="color:red;">{{{Support|}}}</span> <!-- | ||
+ | --> | {{{Support|}}} <!-- | ||
+ | --> }} <!-- | ||
+ | --> }} <!-- | ||
+ | -->}} <!-- | ||
+ | -->|Support: {{{Support|}}} <!-- | ||
+ | -->}}</div> |}}<!-- | ||
+ | -->{{#if: {{{Critical|}}} | <div>{{#iferror: <!-- | ||
+ | -->{{#switch: Critical <!-- | ||
+ | --> | Close-Range Damage Received <!-- | ||
+ | --> | Long-Range Damage Received <!-- | ||
+ | --> | Magic Damage Received <!-- | ||
+ | --> | Cool-down Time = <!-- | ||
+ | --> {{#ifexpr: {{#replace:{{{Critical|}}}|%|}} > 0 <!-- | ||
+ | --> |Critical: <span style="color:red;">{{{Critical|}}}</span> <!-- | ||
+ | --> |{{#ifexpr: {{#replace:{{{Critical|}}}|%|}} < 0 <!-- | ||
+ | --> |Critical: <span style="color:lightgreen;">{{{Critical|}}}</span> <!-- | ||
+ | --> | {{{Critical|}}} <!-- | ||
+ | --> }} <!-- | ||
+ | --> }} <!-- | ||
+ | --> | #default = <!-- | ||
+ | --> {{#ifexpr: {{#replace:{{{Critical|}}}|%|}} > 0 <!-- | ||
+ | --> |Critical: <span style="color:lightgreen;">{{{Critical|}}}</span> <!-- | ||
+ | --> |{{#ifexpr: {{#replace:{{{Critical|}}}|%|}} < 0 <!-- | ||
+ | --> |Critical: <span style="color:red;">{{{Critical|}}}</span> <!-- | ||
+ | --> | {{{Critical|}}} <!-- | ||
+ | --> }} <!-- | ||
+ | --> }} <!-- | ||
+ | -->}} <!-- | ||
+ | -->|Critical: {{{Critical|}}} <!-- | ||
+ | -->}}</div> |}}<!-- | ||
+ | -->{{#if: {{{Additional Boost 1 Type|}}} | <div>{{#iferror: <!-- | ||
+ | -->{{#switch: {{{Additional Boost 1 Type|}}} <!-- | ||
+ | --> | Close-Range Damage Received <!-- | ||
+ | --> | Long-Range Damage Received <!-- | ||
+ | --> | Magic Damage Received <!-- | ||
+ | --> | Cool-down Time = <!-- | ||
+ | --> {{#ifexpr: {{#replace:{{{Additional Boost 1 Value|}}}|%|}} > 0 <!-- | ||
+ | --> |{{{Additional Boost 1 Type|}}}: <span style="color:red;">{{{Additional Boost 1 Value|}}}</span> <!-- | ||
+ | --> |{{#ifexpr: {{#replace:{{{Additional Boost 1 Value|}}}|%|}} < 0 <!-- | ||
+ | --> |{{{Additional Boost 1 Type|}}}: <span style="color:lightgreen;">{{{Additional Boost 1 Value|}}}</span> <!-- | ||
+ | --> | {{{Additional Boost 1 Value|}}} <!-- | ||
+ | --> }} <!-- | ||
+ | --> }} <!-- | ||
+ | --> | #default = <!-- | ||
+ | --> {{#ifexpr: {{#replace:{{{Additional Boost 1 Value|}}}|%|}} > 0 <!-- | ||
+ | --> |{{{Additional Boost 1 Type|}}}: <span style="color:lightgreen;">{{{Additional Boost 1 Value|}}}</span> <!-- | ||
+ | --> |{{#ifexpr: {{#replace:{{{Additional Boost 1 Value|}}}|%|}} < 0 <!-- | ||
+ | --> |{{{Additional Boost 1 Type|}}}: <span style="color:red;">{{{Additional Boost 1 Value|}}}</span> <!-- | ||
+ | --> | {{{Additional Boost 1 Value|}}} <!-- | ||
+ | --> }} <!-- | ||
+ | --> }} <!-- | ||
+ | -->}} <!-- | ||
+ | -->|{{{Additional Boost 1 Type|}}}: {{{Additional Boost 1 Value|}}} <!-- | ||
+ | -->}}</div> |}}<!-- | ||
+ | -->{{#if: {{{Additional Boost 2 Type|}}} | <div>{{#iferror: <!-- | ||
+ | -->{{#switch: {{{Additional Boost 2 Type|}}} <!-- | ||
+ | --> | Close-Range Damage Received <!-- | ||
+ | --> | Long-Range Damage Received <!-- | ||
+ | --> | Magic Damage Received <!-- | ||
+ | --> | Cool-down Time = <!-- | ||
+ | --> {{#ifexpr: {{#replace:{{{Additional Boost 2 Value|}}}|%|}} > 0 <!-- | ||
+ | --> |{{{Additional Boost 2 Type|}}}: <span style="color:red;">{{{Additional Boost 2 Value|}}}</span> <!-- | ||
+ | --> |{{#ifexpr: {{#replace:{{{Additional Boost 2 Value|}}}|%|}} < 0 <!-- | ||
+ | --> |{{{Additional Boost 2 Type|}}}: <span style="color:lightgreen;">{{{Additional Boost 2 Value|}}}</span> <!-- | ||
+ | --> | {{{Additional Boost 2 Value|}}} <!-- | ||
+ | --> }} <!-- | ||
+ | --> }} <!-- | ||
+ | --> | #default = <!-- | ||
+ | --> {{#ifexpr: {{#replace:{{{Additional Boost 2 Value|}}}|%|}} > 0 <!-- | ||
+ | --> |{{{Additional Boost 2 Type|}}}: <span style="color:lightgreen;">{{{Additional Boost 2 Value|}}}</span> <!-- | ||
+ | --> |{{#ifexpr: {{#replace:{{{Additional Boost 2 Value|}}}|%|}} < 0 <!-- | ||
+ | --> |{{{Additional Boost 2 Type|}}}: <span style="color:red;">{{{Additional Boost 2 Value|}}}</span> <!-- | ||
+ | --> | {{{Additional Boost 2 Value|}}} <!-- | ||
+ | --> }} <!-- | ||
+ | --> }} <!-- | ||
+ | -->}} <!-- | ||
+ | -->|{{{Additional Boost 2 Type|}}}: {{{Additional Boost 2 Value|}}} <!-- | ||
+ | -->}}</div> |}}<!-- | ||
+ | -->{{#if: {{{Additional Boost 3 Type|}}} | <div>{{#iferror: <!-- | ||
+ | -->{{#switch: {{{Additional Boost 3 Type|}}} <!-- | ||
+ | --> | Close-Range Damage Received <!-- | ||
+ | --> | Long-Range Damage Received <!-- | ||
+ | --> | Magic Damage Received <!-- | ||
+ | --> | Cool-down Time = <!-- | ||
+ | --> {{#ifexpr: {{#replace:{{{Additional Boost 3 Value|}}}|%|}} > 0 <!-- | ||
+ | --> |{{{Additional Boost 3 Type|}}}: <span style="color:red;">{{{Additional Boost 3 Value|}}}</span> <!-- | ||
+ | --> |{{#ifexpr: {{#replace:{{{Additional Boost 3 Value|}}}|%|}} < 0 <!-- | ||
+ | --> |{{{Additional Boost 3 Type|}}}: <span style="color:lightgreen;">{{{Additional Boost 3 Value|}}}</span> <!-- | ||
+ | --> | {{{Additional Boost 3 Value|}}} <!-- | ||
+ | --> }} <!-- | ||
+ | --> }} <!-- | ||
+ | --> | #default = <!-- | ||
+ | --> {{#ifexpr: {{#replace:{{{Additional Boost 3 Value|}}}|%|}} > 0 <!-- | ||
+ | --> |{{{Additional Boost 3 Type|}}}: <span style="color:lightgreen;">{{{Additional Boost 3 Value|}}}</span> <!-- | ||
+ | --> |{{#ifexpr: {{#replace:{{{Additional Boost 3 Value|}}}|%|}} < 0 <!-- | ||
+ | --> |{{{Additional Boost 3 Type|}}}: <span style="color:red;">{{{Additional Boost 3 Value|}}}</span> <!-- | ||
+ | --> | {{{Additional Boost 3 Value|}}} <!-- | ||
+ | --> }} <!-- | ||
+ | --> }} <!-- | ||
+ | -->}} <!-- | ||
+ | -->|{{{Additional Boost 3 Type|}}}: {{{Additional Boost 3 Value|}}} <!-- | ||
+ | -->}}</div> |}}<!-- | ||
+ | -->{{#if: {{{Additional Boost 4 Type|}}} | <div>{{#iferror: <!-- | ||
+ | -->{{#switch: {{{Additional Boost 4 Type|}}} <!-- | ||
+ | --> | Close-Range Damage Received <!-- | ||
+ | --> | Long-Range Damage Received <!-- | ||
+ | --> | Magic Damage Received <!-- | ||
+ | --> | Cool-down Time = <!-- | ||
+ | --> {{#ifexpr: {{#replace:{{{Additional Boost 4 Value|}}}|%|}} > 0 <!-- | ||
+ | --> |{{{Additional Boost 4 Type|}}}: <span style="color:red;">{{{Additional Boost 4 Value|}}}</span> <!-- | ||
+ | --> |{{#ifexpr: {{#replace:{{{Additional Boost 4 Value|}}}|%|}} < 0 <!-- | ||
+ | --> |{{{Additional Boost 4 Type|}}}: <span style="color:lightgreen;">{{{Additional Boost 4 Value|}}}</span> <!-- | ||
+ | --> | {{{Additional Boost 4 Value|}}} <!-- | ||
+ | --> }} <!-- | ||
+ | --> }} <!-- | ||
+ | --> | #default = <!-- | ||
+ | --> {{#ifexpr: {{#replace:{{{Additional Boost 4 Value|}}}|%|}} > 0 <!-- | ||
+ | --> |{{{Additional Boost 4 Type|}}}: <span style="color:lightgreen;">{{{Additional Boost 4 Value|}}}</span> <!-- | ||
+ | --> |{{#ifexpr: {{#replace:{{{Additional Boost 4 Value|}}}|%|}} < 0 <!-- | ||
+ | --> |{{{Additional Boost 4 Type|}}}: <span style="color:red;">{{{Additional Boost 4 Value|}}}</span> <!-- | ||
+ | --> | {{{Additional Boost 4 Value|}}} <!-- | ||
+ | --> }} <!-- | ||
+ | --> }} <!-- | ||
+ | -->}} <!-- | ||
+ | -->|{{{Additional Boost 4 Type|}}}: {{{Additional Boost 4 Value|}}} <!-- | ||
+ | -->}}</div> |}}<!-- | ||
+ | -->{{#if: {{{Additional Boost 5 Type|}}} | <div>{{#iferror: <!-- | ||
+ | -->{{#switch: {{{Additional Boost 5 Type|}}} <!-- | ||
+ | --> | Close-Range Damage Received <!-- | ||
+ | --> | Long-Range Damage Received <!-- | ||
+ | --> | Magic Damage Received <!-- | ||
+ | --> | Cool-down Time = <!-- | ||
+ | --> {{#ifexpr: {{#replace:{{{Additional Boost 5 Value|}}}|%|}} > 0 <!-- | ||
+ | --> |{{{Additional Boost 5 Type|}}}: <span style="color:red;">{{{Additional Boost 5 Value|}}}</span> <!-- | ||
+ | --> |{{#ifexpr: {{#replace:{{{Additional Boost 5 Value|}}}|%|}} < 0 <!-- | ||
+ | --> |{{{Additional Boost 5 Type|}}}: <span style="color:lightgreen;">{{{Additional Boost 5 Value|}}}</span> <!-- | ||
+ | --> | {{{Additional Boost 5 Value|}}} <!-- | ||
+ | --> }} <!-- | ||
+ | --> }} <!-- | ||
+ | --> | #default = <!-- | ||
+ | --> {{#ifexpr: {{#replace:{{{Additional Boost 5 Value|}}}|%|}} > 0 <!-- | ||
+ | --> |{{{Additional Boost 5 Type|}}}: <span style="color:lightgreen;">{{{Additional Boost 5 Value|}}}</span> <!-- | ||
+ | --> |{{#ifexpr: {{#replace:{{{Additional Boost 5 Value|}}}|%|}} < 0 <!-- | ||
+ | --> |{{{Additional Boost 5 Type|}}}: <span style="color:red;">{{{Additional Boost 5 Value|}}}</span> <!-- | ||
+ | --> | {{{Additional Boost 5 Value|}}} <!-- | ||
+ | --> }} <!-- | ||
+ | --> }} <!-- | ||
+ | -->}} <!-- | ||
+ | -->|{{{Additional Boost 5 Type|}}}: {{{Additional Boost 5 Value|}}} <!-- | ||
+ | -->}}</div> |}}<!-- | ||
+ | -->{{#if: {{{Additional Boost 6 Type|}}} | <div>{{#iferror: <!-- | ||
+ | -->{{#switch: {{{Additional Boost 6 Type|}}} <!-- | ||
+ | --> | Close-Range Damage Received <!-- | ||
+ | --> | Long-Range Damage Received <!-- | ||
+ | --> | Magic Damage Received <!-- | ||
+ | --> | Cool-down Time = <!-- | ||
+ | --> {{#ifexpr: {{#replace:{{{Additional Boost 6 Value|}}}|%|}} > 0 <!-- | ||
+ | --> |{{{Additional Boost 6 Type|}}}: <span style="color:red;">{{{Additional Boost 6 Value|}}}</span> <!-- | ||
+ | --> |{{#ifexpr: {{#replace:{{{Additional Boost 6 Value|}}}|%|}} < 0 <!-- | ||
+ | --> |{{{Additional Boost 6 Type|}}}: <span style="color:lightgreen;">{{{Additional Boost 6 Value|}}}</span> <!-- | ||
+ | --> | {{{Additional Boost 6 Value|}}} <!-- | ||
+ | --> }} <!-- | ||
+ | --> }} <!-- | ||
+ | --> | #default = <!-- | ||
+ | --> {{#ifexpr: {{#replace:{{{Additional Boost 6 Value|}}}|%|}} > 0 <!-- | ||
+ | --> |{{{Additional Boost 6 Type|}}}: <span style="color:lightgreen;">{{{Additional Boost 6 Value|}}}</span> <!-- | ||
+ | --> |{{#ifexpr: {{#replace:{{{Additional Boost 6 Value|}}}|%|}} < 0 <!-- | ||
+ | --> |{{{Additional Boost 6 Type|}}}: <span style="color:red;">{{{Additional Boost 6 Value|}}}</span> <!-- | ||
+ | --> | {{{Additional Boost 6 Value|}}} <!-- | ||
+ | --> }} <!-- | ||
+ | --> }} <!-- | ||
+ | -->}} <!-- | ||
+ | -->|{{{Additional Boost 6 Type|}}}: {{{Additional Boost 6 Value|}}} <!-- | ||
+ | -->}}</div> |}}<!-- | ||
+ | -->{{#if: {{{Durability|}}} | <div>Durability: [{{{Durability|}}}]</div> |}}<!-- | ||
+ | --></div> | ||
+ | <div class="enchant-info"> | ||
+ | {{#if:{{{Spiritual Mixing|}}}|<div class="{{lc:Spiritual Mixing}}">Spiritual Mixing: {{{Spiritual Mixing|}}}</div>|}} | ||
+ | {{#if:{{{Tarot Fusions|}}}|<div class="{{lc:Tarot Fusions}}">Tarot Fusions: {{{Tarot Fusions|}}}</div>|}} | ||
+ | {{#if:{{{Soul Stone Fusions|}}}|<div class="{{lc:Soul Stone Fusions}}">Soul Stone Fusions: {{{Soul Stone Fusions|}}}</div>|}} | ||
+ | </div> | ||
+ | <div class="modification-slot"> | ||
+ | {{#if:{{{Slot 1|}}}|<div class="{{lc:Slot 1}}">Slot 1: {{{Slot 1|}}}</div>|}} | ||
+ | {{#if:{{{Slot 2|}}}|<div class="{{lc:Slot 2}}">Slot 2: {{{Slot 2|}}}</div>|}} | ||
+ | {{#if:{{{Slot 3|}}}|<div class="{{lc:Slot 3}}">Slot 3: {{{Slot 3|}}}</div>|}} | ||
+ | {{#if:{{{Slot 4|}}}|<div class="{{lc:Slot 4}}">Slot 4: {{{Slot 4|}}}</div>|}} | ||
+ | {{#if:{{{Slot 5|}}}|<div class="{{lc:Slot 5}}">Slot 5: {{{Slot 5|}}}</div>|}} | ||
+ | </div> | ||
+ | <div class="characteristics"> | ||
+ | {{#if: {{{Characteristic 1|}}} |* {{{Characteristic 1|}}} |}} <!-- | ||
+ | -->{{#if: {{{Characteristic 2|}}} |* {{{Characteristic 2|}}} |}} <!-- | ||
+ | -->{{#if: {{{Characteristic 3|}}} |* {{{Characteristic 3|}}} |}} <!-- | ||
+ | -->{{#if: {{{Characteristic 4|}}} |* {{{Characteristic 4|}}} |}} <!-- | ||
+ | -->{{#if: {{{Characteristic 5|}}} |* {{{Characteristic 5|}}} |}} | ||
+ | </div> | ||
+ | <div class="explanation"> | ||
+ | {{{Item Description|}}} | ||
+ | <div>{{#if:{{{Modification Material|}}}| [Modification Material] {{{Modification Material|}}} }}</div> | ||
+ | {{#if:{{{Modification Bonus|}}}|<div class="{{lc:Bonus}}">Bonus: {{{Modification Bonus|}}}</div>|}} | ||
+ | </div> | ||
+ | </div> | ||
+ | </div> | ||
</div> | </div> | ||
{{#if: {{#if: {{{LargePicture |}}} | {{{LargePicture }}} | [[File:Item {{{Name}}}.png|link=]] }} | {{#if: {{{LargePicture |}}} | {{{LargePicture }}} | [[File:Item {{{Name}}}.png|link=]] }}<br>}}{{{Item Description|}}} | {{#if: {{#if: {{{LargePicture |}}} | {{{LargePicture }}} | [[File:Item {{{Name}}}.png|link=]] }} | {{#if: {{{LargePicture |}}} | {{{LargePicture }}} | [[File:Item {{{Name}}}.png|link=]] }}<br>}}{{{Item Description|}}} | ||
Line 289: | Line 886: | ||
{{#if: || __NOTOC__ __NOTITLE__ [[Category:{{{Type|}}}]] [[Category:Item]] |}} | {{#if: || __NOTOC__ __NOTITLE__ [[Category:{{{Type|}}}]] [[Category:Item]] |}} | ||
− | }} | + | }}</includeonly><noinclude> |
+ | <h3>This is a copy of [[Template:Item/Source]] but flattened.</h3> | ||
+ | * See [[Help:Item]] for more information about this template. | ||
+ | </noinclude> |
Latest revision as of 10:02, 2 December 2012
This is a copy of Template:Item/Source but flattened.
- See Help:Item for more information about this template.