Difference between revisions of "Plasma Rifle"

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<!------ Enchant Info ------>
 
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|Spiritual Mixing          =  
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|Spiritual Mixing          = Yes
|Tarot Fusions            =  
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|Tarot Fusions            = Yes
|Soul Stone Fusions    =  
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|Soul Stone Fusions    = Yes
 
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|Number of Slots =  
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|Number of Slots = 0-5
 
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|Slot 1    =  
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|Slot 1    = -
|Slot 2    =  
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|Slot 2    = -
|Slot 3    =  
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|Slot 3    = -
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|Slot 4    = -
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|Slot 5    = -
 
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Revision as of 18:37, 29 September 2012

Item-Icon Plasma Rifle.png Plasma Rifle

Item-Icon Plasma Rifle.png
Plasma Rifle
Item Plasma Rifle.png
Type: Rifle
Affinity: Penetrate


Ranged: +30
Spell: +16
Support: +28
Critical Occurrence Factor: +17
Durability: [35]
Spiritual Mixing: Yes
Tarot Fusions: Yes
Soul Stone Fusions: Yes
Slot 1: -
Slot 2: -
Slot 3: -
Slot 4: -
Slot 5: -

A rifle powered by plasma that was designed by a science teacher at a now extinct high school.

[Modification Material] LNG-R 4
Bonus: Weapon Long-range Attack Power +4

Item Plasma Rifle.png
A rifle powered by plasma that was designed by a science teacher at a now extinct high school.

Basic Info

  • Type: Rifle
  • Affinity: Penetrate

Usage Info

  • This is tradable.
  • This can be SI'ed.
  • You can synthesize crystals onto this.

Key Features

SI Slot A: Set Bonus and durability

  • Durability: 35

SI Slot B: Basic Features

  • Long-Range: +30
  • Spell: +16
  • Support: +28
  • Critical: +17
  • Modifyable Slots: 0-5 slots

SI Slot C: Characteristics


Modification Material Information

This can be used as a modification material:

  • Modification Material: LNG-R 4
  • Modification Material Bonus: Weapon Long-range Attack Power +4

Where to Obtain

Weapon Shop: Home III, Shinjuku Babel, Arcadia
Created through Arms Maker
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