Difference between revisions of "Template:Item/Flattened"

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{{#css:Template:Item.css}}{{#switch: {{{View}}}
+
<includeonly>{{#css:Template:Item.css}}{{#switch: {{{View}}}
 
  | icon = {{{Picture|}}}
 
  | icon = {{{Picture|}}}
 
  | short =  
 
  | short =  
Line 89: Line 89:
 
<div class="basic-info">
 
<div class="basic-info">
 
<div class="type">Type: {{{Type|}}}</div>
 
<div class="type">Type: {{{Type|}}}</div>
{{IfParamDisplay|Affinity|{{{Affinity|}}}}}
+
{{#if:{{{Affinity|}}}|<div class="{{lc:Affinity}}">Affinity: {{{Affinity|}}}</div>|}}
 
{{#iferror:{{#ifexpr: {{{Maximum Stack|}}}>1 |<div> Stacks: {{{Maximum Stack|}}}</div> |}} |}}
 
{{#iferror:{{#ifexpr: {{{Maximum Stack|}}}>1 |<div> Stacks: {{{Maximum Stack|}}}</div> |}} |}}
{{IfParamDisplay|Gender|{{{Gender|}}}}}<!--
+
{{#if:{{{Gender|}}}|<div class="{{lc:Gender}}">Gender: {{{Gender|}}}</div>|}}<!--
-->{{IfParamDisplay|Level|{{{Level Limit|}}}}}
+
-->{{#if:{{{Level Limit|}}}|<div class="{{lc:Level}}">Level: {{{Level Limit|}}}</div>|}}
 
</div>
 
</div>
 
<div class="basic-feaures"><!--
 
<div class="basic-feaures"><!--
-->{{#if: {{{Physical Defense|}}} | <div>{{Item/detail/ColorStat|Physical Defense|{{{Physical Defense|}}}}}</div> |}}<!--
+
-->{{#if: {{{Physical Defense|}}} | <div>{{#iferror: <!--
-->{{#if: {{{Magic Defense|}}} | <div>{{Item/detail/ColorStat|Magic Defense|{{{Magic Defense|}}}}}</div> |}}<!--
+
-->{{#switch: Physical Defense <!--
-->{{#if: {{{Close-Range|}}} | <div>{{Item/detail/ColorStat|Close-Range|{{{Close-Range|}}}}}</div> |}}<!--
+
--> | Close-Range Damage Received <!--
-->{{#if: {{{Long-Range|}}} | <div>{{Item/detail/ColorStat|Long-Range|{{{Long-Range|}}}}}</div> |}}<!--
+
--> | Long-Range Damage Received <!--
-->{{#if: {{{Spell|}}} | <div>{{Item/detail/ColorStat|Spell|{{{Spell|}}}}}</div> |}}<!--
+
--> | Magic Damage Received <!--
-->{{#if: {{{Support|}}} | <div>{{Item/detail/ColorStat|Support|{{{Support|}}}}}</div> |}}<!--
+
-->  | Cool-down Time = <!--
-->{{#if: {{{Critical|}}} | <div>{{Item/detail/ColorStat|Critical|{{{Critical|}}}}}</div> |}}<!--
+
-->  {{#ifexpr: {{#replace:{{{Physical Defense|}}}|%|}} > 0 <!--
-->{{#if: {{{Additional Boost 1 Type|}}} | <div>{{Item/detail/ColorStat|{{{Additional Boost 1 Type|}}}|{{{Additional Boost 1 Value|}}}}}</div> |}}<!--
+
-->    |Physical Defense: <span style="color:red;">{{{Physical Defense|}}}</span> <!--
-->{{#if: {{{Additional Boost 2 Type|}}} | <div>{{Item/detail/ColorStat|{{{Additional Boost 2 Type|}}}|{{{Additional Boost 2 Value|}}}}}</div> |}}<!--
+
-->    |{{#ifexpr: {{#replace:{{{Physical Defense|}}}|%|}} < 0 <!--
-->{{#if: {{{Additional Boost 3 Type|}}} | <div>{{Item/detail/ColorStat|{{{Additional Boost 3 Type|}}}|{{{Additional Boost 3 Value|}}}}}</div> |}}<!--
+
-->        |Physical Defense: <span style="color:lightgreen;">{{{Physical Defense|}}}</span> <!--
-->{{#if: {{{Additional Boost 4 Type|}}} | <div>{{Item/detail/ColorStat|{{{Additional Boost 4 Type|}}}|{{{Additional Boost 4 Value|}}}}}</div> |}}<!--
+
-->        | {{{Physical Defense|}}} <!--
-->{{#if: {{{Additional Boost 5 Type|}}} | <div>{{Item/detail/ColorStat|{{{Additional Boost 5 Type|}}}|{{{Additional Boost 5 Value|}}}}}</div> |}}<!--
+
-->      }} <!--
-->{{#if: {{{Additional Boost 6 Type|}}} | <div>{{Item/detail/ColorStat|{{{Additional Boost 6 Type|}}}|{{{Additional Boost 6 Value|}}}}}</div> |}}<!--
+
-->    }} <!--
 +
--> | #default = <!--
 +
-->  {{#ifexpr: {{#replace:{{{Physical Defense|}}}|%|}} > 0 <!--
 +
-->    |Physical Defense: <span style="color:lightgreen;">{{{Physical Defense|}}}</span> <!--
 +
-->    |{{#ifexpr: {{#replace:{{{Physical Defense|}}}|%|}} < 0 <!--
 +
-->        |Physical Defense: <span style="color:red;">{{{Physical Defense|}}}</span> <!--
 +
-->        | {{{Physical Defense|}}} <!--
 +
-->      }} <!--
 +
-->    }} <!--
 +
-->}} <!--
 +
-->|Physical Defense:  {{{Physical Defense|}}} <!--
 +
-->}}</div> |}}<!--
 +
-->{{#if: {{{Magic Defense|}}} | <div>{{#iferror: <!--
 +
-->{{#switch: Magic Defense <!--
 +
--> | Close-Range Damage Received <!--
 +
--> | Long-Range Damage Received <!--
 +
--> | Magic Damage Received <!--
 +
-->  | Cool-down Time = <!--
 +
-->  {{#ifexpr: {{#replace:{{{Magic Defense|}}}|%|}} > 0 <!--
 +
-->    |Magic Defense: <span style="color:red;">{{{Magic Defense|}}}</span> <!--
 +
-->    |{{#ifexpr: {{#replace:{{{Magic Defense|}}}|%|}} < 0 <!--
 +
-->        |Magic Defense: <span style="color:lightgreen;">{{{Magic Defense|}}}</span> <!--
 +
-->        | {{{Magic Defense|}}} <!--
 +
-->      }} <!--
 +
-->    }} <!--
 +
--> | #default = <!--
 +
-->  {{#ifexpr: {{#replace:{{{Magic Defense|}}}|%|}} > 0 <!--
 +
-->    |Magic Defense: <span style="color:lightgreen;">{{{Magic Defense|}}}</span> <!--
 +
-->    |{{#ifexpr: {{#replace:{{{Magic Defense|}}}|%|}} < 0 <!--
 +
-->        |Magic Defense: <span style="color:red;">{{{Magic Defense|}}}</span> <!--
 +
-->        | {{{Magic Defense|}}} <!--
 +
-->      }} <!--
 +
-->    }} <!--
 +
-->}} <!--
 +
-->|Magic Defense:  {{{Magic Defense|}}} <!--
 +
-->}}</div> |}}<!--
 +
-->{{#if: {{{Close-Range|}}} | <div>{{#iferror: <!--
 +
-->{{#switch: Close-Range <!--
 +
--> | Close-Range Damage Received <!--
 +
--> | Long-Range Damage Received <!--
 +
--> | Magic Damage Received <!--
 +
-->  | Cool-down Time = <!--
 +
-->  {{#ifexpr: {{#replace:{{{Close-Range|}}}|%|}} > 0 <!--
 +
-->    |Close-Range: <span style="color:red;">{{{Close-Range|}}}</span> <!--
 +
-->    |{{#ifexpr: {{#replace:{{{Close-Range|}}}|%|}} < 0 <!--
 +
-->        |Close-Range: <span style="color:lightgreen;">{{{Close-Range|}}}</span> <!--
 +
-->        | {{{Close-Range|}}} <!--
 +
-->      }} <!--
 +
-->    }} <!--
 +
--> | #default = <!--
 +
-->  {{#ifexpr: {{#replace:{{{Close-Range|}}}|%|}} > 0 <!--
 +
-->    |Close-Range: <span style="color:lightgreen;">{{{Close-Range|}}}</span> <!--
 +
-->    |{{#ifexpr: {{#replace:{{{Close-Range|}}}|%|}} < 0 <!--
 +
-->        |Close-Range: <span style="color:red;">{{{Close-Range|}}}</span> <!--
 +
-->        | {{{Close-Range|}}} <!--
 +
-->      }} <!--
 +
-->    }} <!--
 +
-->}} <!--
 +
-->|Close-Range:  {{{Close-Range|}}} <!--
 +
-->}}</div> |}}<!--
 +
-->{{#if: {{{Long-Range|}}} | <div>{{#iferror: <!--
 +
-->{{#switch: Long-Range <!--
 +
--> | Close-Range Damage Received <!--
 +
--> | Long-Range Damage Received <!--
 +
--> | Magic Damage Received <!--
 +
-->  | Cool-down Time = <!--
 +
-->  {{#ifexpr: {{#replace:{{{Long-Range|}}}|%|}} > 0 <!--
 +
-->    |Long-Range: <span style="color:red;">{{{Long-Range|}}}</span> <!--
 +
-->    |{{#ifexpr: {{#replace:{{{Long-Range|}}}|%|}} < 0 <!--
 +
-->        |Long-Range: <span style="color:lightgreen;">{{{Long-Range|}}}</span> <!--
 +
-->        | {{{Long-Range|}}} <!--
 +
-->      }} <!--
 +
-->    }} <!--
 +
--> | #default = <!--
 +
-->  {{#ifexpr: {{#replace:{{{Long-Range|}}}|%|}} > 0 <!--
 +
-->    |Long-Range: <span style="color:lightgreen;">{{{Long-Range|}}}</span> <!--
 +
-->    |{{#ifexpr: {{#replace:{{{Long-Range|}}}|%|}} < 0 <!--
 +
-->        |Long-Range: <span style="color:red;">{{{Long-Range|}}}</span> <!--
 +
-->        | {{{Long-Range|}}} <!--
 +
-->      }} <!--
 +
-->    }} <!--
 +
-->}} <!--
 +
-->|Long-Range:  {{{Long-Range|}}} <!--
 +
-->}}</div> |}}<!--
 +
-->{{#if: {{{Spell|}}} | <div>{{#iferror: <!--
 +
-->{{#switch: Spell <!--
 +
--> | Close-Range Damage Received <!--
 +
--> | Long-Range Damage Received <!--
 +
--> | Magic Damage Received <!--
 +
-->  | Cool-down Time = <!--
 +
-->  {{#ifexpr: {{#replace:{{{Spell|}}}|%|}} > 0 <!--
 +
-->    |Spell: <span style="color:red;">{{{Spell|}}}</span> <!--
 +
-->    |{{#ifexpr: {{#replace:{{{Spell|}}}|%|}} < 0 <!--
 +
-->        |Spell: <span style="color:lightgreen;">{{{Spell|}}}</span> <!--
 +
-->        | {{{Spell|}}} <!--
 +
-->      }} <!--
 +
-->    }} <!--
 +
--> | #default = <!--
 +
-->  {{#ifexpr: {{#replace:{{{Spell|}}}|%|}} > 0 <!--
 +
-->    |Spell: <span style="color:lightgreen;">{{{Spell|}}}</span> <!--
 +
-->    |{{#ifexpr: {{#replace:{{{Spell|}}}|%|}} < 0 <!--
 +
-->        |Spell: <span style="color:red;">{{{Spell|}}}</span> <!--
 +
-->        | {{{Spell|}}} <!--
 +
-->      }} <!--
 +
-->    }} <!--
 +
-->}} <!--
 +
-->|Spell:  {{{Spell|}}} <!--
 +
-->}}</div> |}}<!--
 +
-->{{#if: {{{Support|}}} | <div>{{#iferror: <!--
 +
-->{{#switch: Support <!--
 +
--> | Close-Range Damage Received <!--
 +
--> | Long-Range Damage Received <!--
 +
--> | Magic Damage Received <!--
 +
-->  | Cool-down Time = <!--
 +
-->  {{#ifexpr: {{#replace:{{{Support|}}}|%|}} > 0 <!--
 +
-->    |Support: <span style="color:red;">{{{Support|}}}</span> <!--
 +
-->    |{{#ifexpr: {{#replace:{{{Support|}}}|%|}} < 0 <!--
 +
-->        |Support: <span style="color:lightgreen;">{{{Support|}}}</span> <!--
 +
-->        | {{{Support|}}} <!--
 +
-->      }} <!--
 +
-->    }} <!--
 +
--> | #default = <!--
 +
-->  {{#ifexpr: {{#replace:{{{Support|}}}|%|}} > 0 <!--
 +
-->    |Support: <span style="color:lightgreen;">{{{Support|}}}</span> <!--
 +
-->    |{{#ifexpr: {{#replace:{{{Support|}}}|%|}} < 0 <!--
 +
-->        |Support: <span style="color:red;">{{{Support|}}}</span> <!--
 +
-->        | {{{Support|}}} <!--
 +
-->      }} <!--
 +
-->    }} <!--
 +
-->}} <!--
 +
-->|Support:  {{{Support|}}} <!--
 +
-->}}</div> |}}<!--
 +
-->{{#if: {{{Critical|}}} | <div>{{#iferror: <!--
 +
-->{{#switch: Critical <!--
 +
--> | Close-Range Damage Received <!--
 +
--> | Long-Range Damage Received <!--
 +
--> | Magic Damage Received <!--
 +
-->  | Cool-down Time = <!--
 +
-->  {{#ifexpr: {{#replace:{{{Critical|}}}|%|}} > 0 <!--
 +
-->    |Critical: <span style="color:red;">{{{Critical|}}}</span> <!--
 +
-->    |{{#ifexpr: {{#replace:{{{Critical|}}}|%|}} < 0 <!--
 +
-->        |Critical: <span style="color:lightgreen;">{{{Critical|}}}</span> <!--
 +
-->        | {{{Critical|}}} <!--
 +
-->      }} <!--
 +
-->    }} <!--
 +
--> | #default = <!--
 +
-->  {{#ifexpr: {{#replace:{{{Critical|}}}|%|}} > 0 <!--
 +
-->    |Critical: <span style="color:lightgreen;">{{{Critical|}}}</span> <!--
 +
-->    |{{#ifexpr: {{#replace:{{{Critical|}}}|%|}} < 0 <!--
 +
-->        |Critical: <span style="color:red;">{{{Critical|}}}</span> <!--
 +
-->        | {{{Critical|}}} <!--
 +
-->      }} <!--
 +
-->    }} <!--
 +
-->}} <!--
 +
-->|Critical:  {{{Critical|}}} <!--
 +
-->}}</div> |}}<!--
 +
-->{{#if: {{{Additional Boost 1 Type|}}} | <div>{{#iferror: <!--
 +
-->{{#switch: {{{Additional Boost 1 Type|}}} <!--
 +
--> | Close-Range Damage Received <!--
 +
--> | Long-Range Damage Received <!--
 +
--> | Magic Damage Received <!--
 +
-->  | Cool-down Time = <!--
 +
-->  {{#ifexpr: {{#replace:{{{Additional Boost 1 Value|}}}|%|}} > 0 <!--
 +
-->    |{{{Additional Boost 1 Type|}}}: <span style="color:red;">{{{Additional Boost 1 Value|}}}</span> <!--
 +
-->    |{{#ifexpr: {{#replace:{{{Additional Boost 1 Value|}}}|%|}} < 0 <!--
 +
-->        |{{{Additional Boost 1 Type|}}}: <span style="color:lightgreen;">{{{Additional Boost 1 Value|}}}</span> <!--
 +
-->        | {{{Additional Boost 1 Value|}}} <!--
 +
-->      }} <!--
 +
-->    }} <!--
 +
--> | #default = <!--
 +
-->  {{#ifexpr: {{#replace:{{{Additional Boost 1 Value|}}}|%|}} > 0 <!--
 +
-->    |{{{Additional Boost 1 Type|}}}: <span style="color:lightgreen;">{{{Additional Boost 1 Value|}}}</span> <!--
 +
-->    |{{#ifexpr: {{#replace:{{{Additional Boost 1 Value|}}}|%|}} < 0 <!--
 +
-->        |{{{Additional Boost 1 Type|}}}: <span style="color:red;">{{{Additional Boost 1 Value|}}}</span> <!--
 +
-->        | {{{Additional Boost 1 Value|}}} <!--
 +
-->      }} <!--
 +
-->    }} <!--
 +
-->}} <!--
 +
-->|{{{Additional Boost 1 Type|}}}:  {{{Additional Boost 1 Value|}}} <!--
 +
-->}}</div> |}}<!--
 +
-->{{#if: {{{Additional Boost 2 Type|}}} | <div>{{#iferror: <!--
 +
-->{{#switch: {{{Additional Boost 2 Type|}}} <!--
 +
--> | Close-Range Damage Received <!--
 +
--> | Long-Range Damage Received <!--
 +
--> | Magic Damage Received <!--
 +
-->  | Cool-down Time = <!--
 +
-->  {{#ifexpr: {{#replace:{{{Additional Boost 2 Value|}}}|%|}} > 0 <!--
 +
-->    |{{{Additional Boost 2 Type|}}}: <span style="color:red;">{{{Additional Boost 2 Value|}}}</span> <!--
 +
-->    |{{#ifexpr: {{#replace:{{{Additional Boost 2 Value|}}}|%|}} < 0 <!--
 +
-->        |{{{Additional Boost 2 Type|}}}: <span style="color:lightgreen;">{{{Additional Boost 2 Value|}}}</span> <!--
 +
-->        | {{{Additional Boost 2 Value|}}} <!--
 +
-->      }} <!--
 +
-->    }} <!--
 +
--> | #default = <!--
 +
-->  {{#ifexpr: {{#replace:{{{Additional Boost 2 Value|}}}|%|}} > 0 <!--
 +
-->    |{{{Additional Boost 2 Type|}}}: <span style="color:lightgreen;">{{{Additional Boost 2 Value|}}}</span> <!--
 +
-->    |{{#ifexpr: {{#replace:{{{Additional Boost 2 Value|}}}|%|}} < 0 <!--
 +
-->        |{{{Additional Boost 2 Type|}}}: <span style="color:red;">{{{Additional Boost 2 Value|}}}</span> <!--
 +
-->        | {{{Additional Boost 2 Value|}}} <!--
 +
-->      }} <!--
 +
-->    }} <!--
 +
-->}} <!--
 +
-->|{{{Additional Boost 2 Type|}}}:  {{{Additional Boost 2 Value|}}} <!--
 +
-->}}</div> |}}<!--
 +
-->{{#if: {{{Additional Boost 3 Type|}}} | <div>{{#iferror: <!--
 +
-->{{#switch: {{{Additional Boost 3 Type|}}} <!--
 +
--> | Close-Range Damage Received <!--
 +
--> | Long-Range Damage Received <!--
 +
--> | Magic Damage Received <!--
 +
-->  | Cool-down Time = <!--
 +
-->  {{#ifexpr: {{#replace:{{{Additional Boost 3 Value|}}}|%|}} > 0 <!--
 +
-->    |{{{Additional Boost 3 Type|}}}: <span style="color:red;">{{{Additional Boost 3 Value|}}}</span> <!--
 +
-->    |{{#ifexpr: {{#replace:{{{Additional Boost 3 Value|}}}|%|}} < 0 <!--
 +
-->        |{{{Additional Boost 3 Type|}}}: <span style="color:lightgreen;">{{{Additional Boost 3 Value|}}}</span> <!--
 +
-->        | {{{Additional Boost 3 Value|}}} <!--
 +
-->      }} <!--
 +
-->    }} <!--
 +
--> | #default = <!--
 +
-->  {{#ifexpr: {{#replace:{{{Additional Boost 3 Value|}}}|%|}} > 0 <!--
 +
-->    |{{{Additional Boost 3 Type|}}}: <span style="color:lightgreen;">{{{Additional Boost 3 Value|}}}</span> <!--
 +
-->    |{{#ifexpr: {{#replace:{{{Additional Boost 3 Value|}}}|%|}} < 0 <!--
 +
-->        |{{{Additional Boost 3 Type|}}}: <span style="color:red;">{{{Additional Boost 3 Value|}}}</span> <!--
 +
-->        | {{{Additional Boost 3 Value|}}} <!--
 +
-->      }} <!--
 +
-->    }} <!--
 +
-->}} <!--
 +
-->|{{{Additional Boost 3 Type|}}}:  {{{Additional Boost 3 Value|}}} <!--
 +
-->}}</div> |}}<!--
 +
-->{{#if: {{{Additional Boost 4 Type|}}} | <div>{{#iferror: <!--
 +
-->{{#switch: {{{Additional Boost 4 Type|}}} <!--
 +
--> | Close-Range Damage Received <!--
 +
--> | Long-Range Damage Received <!--
 +
--> | Magic Damage Received <!--
 +
-->  | Cool-down Time = <!--
 +
-->  {{#ifexpr: {{#replace:{{{Additional Boost 4 Value|}}}|%|}} > 0 <!--
 +
-->    |{{{Additional Boost 4 Type|}}}: <span style="color:red;">{{{Additional Boost 4 Value|}}}</span> <!--
 +
-->    |{{#ifexpr: {{#replace:{{{Additional Boost 4 Value|}}}|%|}} < 0 <!--
 +
-->        |{{{Additional Boost 4 Type|}}}: <span style="color:lightgreen;">{{{Additional Boost 4 Value|}}}</span> <!--
 +
-->        | {{{Additional Boost 4 Value|}}} <!--
 +
-->      }} <!--
 +
-->    }} <!--
 +
--> | #default = <!--
 +
-->  {{#ifexpr: {{#replace:{{{Additional Boost 4 Value|}}}|%|}} > 0 <!--
 +
-->    |{{{Additional Boost 4 Type|}}}: <span style="color:lightgreen;">{{{Additional Boost 4 Value|}}}</span> <!--
 +
-->    |{{#ifexpr: {{#replace:{{{Additional Boost 4 Value|}}}|%|}} < 0 <!--
 +
-->        |{{{Additional Boost 4 Type|}}}: <span style="color:red;">{{{Additional Boost 4 Value|}}}</span> <!--
 +
-->        | {{{Additional Boost 4 Value|}}} <!--
 +
-->      }} <!--
 +
-->    }} <!--
 +
-->}} <!--
 +
-->|{{{Additional Boost 4 Type|}}}:  {{{Additional Boost 4 Value|}}} <!--
 +
-->}}</div> |}}<!--
 +
-->{{#if: {{{Additional Boost 5 Type|}}} | <div>{{#iferror: <!--
 +
-->{{#switch: {{{Additional Boost 5 Type|}}} <!--
 +
--> | Close-Range Damage Received <!--
 +
--> | Long-Range Damage Received <!--
 +
--> | Magic Damage Received <!--
 +
-->  | Cool-down Time = <!--
 +
-->  {{#ifexpr: {{#replace:{{{Additional Boost 5 Value|}}}|%|}} > 0 <!--
 +
-->    |{{{Additional Boost 5 Type|}}}: <span style="color:red;">{{{Additional Boost 5 Value|}}}</span> <!--
 +
-->    |{{#ifexpr: {{#replace:{{{Additional Boost 5 Value|}}}|%|}} < 0 <!--
 +
-->        |{{{Additional Boost 5 Type|}}}: <span style="color:lightgreen;">{{{Additional Boost 5 Value|}}}</span> <!--
 +
-->        | {{{Additional Boost 5 Value|}}} <!--
 +
-->      }} <!--
 +
-->    }} <!--
 +
--> | #default = <!--
 +
-->  {{#ifexpr: {{#replace:{{{Additional Boost 5 Value|}}}|%|}} > 0 <!--
 +
-->    |{{{Additional Boost 5 Type|}}}: <span style="color:lightgreen;">{{{Additional Boost 5 Value|}}}</span> <!--
 +
-->    |{{#ifexpr: {{#replace:{{{Additional Boost 5 Value|}}}|%|}} < 0 <!--
 +
-->        |{{{Additional Boost 5 Type|}}}: <span style="color:red;">{{{Additional Boost 5 Value|}}}</span> <!--
 +
-->        | {{{Additional Boost 5 Value|}}} <!--
 +
-->      }} <!--
 +
-->    }} <!--
 +
-->}} <!--
 +
-->|{{{Additional Boost 5 Type|}}}:  {{{Additional Boost 5 Value|}}} <!--
 +
-->}}</div> |}}<!--
 +
-->{{#if: {{{Additional Boost 6 Type|}}} | <div>{{#iferror: <!--
 +
-->{{#switch: {{{Additional Boost 6 Type|}}} <!--
 +
--> | Close-Range Damage Received <!--
 +
--> | Long-Range Damage Received <!--
 +
--> | Magic Damage Received <!--
 +
-->  | Cool-down Time = <!--
 +
-->  {{#ifexpr: {{#replace:{{{Additional Boost 6 Value|}}}|%|}} > 0 <!--
 +
-->    |{{{Additional Boost 6 Type|}}}: <span style="color:red;">{{{Additional Boost 6 Value|}}}</span> <!--
 +
-->    |{{#ifexpr: {{#replace:{{{Additional Boost 6 Value|}}}|%|}} < 0 <!--
 +
-->        |{{{Additional Boost 6 Type|}}}: <span style="color:lightgreen;">{{{Additional Boost 6 Value|}}}</span> <!--
 +
-->        | {{{Additional Boost 6 Value|}}} <!--
 +
-->      }} <!--
 +
-->    }} <!--
 +
--> | #default = <!--
 +
-->  {{#ifexpr: {{#replace:{{{Additional Boost 6 Value|}}}|%|}} > 0 <!--
 +
-->    |{{{Additional Boost 6 Type|}}}: <span style="color:lightgreen;">{{{Additional Boost 6 Value|}}}</span> <!--
 +
-->    |{{#ifexpr: {{#replace:{{{Additional Boost 6 Value|}}}|%|}} < 0 <!--
 +
-->        |{{{Additional Boost 6 Type|}}}: <span style="color:red;">{{{Additional Boost 6 Value|}}}</span> <!--
 +
-->        | {{{Additional Boost 6 Value|}}} <!--
 +
-->      }} <!--
 +
-->    }} <!--
 +
-->}} <!--
 +
-->|{{{Additional Boost 6 Type|}}}:  {{{Additional Boost 6 Value|}}} <!--
 +
-->}}</div> |}}<!--
 
-->{{#if: {{{Durability|}}} | <div>Durability: [{{{Durability|}}}]</div> |}}<!--
 
-->{{#if: {{{Durability|}}} | <div>Durability: [{{{Durability|}}}]</div> |}}<!--
 
--></div>
 
--></div>
 
<div class="enchant-info">
 
<div class="enchant-info">
{{IfParamDisplay|Spiritual Mixing|{{{Spiritual Mixing|}}}}}
+
{{#if:{{{Spiritual Mixing|}}}|<div class="{{lc:Spiritual Mixing}}">Spiritual Mixing: {{{Spiritual Mixing|}}}</div>|}}
{{IfParamDisplay|Tarot Fusions|{{{Tarot Fusions|}}}}}
+
{{#if:{{{Tarot Fusions|}}}|<div class="{{lc:Tarot Fusions}}">Tarot Fusions: {{{Tarot Fusions|}}}</div>|}}
{{IfParamDisplay|Soul Stone Fusions|{{{Soul Stone Fusions|}}}}}
+
{{#if:{{{Soul Stone Fusions|}}}|<div class="{{lc:Soul Stone Fusions}}">Soul Stone Fusions: {{{Soul Stone Fusions|}}}</div>|}}
 
</div>
 
</div>
 
<div class="modification-slot">
 
<div class="modification-slot">
{{IfParamDisplay|Slot 1|{{{Slot 1|}}}}}
+
{{#if:{{{Slot 1|}}}|<div class="{{lc:Slot 1}}">Slot 1: {{{Slot 1|}}}</div>|}}
{{IfParamDisplay|Slot 2|{{{Slot 2|}}}}}
+
{{#if:{{{Slot 2|}}}|<div class="{{lc:Slot 2}}">Slot 2: {{{Slot 2|}}}</div>|}}
{{IfParamDisplay|Slot 3|{{{Slot 3|}}}}}
+
{{#if:{{{Slot 3|}}}|<div class="{{lc:Slot 3}}">Slot 3: {{{Slot 3|}}}</div>|}}
{{IfParamDisplay|Slot 4|{{{Slot 4|}}}}}
+
{{#if:{{{Slot 4|}}}|<div class="{{lc:Slot 4}}">Slot 4: {{{Slot 4|}}}</div>|}}
{{IfParamDisplay|Slot 5|{{{Slot 5|}}}}}
+
{{#if:{{{Slot 5|}}}|<div class="{{lc:Slot 5}}">Slot 5: {{{Slot 5|}}}</div>|}}
 
</div>
 
</div>
 
<div class="characteristics">
 
<div class="characteristics">
Line 132: Line 431:
 
{{{Item Description|}}}
 
{{{Item Description|}}}
 
<div>{{#if:{{{Modification Material|}}}| [Modification Material] {{{Modification Material|}}} }}</div>
 
<div>{{#if:{{{Modification Material|}}}| [Modification Material] {{{Modification Material|}}} }}</div>
{{IfParamDisplay|Bonus|{{{Modification Bonus|}}}}}
+
{{#if:{{{Modification Bonus|}}}|<div class="{{lc:Bonus}}">Bonus: {{{Modification Bonus|}}}</div>|}}
 
</div>
 
</div>
 
</div>
 
</div>
Line 140: Line 439:
 
   --><h1>{{#if: {{{Picture|}}} | {{{Picture}}} | [[File:Item-Icon {{{Name}}}.png|link=]] }} {{{Name}}}</h1>
 
   --><h1>{{#if: {{{Picture|}}} | {{{Picture}}} | [[File:Item-Icon {{{Name}}}.png|link=]] }} {{{Name}}}</h1>
 
<div style="float: right;">
 
<div style="float: right;">
  {{Template:Item/IngameView
+
  <div class="ingame-view">
    |PageName = {{{PageName|{{{Name}}}}}}
+
<div class="item-detail">
    |Name = {{{Name}}}
+
<div class="header">
    |Picture = {{#if: {{{Picture|}}} | {{{Picture}}} | [[File:Item-Icon {{{Name}}}.png|link=]] }}
+
<div class="item-icon">{{#if: {{{Picture|}}} | {{{Picture}}} | [[File:Item-Icon {{{Name}}}.png|link=]] }}</div>
    |LargePicture = {{#if: {{{LargePicture |}}} | {{{LargePicture }}} | [[File:Item {{{Name}}}.png|link=]] }}
+
<div class="item-name">'''{{{Name}}}'''</div>
    |Type = {{{Type|}}}
+
<div class="icon-view"><div>{{#if: {{{LargePicture |}}} | {{{LargePicture }}} | [[File:Item {{{Name}}}.png|link=]] }}</div></div>
    |Maximum Stack = {{{Maximum Stack|}}}  
+
</div>
    |Gender = {{{Gender|}}}
+
<div class="basic-info">
    |Affinity = {{{Affinity|}}}  
+
<div class="type">Type: {{{Type|}}}</div>
    |Level Limit = {{{Level Limit|}}}
+
{{#if:{{{Affinity|}}}|<div class="{{lc:Affinity}}">Affinity: {{{Affinity|}}}</div>|}}
    |Alignment = {{{Alignment|}}}
+
{{#iferror:{{#ifexpr: {{{Maximum Stack|}}}>1 |<div> Stacks: {{{Maximum Stack|}}}</div> |}} |}}
    |Tradable = {{{Tradable|}}}
+
{{#if:{{{Gender|}}}|<div class="{{lc:Gender}}">Gender: {{{Gender|}}}</div>|}}<!--
    |PVP Only = {{{PVP Only|}}}
+
-->{{#if:{{{Level Limit|}}}|<div class="{{lc:Level}}">Level: {{{Level Limit|}}}</div>|}}
    |Physical Defense = {{{Physical Defense|}}}
+
</div>
    |Magic Defense = {{{Magic Defense|}}}
+
<div class="basic-feaures"><!--
    |Close-Range = {{{Close-Range|}}}
+
-->{{#if: {{{Physical Defense|}}} | <div>{{#iferror: <!--
    |Long-Range = {{{Long-Range|}}}
+
-->{{#switch: Physical Defense <!--
    |Spell = {{{Spell|}}}
+
--> | Close-Range Damage Received <!--
    |Support = {{{Support|}}}
+
--> | Long-Range Damage Received <!--
    |Critical = {{{Critical|}}}
+
--> | Magic Damage Received <!--
    |Durability = {{{Durability|}}}
+
-->  | Cool-down Time = <!--
    |Additional Boost 1 Type = {{{Additional Boost 1 Type|}}}
+
-->  {{#ifexpr: {{#replace:{{{Physical Defense|}}}|%|}} > 0 <!--
    |Additional Boost 1 Value = {{{Additional Boost 1 Value|}}}
+
-->    |Physical Defense: <span style="color:red;">{{{Physical Defense|}}}</span> <!--
    |Additional Boost 2 Type = {{{Additional Boost 2 Type|}}}
+
-->    |{{#ifexpr: {{#replace:{{{Physical Defense|}}}|%|}} < 0 <!--
    |Additional Boost 2 Value = {{{Additional Boost 2 Value|}}}
+
-->        |Physical Defense: <span style="color:lightgreen;">{{{Physical Defense|}}}</span> <!--
    |Additional Boost 3 Type = {{{Additional Boost 3 Type|}}}
+
-->        | {{{Physical Defense|}}} <!--
    |Additional Boost 3 Value = {{{Additional Boost 3 Value|}}}
+
-->      }} <!--
    |Additional Boost 4 Type = {{{Additional Boost 4 Type|}}}
+
-->    }} <!--
    |Additional Boost 4 Value = {{{Additional Boost 4 Value|}}}
+
--> | #default = <!--
    |Additional Boost 5 Type = {{{Additional Boost 5 Type|}}}
+
-->  {{#ifexpr: {{#replace:{{{Physical Defense|}}}|%|}} > 0 <!--
    |Additional Boost 5 Value = {{{Additional Boost 5 Value|}}}
+
-->    |Physical Defense: <span style="color:lightgreen;">{{{Physical Defense|}}}</span> <!--
    |Additional Boost 6 Type = {{{Additional Boost 6 Type|}}}
+
-->    |{{#ifexpr: {{#replace:{{{Physical Defense|}}}|%|}} < 0 <!--
    |Additional Boost 6 Value = {{{Additional Boost 6 Value|}}}
+
-->        |Physical Defense: <span style="color:red;">{{{Physical Defense|}}}</span> <!--
    |Stock = {{{Stock|}}}
+
-->        | {{{Physical Defense|}}} <!--
    |Spiritual Mixing = {{{Spiritual Mixing|}}}
+
-->      }} <!--
    |Tarot Fusions = {{{Tarot Fusions|}}}
+
-->    }} <!--
    |Soul Stone Fusions = {{{Soul Stone Fusions|}}}
+
-->}} <!--
    |Number of Slots = {{{Number of Slots|}}}
+
-->|Physical Defense:  {{{Physical Defense|}}} <!--
    |Slot 1 = {{{Slot 1|}}}  
+
-->}}</div> |}}<!--
    |Slot 2 = {{{Slot 2|}}}  
+
-->{{#if: {{{Magic Defense|}}} | <div>{{#iferror: <!--
    |Slot 3 = {{{Slot 3|}}}  
+
-->{{#switch: Magic Defense <!--
    |Slot 4 = {{{Slot 4|}}}
+
--> | Close-Range Damage Received <!--
    |Slot 5 = {{{Slot 5|}}}
+
--> | Long-Range Damage Received <!--
    |Characteristic 1 = {{{Characteristic 1|}}}  
+
--> | Magic Damage Received <!--
    |Characteristic 2 = {{{Characteristic 2|}}}
+
-->  | Cool-down Time = <!--
    |Characteristic 3 = {{{Characteristic 3|}}}
+
-->  {{#ifexpr: {{#replace:{{{Magic Defense|}}}|%|}} > 0 <!--
    |Characteristic 4 = {{{Characteristic 4|}}}
+
-->    |Magic Defense: <span style="color:red;">{{{Magic Defense|}}}</span> <!--
    |Characteristic 5 = {{{Characteristic 5|}}}
+
-->    |{{#ifexpr: {{#replace:{{{Magic Defense|}}}|%|}} < 0 <!--
    |Item Description = {{{Item Description|}}}
+
-->        |Magic Defense: <span style="color:lightgreen;">{{{Magic Defense|}}}</span> <!--
    |Special Skill = {{{Special Skill|}}}
+
-->        | {{{Magic Defense|}}} <!--
    |Set Bonus = {{{Set Bonus|}}}
+
-->      }} <!--
    |Modification Material = {{{Modification Material|}}}  
+
-->    }} <!--
    |Modification Bonus = {{{Modification Bonus|}}}  
+
--> | #default = <!--
    |Sale = {{{Sale|}}}
+
-->  {{#ifexpr: {{#replace:{{{Magic Defense|}}}|%|}} > 0 <!--
    |Location = {{{Location|}}}
+
-->    |Magic Defense: <span style="color:lightgreen;">{{{Magic Defense|}}}</span> <!--
    |Additional Notes= {{{Additional Notes|}}}
+
-->    |{{#ifexpr: {{#replace:{{{Magic Defense|}}}|%|}} < 0 <!--
}}
+
-->        |Magic Defense: <span style="color:red;">{{{Magic Defense|}}}</span> <!--
 +
-->        | {{{Magic Defense|}}} <!--
 +
-->      }} <!--
 +
-->    }} <!--
 +
-->}} <!--
 +
-->|Magic Defense:  {{{Magic Defense|}}} <!--
 +
-->}}</div> |}}<!--
 +
-->{{#if: {{{Close-Range|}}} | <div>{{#iferror: <!--
 +
-->{{#switch: Close-Range <!--
 +
--> | Close-Range Damage Received <!--
 +
--> | Long-Range Damage Received <!--
 +
--> | Magic Damage Received <!--
 +
-->  | Cool-down Time = <!--
 +
-->  {{#ifexpr: {{#replace:{{{Close-Range|}}}|%|}} > 0 <!--
 +
-->    |Close-Range: <span style="color:red;">{{{Close-Range|}}}</span> <!--
 +
-->    |{{#ifexpr: {{#replace:{{{Close-Range|}}}|%|}} < 0 <!--
 +
-->        |Close-Range: <span style="color:lightgreen;">{{{Close-Range|}}}</span> <!--
 +
-->        | {{{Close-Range|}}} <!--
 +
-->      }} <!--
 +
-->    }} <!--
 +
--> | #default = <!--
 +
-->  {{#ifexpr: {{#replace:{{{Close-Range|}}}|%|}} > 0 <!--
 +
-->    |Close-Range: <span style="color:lightgreen;">{{{Close-Range|}}}</span> <!--
 +
-->    |{{#ifexpr: {{#replace:{{{Close-Range|}}}|%|}} < 0 <!--
 +
-->        |Close-Range: <span style="color:red;">{{{Close-Range|}}}</span> <!--
 +
-->        | {{{Close-Range|}}} <!--
 +
-->      }} <!--
 +
-->    }} <!--
 +
-->}} <!--
 +
-->|Close-Range:  {{{Close-Range|}}} <!--
 +
-->}}</div> |}}<!--
 +
-->{{#if: {{{Long-Range|}}} | <div>{{#iferror: <!--
 +
-->{{#switch: Long-Range <!--
 +
--> | Close-Range Damage Received <!--
 +
--> | Long-Range Damage Received <!--
 +
--> | Magic Damage Received <!--
 +
-->  | Cool-down Time = <!--
 +
-->  {{#ifexpr: {{#replace:{{{Long-Range|}}}|%|}} > 0 <!--
 +
-->    |Long-Range: <span style="color:red;">{{{Long-Range|}}}</span> <!--
 +
-->    |{{#ifexpr: {{#replace:{{{Long-Range|}}}|%|}} < 0 <!--
 +
-->        |Long-Range: <span style="color:lightgreen;">{{{Long-Range|}}}</span> <!--
 +
-->        | {{{Long-Range|}}} <!--
 +
-->      }} <!--
 +
-->    }} <!--
 +
--> | #default = <!--
 +
-->  {{#ifexpr: {{#replace:{{{Long-Range|}}}|%|}} > 0 <!--
 +
-->    |Long-Range: <span style="color:lightgreen;">{{{Long-Range|}}}</span> <!--
 +
-->    |{{#ifexpr: {{#replace:{{{Long-Range|}}}|%|}} < 0 <!--
 +
-->        |Long-Range: <span style="color:red;">{{{Long-Range|}}}</span> <!--
 +
-->        | {{{Long-Range|}}} <!--
 +
-->      }} <!--
 +
-->    }} <!--
 +
-->}} <!--
 +
-->|Long-Range:  {{{Long-Range|}}} <!--
 +
-->}}</div> |}}<!--
 +
-->{{#if: {{{Spell|}}} | <div>{{#iferror: <!--
 +
-->{{#switch: Spell <!--
 +
--> | Close-Range Damage Received <!--
 +
--> | Long-Range Damage Received <!--
 +
--> | Magic Damage Received <!--
 +
-->  | Cool-down Time = <!--
 +
-->  {{#ifexpr: {{#replace:{{{Spell|}}}|%|}} > 0 <!--
 +
-->    |Spell: <span style="color:red;">{{{Spell|}}}</span> <!--
 +
-->    |{{#ifexpr: {{#replace:{{{Spell|}}}|%|}} < 0 <!--
 +
-->        |Spell: <span style="color:lightgreen;">{{{Spell|}}}</span> <!--
 +
-->        | {{{Spell|}}} <!--
 +
-->      }} <!--
 +
-->    }} <!--
 +
--> | #default = <!--
 +
-->  {{#ifexpr: {{#replace:{{{Spell|}}}|%|}} > 0 <!--
 +
-->    |Spell: <span style="color:lightgreen;">{{{Spell|}}}</span> <!--
 +
-->    |{{#ifexpr: {{#replace:{{{Spell|}}}|%|}} < 0 <!--
 +
-->        |Spell: <span style="color:red;">{{{Spell|}}}</span> <!--
 +
-->        | {{{Spell|}}} <!--
 +
-->      }} <!--
 +
-->    }} <!--
 +
-->}} <!--
 +
-->|Spell:  {{{Spell|}}} <!--
 +
-->}}</div> |}}<!--
 +
-->{{#if: {{{Support|}}} | <div>{{#iferror: <!--
 +
-->{{#switch: Support <!--
 +
--> | Close-Range Damage Received <!--
 +
--> | Long-Range Damage Received <!--
 +
--> | Magic Damage Received <!--
 +
-->  | Cool-down Time = <!--
 +
-->  {{#ifexpr: {{#replace:{{{Support|}}}|%|}} > 0 <!--
 +
-->    |Support: <span style="color:red;">{{{Support|}}}</span> <!--
 +
-->    |{{#ifexpr: {{#replace:{{{Support|}}}|%|}} < 0 <!--
 +
-->        |Support: <span style="color:lightgreen;">{{{Support|}}}</span> <!--
 +
-->        | {{{Support|}}} <!--
 +
-->      }} <!--
 +
-->    }} <!--
 +
--> | #default = <!--
 +
-->  {{#ifexpr: {{#replace:{{{Support|}}}|%|}} > 0 <!--
 +
-->    |Support: <span style="color:lightgreen;">{{{Support|}}}</span> <!--
 +
-->    |{{#ifexpr: {{#replace:{{{Support|}}}|%|}} < 0 <!--
 +
-->        |Support: <span style="color:red;">{{{Support|}}}</span> <!--
 +
-->        | {{{Support|}}} <!--
 +
-->      }} <!--
 +
-->    }} <!--
 +
-->}} <!--
 +
-->|Support:  {{{Support|}}} <!--
 +
-->}}</div> |}}<!--
 +
-->{{#if: {{{Critical|}}} | <div>{{#iferror: <!--
 +
-->{{#switch: Critical <!--
 +
--> | Close-Range Damage Received <!--
 +
--> | Long-Range Damage Received <!--
 +
--> | Magic Damage Received <!--
 +
-->  | Cool-down Time = <!--
 +
-->  {{#ifexpr: {{#replace:{{{Critical|}}}|%|}} > 0 <!--
 +
-->    |Critical: <span style="color:red;">{{{Critical|}}}</span> <!--
 +
-->    |{{#ifexpr: {{#replace:{{{Critical|}}}|%|}} < 0 <!--
 +
-->        |Critical: <span style="color:lightgreen;">{{{Critical|}}}</span> <!--
 +
-->        | {{{Critical|}}} <!--
 +
-->      }} <!--
 +
-->    }} <!--
 +
--> | #default = <!--
 +
-->  {{#ifexpr: {{#replace:{{{Critical|}}}|%|}} > 0 <!--
 +
-->    |Critical: <span style="color:lightgreen;">{{{Critical|}}}</span> <!--
 +
-->    |{{#ifexpr: {{#replace:{{{Critical|}}}|%|}} < 0 <!--
 +
-->        |Critical: <span style="color:red;">{{{Critical|}}}</span> <!--
 +
-->        | {{{Critical|}}} <!--
 +
-->      }} <!--
 +
-->    }} <!--
 +
-->}} <!--
 +
-->|Critical:  {{{Critical|}}} <!--
 +
-->}}</div> |}}<!--
 +
-->{{#if: {{{Additional Boost 1 Type|}}} | <div>{{#iferror: <!--
 +
-->{{#switch: {{{Additional Boost 1 Type|}}} <!--
 +
--> | Close-Range Damage Received <!--
 +
--> | Long-Range Damage Received <!--
 +
--> | Magic Damage Received <!--
 +
-->  | Cool-down Time = <!--
 +
-->  {{#ifexpr: {{#replace:{{{Additional Boost 1 Value|}}}|%|}} > 0 <!--
 +
-->    |{{{Additional Boost 1 Type|}}}: <span style="color:red;">{{{Additional Boost 1 Value|}}}</span> <!--
 +
-->    |{{#ifexpr: {{#replace:{{{Additional Boost 1 Value|}}}|%|}} < 0 <!--
 +
-->        |{{{Additional Boost 1 Type|}}}: <span style="color:lightgreen;">{{{Additional Boost 1 Value|}}}</span> <!--
 +
-->        | {{{Additional Boost 1 Value|}}} <!--
 +
-->      }} <!--
 +
-->    }} <!--
 +
--> | #default = <!--
 +
-->  {{#ifexpr: {{#replace:{{{Additional Boost 1 Value|}}}|%|}} > 0 <!--
 +
-->    |{{{Additional Boost 1 Type|}}}: <span style="color:lightgreen;">{{{Additional Boost 1 Value|}}}</span> <!--
 +
-->    |{{#ifexpr: {{#replace:{{{Additional Boost 1 Value|}}}|%|}} < 0 <!--
 +
-->        |{{{Additional Boost 1 Type|}}}: <span style="color:red;">{{{Additional Boost 1 Value|}}}</span> <!--
 +
-->        | {{{Additional Boost 1 Value|}}} <!--
 +
-->      }} <!--
 +
-->    }} <!--
 +
-->}} <!--
 +
-->|{{{Additional Boost 1 Type|}}}:  {{{Additional Boost 1 Value|}}} <!--
 +
-->}}</div> |}}<!--
 +
-->{{#if: {{{Additional Boost 2 Type|}}} | <div>{{#iferror: <!--
 +
-->{{#switch: {{{Additional Boost 2 Type|}}} <!--
 +
--> | Close-Range Damage Received <!--
 +
--> | Long-Range Damage Received <!--
 +
--> | Magic Damage Received <!--
 +
-->  | Cool-down Time = <!--
 +
-->  {{#ifexpr: {{#replace:{{{Additional Boost 2 Value|}}}|%|}} > 0 <!--
 +
-->    |{{{Additional Boost 2 Type|}}}: <span style="color:red;">{{{Additional Boost 2 Value|}}}</span> <!--
 +
-->    |{{#ifexpr: {{#replace:{{{Additional Boost 2 Value|}}}|%|}} < 0 <!--
 +
-->        |{{{Additional Boost 2 Type|}}}: <span style="color:lightgreen;">{{{Additional Boost 2 Value|}}}</span> <!--
 +
-->        | {{{Additional Boost 2 Value|}}} <!--
 +
-->      }} <!--
 +
-->    }} <!--
 +
--> | #default = <!--
 +
-->  {{#ifexpr: {{#replace:{{{Additional Boost 2 Value|}}}|%|}} > 0 <!--
 +
-->    |{{{Additional Boost 2 Type|}}}: <span style="color:lightgreen;">{{{Additional Boost 2 Value|}}}</span> <!--
 +
-->    |{{#ifexpr: {{#replace:{{{Additional Boost 2 Value|}}}|%|}} < 0 <!--
 +
-->        |{{{Additional Boost 2 Type|}}}: <span style="color:red;">{{{Additional Boost 2 Value|}}}</span> <!--
 +
-->        | {{{Additional Boost 2 Value|}}} <!--
 +
-->      }} <!--
 +
-->    }} <!--
 +
-->}} <!--
 +
-->|{{{Additional Boost 2 Type|}}}:  {{{Additional Boost 2 Value|}}} <!--
 +
-->}}</div> |}}<!--
 +
-->{{#if: {{{Additional Boost 3 Type|}}} | <div>{{#iferror: <!--
 +
-->{{#switch: {{{Additional Boost 3 Type|}}} <!--
 +
--> | Close-Range Damage Received <!--
 +
--> | Long-Range Damage Received <!--
 +
--> | Magic Damage Received <!--
 +
-->  | Cool-down Time = <!--
 +
-->  {{#ifexpr: {{#replace:{{{Additional Boost 3 Value|}}}|%|}} > 0 <!--
 +
-->    |{{{Additional Boost 3 Type|}}}: <span style="color:red;">{{{Additional Boost 3 Value|}}}</span> <!--
 +
-->    |{{#ifexpr: {{#replace:{{{Additional Boost 3 Value|}}}|%|}} < 0 <!--
 +
-->        |{{{Additional Boost 3 Type|}}}: <span style="color:lightgreen;">{{{Additional Boost 3 Value|}}}</span> <!--
 +
-->        | {{{Additional Boost 3 Value|}}} <!--
 +
-->      }} <!--
 +
-->    }} <!--
 +
--> | #default = <!--
 +
-->  {{#ifexpr: {{#replace:{{{Additional Boost 3 Value|}}}|%|}} > 0 <!--
 +
-->    |{{{Additional Boost 3 Type|}}}: <span style="color:lightgreen;">{{{Additional Boost 3 Value|}}}</span> <!--
 +
-->    |{{#ifexpr: {{#replace:{{{Additional Boost 3 Value|}}}|%|}} < 0 <!--
 +
-->        |{{{Additional Boost 3 Type|}}}: <span style="color:red;">{{{Additional Boost 3 Value|}}}</span> <!--
 +
-->        | {{{Additional Boost 3 Value|}}} <!--
 +
-->      }} <!--
 +
-->    }} <!--
 +
-->}} <!--
 +
-->|{{{Additional Boost 3 Type|}}}:  {{{Additional Boost 3 Value|}}} <!--
 +
-->}}</div> |}}<!--
 +
-->{{#if: {{{Additional Boost 4 Type|}}} | <div>{{#iferror: <!--
 +
-->{{#switch: {{{Additional Boost 4 Type|}}} <!--
 +
--> | Close-Range Damage Received <!--
 +
--> | Long-Range Damage Received <!--
 +
--> | Magic Damage Received <!--
 +
-->  | Cool-down Time = <!--
 +
-->  {{#ifexpr: {{#replace:{{{Additional Boost 4 Value|}}}|%|}} > 0 <!--
 +
-->    |{{{Additional Boost 4 Type|}}}: <span style="color:red;">{{{Additional Boost 4 Value|}}}</span> <!--
 +
-->    |{{#ifexpr: {{#replace:{{{Additional Boost 4 Value|}}}|%|}} < 0 <!--
 +
-->        |{{{Additional Boost 4 Type|}}}: <span style="color:lightgreen;">{{{Additional Boost 4 Value|}}}</span> <!--
 +
-->        | {{{Additional Boost 4 Value|}}} <!--
 +
-->      }} <!--
 +
-->    }} <!--
 +
--> | #default = <!--
 +
-->  {{#ifexpr: {{#replace:{{{Additional Boost 4 Value|}}}|%|}} > 0 <!--
 +
-->    |{{{Additional Boost 4 Type|}}}: <span style="color:lightgreen;">{{{Additional Boost 4 Value|}}}</span> <!--
 +
-->    |{{#ifexpr: {{#replace:{{{Additional Boost 4 Value|}}}|%|}} < 0 <!--
 +
-->        |{{{Additional Boost 4 Type|}}}: <span style="color:red;">{{{Additional Boost 4 Value|}}}</span> <!--
 +
-->        | {{{Additional Boost 4 Value|}}} <!--
 +
-->      }} <!--
 +
-->    }} <!--
 +
-->}} <!--
 +
-->|{{{Additional Boost 4 Type|}}}:  {{{Additional Boost 4 Value|}}} <!--
 +
-->}}</div> |}}<!--
 +
-->{{#if: {{{Additional Boost 5 Type|}}} | <div>{{#iferror: <!--
 +
-->{{#switch: {{{Additional Boost 5 Type|}}} <!--
 +
--> | Close-Range Damage Received <!--
 +
--> | Long-Range Damage Received <!--
 +
--> | Magic Damage Received <!--
 +
-->  | Cool-down Time = <!--
 +
-->  {{#ifexpr: {{#replace:{{{Additional Boost 5 Value|}}}|%|}} > 0 <!--
 +
-->    |{{{Additional Boost 5 Type|}}}: <span style="color:red;">{{{Additional Boost 5 Value|}}}</span> <!--
 +
-->    |{{#ifexpr: {{#replace:{{{Additional Boost 5 Value|}}}|%|}} < 0 <!--
 +
-->        |{{{Additional Boost 5 Type|}}}: <span style="color:lightgreen;">{{{Additional Boost 5 Value|}}}</span> <!--
 +
-->        | {{{Additional Boost 5 Value|}}} <!--
 +
-->      }} <!--
 +
-->    }} <!--
 +
--> | #default = <!--
 +
-->  {{#ifexpr: {{#replace:{{{Additional Boost 5 Value|}}}|%|}} > 0 <!--
 +
-->    |{{{Additional Boost 5 Type|}}}: <span style="color:lightgreen;">{{{Additional Boost 5 Value|}}}</span> <!--
 +
-->    |{{#ifexpr: {{#replace:{{{Additional Boost 5 Value|}}}|%|}} < 0 <!--
 +
-->        |{{{Additional Boost 5 Type|}}}: <span style="color:red;">{{{Additional Boost 5 Value|}}}</span> <!--
 +
-->        | {{{Additional Boost 5 Value|}}} <!--
 +
-->      }} <!--
 +
-->    }} <!--
 +
-->}} <!--
 +
-->|{{{Additional Boost 5 Type|}}}:  {{{Additional Boost 5 Value|}}} <!--
 +
-->}}</div> |}}<!--
 +
-->{{#if: {{{Additional Boost 6 Type|}}} | <div>{{#iferror: <!--
 +
-->{{#switch: {{{Additional Boost 6 Type|}}} <!--
 +
--> | Close-Range Damage Received <!--
 +
--> | Long-Range Damage Received <!--
 +
--> | Magic Damage Received <!--
 +
-->  | Cool-down Time = <!--
 +
-->  {{#ifexpr: {{#replace:{{{Additional Boost 6 Value|}}}|%|}} > 0 <!--
 +
-->    |{{{Additional Boost 6 Type|}}}: <span style="color:red;">{{{Additional Boost 6 Value|}}}</span> <!--
 +
-->    |{{#ifexpr: {{#replace:{{{Additional Boost 6 Value|}}}|%|}} < 0 <!--
 +
-->        |{{{Additional Boost 6 Type|}}}: <span style="color:lightgreen;">{{{Additional Boost 6 Value|}}}</span> <!--
 +
-->        | {{{Additional Boost 6 Value|}}} <!--
 +
-->      }} <!--
 +
-->    }} <!--
 +
--> | #default = <!--
 +
-->  {{#ifexpr: {{#replace:{{{Additional Boost 6 Value|}}}|%|}} > 0 <!--
 +
-->    |{{{Additional Boost 6 Type|}}}: <span style="color:lightgreen;">{{{Additional Boost 6 Value|}}}</span> <!--
 +
-->    |{{#ifexpr: {{#replace:{{{Additional Boost 6 Value|}}}|%|}} < 0 <!--
 +
-->        |{{{Additional Boost 6 Type|}}}: <span style="color:red;">{{{Additional Boost 6 Value|}}}</span> <!--
 +
-->        | {{{Additional Boost 6 Value|}}} <!--
 +
-->      }} <!--
 +
-->    }} <!--
 +
-->}} <!--
 +
-->|{{{Additional Boost 6 Type|}}}:  {{{Additional Boost 6 Value|}}} <!--
 +
-->}}</div> |}}<!--
 +
-->{{#if: {{{Durability|}}} | <div>Durability: [{{{Durability|}}}]</div> |}}<!--
 +
--></div>
 +
<div class="enchant-info">
 +
{{#if:{{{Spiritual Mixing|}}}|<div class="{{lc:Spiritual Mixing}}">Spiritual Mixing: {{{Spiritual Mixing|}}}</div>|}}
 +
{{#if:{{{Tarot Fusions|}}}|<div class="{{lc:Tarot Fusions}}">Tarot Fusions: {{{Tarot Fusions|}}}</div>|}}
 +
{{#if:{{{Soul Stone Fusions|}}}|<div class="{{lc:Soul Stone Fusions}}">Soul Stone Fusions: {{{Soul Stone Fusions|}}}</div>|}}
 +
</div>
 +
<div class="modification-slot">
 +
{{#if:{{{Slot 1|}}}|<div class="{{lc:Slot 1}}">Slot 1: {{{Slot 1|}}}</div>|}}
 +
{{#if:{{{Slot 2|}}}|<div class="{{lc:Slot 2}}">Slot 2: {{{Slot 2|}}}</div>|}}
 +
{{#if:{{{Slot 3|}}}|<div class="{{lc:Slot 3}}">Slot 3: {{{Slot 3|}}}</div>|}}
 +
{{#if:{{{Slot 4|}}}|<div class="{{lc:Slot 4}}">Slot 4: {{{Slot 4|}}}</div>|}}
 +
{{#if:{{{Slot 5|}}}|<div class="{{lc:Slot 5}}">Slot 5: {{{Slot 5|}}}</div>|}}
 +
</div>
 +
<div class="characteristics">
 +
{{#if: {{{Characteristic 1|}}} |* {{{Characteristic 1|}}} |}} <!--
 +
-->{{#if: {{{Characteristic 2|}}} |* {{{Characteristic 2|}}} |}} <!--
 +
-->{{#if: {{{Characteristic 3|}}} |* {{{Characteristic 3|}}} |}} <!--
 +
-->{{#if: {{{Characteristic 4|}}} |* {{{Characteristic 4|}}} |}} <!--
 +
-->{{#if: {{{Characteristic 5|}}} |* {{{Characteristic 5|}}} |}}
 +
</div>
 +
<div class="explanation">
 +
{{{Item Description|}}}
 +
<div>{{#if:{{{Modification Material|}}}| [Modification Material] {{{Modification Material|}}} }}</div>
 +
{{#if:{{{Modification Bonus|}}}|<div class="{{lc:Bonus}}">Bonus: {{{Modification Bonus|}}}</div>|}}
 +
</div>
 +
</div>
 +
</div>
 
</div>
 
</div>
 
{{#if: {{#if: {{{LargePicture |}}} | {{{LargePicture }}} | [[File:Item {{{Name}}}.png|link=]] }} | {{#if: {{{LargePicture |}}} | {{{LargePicture }}} | [[File:Item {{{Name}}}.png|link=]] }}<br>}}{{{Item Description|}}}
 
{{#if: {{#if: {{{LargePicture |}}} | {{{LargePicture }}} | [[File:Item {{{Name}}}.png|link=]] }} | {{#if: {{{LargePicture |}}} | {{{LargePicture }}} | [[File:Item {{{Name}}}.png|link=]] }}<br>}}{{{Item Description|}}}
Line 289: Line 886:
 
{{#if:  || __NOTOC__ __NOTITLE__ [[Category:{{{Type|}}}]] [[Category:Item]] |}}
 
{{#if:  || __NOTOC__ __NOTITLE__ [[Category:{{{Type|}}}]] [[Category:Item]] |}}
  
}}
+
}}</includeonly><noinclude>
 +
<h3>This is a copy of [[Template:Item/Source]] but flattened.</h3>
 +
* See [[Help:Item]] for more information about this template.
 +
</noinclude>

Latest revision as of 10:02, 2 December 2012

This is a copy of Template:Item/Source but flattened.

  • See Help:Item for more information about this template.
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